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Diffstat (limited to 'libyul/backends/evm/AbstractAssembly.h')
-rw-r--r-- | libyul/backends/evm/AbstractAssembly.h | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/libyul/backends/evm/AbstractAssembly.h b/libyul/backends/evm/AbstractAssembly.h new file mode 100644 index 00000000..d75058f7 --- /dev/null +++ b/libyul/backends/evm/AbstractAssembly.h @@ -0,0 +1,119 @@ +/* + This file is part of solidity. + + solidity is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + solidity is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with solidity. If not, see <http://www.gnu.org/licenses/>. +*/ +/** + * @date 2017 + * Abstract assembly interface, subclasses of which are to be used with the generic + * bytecode generator. + */ + +#pragma once + +#include <libdevcore/CommonData.h> + +#include <functional> + +namespace dev +{ +struct SourceLocation; +namespace solidity +{ +enum class Instruction: uint8_t; +namespace assembly +{ +struct Instruction; +struct Identifier; +} +} +namespace yul +{ + +/// +/// Assembly class that abstracts both the libevmasm assembly and the new Yul assembly. +/// +class AbstractAssembly +{ +public: + using LabelID = size_t; + + virtual ~AbstractAssembly() {} + + /// Set a new source location valid starting from the next instruction. + virtual void setSourceLocation(SourceLocation const& _location) = 0; + /// Retrieve the current height of the stack. This does not have to be zero + /// at the beginning. + virtual int stackHeight() const = 0; + /// Append an EVM instruction. + virtual void appendInstruction(solidity::Instruction _instruction) = 0; + /// Append a constant. + virtual void appendConstant(u256 const& _constant) = 0; + /// Append a label. + virtual void appendLabel(LabelID _labelId) = 0; + /// Append a label reference. + virtual void appendLabelReference(LabelID _labelId) = 0; + /// Generate a new unique label. + virtual LabelID newLabelId() = 0; + /// Returns a label identified by the given name. Creates it if it does not yet exist. + virtual LabelID namedLabel(std::string const& _name) = 0; + /// Append a reference to a to-be-linked symbol. + /// Currently, we assume that the value is always a 20 byte number. + virtual void appendLinkerSymbol(std::string const& _name) = 0; + + /// Append a jump instruction. + /// @param _stackDiffAfter the stack adjustment after this instruction. + /// This is helpful to stack height analysis if there is no continuing control flow. + virtual void appendJump(int _stackDiffAfter) = 0; + + /// Append a jump-to-immediate operation. + /// @param _stackDiffAfter the stack adjustment after this instruction. + virtual void appendJumpTo(LabelID _labelId, int _stackDiffAfter = 0) = 0; + /// Append a jump-to-if-immediate operation. + virtual void appendJumpToIf(LabelID _labelId) = 0; + /// Start a subroutine identified by @a _labelId that takes @a _arguments + /// stack slots as arguments. + virtual void appendBeginsub(LabelID _labelId, int _arguments) = 0; + /// Call a subroutine identified by @a _labelId, taking @a _arguments from the + /// stack upon call and putting @a _returns arguments onto the stack upon return. + virtual void appendJumpsub(LabelID _labelId, int _arguments, int _returns) = 0; + /// Return from a subroutine. + /// @param _stackDiffAfter the stack adjustment after this instruction. + virtual void appendReturnsub(int _returns, int _stackDiffAfter = 0) = 0; + + /// Append the assembled size as a constant. + virtual void appendAssemblySize() = 0; +}; + +enum class IdentifierContext { LValue, RValue }; + +/// Object that is used to resolve references and generate code for access to identifiers external +/// to inline assembly (not used in standalone assembly mode). +struct ExternalIdentifierAccess +{ + using Resolver = std::function<size_t(solidity::assembly::Identifier const&, IdentifierContext, bool /*_crossesFunctionBoundary*/)>; + /// Resolve an external reference given by the identifier in the given context. + /// @returns the size of the value (number of stack slots) or size_t(-1) if not found. + Resolver resolve; + using CodeGenerator = std::function<void(solidity::assembly::Identifier const&, IdentifierContext, yul::AbstractAssembly&)>; + /// Generate code for retrieving the value (rvalue context) or storing the value (lvalue context) + /// of an identifier. The code should be appended to the assembly. In rvalue context, the value is supposed + /// to be put onto the stack, in lvalue context, the value is assumed to be at the top of the stack. + CodeGenerator generateCode; +}; + + + +} +} |