function(create_build_info NAME) # Set build platform; to be written to BuildInfo.h set(ETH_BUILD_OS "${CMAKE_SYSTEM_NAME}") if (CMAKE_COMPILER_IS_MINGW) set(ETH_BUILD_COMPILER "mingw") elseif (CMAKE_COMPILER_IS_MSYS) set(ETH_BUILD_COMPILER "msys") elseif (CMAKE_COMPILER_IS_GNUCXX) set(ETH_BUILD_COMPILER "g++") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") set(ETH_BUILD_COMPILER "msvc") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") set(ETH_BUILD_COMPILER "clang") elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang") set(ETH_BUILD_COMPILER "appleclang") else () set(ETH_BUILD_COMPILER "unknown") endif () set(ETH_BUILD_PLATFORM "${ETH_BUILD_OS}/${ETH_BUILD_COMPILER}") #cmake build type may be not speCified when using msvc if (CMAKE_BUILD_TYPE) set(_cmake_build_type ${CMAKE_BUILD_TYPE}) else() set(_cmake_build_type "${CMAKE_CFG_INTDIR}") endif() # Generate header file containing useful build information add_custom_target(${NAME}_BuildInfo.h ALL WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${CMAKE_COMMAND} -DETH_SOURCE_DIR="${PROJECT_SOURCE_DIR}" -DETH_BUILDINFO_IN="${ETH_CMAKE_DIR}/templates/BuildInfo.h.in" -DETH_DST_DIR="${PROJECT_BINARY_DIR}/include/${PROJECT_NAME}" -DETH_CMAKE_DIR="${ETH_CMAKE_DIR}" -DETH_BUILD_TYPE="${_cmake_build_type}" -DETH_BUILD_OS="${ETH_BUILD_OS}" -DETH_BUILD_COMPILER="${ETH_BUILD_COMPILER}" -DETH_BUILD_PLATFORM="${ETH_BUILD_PLATFORM}" -DETH_BUILD_NUMBER="${BUILD_NUMBER}" -DETH_VERSION_SUFFIX="${VERSION_SUFFIX}" -DPROJECT_VERSION="${PROJECT_VERSION}" -P "${ETH_SCRIPTS_DIR}/buildinfo.cmake" ) include_directories(BEFORE ${PROJECT_BINARY_DIR}) endfunction()