/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** * @author Christian * @date 2014 * Solidity AST to EVM bytecode compiler. */ #pragma once #include #include #include #include #include namespace dev { namespace solidity { class Compiler: private ASTConstVisitor { public: explicit Compiler(bool _optimize = false, unsigned _runs = 200): m_optimize(_optimize), m_optimizeRuns(_runs), m_returnTag(m_context.newTag()) { } void compileContract( ContractDefinition const& _contract, std::map const& _contracts ); /// Compiles a contract that uses CALLCODE to call into a pre-deployed version of the given /// contract at runtime, but contains the full creation-time code. void compileClone( ContractDefinition const& _contract, std::map const& _contracts ); eth::Assembly const& assembly() { return m_context.assembly(); } eth::LinkerObject assembledObject() { return m_context.assembledObject(); } eth::LinkerObject runtimeObject() { return m_context.assembledRuntimeObject(m_runtimeSub); } /// @arg _sourceCodes is the map of input files to source code strings /// @arg _inJsonFromat shows whether the out should be in Json format Json::Value streamAssembly(std::ostream& _stream, StringMap const& _sourceCodes = StringMap(), bool _inJsonFormat = false) const { return m_context.streamAssembly(_stream, _sourceCodes, _inJsonFormat); } /// @returns Assembly items of the normal compiler context eth::AssemblyItems const& assemblyItems() const { return m_context.assembly().items(); } /// @returns Assembly items of the runtime compiler context eth::AssemblyItems const& runtimeAssemblyItems() const { return m_context.assembly().sub(m_runtimeSub).items(); } /// @returns the entry label of the given function. Might return an AssemblyItem of type /// UndefinedItem if it does not exist yet. eth::AssemblyItem functionEntryLabel(FunctionDefinition const& _function) const; private: /// Registers the non-function objects inside the contract with the context and stores the basic /// information about the contract like the AST annotations. void initializeContext( ContractDefinition const& _contract, std::map const& _compiledContracts ); /// Adds the code that is run at creation time. Should be run after exchanging the run-time context /// with a new and initialized context. Adds the constructor code. void packIntoContractCreator(ContractDefinition const& _contract, CompilerContext const& _runtimeContext); /// Appends state variable initialisation and constructor code. void appendInitAndConstructorCode(ContractDefinition const& _contract); void appendBaseConstructor(FunctionDefinition const& _constructor); void appendConstructor(FunctionDefinition const& _constructor); void appendFunctionSelector(ContractDefinition const& _contract); /// Creates code that unpacks the arguments for the given function represented by a vector of TypePointers. /// From memory if @a _fromMemory is true, otherwise from call data. /// Expects source offset on the stack, which is removed. void appendCalldataUnpacker(TypePointers const& _typeParameters, bool _fromMemory = false); void appendReturnValuePacker(TypePointers const& _typeParameters, bool _isLibrary); void registerStateVariables(ContractDefinition const& _contract); void initializeStateVariables(ContractDefinition const& _contract); /// Initialises all memory arrays in the local variables to point to an empty location. void initialiseMemoryArrays(std::vector _variables); /// Pushes the initialised value of the given type to the stack. If the type is a memory /// reference type, allocates memory and pushes the memory pointer. /// Not to be used for storage references. void initialiseInMemory(Type const& _type); virtual bool visit(VariableDeclaration const& _variableDeclaration) override; virtual bool visit(FunctionDefinition const& _function) override; virtual bool visit(IfStatement const& _ifStatement) override; virtual bool visit(WhileStatement const& _whileStatement) override; virtual bool visit(ForStatement const& _forStatement) override; virtual bool visit(Continue const& _continue) override; virtual bool visit(Break const& _break) override; virtual bool visit(Return const& _return) override; virtual bool visit(Throw const& _throw) override; virtual bool visit(VariableDeclarationStatement const& _variableDeclarationStatement) override; virtual bool visit(ExpressionStatement const& _expressionStatement) override; virtual bool visit(PlaceholderStatement const&) override; /// Repeatedly visits all function which are referenced but which are not compiled yet. void appendFunctionsWithoutCode(); /// Appends one layer of function modifier code of the current function, or the function /// body itself if the last modifier was reached. void appendModifierOrFunctionCode(); void appendStackVariableInitialisation(VariableDeclaration const& _variable); void compileExpression(Expression const& _expression, TypePointer const& _targetType = TypePointer()); /// @returns the runtime assembly for clone contracts. static eth::Assembly cloneRuntime(); bool const m_optimize; unsigned const m_optimizeRuns; CompilerContext m_context; size_t m_runtimeSub = size_t(-1); ///< Identifier of the runtime sub-assembly CompilerContext m_runtimeContext; std::vector m_breakTags; ///< tag to jump to for a "break" statement std::vector m_continueTags; ///< tag to jump to for a "continue" statement eth::AssemblyItem m_returnTag; ///< tag to jump to for a "return" statement unsigned m_modifierDepth = 0; FunctionDefinition const* m_currentFunction = nullptr; unsigned m_stackCleanupForReturn = 0; ///< this number of stack elements need to be removed before jump to m_returnTag // arguments for base constructors, filled in derived-to-base order std::map> const*> m_baseArguments; }; } }