/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Optimiser component that makes all identifiers unique. */ #include #include #include #include using namespace std; using namespace dev; using namespace yul; using namespace dev::solidity; YulString Disambiguator::translateIdentifier(YulString _originalName) { if ((m_externallyUsedIdentifiers.count(_originalName))) return _originalName; assertThrow(!m_scopes.empty() && m_scopes.back(), OptimizerException, ""); Scope::Identifier const* id = m_scopes.back()->lookup(_originalName); assertThrow(id, OptimizerException, ""); if (!m_translations.count(id)) m_translations[id] = m_nameDispenser.newName(_originalName); return m_translations.at(id); } void Disambiguator::enterScope(Block const& _block) { enterScopeInternal(*m_info.scopes.at(&_block)); } void Disambiguator::leaveScope(Block const& _block) { leaveScopeInternal(*m_info.scopes.at(&_block)); } void Disambiguator::enterFunction(FunctionDefinition const& _function) { enterScopeInternal(*m_info.scopes.at(m_info.virtualBlocks.at(&_function).get())); } void Disambiguator::leaveFunction(FunctionDefinition const& _function) { leaveScopeInternal(*m_info.scopes.at(m_info.virtualBlocks.at(&_function).get())); } void Disambiguator::enterScopeInternal(Scope& _scope) { m_scopes.push_back(&_scope); } void Disambiguator::leaveScopeInternal(Scope& _scope) { assertThrow(!m_scopes.empty(), OptimizerException, ""); assertThrow(m_scopes.back() == &_scope, OptimizerException, ""); m_scopes.pop_back(); }