/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Optimiser component that can create new unique names. */ #pragma once #include #include #include namespace yul { struct Dialect; /** * Optimizer component that can be used to generate new names that * do not conflict with existing names. * * Tries to keep names short and appends decimals to disambiguate. */ class NameDispenser { public: /// Initialize the name dispenser with all the names used in the given AST. explicit NameDispenser(Dialect const& _dialect, Block const& _ast); /// Initialize the name dispenser with the given used names. explicit NameDispenser(Dialect const& _dialect, std::set _usedNames); /// @returns a currently unused name that should be similar to _nameHint /// and prefixed by _context if present. /// If the resulting name would be too long, trims the context at the end /// and the name hint at the start. YulString newName(YulString _nameHint, YulString _context = {}); private: YulString newNameInternal(YulString _nameHint); Dialect const& m_dialect; std::set m_usedNames; size_t m_counter = 0; }; }