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authorS. Matthew English <s-matthew-english@users.noreply.github.com>2017-06-12 20:45:17 +0800
committerFelix Lange <fjl@users.noreply.github.com>2017-06-12 20:45:17 +0800
commit061889d4ea13b23d777efbe005210ead8667e869 (patch)
tree35a391e5ac09e683796c3c698f36542f06803d03 /consensus/ethash/consensus.go
parente3dfd5582026a8744a80d3de407601526b720abb (diff)
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rlp, trie, contracts, compression, consensus: improve comments (#14580)
Diffstat (limited to 'consensus/ethash/consensus.go')
-rw-r--r--consensus/ethash/consensus.go3
1 files changed, 0 insertions, 3 deletions
diff --git a/consensus/ethash/consensus.go b/consensus/ethash/consensus.go
index a6c1432e3..dd9c81fd4 100644
--- a/consensus/ethash/consensus.go
+++ b/consensus/ethash/consensus.go
@@ -218,7 +218,6 @@ func (ethash *Ethash) VerifyUncles(chain consensus.ChainReader, block *types.Blo
// verifyHeader checks whether a header conforms to the consensus rules of the
// stock Ethereum ethash engine.
-//
// See YP section 4.3.4. "Block Header Validity"
func (ethash *Ethash) verifyHeader(chain consensus.ChainReader, header, parent *types.Header, uncle bool, seal bool) error {
// Ensure that the header's extra-data section is of a reasonable size
@@ -286,7 +285,6 @@ func (ethash *Ethash) verifyHeader(chain consensus.ChainReader, header, parent *
// CalcDifficulty is the difficulty adjustment algorithm. It returns
// the difficulty that a new block should have when created at time
// given the parent block's time and difficulty.
-//
// TODO (karalabe): Move the chain maker into this package and make this private!
func CalcDifficulty(config *params.ChainConfig, time uint64, parent *types.Header) *big.Int {
next := new(big.Int).Add(parent.Number, common.Big1)
@@ -462,7 +460,6 @@ var (
// AccumulateRewards credits the coinbase of the given block with the mining
// reward. The total reward consists of the static block reward and rewards for
// included uncles. The coinbase of each uncle block is also rewarded.
-//
// TODO (karalabe): Move the chain maker into this package and make this private!
func AccumulateRewards(state *state.StateDB, header *types.Header, uncles []*types.Header) {
reward := new(big.Int).Set(blockReward)