aboutsummaryrefslogtreecommitdiffstats
path: root/core/state/statedb.go
diff options
context:
space:
mode:
authorFelix Lange <fjl@twurst.com>2016-09-23 03:04:58 +0800
committerFelix Lange <fjl@twurst.com>2016-09-26 16:09:52 +0800
commita59a93f476434f2805c8fd3e10bf1b2f579b078f (patch)
tree17d1f3abefabfd7f8cb9149994a4788d2c0f08bc /core/state/statedb.go
parente859f3696783ec75d9bb39c0c66eda3a88cea8c6 (diff)
downloaddexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.tar.gz
dexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.tar.zst
dexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.zip
core/state: track all accounts in canon state
This change introduces a global, per-state cache that keeps account data in the canon state. Thanks to @karalabe for lots of fixes.
Diffstat (limited to 'core/state/statedb.go')
-rw-r--r--core/state/statedb.go229
1 files changed, 131 insertions, 98 deletions
diff --git a/core/state/statedb.go b/core/state/statedb.go
index 8ba81613d..10f3f4652 100644
--- a/core/state/statedb.go
+++ b/core/state/statedb.go
@@ -43,8 +43,14 @@ type StateDB struct {
db ethdb.Database
trie *trie.SecureTrie
- stateObjects map[string]*StateObject
+ // This map caches canon state accounts.
+ all map[common.Address]Account
+ // This map holds 'live' objects, which will get modified while processing a state transition.
+ stateObjects map[common.Address]*StateObject
+ stateObjectsDirty map[common.Address]struct{}
+
+ // The refund counter, also used by state transitioning.
refund *big.Int
thash, bhash common.Hash
@@ -60,32 +66,36 @@ func New(root common.Hash, db ethdb.Database) (*StateDB, error) {
return nil, err
}
return &StateDB{
- db: db,
- trie: tr,
- stateObjects: make(map[string]*StateObject),
- refund: new(big.Int),
- logs: make(map[common.Hash]vm.Logs),
+ db: db,
+ trie: tr,
+ all: make(map[common.Address]Account),
+ stateObjects: make(map[common.Address]*StateObject),
+ stateObjectsDirty: make(map[common.Address]struct{}),
+ refund: new(big.Int),
+ logs: make(map[common.Hash]vm.Logs),
}, nil
}
// Reset clears out all emphemeral state objects from the state db, but keeps
// the underlying state trie to avoid reloading data for the next operations.
func (self *StateDB) Reset(root common.Hash) error {
- var (
- err error
- tr = self.trie
- )
+ tr, err := trie.NewSecure(root, self.db)
+ if err != nil {
+ return err
+ }
+ all := self.all
if self.trie.Hash() != root {
- if tr, err = trie.NewSecure(root, self.db); err != nil {
- return err
- }
+ // The root has changed, invalidate canon state.
+ all = make(map[common.Address]Account)
}
*self = StateDB{
- db: self.db,
- trie: tr,
- stateObjects: make(map[string]*StateObject),
- refund: new(big.Int),
- logs: make(map[common.Hash]vm.Logs),
+ db: self.db,
+ trie: tr,
+ all: all,
+ stateObjects: make(map[common.Address]*StateObject),
+ stateObjectsDirty: make(map[common.Address]struct{}),
+ refund: new(big.Int),
+ logs: make(map[common.Hash]vm.Logs),
}
return nil
}
@@ -137,7 +147,7 @@ func (self *StateDB) GetAccount(addr common.Address) vm.Account {
func (self *StateDB) GetBalance(addr common.Address) *big.Int {
stateObject := self.GetStateObject(addr)
if stateObject != nil {
- return stateObject.balance
+ return stateObject.Balance()
}
return common.Big0
@@ -146,7 +156,7 @@ func (self *StateDB) GetBalance(addr common.Address) *big.Int {
func (self *StateDB) GetNonce(addr common.Address) uint64 {
stateObject := self.GetStateObject(addr)
if stateObject != nil {
- return stateObject.nonce
+ return stateObject.Nonce()
}
return StartingNonce
@@ -155,18 +165,24 @@ func (self *StateDB) GetNonce(addr common.Address) uint64 {
func (self *StateDB) GetCode(addr common.Address) []byte {
stateObject := self.GetStateObject(addr)
if stateObject != nil {
- return stateObject.code
+ return stateObject.Code(self.db)
}
-
return nil
}
+func (self *StateDB) GetCodeSize(addr common.Address) int {
+ stateObject := self.GetStateObject(addr)
+ if stateObject != nil {
+ return stateObject.CodeSize(self.db)
+ }
+ return 0
+}
+
func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash {
stateObject := self.GetStateObject(a)
if stateObject != nil {
- return stateObject.GetState(b)
+ return stateObject.GetState(self.db, b)
}
-
return common.Hash{}
}
@@ -214,8 +230,7 @@ func (self *StateDB) Delete(addr common.Address) bool {
stateObject := self.GetStateObject(addr)
if stateObject != nil {
stateObject.MarkForDeletion()
- stateObject.balance = new(big.Int)
-
+ stateObject.data.Balance = new(big.Int)
return true
}
@@ -242,35 +257,47 @@ func (self *StateDB) DeleteStateObject(stateObject *StateObject) {
addr := stateObject.Address()
self.trie.Delete(addr[:])
- //delete(self.stateObjects, addr.Str())
}
-// Retrieve a state object given my the address. Nil if not found
+// Retrieve a state object given my the address. Returns nil if not found.
func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObject) {
- stateObject = self.stateObjects[addr.Str()]
- if stateObject != nil {
- if stateObject.deleted {
- stateObject = nil
+ // Prefer 'live' objects.
+ if obj := self.stateObjects[addr]; obj != nil {
+ if obj.deleted {
+ return nil
}
+ return obj
+ }
- return stateObject
+ // Use cached account data from the canon state if possible.
+ if data, ok := self.all[addr]; ok {
+ obj := NewObject(addr, data, self.MarkStateObjectDirty)
+ self.SetStateObject(obj)
+ return obj
}
- data := self.trie.Get(addr[:])
- if len(data) == 0 {
+ // Load the object from the database.
+ enc := self.trie.Get(addr[:])
+ if len(enc) == 0 {
return nil
}
- stateObject, err := DecodeObject(addr, self.db, data)
- if err != nil {
+ var data Account
+ if err := rlp.DecodeBytes(enc, &data); err != nil {
glog.Errorf("can't decode object at %x: %v", addr[:], err)
return nil
}
- self.SetStateObject(stateObject)
- return stateObject
+ // Update the all cache. Content in DB always corresponds
+ // to the current head state so this is ok to do here.
+ // The object we just loaded has no storage trie and code yet.
+ self.all[addr] = data
+ // Insert into the live set.
+ obj := NewObject(addr, data, self.MarkStateObjectDirty)
+ self.SetStateObject(obj)
+ return obj
}
func (self *StateDB) SetStateObject(object *StateObject) {
- self.stateObjects[object.Address().Str()] = object
+ self.stateObjects[object.Address()] = object
}
// Retrieve a state object or create a new state object if nil
@@ -288,15 +315,19 @@ func (self *StateDB) newStateObject(addr common.Address) *StateObject {
if glog.V(logger.Core) {
glog.Infof("(+) %x\n", addr)
}
+ obj := NewObject(addr, Account{}, self.MarkStateObjectDirty)
+ obj.SetNonce(StartingNonce) // sets the object to dirty
+ self.stateObjects[addr] = obj
+ return obj
+}
- stateObject := NewStateObject(addr, self.db)
- stateObject.SetNonce(StartingNonce)
- self.stateObjects[addr.Str()] = stateObject
-
- return stateObject
+// MarkStateObjectDirty adds the specified object to the dirty map to avoid costly
+// state object cache iteration to find a handful of modified ones.
+func (self *StateDB) MarkStateObjectDirty(addr common.Address) {
+ self.stateObjectsDirty[addr] = struct{}{}
}
-// Creates creates a new state object and takes ownership. This is different from "NewStateObject"
+// Creates creates a new state object and takes ownership.
func (self *StateDB) CreateStateObject(addr common.Address) *StateObject {
// Get previous (if any)
so := self.GetStateObject(addr)
@@ -305,7 +336,7 @@ func (self *StateDB) CreateStateObject(addr common.Address) *StateObject {
// If it existed set the balance to the new account
if so != nil {
- newSo.balance = so.balance
+ newSo.data.Balance = so.data.Balance
}
return newSo
@@ -320,29 +351,34 @@ func (self *StateDB) CreateAccount(addr common.Address) vm.Account {
//
func (self *StateDB) Copy() *StateDB {
- // ignore error - we assume state-to-be-copied always exists
- state, _ := New(common.Hash{}, self.db)
- state.trie = self.trie
- for k, stateObject := range self.stateObjects {
- if stateObject.dirty {
- state.stateObjects[k] = stateObject.Copy()
- }
+ // Copy all the basic fields, initialize the memory ones
+ state := &StateDB{
+ db: self.db,
+ trie: self.trie,
+ all: self.all,
+ stateObjects: make(map[common.Address]*StateObject, len(self.stateObjectsDirty)),
+ stateObjectsDirty: make(map[common.Address]struct{}, len(self.stateObjectsDirty)),
+ refund: new(big.Int).Set(self.refund),
+ logs: make(map[common.Hash]vm.Logs, len(self.logs)),
+ logSize: self.logSize,
+ }
+ // Copy the dirty states and logs
+ for addr, _ := range self.stateObjectsDirty {
+ state.stateObjects[addr] = self.stateObjects[addr].Copy(self.db, state.MarkStateObjectDirty)
+ state.stateObjectsDirty[addr] = struct{}{}
}
-
- state.refund.Set(self.refund)
-
for hash, logs := range self.logs {
state.logs[hash] = make(vm.Logs, len(logs))
copy(state.logs[hash], logs)
}
- state.logSize = self.logSize
-
return state
}
func (self *StateDB) Set(state *StateDB) {
self.trie = state.trie
self.stateObjects = state.stateObjects
+ self.stateObjectsDirty = state.stateObjectsDirty
+ self.all = state.all
self.refund = state.refund
self.logs = state.logs
@@ -358,14 +394,13 @@ func (self *StateDB) GetRefund() *big.Int {
// goes into transaction receipts.
func (s *StateDB) IntermediateRoot() common.Hash {
s.refund = new(big.Int)
- for _, stateObject := range s.stateObjects {
- if stateObject.dirty {
- if stateObject.remove {
- s.DeleteStateObject(stateObject)
- } else {
- stateObject.Update()
- s.UpdateStateObject(stateObject)
- }
+ for addr, _ := range s.stateObjectsDirty {
+ stateObject := s.stateObjects[addr]
+ if stateObject.remove {
+ s.DeleteStateObject(stateObject)
+ } else {
+ stateObject.UpdateRoot(s.db)
+ s.UpdateStateObject(stateObject)
}
}
return s.trie.Hash()
@@ -380,15 +415,15 @@ func (s *StateDB) DeleteSuicides() {
// Reset refund so that any used-gas calculations can use
// this method.
s.refund = new(big.Int)
- for _, stateObject := range s.stateObjects {
- if stateObject.dirty {
- // If the object has been removed by a suicide
- // flag the object as deleted.
- if stateObject.remove {
- stateObject.deleted = true
- }
- stateObject.dirty = false
+ for addr, _ := range s.stateObjectsDirty {
+ stateObject := s.stateObjects[addr]
+
+ // If the object has been removed by a suicide
+ // flag the object as deleted.
+ if stateObject.remove {
+ stateObject.deleted = true
}
+ delete(s.stateObjectsDirty, addr)
}
}
@@ -407,46 +442,44 @@ func (s *StateDB) CommitBatch() (root common.Hash, batch ethdb.Batch) {
return root, batch
}
-func (s *StateDB) commit(db trie.DatabaseWriter) (common.Hash, error) {
+func (s *StateDB) commit(dbw trie.DatabaseWriter) (root common.Hash, err error) {
s.refund = new(big.Int)
+ defer func() {
+ if err != nil {
+ // Committing failed, any updates to the canon state are invalid.
+ s.all = make(map[common.Address]Account)
+ }
+ }()
- for _, stateObject := range s.stateObjects {
+ // Commit objects to the trie.
+ for addr, stateObject := range s.stateObjects {
if stateObject.remove {
// If the object has been removed, don't bother syncing it
// and just mark it for deletion in the trie.
s.DeleteStateObject(stateObject)
- } else {
+ delete(s.all, addr)
+ } else if _, ok := s.stateObjectsDirty[addr]; ok {
// Write any contract code associated with the state object
- if len(stateObject.code) > 0 {
- if err := db.Put(stateObject.codeHash, stateObject.code); err != nil {
+ if stateObject.code != nil && stateObject.dirtyCode {
+ if err := dbw.Put(stateObject.CodeHash(), stateObject.code); err != nil {
return common.Hash{}, err
}
+ stateObject.dirtyCode = false
}
- // Write any storage changes in the state object to its trie.
- stateObject.Update()
-
- // Commit the trie of the object to the batch.
- // This updates the trie root internally, so
- // getting the root hash of the storage trie
- // through UpdateStateObject is fast.
- if _, err := stateObject.trie.CommitTo(db); err != nil {
+ // Write any storage changes in the state object to its storage trie.
+ if err := stateObject.CommitTrie(s.db, dbw); err != nil {
return common.Hash{}, err
}
- // Update the object in the account trie.
+ // Update the object in the main account trie.
s.UpdateStateObject(stateObject)
+ s.all[addr] = stateObject.data
}
- stateObject.dirty = false
+ delete(s.stateObjectsDirty, addr)
}
- return s.trie.CommitTo(db)
+ // Write trie changes.
+ return s.trie.CommitTo(dbw)
}
func (self *StateDB) Refunds() *big.Int {
return self.refund
}
-
-// Debug stuff
-func (self *StateDB) CreateOutputForDiff() {
- for _, stateObject := range self.stateObjects {
- stateObject.CreateOutputForDiff()
- }
-}