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author | Felix Lange <fjl@twurst.com> | 2016-09-23 03:04:58 +0800 |
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committer | Felix Lange <fjl@twurst.com> | 2016-09-26 16:09:52 +0800 |
commit | a59a93f476434f2805c8fd3e10bf1b2f579b078f (patch) | |
tree | 17d1f3abefabfd7f8cb9149994a4788d2c0f08bc /core/state/statedb.go | |
parent | e859f3696783ec75d9bb39c0c66eda3a88cea8c6 (diff) | |
download | dexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.tar.gz dexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.tar.zst dexon-a59a93f476434f2805c8fd3e10bf1b2f579b078f.zip |
core/state: track all accounts in canon state
This change introduces a global, per-state cache that keeps account data
in the canon state. Thanks to @karalabe for lots of fixes.
Diffstat (limited to 'core/state/statedb.go')
-rw-r--r-- | core/state/statedb.go | 229 |
1 files changed, 131 insertions, 98 deletions
diff --git a/core/state/statedb.go b/core/state/statedb.go index 8ba81613d..10f3f4652 100644 --- a/core/state/statedb.go +++ b/core/state/statedb.go @@ -43,8 +43,14 @@ type StateDB struct { db ethdb.Database trie *trie.SecureTrie - stateObjects map[string]*StateObject + // This map caches canon state accounts. + all map[common.Address]Account + // This map holds 'live' objects, which will get modified while processing a state transition. + stateObjects map[common.Address]*StateObject + stateObjectsDirty map[common.Address]struct{} + + // The refund counter, also used by state transitioning. refund *big.Int thash, bhash common.Hash @@ -60,32 +66,36 @@ func New(root common.Hash, db ethdb.Database) (*StateDB, error) { return nil, err } return &StateDB{ - db: db, - trie: tr, - stateObjects: make(map[string]*StateObject), - refund: new(big.Int), - logs: make(map[common.Hash]vm.Logs), + db: db, + trie: tr, + all: make(map[common.Address]Account), + stateObjects: make(map[common.Address]*StateObject), + stateObjectsDirty: make(map[common.Address]struct{}), + refund: new(big.Int), + logs: make(map[common.Hash]vm.Logs), }, nil } // Reset clears out all emphemeral state objects from the state db, but keeps // the underlying state trie to avoid reloading data for the next operations. func (self *StateDB) Reset(root common.Hash) error { - var ( - err error - tr = self.trie - ) + tr, err := trie.NewSecure(root, self.db) + if err != nil { + return err + } + all := self.all if self.trie.Hash() != root { - if tr, err = trie.NewSecure(root, self.db); err != nil { - return err - } + // The root has changed, invalidate canon state. + all = make(map[common.Address]Account) } *self = StateDB{ - db: self.db, - trie: tr, - stateObjects: make(map[string]*StateObject), - refund: new(big.Int), - logs: make(map[common.Hash]vm.Logs), + db: self.db, + trie: tr, + all: all, + stateObjects: make(map[common.Address]*StateObject), + stateObjectsDirty: make(map[common.Address]struct{}), + refund: new(big.Int), + logs: make(map[common.Hash]vm.Logs), } return nil } @@ -137,7 +147,7 @@ func (self *StateDB) GetAccount(addr common.Address) vm.Account { func (self *StateDB) GetBalance(addr common.Address) *big.Int { stateObject := self.GetStateObject(addr) if stateObject != nil { - return stateObject.balance + return stateObject.Balance() } return common.Big0 @@ -146,7 +156,7 @@ func (self *StateDB) GetBalance(addr common.Address) *big.Int { func (self *StateDB) GetNonce(addr common.Address) uint64 { stateObject := self.GetStateObject(addr) if stateObject != nil { - return stateObject.nonce + return stateObject.Nonce() } return StartingNonce @@ -155,18 +165,24 @@ func (self *StateDB) GetNonce(addr common.Address) uint64 { func (self *StateDB) GetCode(addr common.Address) []byte { stateObject := self.GetStateObject(addr) if stateObject != nil { - return stateObject.code + return stateObject.Code(self.db) } - return nil } +func (self *StateDB) GetCodeSize(addr common.Address) int { + stateObject := self.GetStateObject(addr) + if stateObject != nil { + return stateObject.CodeSize(self.db) + } + return 0 +} + func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash { stateObject := self.GetStateObject(a) if stateObject != nil { - return stateObject.GetState(b) + return stateObject.GetState(self.db, b) } - return common.Hash{} } @@ -214,8 +230,7 @@ func (self *StateDB) Delete(addr common.Address) bool { stateObject := self.GetStateObject(addr) if stateObject != nil { stateObject.MarkForDeletion() - stateObject.balance = new(big.Int) - + stateObject.data.Balance = new(big.Int) return true } @@ -242,35 +257,47 @@ func (self *StateDB) DeleteStateObject(stateObject *StateObject) { addr := stateObject.Address() self.trie.Delete(addr[:]) - //delete(self.stateObjects, addr.Str()) } -// Retrieve a state object given my the address. Nil if not found +// Retrieve a state object given my the address. Returns nil if not found. func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObject) { - stateObject = self.stateObjects[addr.Str()] - if stateObject != nil { - if stateObject.deleted { - stateObject = nil + // Prefer 'live' objects. + if obj := self.stateObjects[addr]; obj != nil { + if obj.deleted { + return nil } + return obj + } - return stateObject + // Use cached account data from the canon state if possible. + if data, ok := self.all[addr]; ok { + obj := NewObject(addr, data, self.MarkStateObjectDirty) + self.SetStateObject(obj) + return obj } - data := self.trie.Get(addr[:]) - if len(data) == 0 { + // Load the object from the database. + enc := self.trie.Get(addr[:]) + if len(enc) == 0 { return nil } - stateObject, err := DecodeObject(addr, self.db, data) - if err != nil { + var data Account + if err := rlp.DecodeBytes(enc, &data); err != nil { glog.Errorf("can't decode object at %x: %v", addr[:], err) return nil } - self.SetStateObject(stateObject) - return stateObject + // Update the all cache. Content in DB always corresponds + // to the current head state so this is ok to do here. + // The object we just loaded has no storage trie and code yet. + self.all[addr] = data + // Insert into the live set. + obj := NewObject(addr, data, self.MarkStateObjectDirty) + self.SetStateObject(obj) + return obj } func (self *StateDB) SetStateObject(object *StateObject) { - self.stateObjects[object.Address().Str()] = object + self.stateObjects[object.Address()] = object } // Retrieve a state object or create a new state object if nil @@ -288,15 +315,19 @@ func (self *StateDB) newStateObject(addr common.Address) *StateObject { if glog.V(logger.Core) { glog.Infof("(+) %x\n", addr) } + obj := NewObject(addr, Account{}, self.MarkStateObjectDirty) + obj.SetNonce(StartingNonce) // sets the object to dirty + self.stateObjects[addr] = obj + return obj +} - stateObject := NewStateObject(addr, self.db) - stateObject.SetNonce(StartingNonce) - self.stateObjects[addr.Str()] = stateObject - - return stateObject +// MarkStateObjectDirty adds the specified object to the dirty map to avoid costly +// state object cache iteration to find a handful of modified ones. +func (self *StateDB) MarkStateObjectDirty(addr common.Address) { + self.stateObjectsDirty[addr] = struct{}{} } -// Creates creates a new state object and takes ownership. This is different from "NewStateObject" +// Creates creates a new state object and takes ownership. func (self *StateDB) CreateStateObject(addr common.Address) *StateObject { // Get previous (if any) so := self.GetStateObject(addr) @@ -305,7 +336,7 @@ func (self *StateDB) CreateStateObject(addr common.Address) *StateObject { // If it existed set the balance to the new account if so != nil { - newSo.balance = so.balance + newSo.data.Balance = so.data.Balance } return newSo @@ -320,29 +351,34 @@ func (self *StateDB) CreateAccount(addr common.Address) vm.Account { // func (self *StateDB) Copy() *StateDB { - // ignore error - we assume state-to-be-copied always exists - state, _ := New(common.Hash{}, self.db) - state.trie = self.trie - for k, stateObject := range self.stateObjects { - if stateObject.dirty { - state.stateObjects[k] = stateObject.Copy() - } + // Copy all the basic fields, initialize the memory ones + state := &StateDB{ + db: self.db, + trie: self.trie, + all: self.all, + stateObjects: make(map[common.Address]*StateObject, len(self.stateObjectsDirty)), + stateObjectsDirty: make(map[common.Address]struct{}, len(self.stateObjectsDirty)), + refund: new(big.Int).Set(self.refund), + logs: make(map[common.Hash]vm.Logs, len(self.logs)), + logSize: self.logSize, + } + // Copy the dirty states and logs + for addr, _ := range self.stateObjectsDirty { + state.stateObjects[addr] = self.stateObjects[addr].Copy(self.db, state.MarkStateObjectDirty) + state.stateObjectsDirty[addr] = struct{}{} } - - state.refund.Set(self.refund) - for hash, logs := range self.logs { state.logs[hash] = make(vm.Logs, len(logs)) copy(state.logs[hash], logs) } - state.logSize = self.logSize - return state } func (self *StateDB) Set(state *StateDB) { self.trie = state.trie self.stateObjects = state.stateObjects + self.stateObjectsDirty = state.stateObjectsDirty + self.all = state.all self.refund = state.refund self.logs = state.logs @@ -358,14 +394,13 @@ func (self *StateDB) GetRefund() *big.Int { // goes into transaction receipts. func (s *StateDB) IntermediateRoot() common.Hash { s.refund = new(big.Int) - for _, stateObject := range s.stateObjects { - if stateObject.dirty { - if stateObject.remove { - s.DeleteStateObject(stateObject) - } else { - stateObject.Update() - s.UpdateStateObject(stateObject) - } + for addr, _ := range s.stateObjectsDirty { + stateObject := s.stateObjects[addr] + if stateObject.remove { + s.DeleteStateObject(stateObject) + } else { + stateObject.UpdateRoot(s.db) + s.UpdateStateObject(stateObject) } } return s.trie.Hash() @@ -380,15 +415,15 @@ func (s *StateDB) DeleteSuicides() { // Reset refund so that any used-gas calculations can use // this method. s.refund = new(big.Int) - for _, stateObject := range s.stateObjects { - if stateObject.dirty { - // If the object has been removed by a suicide - // flag the object as deleted. - if stateObject.remove { - stateObject.deleted = true - } - stateObject.dirty = false + for addr, _ := range s.stateObjectsDirty { + stateObject := s.stateObjects[addr] + + // If the object has been removed by a suicide + // flag the object as deleted. + if stateObject.remove { + stateObject.deleted = true } + delete(s.stateObjectsDirty, addr) } } @@ -407,46 +442,44 @@ func (s *StateDB) CommitBatch() (root common.Hash, batch ethdb.Batch) { return root, batch } -func (s *StateDB) commit(db trie.DatabaseWriter) (common.Hash, error) { +func (s *StateDB) commit(dbw trie.DatabaseWriter) (root common.Hash, err error) { s.refund = new(big.Int) + defer func() { + if err != nil { + // Committing failed, any updates to the canon state are invalid. + s.all = make(map[common.Address]Account) + } + }() - for _, stateObject := range s.stateObjects { + // Commit objects to the trie. + for addr, stateObject := range s.stateObjects { if stateObject.remove { // If the object has been removed, don't bother syncing it // and just mark it for deletion in the trie. s.DeleteStateObject(stateObject) - } else { + delete(s.all, addr) + } else if _, ok := s.stateObjectsDirty[addr]; ok { // Write any contract code associated with the state object - if len(stateObject.code) > 0 { - if err := db.Put(stateObject.codeHash, stateObject.code); err != nil { + if stateObject.code != nil && stateObject.dirtyCode { + if err := dbw.Put(stateObject.CodeHash(), stateObject.code); err != nil { return common.Hash{}, err } + stateObject.dirtyCode = false } - // Write any storage changes in the state object to its trie. - stateObject.Update() - - // Commit the trie of the object to the batch. - // This updates the trie root internally, so - // getting the root hash of the storage trie - // through UpdateStateObject is fast. - if _, err := stateObject.trie.CommitTo(db); err != nil { + // Write any storage changes in the state object to its storage trie. + if err := stateObject.CommitTrie(s.db, dbw); err != nil { return common.Hash{}, err } - // Update the object in the account trie. + // Update the object in the main account trie. s.UpdateStateObject(stateObject) + s.all[addr] = stateObject.data } - stateObject.dirty = false + delete(s.stateObjectsDirty, addr) } - return s.trie.CommitTo(db) + // Write trie changes. + return s.trie.CommitTo(dbw) } func (self *StateDB) Refunds() *big.Int { return self.refund } - -// Debug stuff -func (self *StateDB) CreateOutputForDiff() { - for _, stateObject := range self.stateObjects { - stateObject.CreateOutputForDiff() - } -} |