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author | Felix Lange <fjl@twurst.com> | 2016-10-15 00:04:33 +0800 |
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committer | Péter Szilágyi <peterke@gmail.com> | 2016-10-15 00:04:33 +0800 |
commit | 40cdcf1183df235e4b32cfdbf6182a00a0e49f24 (patch) | |
tree | 571daa75d1590a47dfe98b67ab1a3350e46ea527 /core/state | |
parent | c2ddfb343a22958324c0c26dae789d3937eece4f (diff) | |
download | dexon-40cdcf1183df235e4b32cfdbf6182a00a0e49f24.tar.gz dexon-40cdcf1183df235e4b32cfdbf6182a00a0e49f24.tar.zst dexon-40cdcf1183df235e4b32cfdbf6182a00a0e49f24.zip |
trie, core/state: improve memory usage and performance (#3135)
* trie: store nodes as pointers
This avoids memory copies when unwrapping node interface values.
name old time/op new time/op delta
Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15)
GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15)
UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15)
UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14)
HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15)
HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13)
* trie: close temporary databases in GetDB benchmark
* trie: don't keep []byte from DB load around
Nodes decoded from a DB load kept hashes and values as sub-slices of
the DB value. This can be a problem because loading from leveldb often
returns []byte with a cap that's larger than necessary, increasing
memory usage.
* trie: unload old cached nodes
* trie, core/state: use cache unloading for account trie
* trie: use explicit private flags (fixes Go 1.5 reflection issue).
* trie: fixup cachegen overflow at request of nick
* core/state: rename journal size constant
Diffstat (limited to 'core/state')
-rw-r--r-- | core/state/state_object.go | 4 | ||||
-rw-r--r-- | core/state/statedb.go | 11 |
2 files changed, 9 insertions, 6 deletions
diff --git a/core/state/state_object.go b/core/state/state_object.go index 6eab27d9e..edb073173 100644 --- a/core/state/state_object.go +++ b/core/state/state_object.go @@ -137,9 +137,9 @@ func (self *StateObject) markSuicided() { func (c *StateObject) getTrie(db trie.Database) *trie.SecureTrie { if c.trie == nil { var err error - c.trie, err = trie.NewSecure(c.data.Root, db) + c.trie, err = trie.NewSecure(c.data.Root, db, 0) if err != nil { - c.trie, _ = trie.NewSecure(common.Hash{}, db) + c.trie, _ = trie.NewSecure(common.Hash{}, db, 0) c.setError(fmt.Errorf("can't create storage trie: %v", err)) } } diff --git a/core/state/statedb.go b/core/state/statedb.go index ec9e9392f..dcb897628 100644 --- a/core/state/statedb.go +++ b/core/state/statedb.go @@ -41,7 +41,10 @@ var StartingNonce uint64 const ( // Number of past tries to keep. The arbitrarily chosen value here // is max uncle depth + 1. - maxTrieCacheLength = 8 + maxPastTries = 8 + + // Trie cache generation limit. + maxTrieCacheGen = 100 // Number of codehash->size associations to keep. codeSizeCacheSize = 100000 @@ -86,7 +89,7 @@ type StateDB struct { // Create a new state from a given trie func New(root common.Hash, db ethdb.Database) (*StateDB, error) { - tr, err := trie.NewSecure(root, db) + tr, err := trie.NewSecure(root, db, maxTrieCacheGen) if err != nil { return nil, err } @@ -155,14 +158,14 @@ func (self *StateDB) openTrie(root common.Hash) (*trie.SecureTrie, error) { return &tr, nil } } - return trie.NewSecure(root, self.db) + return trie.NewSecure(root, self.db, maxTrieCacheGen) } func (self *StateDB) pushTrie(t *trie.SecureTrie) { self.lock.Lock() defer self.lock.Unlock() - if len(self.pastTries) >= maxTrieCacheLength { + if len(self.pastTries) >= maxPastTries { copy(self.pastTries, self.pastTries[1:]) self.pastTries[len(self.pastTries)-1] = t } else { |