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authorPéter Szilágyi <peterke@gmail.com>2015-12-28 21:20:37 +0800
committerPéter Szilágyi <peterke@gmail.com>2016-02-16 18:21:08 +0800
commit7e29b0b5b4e5cf7ded9a5a75789de6f8121caec9 (patch)
treeb1470ba733e04490fb797edce652a3cca802972e /core
parent4f28c5b69d652e12adf8a88f526f459a492e159e (diff)
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core/state, trie: add node iterator, test state/trie sync consistency
Diffstat (limited to 'core')
-rw-r--r--core/state/iterator.go133
-rw-r--r--core/state/sync_test.go107
2 files changed, 237 insertions, 3 deletions
diff --git a/core/state/iterator.go b/core/state/iterator.go
new file mode 100644
index 000000000..a0b71f3ee
--- /dev/null
+++ b/core/state/iterator.go
@@ -0,0 +1,133 @@
+// Copyright 2015 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package state
+
+import (
+ "bytes"
+ "fmt"
+ "math/big"
+
+ "github.com/ethereum/go-ethereum/common"
+ "github.com/ethereum/go-ethereum/rlp"
+ "github.com/ethereum/go-ethereum/trie"
+)
+
+// NodeIterator is an iterator to traverse the entire state trie post-order,
+// including all of the contract code and contract state tries.
+type NodeIterator struct {
+ state *StateDB // State being iterated
+
+ stateIt *trie.NodeIterator // Primary iterator for the global state trie
+ dataIt *trie.NodeIterator // Secondary iterator for the data trie of a contract
+ code []byte // Source code associated with a contract
+
+ Entry interface{} // Current state entry being iterated (internal representation)
+}
+
+// NewNodeIterator creates an post-order state node iterator.
+func NewNodeIterator(state *StateDB) *NodeIterator {
+ return &NodeIterator{
+ state: state,
+ }
+}
+
+// Next moves the iterator to the next node, returning whether there are any
+// further nodes.
+func (it *NodeIterator) Next() bool {
+ it.step()
+ return it.retrieve()
+}
+
+// step moves the iterator to the next entry of the state trie.
+func (it *NodeIterator) step() {
+ // Abort if we reached the end of the iteration
+ if it.state == nil {
+ return
+ }
+ // Initialize the iterator if we've just started
+ if it.stateIt == nil {
+ it.stateIt = trie.NewNodeIterator(it.state.trie.Trie)
+ }
+ // If we had data nodes previously, we surely have at least state nodes
+ if it.dataIt != nil {
+ if cont := it.dataIt.Next(); !cont {
+ it.dataIt = nil
+ }
+ return
+ }
+ // If we had source code previously, discard that
+ if it.code != nil {
+ it.code = nil
+ return
+ }
+ // Step to the next state trie node, terminating if we're out of nodes
+ if cont := it.stateIt.Next(); !cont {
+ it.state, it.stateIt = nil, nil
+ return
+ }
+ // If the state trie node is an internal entry, leave as is
+ if !it.stateIt.Leaf {
+ return
+ }
+ // Otherwise we've reached an account node, initiate data iteration
+ var account struct {
+ Nonce uint64
+ Balance *big.Int
+ Root common.Hash
+ CodeHash []byte
+ }
+ err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account)
+ if err != nil {
+ panic(err)
+ }
+ dataTrie, err := trie.New(account.Root, it.state.db)
+ if err != nil {
+ panic(err)
+ }
+ it.dataIt = trie.NewNodeIterator(dataTrie)
+ if !it.dataIt.Next() {
+ it.dataIt = nil
+ }
+ if bytes.Compare(account.CodeHash, emptyCodeHash) != 0 {
+ it.code, err = it.state.db.Get(account.CodeHash)
+ if err != nil {
+ panic(fmt.Sprintf("code %x: %v", account.CodeHash, err))
+ }
+ }
+}
+
+// retrieve pulls and caches the current state entry the iterator is traversing.
+// The method returns whether there are any more data left for inspection.
+func (it *NodeIterator) retrieve() bool {
+ // Clear out any previously set values
+ it.Entry = nil
+
+ // If the iteration's done, return no available data
+ if it.state == nil {
+ return false
+ }
+ // Otherwise retrieve the current entry
+ switch {
+ case it.dataIt != nil:
+ it.Entry = it.dataIt.Node
+ case it.code != nil:
+ it.Entry = it.code
+ case it.stateIt != nil:
+ it.Entry = it.stateIt.Node
+ }
+ return true
+}
diff --git a/core/state/sync_test.go b/core/state/sync_test.go
index 0dab372ba..5d6d90d5d 100644
--- a/core/state/sync_test.go
+++ b/core/state/sync_test.go
@@ -18,10 +18,12 @@ package state
import (
"bytes"
+ "fmt"
"math/big"
"testing"
"github.com/ethereum/go-ethereum/common"
+ "github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/trie"
)
@@ -42,7 +44,7 @@ func makeTestState() (ethdb.Database, common.Hash, []*testAccount) {
// Fill it with some arbitrary data
accounts := []*testAccount{}
- for i := byte(0); i < 255; i++ {
+ for i := byte(0); i < 96; i++ {
obj := state.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
acc := &testAccount{address: common.BytesToAddress([]byte{i})}
@@ -61,6 +63,9 @@ func makeTestState() (ethdb.Database, common.Hash, []*testAccount) {
}
root, _ := state.Commit()
+ // Remove any potentially cached data from the test state creation
+ trie.ClearGlobalCache()
+
// Return the generated state
return db, root, accounts
}
@@ -68,9 +73,18 @@ func makeTestState() (ethdb.Database, common.Hash, []*testAccount) {
// checkStateAccounts cross references a reconstructed state with an expected
// account array.
func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accounts []*testAccount) {
- state, _ := New(root, db)
- for i, acc := range accounts {
+ // Remove any potentially cached data from the state synchronisation
+ trie.ClearGlobalCache()
+ // Check root availability and state contents
+ state, err := New(root, db)
+ if err != nil {
+ t.Fatalf("failed to create state trie at %x: %v", root, err)
+ }
+ if err := checkStateConsistency(db, root); err != nil {
+ t.Fatalf("inconsistent state trie at %x: %v", root, err)
+ }
+ for i, acc := range accounts {
if balance := state.GetBalance(acc.address); balance.Cmp(acc.balance) != 0 {
t.Errorf("account %d: balance mismatch: have %v, want %v", i, balance, acc.balance)
}
@@ -83,6 +97,31 @@ func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accou
}
}
+// checkStateConsistency checks that all nodes in a state trie and indeed present.
+func checkStateConsistency(db ethdb.Database, root common.Hash) (failure error) {
+ // Capture any panics by the iterator
+ defer func() {
+ if r := recover(); r != nil {
+ failure = fmt.Errorf("%v", r)
+ }
+ }()
+ // Remove any potentially cached data from the test state creation or previous checks
+ trie.ClearGlobalCache()
+
+ // Create and iterate a state trie rooted in a sub-node
+ if _, err := db.Get(root.Bytes()); err != nil {
+ return
+ }
+ state, err := New(root, db)
+ if err != nil {
+ return
+ }
+ it := NewNodeIterator(state)
+ for it.Next() {
+ }
+ return nil
+}
+
// Tests that an empty state is not scheduled for syncing.
func TestEmptyStateSync(t *testing.T) {
empty := common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421")
@@ -236,3 +275,65 @@ func TestIterativeRandomDelayedStateSync(t *testing.T) {
// Cross check that the two states are in sync
checkStateAccounts(t, dstDb, srcRoot, srcAccounts)
}
+
+// Tests that at any point in time during a sync, only complete sub-tries are in
+// the database.
+func TestIncompleteStateSync(t *testing.T) {
+ // Create a random state to copy
+ srcDb, srcRoot, srcAccounts := makeTestState()
+
+ // Create a destination state and sync with the scheduler
+ dstDb, _ := ethdb.NewMemDatabase()
+ sched := NewStateSync(srcRoot, dstDb)
+
+ added := []common.Hash{}
+ queue := append([]common.Hash{}, sched.Missing(1)...)
+ for len(queue) > 0 {
+ // Fetch a batch of state nodes
+ results := make([]trie.SyncResult, len(queue))
+ for i, hash := range queue {
+ data, err := srcDb.Get(hash.Bytes())
+ if err != nil {
+ t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
+ }
+ results[i] = trie.SyncResult{hash, data}
+ }
+ // Process each of the state nodes
+ if index, err := sched.Process(results); err != nil {
+ t.Fatalf("failed to process result #%d: %v", index, err)
+ }
+ for _, result := range results {
+ added = append(added, result.Hash)
+ }
+ // Check that all known sub-tries in the synced state is complete
+ for _, root := range added {
+ // Skim through the accounts and make sure the root hash is not a code node
+ codeHash := false
+ for _, acc := range srcAccounts {
+ if bytes.Compare(root.Bytes(), crypto.Sha3(acc.code)) == 0 {
+ codeHash = true
+ break
+ }
+ }
+ // If the root is a real trie node, check consistency
+ if !codeHash {
+ if err := checkStateConsistency(dstDb, root); err != nil {
+ t.Fatalf("state inconsistent: %v", err)
+ }
+ }
+ }
+ // Fetch the next batch to retrieve
+ queue = append(queue[:0], sched.Missing(1)...)
+ }
+ // Sanity check that removing any node from the database is detected
+ for _, node := range added[1:] {
+ key := node.Bytes()
+ value, _ := dstDb.Get(key)
+
+ dstDb.Delete(key)
+ if err := checkStateConsistency(dstDb, added[0]); err == nil {
+ t.Fatalf("trie inconsistency not caught, missing: %x", key)
+ }
+ dstDb.Put(key, value)
+ }
+}