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author | Janoš Guljaš <janos@users.noreply.github.com> | 2018-07-17 13:08:34 +0800 |
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committer | Anton Evangelatov <anton.evangelatov@gmail.com> | 2018-07-23 21:33:25 +0800 |
commit | dcaaa3c804c302126fb0b9c9ded7c23f21995f4b (patch) | |
tree | 87e7c2a11fec11c541e7a53326475e486b6a4e78 /swarm/network/simulation/bucket.go | |
parent | f5b128a5b3e2105fbaffa19e27031bda29686e0b (diff) | |
download | dexon-dcaaa3c804c302126fb0b9c9ded7c23f21995f4b.tar.gz dexon-dcaaa3c804c302126fb0b9c9ded7c23f21995f4b.tar.zst dexon-dcaaa3c804c302126fb0b9c9ded7c23f21995f4b.zip |
swarm: network simulation for swarm tests (#769)
* cmd/swarm: minor cli flag text adjustments
* cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues
* cmd/swarm: support for smoke tests on the production swarm cluster
* cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion
* changed colour of landing page
* landing page reacts to enter keypress
* swarm/api/http: sticky footer for swarm landing page using flex
* swarm/api/http: sticky footer for error pages and fix for multiple choices
* swarm: propagate ctx to internal apis (#754)
* swarm/simnet: add basic node/service functions
* swarm/netsim: add buckets for global state and kademlia health check
* swarm/netsim: Use sync.Map as bucket and provide cleanup function for...
* swarm, swarm/netsim: adjust SwarmNetworkTest
* swarm/netsim: fix tests
* swarm: added visualization option to sim net redesign
* swarm/netsim: support multiple services per node
* swarm/netsim: remove redundant return statement
* swarm/netsim: add comments
* swarm: shutdown HTTP in Simulation.Close
* swarm: sim HTTP server timeout
* swarm/netsim: add more simulation methods and peer events examples
* swarm/netsim: add WaitKademlia example
* swarm/netsim: fix comments
* swarm/netsim: terminate peer events goroutines on simulation done
* swarm, swarm/netsim: naming updates
* swarm/netsim: return not healthy kademlias on WaitTillHealthy
* swarm: fix WaitTillHealthy call in testSwarmNetwork
* swarm/netsim: allow bucket to have any type for a key
* swarm: Added snapshots to new netsim
* swarm/netsim: add more tests for bucket
* swarm/netsim: move http related things into separate files
* swarm/netsim: add AddNodeWithService option
* swarm/netsim: add more tests and Start* methods
* swarm/netsim: add peer events and kademlia tests
* swarm/netsim: fix some tests flakiness
* swarm/netsim: improve random nodes selection, fix TestStartStop* tests
* swarm/netsim: remove time measurement from TestClose to avoid flakiness
* swarm/netsim: builder pattern for netsim HTTP server (#773)
* swarm/netsim: add connect related tests
* swarm/netsim: add comment for TestPeerEvents
* swarm: rename netsim package to network/simulation
Diffstat (limited to 'swarm/network/simulation/bucket.go')
-rw-r--r-- | swarm/network/simulation/bucket.go | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/swarm/network/simulation/bucket.go b/swarm/network/simulation/bucket.go new file mode 100644 index 000000000..b37afaaa4 --- /dev/null +++ b/swarm/network/simulation/bucket.go @@ -0,0 +1,81 @@ +// Copyright 2018 The go-ethereum Authors +// This file is part of the go-ethereum library. +// +// The go-ethereum library is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// The go-ethereum library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. + +package simulation + +import ( + "github.com/ethereum/go-ethereum/p2p/discover" +) + +// BucketKey is the type that should be used for keys in simulation buckets. +type BucketKey string + +// NodeItem returns an item set in ServiceFunc function for a particualar node. +func (s *Simulation) NodeItem(id discover.NodeID, key interface{}) (value interface{}, ok bool) { + s.mu.Lock() + defer s.mu.Unlock() + + if _, ok := s.buckets[id]; !ok { + return nil, false + } + return s.buckets[id].Load(key) +} + +// SetNodeItem sets a new item associated with the node with provided NodeID. +// Buckets should be used to avoid managing separate simulation global state. +func (s *Simulation) SetNodeItem(id discover.NodeID, key interface{}, value interface{}) { + s.mu.Lock() + defer s.mu.Unlock() + + s.buckets[id].Store(key, value) +} + +// NodeItems returns a map of items from all nodes that are all set under the +// same BucketKey. +func (s *Simulation) NodesItems(key interface{}) (values map[discover.NodeID]interface{}) { + s.mu.RLock() + defer s.mu.RUnlock() + + ids := s.NodeIDs() + values = make(map[discover.NodeID]interface{}, len(ids)) + for _, id := range ids { + if _, ok := s.buckets[id]; !ok { + continue + } + if v, ok := s.buckets[id].Load(key); ok { + values[id] = v + } + } + return values +} + +// UpNodesItems returns a map of items with the same BucketKey from all nodes that are up. +func (s *Simulation) UpNodesItems(key interface{}) (values map[discover.NodeID]interface{}) { + s.mu.RLock() + defer s.mu.RUnlock() + + ids := s.UpNodeIDs() + values = make(map[discover.NodeID]interface{}) + for _, id := range ids { + if _, ok := s.buckets[id]; !ok { + continue + } + if v, ok := s.buckets[id].Load(key); ok { + values[id] = v + } + } + return values +} |