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-rw-r--r--cmd/mist/debugger.go2
-rw-r--r--cmd/utils/vm_env.go6
2 files changed, 4 insertions, 4 deletions
diff --git a/cmd/mist/debugger.go b/cmd/mist/debugger.go
index 06ff6b8cc..ca3ff5af2 100644
--- a/cmd/mist/debugger.go
+++ b/cmd/mist/debugger.go
@@ -40,7 +40,7 @@ type DebuggerWindow struct {
vm *vm.DebugVm
Db *Debugger
- state *state.State
+ state *state.StateDB
}
func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
diff --git a/cmd/utils/vm_env.go b/cmd/utils/vm_env.go
index 7c97e1a72..e12fe805d 100644
--- a/cmd/utils/vm_env.go
+++ b/cmd/utils/vm_env.go
@@ -10,7 +10,7 @@ import (
)
type VMEnv struct {
- state *state.State
+ state *state.StateDB
block *types.Block
transactor []byte
@@ -20,7 +20,7 @@ type VMEnv struct {
Gas *big.Int
}
-func NewEnv(state *state.State, block *types.Block, transactor []byte, value *big.Int) *VMEnv {
+func NewEnv(state *state.StateDB, block *types.Block, transactor []byte, value *big.Int) *VMEnv {
return &VMEnv{
state: state,
block: block,
@@ -37,7 +37,7 @@ func (self *VMEnv) Time() int64 { return self.block.Time }
func (self *VMEnv) Difficulty() *big.Int { return self.block.Difficulty }
func (self *VMEnv) BlockHash() []byte { return self.block.Hash() }
func (self *VMEnv) Value() *big.Int { return self.value }
-func (self *VMEnv) State() *state.State { return self.state }
+func (self *VMEnv) State() *state.StateDB { return self.state }
func (self *VMEnv) GasLimit() *big.Int { return self.block.GasLimit }
func (self *VMEnv) Depth() int { return self.depth }
func (self *VMEnv) SetDepth(i int) { self.depth = i }