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+// Copyright 2015 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package node_test
+
+import (
+ "fmt"
+ "log"
+
+ "github.com/ethereum/go-ethereum/node"
+ "github.com/ethereum/go-ethereum/p2p"
+ "github.com/ethereum/go-ethereum/p2p/discover"
+)
+
+// SampleService is a trivial network service that can be attached to a node for
+// life cycle management.
+//
+// The following methods are needed to implement a node.Service:
+// - Protocols() []p2p.Protocol - devp2p protocols the service can communicate on
+// - Start() error - method invoked when the node is ready to start the service
+// - Stop() error - method invoked when the node terminates the service
+type SampleService struct{}
+
+func (s *SampleService) Protocols() []p2p.Protocol { return nil }
+func (s *SampleService) Start() error { fmt.Println("Sample service starting..."); return nil }
+func (s *SampleService) Stop() error { fmt.Println("Sample service stopping..."); return nil }
+
+func ExampleUsage() {
+ // Create a network node to run protocols with the default values. The below list
+ // is only used to display each of the configuration options. All of these could
+ // have been ommited if the default behavior is desired.
+ nodeConfig := &node.Config{
+ DataDir: "", // Empty uses ephemeral storage
+ PrivateKey: nil, // Nil generates a node key on the fly
+ Name: "", // Any textual node name is allowed
+ NoDiscovery: false, // Can disable discovering remote nodes
+ BootstrapNodes: []*discover.Node{}, // List of bootstrap nodes to use
+ ListenAddr: ":0", // Network interface to listen on
+ NAT: nil, // UPnP port mapper to use for crossing firewalls
+ Dialer: nil, // Custom dialer to use for establishing peer connections
+ NoDial: false, // Can prevent this node from dialing out
+ MaxPeers: 0, // Number of peers to allow
+ MaxPendingPeers: 0, // Number of peers allowed to handshake concurrently
+ }
+ stack, err := node.New(nodeConfig)
+ if err != nil {
+ log.Fatalf("Failed to create network node: %v", err)
+ }
+ // Create and register a simple network service. This is done through the definition
+ // of a node.ServiceConstructor that will instantiate a node.Service. The reason for
+ // the factory method approach is to support service restarts without relying on the
+ // individual implementations' support for such operations.
+ constructor := func(context *node.ServiceContext) (node.Service, error) {
+ return new(SampleService), nil
+ }
+ if err := stack.Register("my sample service", constructor); err != nil {
+ log.Fatalf("Failed to register service: %v", err)
+ }
+ // Boot up the entire protocol stack, do a restart and terminate
+ if err := stack.Start(); err != nil {
+ log.Fatalf("Failed to start the protocol stack: %v", err)
+ }
+ if err := stack.Restart(); err != nil {
+ log.Fatalf("Failed to restart the protocol stack: %v", err)
+ }
+ if err := stack.Stop(); err != nil {
+ log.Fatalf("Failed to stop the protocol stack: %v", err)
+ }
+ // Output:
+ // Sample service starting...
+ // Sample service stopping...
+ // Sample service starting...
+ // Sample service stopping...
+}