diff options
Diffstat (limited to 'p2p/simulations/connect.go')
-rw-r--r-- | p2p/simulations/connect.go | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/p2p/simulations/connect.go b/p2p/simulations/connect.go new file mode 100644 index 000000000..606dda056 --- /dev/null +++ b/p2p/simulations/connect.go @@ -0,0 +1,176 @@ +// Copyright 2018 The go-ethereum Authors +// This file is part of the go-ethereum library. +// +// The go-ethereum library is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// The go-ethereum library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. + +package simulations + +import ( + "errors" + "strings" + + "github.com/ethereum/go-ethereum/p2p/enode" +) + +var ( + ErrNodeNotFound = errors.New("node not found") + ErrNoPivotNode = errors.New("no pivot node set") +) + +// ConnectToPivotNode connects the node with provided NodeID +// to the pivot node, already set by Network.SetPivotNode method. +// It is useful when constructing a star network topology +// when Network adds and removes nodes dynamically. +func (net *Network) ConnectToPivotNode(id enode.ID) (err error) { + pivot := net.GetPivotNode() + if pivot == nil { + return ErrNoPivotNode + } + return net.connect(pivot.ID(), id) +} + +// ConnectToLastNode connects the node with provided NodeID +// to the last node that is up, and avoiding connection to self. +// It is useful when constructing a chain network topology +// when Network adds and removes nodes dynamically. +func (net *Network) ConnectToLastNode(id enode.ID) (err error) { + ids := net.getUpNodeIDs() + l := len(ids) + if l < 2 { + return nil + } + last := ids[l-1] + if last == id { + last = ids[l-2] + } + return net.connect(last, id) +} + +// ConnectToRandomNode connects the node with provided NodeID +// to a random node that is up. +func (net *Network) ConnectToRandomNode(id enode.ID) (err error) { + selected := net.GetRandomUpNode(id) + if selected == nil { + return ErrNodeNotFound + } + return net.connect(selected.ID(), id) +} + +// ConnectNodesFull connects all nodes one to another. +// It provides a complete connectivity in the network +// which should be rarely needed. +func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) { + if ids == nil { + ids = net.getUpNodeIDs() + } + for i, lid := range ids { + for _, rid := range ids[i+1:] { + if err = net.connect(lid, rid); err != nil { + return err + } + } + } + return nil +} + +// ConnectNodesChain connects all nodes in a chain topology. +// If ids argument is nil, all nodes that are up will be connected. +func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) { + if ids == nil { + ids = net.getUpNodeIDs() + } + l := len(ids) + for i := 0; i < l-1; i++ { + if err := net.connect(ids[i], ids[i+1]); err != nil { + return err + } + } + return nil +} + +// ConnectNodesRing connects all nodes in a ring topology. +// If ids argument is nil, all nodes that are up will be connected. +func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) { + if ids == nil { + ids = net.getUpNodeIDs() + } + l := len(ids) + if l < 2 { + return nil + } + if err := net.ConnectNodesChain(ids); err != nil { + return err + } + return net.connect(ids[l-1], ids[0]) +} + +// ConnectNodesStar connects all nodes in a star topology +// with the center at provided NodeID. +// If ids argument is nil, all nodes that are up will be connected. +func (net *Network) ConnectNodesStar(pivot enode.ID, ids []enode.ID) (err error) { + if ids == nil { + ids = net.getUpNodeIDs() + } + for _, id := range ids { + if pivot == id { + continue + } + if err := net.connect(pivot, id); err != nil { + return err + } + } + return nil +} + +// ConnectNodesStarPivot connects all nodes in a star topology +// with the center at already set pivot node. +// If ids argument is nil, all nodes that are up will be connected. +func (net *Network) ConnectNodesStarPivot(ids []enode.ID) (err error) { + pivot := net.GetPivotNode() + if pivot == nil { + return ErrNoPivotNode + } + return net.ConnectNodesStar(pivot.ID(), ids) +} + +// connect connects two nodes but ignores already connected error. +func (net *Network) connect(oneID, otherID enode.ID) error { + return ignoreAlreadyConnectedErr(net.Connect(oneID, otherID)) +} + +func ignoreAlreadyConnectedErr(err error) error { + if err == nil || strings.Contains(err.Error(), "already connected") { + return nil + } + return err +} + +// SetPivotNode sets the NodeID of the network's pivot node. +// Pivot node is just a specific node that should be treated +// differently then other nodes in test. SetPivotNode and +// GetPivotNode are just a convenient functions to set and +// retrieve it. +func (net *Network) SetPivotNode(id enode.ID) { + net.lock.Lock() + defer net.lock.Unlock() + net.pivotNodeID = id +} + +// GetPivotNode returns NodeID of the pivot node set by +// Network.SetPivotNode method. +func (net *Network) GetPivotNode() (node *Node) { + net.lock.RLock() + defer net.lock.RUnlock() + return net.getNode(net.pivotNodeID) +} |