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* Change import go github.com/dexon-foundation/dexonWei-Ning Huang2019-04-0915-59/+59
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* p2p, swarm: fix node up races by granular locking (#18976)Ferenc Szabo2019-02-196-72/+290
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * swarm/network: DRY out repeated giga comment I not necessarily agree with the way we wait for event propagation. But I truly disagree with having duplicated giga comments. * p2p/simulations: encapsulate Node.Up field so we avoid data races The Node.Up field was accessed concurrently without "proper" locking. There was a lock on Network and that was used sometimes to access the field. Other times the locking was missed and we had a data race. For example: https://github.com/ethereum/go-ethereum/pull/18464 The case above was solved, but there were still intermittent/hard to reproduce races. So let's solve the issue permanently. resolves: ethersphere/go-ethereum#1146 * p2p/simulations: fix unmarshal of simulations.Node Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1 broke TestHTTPNetwork and TestHTTPSnapshot. Because the default UnmarshalJSON does not handle unexported fields. Important: The fix is partial and not proper to my taste. But I cut scope as I think the fix may require a change to the current serialization format. New ticket: https://github.com/ethersphere/go-ethereum/issues/1177 * p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON * p2p/simulations: revert back to defer Unlock() pattern for Network It's a good patten to call `defer Unlock()` right after `Lock()` so (new) error cases won't miss to unlock. Let's get back to that pattern. The patten was abandoned in 85a79b3ad3c5863f8612d25c246bcfad339f36b7, while fixing a data race. That data race does not exist anymore, since the Node.Up field got hidden behind its own lock. * p2p/simulations: consistent naming for test providers Node.UnmarshalJSON * p2p/simulations: remove JSON annotation from private fields of Node As unexported fields are not serialized. * p2p/simulations: fix deadlock in Network.GetRandomDownNode() Problem: GetRandomDownNode() locks -> getDownNodeIDs() -> GetNodes() tries to lock -> deadlock On Network type, unexported functions must assume that `net.lock` is already acquired and should not call exported functions which might try to lock again. * p2p/simulations: ensure method conformity for Network Connect* methods were moved to p2p/simulations.Network from swarm/network/simulation. However these new methods did not follow the pattern of Network methods, i.e., all exported method locks the whole Network either for read or write. * p2p/simulations: fix deadlock during network shutdown `TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock. The execution was stuck on two locks, i.e, `Kademlia.lock` and `p2p/simulations.Network.lock`. Usually the test got stuck once in each 20 executions with high confidence. `Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in `Network.Stop()`. Solution: in `Network.Stop()` `net.lock` must be released before calling `node.Stop()` as stopping a node (somehow - I did not find the exact code path) causes `Network.InitConn()` to be called from `Kademlia.SuggestPeer()` and that blocks on `net.lock`. Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223 * swarm/state: simplify if statement in DBStore.Put() * p2p/simulations: remove faulty godoc from private function The comment started with the wrong method name. The method is simple and self explanatory. Also, it's private. => Let's just remove the comment. (cherry picked from commit 50b872bf05b8644f14b9bea340092ced6968dd59)
* swarm: fix network/stream data races (#19051)Janoš Guljaš2019-02-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * swarm/network/stream: newStreamerTester cleanup only if err is nil * swarm/network/stream: raise newStreamerTester waitForPeers timeout * swarm/network/stream: fix data races in GetPeerSubscriptions * swarm/storage: prevent data race on LDBStore.batchesC https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461775049 * swarm/network/stream: fix TestGetSubscriptionsRPC data race https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461768477 * swarm/network/stream: correctly use Simulation.Run callback https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461783804 * swarm/network: protect addrCountC in Kademlia.AddrCountC function https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462273444 * p2p/simulations: fix a deadlock calling getRandomNode with lock https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462317407 * swarm/network/stream: terminate disconnect goruotines in tests * swarm/network/stream: reduce memory consumption when testing data races * swarm/network/stream: add watchDisconnections helper function * swarm/network/stream: add concurrent counter for tests * swarm/network/stream: rename race/norace test files and use const * swarm/network/stream: remove watchSim and its panic * swarm/network/stream: pass context in watchDisconnections * swarm/network/stream: add concurrent safe bool for watchDisconnections * swarm/storage: fix LDBStore.batchesC data race by not closing it (cherry picked from commit 3fd6db2bf63ce90232de445c7f33943406a5e634)
* p2p/simulations: fix data race on swarm/network/simulations (#18464)Elad2019-02-191-4/+15
| | | | (cherry picked from commit 85a79b3ad3c5863f8612d25c246bcfad339f36b7)
* p2p/simulations: eliminate concept of pivot (#18426)Ferenc Szabo2019-01-114-106/+27
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* A few minor code inspection fixes (#18393)Ferenc Szabo2019-01-066-13/+15
| | | | | | | | | | | | | | | | * swarm/network: fix code inspection problems - typos - redundant import alias * p2p/simulations: fix code inspection problems - typos - unused function parameters - redundant import alias - code style issue: snake case * swarm/network: fix unused method parameters inspections
* p2p/simulation: Test snapshot correctness and minimal benchmark (#18287)lash2018-12-211-0/+327
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * p2p/simulation: WIP minimal snapshot test * p2p/simulation: Add snapshot create, load and verify to snapshot test * build: add test tag for tests * p2p/simulations, build: Revert travis change, build test sym always * p2p/simulations: Add comments, timeout check on additional events * p2p/simulation: Add benchmark template for minimal peer protocol init * p2p/simulations: Remove unused code * p2p/simulation: Correct timer reset * p2p/simulations: Put snapshot check events in buffer and call blocking * p2p/simulations: TestSnapshot fail if Load function returns early * p2p/simulations: TestSnapshot wait for all connections before returning * p2p/simulation: Revert to before wait for snap load (5e75594) * p2p/simulations: add "conns after load" subtest to TestSnapshot and nudge
* p2p/simulation: move connection methods from swarm/network/simulation (#18323)Elad2018-12-174-12/+571
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* swarm: snapshot load improvement (#18220)Janoš Guljaš2018-12-071-0/+75
| | | | | | | | | | | | | | | | | | * swarm/network: Hive - do not notify peer if discovery is disabled * p2p/simulations: validate all connections on loading a snapshot * p2p/simulations: track all connections in on snapshot loading * p2p/simulations: add snapshotLoadTimeout variable * p2p/simulations: ignore control events in snapshot load * p2p/simulations: simplify event loop synchronization * p2p/simulations: return already connected error from Load function * p2p/simulations: log warning on snapshot loading disconnection
* p2p/simulations, swarm/network: Custom services in snapshot (#17991)lash2018-11-122-6/+93
| | | | | | | | | | | | | | | | | | | | * p2p/simulations: Add custom services to simnodes + remove sim down conn objs * p2p/simulation, swarm/network: Add selective services to discovery sim * p2p/simulations, swarm/network: Remove useless comments * p2p/simulations, swarm/network: Clean up mess from rebase * p2p/simulation: Add sleep to prevent connect flakiness in http test * p2p/simulations: added concurrent goroutines to prevent sleeps on simulation connect/disconnect * p2p/simulations, swarm/network/simulations: address pr comments * reinstated dummy service * fixed http snapshot test
* p2p/simulations: fix a deadlock and clean up adapters (#17891)Felix Lange2018-10-127-400/+151
| | | | | | | | | | | | | | | | | | | | | | | | This fixes a rare deadlock with the inproc adapter: - A node is stopped, which acquires Network.lock. - The protocol code being simulated (swarm/network in my case) waits for its goroutines to shut down. - One of those goroutines calls into the simulation to add a peer, which waits for Network.lock. The fix for the deadlock is really simple, just release the lock before stopping the simulation node. Other changes in this PR clean up the exec adapter so it reports node startup errors better and remove the docker adapter because it just adds overhead. In the exec adapter, node information is now posted to a one-shot server. This avoids log parsing and allows reporting startup errors to the simulation host. A small change in package node was needed because simulation nodes use port zero. Node.{HTTP,WS}Endpoint now return the live endpoints after startup by checking the TCP listener.
* Fix retrieval tests and simulation backends (#17723)holisticode2018-10-091-0/+3
| | | | | | | | | | | | | | | | | | | | * swarm/network/stream: introduced visualized snapshot sync test * swarm/network/stream: non-existing hash visualization sim * swarm/network/stream: fixed retrieval tests; new backend for visualization * swarm/network/stream: cleanup of visualized_snapshot_sync_sim_test.go * swarm/network/stream: rebased PR on master * swarm/network/stream: fixed loop logic in retrieval tests * swarm/network/stream: fixed iterations for snapshot tests * swarm/network/stream: address PR comments * swarm/network/stream: addressed PR comments
* all: new p2p node representation (#17643)Felix Lange2018-09-2512-93/+98
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
* all: simplify switches (#17267)Oleg Kovalov2018-07-301-2/+1
| | | | | | * all: simplify switches * silly mistake
* swarm: network simulation for swarm tests (#769)Janoš Guljaš2018-07-231-0/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * cmd/swarm: minor cli flag text adjustments * cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues * cmd/swarm: support for smoke tests on the production swarm cluster * cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion * changed colour of landing page * landing page reacts to enter keypress * swarm/api/http: sticky footer for swarm landing page using flex * swarm/api/http: sticky footer for error pages and fix for multiple choices * swarm: propagate ctx to internal apis (#754) * swarm/simnet: add basic node/service functions * swarm/netsim: add buckets for global state and kademlia health check * swarm/netsim: Use sync.Map as bucket and provide cleanup function for... * swarm, swarm/netsim: adjust SwarmNetworkTest * swarm/netsim: fix tests * swarm: added visualization option to sim net redesign * swarm/netsim: support multiple services per node * swarm/netsim: remove redundant return statement * swarm/netsim: add comments * swarm: shutdown HTTP in Simulation.Close * swarm: sim HTTP server timeout * swarm/netsim: add more simulation methods and peer events examples * swarm/netsim: add WaitKademlia example * swarm/netsim: fix comments * swarm/netsim: terminate peer events goroutines on simulation done * swarm, swarm/netsim: naming updates * swarm/netsim: return not healthy kademlias on WaitTillHealthy * swarm: fix WaitTillHealthy call in testSwarmNetwork * swarm/netsim: allow bucket to have any type for a key * swarm: Added snapshots to new netsim * swarm/netsim: add more tests for bucket * swarm/netsim: move http related things into separate files * swarm/netsim: add AddNodeWithService option * swarm/netsim: add more tests and Start* methods * swarm/netsim: add peer events and kademlia tests * swarm/netsim: fix some tests flakiness * swarm/netsim: improve random nodes selection, fix TestStartStop* tests * swarm/netsim: remove time measurement from TestClose to avoid flakiness * swarm/netsim: builder pattern for netsim HTTP server (#773) * swarm/netsim: add connect related tests * swarm/netsim: add comment for TestPeerEvents * swarm: rename netsim package to network/simulation
* swarm: network rewrite mergeethersphere2018-06-222-70/+33
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* all: library changes for swarm-network-rewrite (#16898)Elad2018-06-1411-65/+481
| | | | | | | | | | | | This commit adds all changes needed for the merge of swarm-network-rewrite. The changes: - build: increase linter timeout - contracts/ens: export ensNode - log: add Output method and enable fractional seconds in format - metrics: relax test timeout - p2p: reduced some log levels, updates to simulation packages - rpc: increased maxClientSubscriptionBuffer to 20000
* p2p/simulations/adapters: fix websocket log line parsing in exec adapter ↵Ivan Daniluk2018-05-083-23/+75
| | | | (#16667)
* p2p: fix some golint warnings (#16577)kiel barry2018-05-083-207/+208
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* p2p: changed if-else blocks to conform with golint (#16660)GagziW2018-05-031-2/+1
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* all: update license information (#16089)Felix Lange2018-02-141-0/+1
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* p2p/simulations: fix gosimple nit (#15661)Felix Lange2017-12-131-1/+1
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* p2p/simulations: add mocker functionality (#15207)holisticode2017-12-135-2/+480
| | | | This commit adds mocker functionality to p2p/simulations. A mocker allows to starting/stopping of nodes via the HTTP API.
* all: use gometalinter.v2, fix new gosimple issues (#15650)Zach2017-12-131-4/+3
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* p2p/simulations: various stability fixes (#15198)Lewis Marshall2017-12-015-12/+68
| | | | | | | | | | | | | | | | | | | | | | | | p2p/simulations: introduce dialBan - Refactor simulations/network connection getters to support avoiding simultaneous dials between two peers If two peers dial simultaneously, the connection will be dropped to help avoid that, we essentially lock the connection object with a timestamp which serves as a ban on dialing for a period of time (dialBanTimeout). - The connection getter InitConn can be wrapped and passed to the nodes via adapters.NodeConfig#Reachable field and then used by the respective services when they initiate connections. This massively stablise the emerging connectivity when running with hundreds of nodes bootstrapping a network. p2p: add Inbound public method to p2p.Peer p2p/simulations: Add server id to logs to support debugging in-memory network simulations when multiple peers are logging. p2p: SetupConn now returns error. The dialer checks the error and only calls resolve if the actual TCP dial fails.
* p2p: add network simulation framework (#14982)Lewis Marshall2017-09-2514-0/+4266
This commit introduces a network simulation framework which can be used to run simulated networks of devp2p nodes. The intention is to use this for testing protocols, performing benchmarks and visualising emergent network behaviour.