package ethchain import ( "bytes" "container/list" "errors" "fmt" "github.com/ethereum/eth-go/ethutil" "github.com/ethereum/eth-go/ethwire" "log" "math/big" "sync" ) const ( txPoolQueueSize = 50 ) type TxPoolHook chan *Transaction type TxMsgTy byte const ( TxPre = iota TxPost minGasPrice = 1000000 ) type TxMsg struct { Tx *Transaction Type TxMsgTy } func FindTx(pool *list.List, finder func(*Transaction, *list.Element) bool) *Transaction { for e := pool.Front(); e != nil; e = e.Next() { if tx, ok := e.Value.(*Transaction); ok { if finder(tx, e) { return tx } } } return nil } type TxProcessor interface { ProcessTransaction(tx *Transaction) } // The tx pool a thread safe transaction pool handler. In order to // guarantee a non blocking pool we use a queue channel which can be // independently read without needing access to the actual pool. If the // pool is being drained or synced for whatever reason the transactions // will simple queue up and handled when the mutex is freed. type TxPool struct { Ethereum EthManager // The mutex for accessing the Tx pool. mutex sync.Mutex // Queueing channel for reading and writing incoming // transactions to queueChan chan *Transaction // Quiting channel quit chan bool // The actual pool pool *list.List SecondaryProcessor TxProcessor subscribers []chan TxMsg } func NewTxPool(ethereum EthManager) *TxPool { return &TxPool{ //server: s, mutex: sync.Mutex{}, pool: list.New(), queueChan: make(chan *Transaction, txPoolQueueSize), quit: make(chan bool), Ethereum: ethereum, } } // Blocking function. Don't use directly. Use QueueTransaction instead func (pool *TxPool) addTransaction(tx *Transaction) { pool.mutex.Lock() defer pool.mutex.Unlock() pool.pool.PushBack(tx) // Broadcast the transaction to the rest of the peers pool.Ethereum.Broadcast(ethwire.MsgTxTy, []interface{}{tx.RlpData()}) } // Process transaction validates the Tx and processes funds from the // sender to the recipient. func (pool *TxPool) ProcessTransaction(tx *Transaction, state *State, toContract bool) (gas *big.Int, err error) { defer func() { if r := recover(); r != nil { ethutil.Config.Log.Infoln(r) err = fmt.Errorf("%v", r) } }() gas = new(big.Int) addGas := func(g *big.Int) { gas.Add(gas, g) } // Get the sender sender := state.GetAccount(tx.Sender()) if sender.Nonce != tx.Nonce { err = NonceError(tx.Nonce, sender.Nonce) return } txTotalBytes := big.NewInt(int64(len(tx.Data))) txTotalBytes.Div(txTotalBytes, ethutil.Big32) addGas(new(big.Int).Mul(txTotalBytes, GasSStore)) // Make sure there's enough in the sender's account. Having insufficient // funds won't invalidate this transaction but simple ignores it. //totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat)) totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(tx.Gas, tx.GasPrice)) if sender.Amount.Cmp(totAmount) < 0 { err = fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender()) return } // Get the receiver receiver := state.GetAccount(tx.Recipient) sender.Nonce += 1 // Send Tx to self if bytes.Compare(tx.Recipient, tx.Sender()) == 0 { addGas(GasTx) // Subtract the fee sender.SubAmount(new(big.Int).Mul(GasTx, tx.GasPrice)) } else { // Subtract the amount from the senders account sender.SubAmount(totAmount) // Add the amount to receivers account which should conclude this transaction receiver.AddAmount(tx.Value) state.UpdateStateObject(receiver) } state.UpdateStateObject(sender) ethutil.Config.Log.Infof("[TXPL] Processed Tx %x\n", tx.Hash()) // Notify all subscribers pool.Ethereum.Reactor().Post("newTx:post", tx) return } func (pool *TxPool) ValidateTransaction(tx *Transaction) error { // Get the last block so we can retrieve the sender and receiver from // the merkle trie block := pool.Ethereum.BlockChain().CurrentBlock // Something has gone horribly wrong if this happens if block == nil { return errors.New("[TXPL] No last block on the block chain") } if len(tx.Recipient) != 20 { return fmt.Errorf("[TXPL] Invalid recipient. len = %d", len(tx.Recipient)) } // Get the sender //sender := pool.Ethereum.StateManager().procState.GetAccount(tx.Sender()) sender := pool.Ethereum.StateManager().CurrentState().GetAccount(tx.Sender()) totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat)) // Make sure there's enough in the sender's account. Having insufficient // funds won't invalidate this transaction but simple ignores it. if sender.Amount.Cmp(totAmount) < 0 { return fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender()) } if tx.IsContract() { if tx.GasPrice.Cmp(big.NewInt(minGasPrice)) < 0 { return fmt.Errorf("[TXPL] Gasprice to low, %s given should be at least %d.", tx.GasPrice, minGasPrice) } } // Increment the nonce making each tx valid only once to prevent replay // attacks return nil } func (pool *TxPool) queueHandler() { out: for { select { case tx := <-pool.queueChan: hash := tx.Hash() foundTx := FindTx(pool.pool, func(tx *Transaction, e *list.Element) bool { return bytes.Compare(tx.Hash(), hash) == 0 }) if foundTx != nil { break } // Validate the transaction err := pool.ValidateTransaction(tx) if err != nil { ethutil.Config.Log.Debugln("Validating Tx failed", err) } else { // Call blocking version. pool.addTransaction(tx) ethutil.Config.Log.Debugf("%x => %x (%v) %x\n", tx.Sender()[:4], tx.Recipient[:4], tx.Value, tx.Hash()) // Notify the subscribers pool.Ethereum.Reactor().Post("newTx:pre", tx) } case <-pool.quit: break out } } } func (pool *TxPool) QueueTransaction(tx *Transaction) { pool.queueChan <- tx } func (pool *TxPool) CurrentTransactions() []*Transaction { pool.mutex.Lock() defer pool.mutex.Unlock() txList := make([]*Transaction, pool.pool.Len()) i := 0 for e := pool.pool.Front(); e != nil; e = e.Next() { tx := e.Value.(*Transaction) txList[i] = tx i++ } return txList } func (pool *TxPool) RemoveInvalid(state *State) { for e := pool.pool.Front(); e != nil; e = e.Next() { tx := e.Value.(*Transaction) sender := state.GetAccount(tx.Sender()) err := pool.ValidateTransaction(tx) if err != nil || sender.Nonce >= tx.Nonce { pool.pool.Remove(e) } } } func (pool *TxPool) Flush() []*Transaction { txList := pool.CurrentTransactions() // Recreate a new list all together // XXX Is this the fastest way? pool.pool = list.New() return txList } func (pool *TxPool) Start() { go pool.queueHandler() } func (pool *TxPool) Stop() { close(pool.quit) pool.Flush() log.Println("[TXP] Stopped") }