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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// Package node represents the Ethereum protocol stack container.
package node

import (
    "errors"
    "os"
    "path/filepath"
    "sync"
    "syscall"

    "github.com/ethereum/go-ethereum/event"
    "github.com/ethereum/go-ethereum/p2p"
)

var (
    ErrDatadirUsed       = errors.New("datadir already used")
    ErrNodeStopped       = errors.New("node not started")
    ErrNodeRunning       = errors.New("node already running")
    ErrServiceUnknown    = errors.New("service not registered")
    ErrServiceRegistered = errors.New("service already registered")

    datadirInUseErrnos = map[uint]bool{11: true, 32: true, 35: true}
)

// Node represents a P2P node into which arbitrary services might be registered.
type Node struct {
    datadir string                        // Path to the currently used data directory
    config  *p2p.Server                   // Configuration of the underlying P2P networking layer
    stack   map[string]ServiceConstructor // Protocol stack registered into this node
    emux    *event.TypeMux                // Event multiplexer used between the services of a stack

    running  *p2p.Server        // Currently running P2P networking layer
    services map[string]Service // Currently running services

    lock sync.RWMutex
}

// New creates a new P2P node, ready for protocol registration.
func New(conf *Config) (*Node, error) {
    // Ensure the data directory exists, failing if it cannot be created
    if conf.DataDir != "" {
        if err := os.MkdirAll(conf.DataDir, 0700); err != nil {
            return nil, err
        }
    }
    // Assemble the networking layer and the node itself
    nodeDbPath := ""
    if conf.DataDir != "" {
        nodeDbPath = filepath.Join(conf.DataDir, datadirNodeDatabase)
    }
    return &Node{
        datadir: conf.DataDir,
        config: &p2p.Server{
            PrivateKey:      conf.NodeKey(),
            Name:            conf.Name,
            Discovery:       !conf.NoDiscovery,
            BootstrapNodes:  conf.BootstrapNodes,
            StaticNodes:     conf.StaticNodes(),
            TrustedNodes:    conf.TrusterNodes(),
            NodeDatabase:    nodeDbPath,
            ListenAddr:      conf.ListenAddr,
            NAT:             conf.NAT,
            Dialer:          conf.Dialer,
            NoDial:          conf.NoDial,
            MaxPeers:        conf.MaxPeers,
            MaxPendingPeers: conf.MaxPendingPeers,
        },
        stack: make(map[string]ServiceConstructor),
        emux:  new(event.TypeMux),
    }, nil
}

// Register injects a new service into the node's stack.
func (n *Node) Register(id string, constructor ServiceConstructor) error {
    n.lock.Lock()
    defer n.lock.Unlock()

    // Short circuit if the node is running or if the id is taken
    if n.running != nil {
        return ErrNodeRunning
    }
    if _, ok := n.stack[id]; ok {
        return ErrServiceRegistered
    }
    // Otherwise register the service and return
    n.stack[id] = constructor

    return nil
}

// Unregister removes a service from a node's stack. If the node is currently
// running, an error will be returned.
func (n *Node) Unregister(id string) error {
    n.lock.Lock()
    defer n.lock.Unlock()

    // Short circuit if the node is running, or if the service is unknown
    if n.running != nil {
        return ErrNodeRunning
    }
    if _, ok := n.stack[id]; !ok {
        return ErrServiceUnknown
    }
    // Otherwise drop the service and return
    delete(n.stack, id)
    return nil
}

// Start create a live P2P node and starts running it.
func (n *Node) Start() error {
    n.lock.Lock()
    defer n.lock.Unlock()

    // Short circuit if the node's already running
    if n.running != nil {
        return ErrNodeRunning
    }
    // Otherwise copy and specialize the P2P configuration
    running := new(p2p.Server)
    *running = *n.config

    ctx := &ServiceContext{
        dataDir:  n.datadir,
        EventMux: n.emux,
    }
    services := make(map[string]Service)
    for id, constructor := range n.stack {
        service, err := constructor(ctx)
        if err != nil {
            return err
        }
        services[id] = service
    }
    // Gather the protocols and start the freshly assembled P2P server
    for _, service := range services {
        running.Protocols = append(running.Protocols, service.Protocols()...)
    }
    if err := running.Start(); err != nil {
        if errno, ok := err.(syscall.Errno); ok && datadirInUseErrnos[uint(errno)] {
            return ErrDatadirUsed
        }
        return err
    }
    // Start each of the services
    started := []string{}
    for id, service := range services {
        // Start the next service, stopping all previous upon failure
        if err := service.Start(); err != nil {
            for _, id := range started {
                services[id].Stop()
            }
            return err
        }
        // Mark the service started for potential cleanup
        started = append(started, id)
    }
    // Finish initializing the startup
    n.services = services
    n.running = running

    return nil
}

// Stop terminates a running node along with all it's services. In the node was
// not started, an error is returned.
func (n *Node) Stop() error {
    n.lock.Lock()
    defer n.lock.Unlock()

    // Short circuit if the node's not running
    if n.running == nil {
        return ErrNodeStopped
    }
    // Otherwise terminate all the services and the P2P server too
    failure := &StopError{
        Services: make(map[string]error),
    }
    for id, service := range n.services {
        if err := service.Stop(); err != nil {
            failure.Services[id] = err
        }
    }
    n.running.Stop()

    n.services = nil
    n.running = nil

    if len(failure.Services) > 0 {
        return failure
    }
    return nil
}

// Restart terminates a running node and boots up a new one in its place. If the
// node isn't running, an error is returned.
func (n *Node) Restart() error {
    if err := n.Stop(); err != nil {
        return err
    }
    if err := n.Start(); err != nil {
        return err
    }
    return nil
}

// Server retrieves the currently running P2P network layer. This method is meant
// only to inspect fields of the currently running server, life cycle management
// should be left to this Node entity.
func (n *Node) Server() *p2p.Server {
    n.lock.RLock()
    defer n.lock.RUnlock()

    return n.running
}

// Service retrieves a currently running services registered under a given id.
func (n *Node) Service(id string) Service {
    n.lock.RLock()
    defer n.lock.RUnlock()

    if n.services == nil {
        return nil
    }
    return n.services[id]
}

// DataDir retrieves the current datadir used by the protocol stack.
func (n *Node) DataDir() string {
    return n.datadir
}

// EventMux retrieves the event multiplexer used by all the network services in
// the current protocol stack.
func (n *Node) EventMux() *event.TypeMux {
    return n.emux
}