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author | Felix Lange <fjl@twurst.com> | 2015-08-12 00:14:46 +0800 |
---|---|---|
committer | Felix Lange <fjl@twurst.com> | 2015-08-12 18:04:00 +0800 |
commit | 0ef80bb3d05ecb44297d25c889a85555bc55ef0c (patch) | |
tree | e20fd801a5cd219ee8e5dcf82acd003a44bb02e5 /Godeps/_workspace | |
parent | 05c66529b2c22fba20c55a69c4817395c532d4c8 (diff) | |
download | go-tangerine-0ef80bb3d05ecb44297d25c889a85555bc55ef0c.tar.gz go-tangerine-0ef80bb3d05ecb44297d25c889a85555bc55ef0c.tar.zst go-tangerine-0ef80bb3d05ecb44297d25c889a85555bc55ef0c.zip |
cmd/geth, jsre: restore command line editing on windows
PR #856 broke command line editing by wrapping stdout with a filter that
interprets ANSI escape sequences to fix colored printing on windows.
Implement the printer in Go instead so it can do its own
platform-dependent coloring.
As a nice side effect, the JS console is now noticeably more responsive
when printing results.
Fixes #1608
Fixes #1612
Diffstat (limited to 'Godeps/_workspace')
20 files changed, 1684 insertions, 652 deletions
diff --git a/Godeps/_workspace/src/github.com/fatih/color/.travis.yml b/Godeps/_workspace/src/github.com/fatih/color/.travis.yml new file mode 100644 index 000000000..2405aef3a --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/.travis.yml @@ -0,0 +1,3 @@ +language: go +go: 1.3 + diff --git a/Godeps/_workspace/src/github.com/fatih/color/LICENSE.md b/Godeps/_workspace/src/github.com/fatih/color/LICENSE.md new file mode 100644 index 000000000..25fdaf639 --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/LICENSE.md @@ -0,0 +1,20 @@ +The MIT License (MIT) + +Copyright (c) 2013 Fatih Arslan + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +the Software, and to permit persons to whom the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS +FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR +COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/Godeps/_workspace/src/github.com/fatih/color/README.md b/Godeps/_workspace/src/github.com/fatih/color/README.md new file mode 100644 index 000000000..d6fb06a3e --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/README.md @@ -0,0 +1,151 @@ +# Color [![GoDoc](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](http://godoc.org/github.com/fatih/color) [![Build Status](http://img.shields.io/travis/fatih/color.svg?style=flat-square)](https://travis-ci.org/fatih/color) + + + +Color lets you use colorized outputs in terms of [ANSI Escape Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It has support for Windows too! The API can be used in several ways, pick one that suits you. + + + +![Color](http://i.imgur.com/c1JI0lA.png) + + +## Install + +```bash +go get github.com/fatih/color +``` + +## Examples + +### Standard colors + +```go +// Print with default helper functions +color.Cyan("Prints text in cyan.") + +// A newline will be appended automatically +color.Blue("Prints %s in blue.", "text") + +// These are using the default foreground colors +color.Red("We have red") +color.Magenta("And many others ..") + +``` + +### Mix and reuse colors + +```go +// Create a new color object +c := color.New(color.FgCyan).Add(color.Underline) +c.Println("Prints cyan text with an underline.") + +// Or just add them to New() +d := color.New(color.FgCyan, color.Bold) +d.Printf("This prints bold cyan %s\n", "too!.") + +// Mix up foreground and background colors, create new mixes! +red := color.New(color.FgRed) + +boldRed := red.Add(color.Bold) +boldRed.Println("This will print text in bold red.") + +whiteBackground := red.Add(color.BgWhite) +whiteBackground.Println("Red text with white background.") +``` + +### Custom print functions (PrintFunc) + +```go +// Create a custom print function for convenience +red := color.New(color.FgRed).PrintfFunc() +red("Warning") +red("Error: %s", err) + +// Mix up multiple attributes +notice := color.New(color.Bold, color.FgGreen).PrintlnFunc() +notice("Don't forget this...") +``` + +### Insert into noncolor strings (SprintFunc) + +```go +// Create SprintXxx functions to mix strings with other non-colorized strings: +yellow := color.New(color.FgYellow).SprintFunc() +red := color.New(color.FgRed).SprintFunc() +fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error")) + +info := color.New(color.FgWhite, color.BgGreen).SprintFunc() +fmt.Printf("This %s rocks!\n", info("package")) + +// Use helper functions +fmt.Printf("This", color.RedString("warning"), "should be not neglected.") +fmt.Printf(color.GreenString("Info:"), "an important message." ) + +// Windows supported too! Just don't forget to change the output to color.Output +fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS")) +``` + +### Plug into existing code + +```go +// Use handy standard colors +color.Set(color.FgYellow) + +fmt.Println("Existing text will now be in yellow") +fmt.Printf("This one %s\n", "too") + +color.Unset() // Don't forget to unset + +// You can mix up parameters +color.Set(color.FgMagenta, color.Bold) +defer color.Unset() // Use it in your function + +fmt.Println("All text will now be bold magenta.") +``` + +### Disable color + +There might be a case where you want to disable color output (for example to +pipe the standard output of your app to somewhere else). `Color` has support to +disable colors both globally and for single color definition. For example +suppose you have a CLI app and a `--no-color` bool flag. You can easily disable +the color output with: + +```go + +var flagNoColor = flag.Bool("no-color", false, "Disable color output") + +if *flagNoColor { + color.NoColor = true // disables colorized output +} +``` + +It also has support for single color definitions (local). You can +disable/enable color output on the fly: + +```go +c := color.New(color.FgCyan) +c.Println("Prints cyan text") + +c.DisableColor() +c.Println("This is printed without any color") + +c.EnableColor() +c.Println("This prints again cyan...") +``` + +## Todo + +* Save/Return previous values +* Evaluate fmt.Formatter interface + + +## Credits + + * [Fatih Arslan](https://github.com/fatih) + * Windows support via @shiena: [ansicolor](https://github.com/shiena/ansicolor) + +## License + +The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details + diff --git a/Godeps/_workspace/src/github.com/fatih/color/color.go b/Godeps/_workspace/src/github.com/fatih/color/color.go new file mode 100644 index 000000000..c4a10c3c8 --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/color.go @@ -0,0 +1,353 @@ +package color + +import ( + "fmt" + "os" + "strconv" + "strings" + + "github.com/mattn/go-isatty" + "github.com/shiena/ansicolor" +) + +// NoColor defines if the output is colorized or not. It's dynamically set to +// false or true based on the stdout's file descriptor referring to a terminal +// or not. This is a global option and affects all colors. For more control +// over each color block use the methods DisableColor() individually. +var NoColor = !isatty.IsTerminal(os.Stdout.Fd()) + +// Color defines a custom color object which is defined by SGR parameters. +type Color struct { + params []Attribute + noColor *bool +} + +// Attribute defines a single SGR Code +type Attribute int + +const escape = "\x1b" + +// Base attributes +const ( + Reset Attribute = iota + Bold + Faint + Italic + Underline + BlinkSlow + BlinkRapid + ReverseVideo + Concealed + CrossedOut +) + +// Foreground text colors +const ( + FgBlack Attribute = iota + 30 + FgRed + FgGreen + FgYellow + FgBlue + FgMagenta + FgCyan + FgWhite +) + +// Background text colors +const ( + BgBlack Attribute = iota + 40 + BgRed + BgGreen + BgYellow + BgBlue + BgMagenta + BgCyan + BgWhite +) + +// New returns a newly created color object. +func New(value ...Attribute) *Color { + c := &Color{params: make([]Attribute, 0)} + c.Add(value...) + return c +} + +// Set sets the given parameters immediately. It will change the color of +// output with the given SGR parameters until color.Unset() is called. +func Set(p ...Attribute) *Color { + c := New(p...) + c.Set() + return c +} + +// Unset resets all escape attributes and clears the output. Usually should +// be called after Set(). +func Unset() { + if NoColor { + return + } + + fmt.Fprintf(Output, "%s[%dm", escape, Reset) +} + +// Set sets the SGR sequence. +func (c *Color) Set() *Color { + if c.isNoColorSet() { + return c + } + + fmt.Fprintf(Output, c.format()) + return c +} + +func (c *Color) unset() { + if c.isNoColorSet() { + return + } + + Unset() +} + +// Add is used to chain SGR parameters. Use as many as parameters to combine +// and create custom color objects. Example: Add(color.FgRed, color.Underline). +func (c *Color) Add(value ...Attribute) *Color { + c.params = append(c.params, value...) + return c +} + +func (c *Color) prepend(value Attribute) { + c.params = append(c.params, 0) + copy(c.params[1:], c.params[0:]) + c.params[0] = value +} + +// Output defines the standard output of the print functions. By default +// os.Stdout is used. +var Output = ansicolor.NewAnsiColorWriter(os.Stdout) + +// Print formats using the default formats for its operands and writes to +// standard output. Spaces are added between operands when neither is a +// string. It returns the number of bytes written and any write error +// encountered. This is the standard fmt.Print() method wrapped with the given +// color. +func (c *Color) Print(a ...interface{}) (n int, err error) { + c.Set() + defer c.unset() + + return fmt.Fprint(Output, a...) +} + +// Printf formats according to a format specifier and writes to standard output. +// It returns the number of bytes written and any write error encountered. +// This is the standard fmt.Printf() method wrapped with the given color. +func (c *Color) Printf(format string, a ...interface{}) (n int, err error) { + c.Set() + defer c.unset() + + return fmt.Fprintf(Output, format, a...) +} + +// Println formats using the default formats for its operands and writes to +// standard output. Spaces are always added between operands and a newline is +// appended. It returns the number of bytes written and any write error +// encountered. This is the standard fmt.Print() method wrapped with the given +// color. +func (c *Color) Println(a ...interface{}) (n int, err error) { + c.Set() + defer c.unset() + + return fmt.Fprintln(Output, a...) +} + +// PrintFunc returns a new function that prints the passed arguments as +// colorized with color.Print(). +func (c *Color) PrintFunc() func(a ...interface{}) { + return func(a ...interface{}) { c.Print(a...) } +} + +// PrintfFunc returns a new function that prints the passed arguments as +// colorized with color.Printf(). +func (c *Color) PrintfFunc() func(format string, a ...interface{}) { + return func(format string, a ...interface{}) { c.Printf(format, a...) } +} + +// PrintlnFunc returns a new function that prints the passed arguments as +// colorized with color.Println(). +func (c *Color) PrintlnFunc() func(a ...interface{}) { + return func(a ...interface{}) { c.Println(a...) } +} + +// SprintFunc returns a new function that returns colorized strings for the +// given arguments with fmt.Sprint(). Useful to put into or mix into other +// string. Windows users should use this in conjuction with color.Output, example: +// +// put := New(FgYellow).SprintFunc() +// fmt.Fprintf(color.Output, "This is a %s", put("warning")) +func (c *Color) SprintFunc() func(a ...interface{}) string { + return func(a ...interface{}) string { + return c.wrap(fmt.Sprint(a...)) + } +} + +// SprintfFunc returns a new function that returns colorized strings for the +// given arguments with fmt.Sprintf(). Useful to put into or mix into other +// string. Windows users should use this in conjuction with color.Output. +func (c *Color) SprintfFunc() func(format string, a ...interface{}) string { + return func(format string, a ...interface{}) string { + return c.wrap(fmt.Sprintf(format, a...)) + } +} + +// SprintlnFunc returns a new function that returns colorized strings for the +// given arguments with fmt.Sprintln(). Useful to put into or mix into other +// string. Windows users should use this in conjuction with color.Output. +func (c *Color) SprintlnFunc() func(a ...interface{}) string { + return func(a ...interface{}) string { + return c.wrap(fmt.Sprintln(a...)) + } +} + +// sequence returns a formated SGR sequence to be plugged into a "\x1b[...m" +// an example output might be: "1;36" -> bold cyan +func (c *Color) sequence() string { + format := make([]string, len(c.params)) + for i, v := range c.params { + format[i] = strconv.Itoa(int(v)) + } + + return strings.Join(format, ";") +} + +// wrap wraps the s string with the colors attributes. The string is ready to +// be printed. +func (c *Color) wrap(s string) string { + if c.isNoColorSet() { + return s + } + + return c.format() + s + c.unformat() +} + +func (c *Color) format() string { + return fmt.Sprintf("%s[%sm", escape, c.sequence()) +} + +func (c *Color) unformat() string { + return fmt.Sprintf("%s[%dm", escape, Reset) +} + +// DisableColor disables the color output. Useful to not change any existing +// code and still being able to output. Can be used for flags like +// "--no-color". To enable back use EnableColor() method. +func (c *Color) DisableColor() { + c.noColor = boolPtr(true) +} + +// EnableColor enables the color output. Use it in conjuction with +// DisableColor(). Otherwise this method has no side effects. +func (c *Color) EnableColor() { + c.noColor = boolPtr(false) +} + +func (c *Color) isNoColorSet() bool { + // check first if we have user setted action + if c.noColor != nil { + return *c.noColor + } + + // if not return the global option, which is disabled by default + return NoColor +} + +func boolPtr(v bool) *bool { + return &v +} + +// Black is an convenient helper function to print with black foreground. A +// newline is appended to format by default. +func Black(format string, a ...interface{}) { printColor(format, FgBlack, a...) } + +// Red is an convenient helper function to print with red foreground. A +// newline is appended to format by default. +func Red(format string, a ...interface{}) { printColor(format, FgRed, a...) } + +// Green is an convenient helper function to print with green foreground. A +// newline is appended to format by default. +func Green(format string, a ...interface{}) { printColor(format, FgGreen, a...) } + +// Yellow is an convenient helper function to print with yellow foreground. +// A newline is appended to format by default. +func Yellow(format string, a ...interface{}) { printColor(format, FgYellow, a...) } + +// Blue is an convenient helper function to print with blue foreground. A +// newline is appended to format by default. +func Blue(format string, a ...interface{}) { printColor(format, FgBlue, a...) } + +// Magenta is an convenient helper function to print with magenta foreground. +// A newline is appended to format by default. +func Magenta(format string, a ...interface{}) { printColor(format, FgMagenta, a...) } + +// Cyan is an convenient helper function to print with cyan foreground. A +// newline is appended to format by default. +func Cyan(format string, a ...interface{}) { printColor(format, FgCyan, a...) } + +// White is an convenient helper function to print with white foreground. A +// newline is appended to format by default. +func White(format string, a ...interface{}) { printColor(format, FgWhite, a...) } + +func printColor(format string, p Attribute, a ...interface{}) { + if !strings.HasSuffix(format, "\n") { + format += "\n" + } + + c := &Color{params: []Attribute{p}} + c.Printf(format, a...) +} + +// BlackString is an convenient helper function to return a string with black +// foreground. +func BlackString(format string, a ...interface{}) string { + return New(FgBlack).SprintfFunc()(format, a...) +} + +// RedString is an convenient helper function to return a string with red +// foreground. +func RedString(format string, a ...interface{}) string { + return New(FgRed).SprintfFunc()(format, a...) +} + +// GreenString is an convenient helper function to return a string with green +// foreground. +func GreenString(format string, a ...interface{}) string { + return New(FgGreen).SprintfFunc()(format, a...) +} + +// YellowString is an convenient helper function to return a string with yellow +// foreground. +func YellowString(format string, a ...interface{}) string { + return New(FgYellow).SprintfFunc()(format, a...) +} + +// BlueString is an convenient helper function to return a string with blue +// foreground. +func BlueString(format string, a ...interface{}) string { + return New(FgBlue).SprintfFunc()(format, a...) +} + +// MagentaString is an convenient helper function to return a string with magenta +// foreground. +func MagentaString(format string, a ...interface{}) string { + return New(FgMagenta).SprintfFunc()(format, a...) +} + +// CyanString is an convenient helper function to return a string with cyan +// foreground. +func CyanString(format string, a ...interface{}) string { + return New(FgCyan).SprintfFunc()(format, a...) +} + +// WhiteString is an convenient helper function to return a string with white +// foreground. +func WhiteString(format string, a ...interface{}) string { + return New(FgWhite).SprintfFunc()(format, a...) +} diff --git a/Godeps/_workspace/src/github.com/fatih/color/color_test.go b/Godeps/_workspace/src/github.com/fatih/color/color_test.go new file mode 100644 index 000000000..a1192b559 --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/color_test.go @@ -0,0 +1,176 @@ +package color + +import ( + "bytes" + "fmt" + "os" + "testing" + + "github.com/shiena/ansicolor" +) + +// Testing colors is kinda different. First we test for given colors and their +// escaped formatted results. Next we create some visual tests to be tested. +// Each visual test includes the color name to be compared. +func TestColor(t *testing.T) { + rb := new(bytes.Buffer) + Output = rb + + testColors := []struct { + text string + code Attribute + }{ + {text: "black", code: FgBlack}, + {text: "red", code: FgRed}, + {text: "green", code: FgGreen}, + {text: "yellow", code: FgYellow}, + {text: "blue", code: FgBlue}, + {text: "magent", code: FgMagenta}, + {text: "cyan", code: FgCyan}, + {text: "white", code: FgWhite}, + } + + for _, c := range testColors { + New(c.code).Print(c.text) + + line, _ := rb.ReadString('\n') + scannedLine := fmt.Sprintf("%q", line) + colored := fmt.Sprintf("\x1b[%dm%s\x1b[0m", c.code, c.text) + escapedForm := fmt.Sprintf("%q", colored) + + fmt.Printf("%s\t: %s\n", c.text, line) + + if scannedLine != escapedForm { + t.Errorf("Expecting %s, got '%s'\n", escapedForm, scannedLine) + } + } +} + +func TestNoColor(t *testing.T) { + rb := new(bytes.Buffer) + Output = rb + + testColors := []struct { + text string + code Attribute + }{ + {text: "black", code: FgBlack}, + {text: "red", code: FgRed}, + {text: "green", code: FgGreen}, + {text: "yellow", code: FgYellow}, + {text: "blue", code: FgBlue}, + {text: "magent", code: FgMagenta}, + {text: "cyan", code: FgCyan}, + {text: "white", code: FgWhite}, + } + + for _, c := range testColors { + p := New(c.code) + p.DisableColor() + p.Print(c.text) + + line, _ := rb.ReadString('\n') + if line != c.text { + t.Errorf("Expecting %s, got '%s'\n", c.text, line) + } + } + + // global check + NoColor = true + defer func() { + NoColor = false + }() + for _, c := range testColors { + p := New(c.code) + p.Print(c.text) + + line, _ := rb.ReadString('\n') + if line != c.text { + t.Errorf("Expecting %s, got '%s'\n", c.text, line) + } + } + +} + +func TestColorVisual(t *testing.T) { + // First Visual Test + fmt.Println("") + Output = ansicolor.NewAnsiColorWriter(os.Stdout) + + New(FgRed).Printf("red\t") + New(BgRed).Print(" ") + New(FgRed, Bold).Println(" red") + + New(FgGreen).Printf("green\t") + New(BgGreen).Print(" ") + New(FgGreen, Bold).Println(" green") + + New(FgYellow).Printf("yellow\t") + New(BgYellow).Print(" ") + New(FgYellow, Bold).Println(" yellow") + + New(FgBlue).Printf("blue\t") + New(BgBlue).Print(" ") + New(FgBlue, Bold).Println(" blue") + + New(FgMagenta).Printf("magenta\t") + New(BgMagenta).Print(" ") + New(FgMagenta, Bold).Println(" magenta") + + New(FgCyan).Printf("cyan\t") + New(BgCyan).Print(" ") + New(FgCyan, Bold).Println(" cyan") + + New(FgWhite).Printf("white\t") + New(BgWhite).Print(" ") + New(FgWhite, Bold).Println(" white") + fmt.Println("") + + // Second Visual test + Black("black") + Red("red") + Green("green") + Yellow("yellow") + Blue("blue") + Magenta("magenta") + Cyan("cyan") + White("white") + + // Third visual test + fmt.Println() + Set(FgBlue) + fmt.Println("is this blue?") + Unset() + + Set(FgMagenta) + fmt.Println("and this magenta?") + Unset() + + // Fourth Visual test + fmt.Println() + blue := New(FgBlue).PrintlnFunc() + blue("blue text with custom print func") + + red := New(FgRed).PrintfFunc() + red("red text with a printf func: %d\n", 123) + + put := New(FgYellow).SprintFunc() + warn := New(FgRed).SprintFunc() + + fmt.Fprintf(Output, "this is a %s and this is %s.\n", put("warning"), warn("error")) + + info := New(FgWhite, BgGreen).SprintFunc() + fmt.Fprintf(Output, "this %s rocks!\n", info("package")) + + // Fifth Visual Test + fmt.Println() + + fmt.Fprintln(Output, BlackString("black")) + fmt.Fprintln(Output, RedString("red")) + fmt.Fprintln(Output, GreenString("green")) + fmt.Fprintln(Output, YellowString("yellow")) + fmt.Fprintln(Output, BlueString("blue")) + fmt.Fprintln(Output, MagentaString("magenta")) + fmt.Fprintln(Output, CyanString("cyan")) + fmt.Fprintln(Output, WhiteString("white")) +} diff --git a/Godeps/_workspace/src/github.com/fatih/color/doc.go b/Godeps/_workspace/src/github.com/fatih/color/doc.go new file mode 100644 index 000000000..17908787c --- /dev/null +++ b/Godeps/_workspace/src/github.com/fatih/color/doc.go @@ -0,0 +1,114 @@ +/* +Package color is an ANSI color package to output colorized or SGR defined +output to the standard output. The API can be used in several way, pick one +that suits you. + +Use simple and default helper functions with predefined foreground colors: + + color.Cyan("Prints text in cyan.") + + // a newline will be appended automatically + color.Blue("Prints %s in blue.", "text") + + // More default foreground colors.. + color.Red("We have red") + color.Yellow("Yellow color too!") + color.Magenta("And many others ..") + +However there are times where custom color mixes are required. Below are some +examples to create custom color objects and use the print functions of each +separate color object. + + // Create a new color object + c := color.New(color.FgCyan).Add(color.Underline) + c.Println("Prints cyan text with an underline.") + + // Or just add them to New() + d := color.New(color.FgCyan, color.Bold) + d.Printf("This prints bold cyan %s\n", "too!.") + + + // Mix up foreground and background colors, create new mixes! + red := color.New(color.FgRed) + + boldRed := red.Add(color.Bold) + boldRed.Println("This will print text in bold red.") + + whiteBackground := red.Add(color.BgWhite) + whiteBackground.Println("Red text with White background.") + + +You can create PrintXxx functions to simplify even more: + + // Create a custom print function for convenient + red := color.New(color.FgRed).PrintfFunc() + red("warning") + red("error: %s", err) + + // Mix up multiple attributes + notice := color.New(color.Bold, color.FgGreen).PrintlnFunc() + notice("don't forget this...") + + +Or create SprintXxx functions to mix strings with other non-colorized strings: + + yellow := New(FgYellow).SprintFunc() + red := New(FgRed).SprintFunc() + + fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error")) + + info := New(FgWhite, BgGreen).SprintFunc() + fmt.Printf("this %s rocks!\n", info("package")) + +Windows support is enabled by default. All Print functions works as intended. +However only for color.SprintXXX functions, user should use fmt.FprintXXX and +set the output to color.Output: + + fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS")) + + info := New(FgWhite, BgGreen).SprintFunc() + fmt.Fprintf(color.Output, "this %s rocks!\n", info("package")) + +Using with existing code is possible. Just use the Set() method to set the +standard output to the given parameters. That way a rewrite of an existing +code is not required. + + // Use handy standard colors. + color.Set(color.FgYellow) + + fmt.Println("Existing text will be now in Yellow") + fmt.Printf("This one %s\n", "too") + + color.Unset() // don't forget to unset + + // You can mix up parameters + color.Set(color.FgMagenta, color.Bold) + defer color.Unset() // use it in your function + + fmt.Println("All text will be now bold magenta.") + +There might be a case where you want to disable color output (for example to +pipe the standard output of your app to somewhere else). `Color` has support to +disable colors both globally and for single color definition. For example +suppose you have a CLI app and a `--no-color` bool flag. You can easily disable +the color output with: + + var flagNoColor = flag.Bool("no-color", false, "Disable color output") + + if *flagNoColor { + color.NoColor = true // disables colorized output + } + +It also has support for single color definitions (local). You can +disable/enable color output on the fly: + + c := color.New(color.FgCyan) + c.Println("Prints cyan text") + + c.DisableColor() + c.Println("This is printed without any color") + + c.EnableColor() + c.Println("This prints again cyan...") +*/ +package color diff --git a/Godeps/_workspace/src/github.com/mattn/go-colorable/README.md b/Godeps/_workspace/src/github.com/mattn/go-colorable/README.md deleted file mode 100644 index c69da4a76..000000000 --- a/Godeps/_workspace/src/github.com/mattn/go-colorable/README.md +++ /dev/null @@ -1,42 +0,0 @@ -# go-colorable - -Colorable writer for windows. - -For example, most of logger packages doesn't show colors on windows. (I know we can do it with ansicon. But I don't want.) -This package is possible to handle escape sequence for ansi color on windows. - -## Too Bad! - -![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/bad.png) - - -## So Good! - -![](https://raw.githubusercontent.com/mattn/go-colorable/gh-pages/good.png) - -## Usage - -```go -logrus.SetOutput(colorable.NewColorableStdout()) - -logrus.Info("succeeded") -logrus.Warn("not correct") -logrus.Error("something error") -logrus.Fatal("panic") -``` - -You can compile above code on non-windows OSs. - -## Installation - -``` -$ go get github.com/mattn/go-colorable -``` - -# License - -MIT - -# Author - -Yasuhiro Matsumoto (a.k.a mattn) diff --git a/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_others.go b/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_others.go deleted file mode 100644 index 219f02f62..000000000 --- a/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_others.go +++ /dev/null @@ -1,16 +0,0 @@ -// +build !windows - -package colorable - -import ( - "io" - "os" -) - -func NewColorableStdout() io.Writer { - return os.Stdout -} - -func NewColorableStderr() io.Writer { - return os.Stderr -} diff --git a/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_windows.go b/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_windows.go deleted file mode 100644 index 6a2787808..000000000 --- a/Godeps/_workspace/src/github.com/mattn/go-colorable/colorable_windows.go +++ /dev/null @@ -1,594 +0,0 @@ -package colorable - -import ( - "bytes" - "fmt" - "io" - "os" - "strconv" - "strings" - "syscall" - "unsafe" - - "github.com/mattn/go-isatty" -) - -const ( - foregroundBlue = 0x1 - foregroundGreen = 0x2 - foregroundRed = 0x4 - foregroundIntensity = 0x8 - foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity) - backgroundBlue = 0x10 - backgroundGreen = 0x20 - backgroundRed = 0x40 - backgroundIntensity = 0x80 - backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity) -) - -type wchar uint16 -type short int16 -type dword uint32 -type word uint16 - -type coord struct { - x short - y short -} - -type smallRect struct { - left short - top short - right short - bottom short -} - -type consoleScreenBufferInfo struct { - size coord - cursorPosition coord - attributes word - window smallRect - maximumWindowSize coord -} - -var ( - kernel32 = syscall.NewLazyDLL("kernel32.dll") - procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo") - procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute") -) - -type Writer struct { - out io.Writer - handle syscall.Handle - lastbuf bytes.Buffer - oldattr word -} - -func NewColorableStdout() io.Writer { - var csbi consoleScreenBufferInfo - out := os.Stdout - if !isatty.IsTerminal(out.Fd()) { - return out - } - handle := syscall.Handle(out.Fd()) - procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi))) - return &Writer{out: out, handle: handle, oldattr: csbi.attributes} -} - -func NewColorableStderr() io.Writer { - var csbi consoleScreenBufferInfo - out := os.Stderr - if !isatty.IsTerminal(out.Fd()) { - return out - } - handle := syscall.Handle(out.Fd()) - procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi))) - return &Writer{out: out, handle: handle, oldattr: csbi.attributes} -} - -var color256 = map[int]int{ - 0: 0x000000, - 1: 0x800000, - 2: 0x008000, - 3: 0x808000, - 4: 0x000080, - 5: 0x800080, - 6: 0x008080, - 7: 0xc0c0c0, - 8: 0x808080, - 9: 0xff0000, - 10: 0x00ff00, - 11: 0xffff00, - 12: 0x0000ff, - 13: 0xff00ff, - 14: 0x00ffff, - 15: 0xffffff, - 16: 0x000000, - 17: 0x00005f, - 18: 0x000087, - 19: 0x0000af, - 20: 0x0000d7, - 21: 0x0000ff, - 22: 0x005f00, - 23: 0x005f5f, - 24: 0x005f87, - 25: 0x005faf, - 26: 0x005fd7, - 27: 0x005fff, - 28: 0x008700, - 29: 0x00875f, - 30: 0x008787, - 31: 0x0087af, - 32: 0x0087d7, - 33: 0x0087ff, - 34: 0x00af00, - 35: 0x00af5f, - 36: 0x00af87, - 37: 0x00afaf, - 38: 0x00afd7, - 39: 0x00afff, - 40: 0x00d700, - 41: 0x00d75f, - 42: 0x00d787, - 43: 0x00d7af, - 44: 0x00d7d7, - 45: 0x00d7ff, - 46: 0x00ff00, - 47: 0x00ff5f, - 48: 0x00ff87, - 49: 0x00ffaf, - 50: 0x00ffd7, - 51: 0x00ffff, - 52: 0x5f0000, - 53: 0x5f005f, - 54: 0x5f0087, - 55: 0x5f00af, - 56: 0x5f00d7, - 57: 0x5f00ff, - 58: 0x5f5f00, - 59: 0x5f5f5f, - 60: 0x5f5f87, - 61: 0x5f5faf, - 62: 0x5f5fd7, - 63: 0x5f5fff, - 64: 0x5f8700, - 65: 0x5f875f, - 66: 0x5f8787, - 67: 0x5f87af, - 68: 0x5f87d7, - 69: 0x5f87ff, - 70: 0x5faf00, - 71: 0x5faf5f, - 72: 0x5faf87, - 73: 0x5fafaf, - 74: 0x5fafd7, - 75: 0x5fafff, - 76: 0x5fd700, - 77: 0x5fd75f, - 78: 0x5fd787, - 79: 0x5fd7af, - 80: 0x5fd7d7, - 81: 0x5fd7ff, - 82: 0x5fff00, - 83: 0x5fff5f, - 84: 0x5fff87, - 85: 0x5fffaf, - 86: 0x5fffd7, - 87: 0x5fffff, - 88: 0x870000, - 89: 0x87005f, - 90: 0x870087, - 91: 0x8700af, - 92: 0x8700d7, - 93: 0x8700ff, - 94: 0x875f00, - 95: 0x875f5f, - 96: 0x875f87, - 97: 0x875faf, - 98: 0x875fd7, - 99: 0x875fff, - 100: 0x878700, - 101: 0x87875f, - 102: 0x878787, - 103: 0x8787af, - 104: 0x8787d7, - 105: 0x8787ff, - 106: 0x87af00, - 107: 0x87af5f, - 108: 0x87af87, - 109: 0x87afaf, - 110: 0x87afd7, - 111: 0x87afff, - 112: 0x87d700, - 113: 0x87d75f, - 114: 0x87d787, - 115: 0x87d7af, - 116: 0x87d7d7, - 117: 0x87d7ff, - 118: 0x87ff00, - 119: 0x87ff5f, - 120: 0x87ff87, - 121: 0x87ffaf, - 122: 0x87ffd7, - 123: 0x87ffff, - 124: 0xaf0000, - 125: 0xaf005f, - 126: 0xaf0087, - 127: 0xaf00af, - 128: 0xaf00d7, - 129: 0xaf00ff, - 130: 0xaf5f00, - 131: 0xaf5f5f, - 132: 0xaf5f87, - 133: 0xaf5faf, - 134: 0xaf5fd7, - 135: 0xaf5fff, - 136: 0xaf8700, - 137: 0xaf875f, - 138: 0xaf8787, - 139: 0xaf87af, - 140: 0xaf87d7, - 141: 0xaf87ff, - 142: 0xafaf00, - 143: 0xafaf5f, - 144: 0xafaf87, - 145: 0xafafaf, - 146: 0xafafd7, - 147: 0xafafff, - 148: 0xafd700, - 149: 0xafd75f, - 150: 0xafd787, - 151: 0xafd7af, - 152: 0xafd7d7, - 153: 0xafd7ff, - 154: 0xafff00, - 155: 0xafff5f, - 156: 0xafff87, - 157: 0xafffaf, - 158: 0xafffd7, - 159: 0xafffff, - 160: 0xd70000, - 161: 0xd7005f, - 162: 0xd70087, - 163: 0xd700af, - 164: 0xd700d7, - 165: 0xd700ff, - 166: 0xd75f00, - 167: 0xd75f5f, - 168: 0xd75f87, - 169: 0xd75faf, - 170: 0xd75fd7, - 171: 0xd75fff, - 172: 0xd78700, - 173: 0xd7875f, - 174: 0xd78787, - 175: 0xd787af, - 176: 0xd787d7, - 177: 0xd787ff, - 178: 0xd7af00, - 179: 0xd7af5f, - 180: 0xd7af87, - 181: 0xd7afaf, - 182: 0xd7afd7, - 183: 0xd7afff, - 184: 0xd7d700, - 185: 0xd7d75f, - 186: 0xd7d787, - 187: 0xd7d7af, - 188: 0xd7d7d7, - 189: 0xd7d7ff, - 190: 0xd7ff00, - 191: 0xd7ff5f, - 192: 0xd7ff87, - 193: 0xd7ffaf, - 194: 0xd7ffd7, - 195: 0xd7ffff, - 196: 0xff0000, - 197: 0xff005f, - 198: 0xff0087, - 199: 0xff00af, - 200: 0xff00d7, - 201: 0xff00ff, - 202: 0xff5f00, - 203: 0xff5f5f, - 204: 0xff5f87, - 205: 0xff5faf, - 206: 0xff5fd7, - 207: 0xff5fff, - 208: 0xff8700, - 209: 0xff875f, - 210: 0xff8787, - 211: 0xff87af, - 212: 0xff87d7, - 213: 0xff87ff, - 214: 0xffaf00, - 215: 0xffaf5f, - 216: 0xffaf87, - 217: 0xffafaf, - 218: 0xffafd7, - 219: 0xffafff, - 220: 0xffd700, - 221: 0xffd75f, - 222: 0xffd787, - 223: 0xffd7af, - 224: 0xffd7d7, - 225: 0xffd7ff, - 226: 0xffff00, - 227: 0xffff5f, - 228: 0xffff87, - 229: 0xffffaf, - 230: 0xffffd7, - 231: 0xffffff, - 232: 0x080808, - 233: 0x121212, - 234: 0x1c1c1c, - 235: 0x262626, - 236: 0x303030, - 237: 0x3a3a3a, - 238: 0x444444, - 239: 0x4e4e4e, - 240: 0x585858, - 241: 0x626262, - 242: 0x6c6c6c, - 243: 0x767676, - 244: 0x808080, - 245: 0x8a8a8a, - 246: 0x949494, - 247: 0x9e9e9e, - 248: 0xa8a8a8, - 249: 0xb2b2b2, - 250: 0xbcbcbc, - 251: 0xc6c6c6, - 252: 0xd0d0d0, - 253: 0xdadada, - 254: 0xe4e4e4, - 255: 0xeeeeee, -} - -func (w *Writer) Write(data []byte) (n int, err error) { - var csbi consoleScreenBufferInfo - procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) - - er := bytes.NewBuffer(data) -loop: - for { - r1, _, err := procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi))) - if r1 == 0 { - break loop - } - - c1, _, err := er.ReadRune() - if err != nil { - break loop - } - if c1 != 0x1b { - fmt.Fprint(w.out, string(c1)) - continue - } - c2, _, err := er.ReadRune() - if err != nil { - w.lastbuf.WriteRune(c1) - break loop - } - if c2 != 0x5b { - w.lastbuf.WriteRune(c1) - w.lastbuf.WriteRune(c2) - continue - } - - var buf bytes.Buffer - var m rune - for { - c, _, err := er.ReadRune() - if err != nil { - w.lastbuf.WriteRune(c1) - w.lastbuf.WriteRune(c2) - w.lastbuf.Write(buf.Bytes()) - break loop - } - if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' { - m = c - break - } - buf.Write([]byte(string(c))) - } - - switch m { - case 'm': - attr := csbi.attributes - cs := buf.String() - if cs == "" { - procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr)) - continue - } - token := strings.Split(cs, ";") - for i, ns := range token { - if n, err = strconv.Atoi(ns); err == nil { - switch { - case n == 0 || n == 100: - attr = w.oldattr - case 1 <= n && n <= 5: - attr |= foregroundIntensity - case n == 7: - attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4) - case 22 == n || n == 25 || n == 25: - attr |= foregroundIntensity - case n == 27: - attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4) - case 30 <= n && n <= 37: - attr = (attr & backgroundMask) - if (n-30)&1 != 0 { - attr |= foregroundRed - } - if (n-30)&2 != 0 { - attr |= foregroundGreen - } - if (n-30)&4 != 0 { - attr |= foregroundBlue - } - case n == 38: // set foreground color. - if i < len(token)-2 && token[i+1] == "5" { - if n256, err := strconv.Atoi(token[i+2]); err == nil { - if n256foreAttr == nil { - n256setup() - } - attr &= backgroundMask - attr |= n256foreAttr[n256] - i += 2 - } - } else { - attr = attr & (w.oldattr & backgroundMask) - } - case n == 39: // reset foreground color. - attr &= backgroundMask - attr |= w.oldattr & foregroundMask - case 40 <= n && n <= 47: - attr = (attr & foregroundMask) - if (n-40)&1 != 0 { - attr |= backgroundRed - } - if (n-40)&2 != 0 { - attr |= backgroundGreen - } - if (n-40)&4 != 0 { - attr |= backgroundBlue - } - case n == 48: // set background color. - if i < len(token)-2 && token[i+1] == "5" { - if n256, err := strconv.Atoi(token[i+2]); err == nil { - if n256backAttr == nil { - n256setup() - } - attr &= foregroundMask - attr |= n256backAttr[n256] - i += 2 - } - } else { - attr = attr & (w.oldattr & foregroundMask) - } - case n == 49: // reset foreground color. - attr &= foregroundMask - attr |= w.oldattr & backgroundMask - } - procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr)) - } - } - } - } - return len(data) - w.lastbuf.Len(), nil -} - -type consoleColor struct { - red bool - green bool - blue bool - intensity bool -} - -func minmax3(a, b, c int) (min, max int) { - if a < b { - if b < c { - return a, c - } else if a < c { - return a, b - } else { - return c, b - } - } else { - if a < c { - return b, c - } else if b < c { - return b, a - } else { - return c, a - } - } -} - -func toConsoleColor(rgb int) (c consoleColor) { - r, g, b := (rgb&0xFF0000)>>16, (rgb&0x00FF00)>>8, rgb&0x0000FF - min, max := minmax3(r, g, b) - a := (min + max) / 2 - if r < 128 && g < 128 && b < 128 { - if r >= a { - c.red = true - } - if g >= a { - c.green = true - } - if b >= a { - c.blue = true - } - // non-intensed white is lighter than intensed black, so swap those. - if c.red && c.green && c.blue { - c.red, c.green, c.blue = false, false, false - c.intensity = true - } - } else { - if min < 128 { - min = 128 - a = (min + max) / 2 - } - if r >= a { - c.red = true - } - if g >= a { - c.green = true - } - if b >= a { - c.blue = true - } - c.intensity = true - // intensed black is darker than non-intensed white, so swap those. - if !c.red && !c.green && !c.blue { - c.red, c.green, c.blue = true, true, true - c.intensity = false - } - } - return c -} - -func (c consoleColor) foregroundAttr() (attr word) { - if c.red { - attr |= foregroundRed - } - if c.green { - attr |= foregroundGreen - } - if c.blue { - attr |= foregroundBlue - } - if c.intensity { - attr |= foregroundIntensity - } - return -} - -func (c consoleColor) backgroundAttr() (attr word) { - if c.red { - attr |= backgroundRed - } - if c.green { - attr |= backgroundGreen - } - if c.blue { - attr |= backgroundBlue - } - if c.intensity { - attr |= backgroundIntensity - } - return -} - -var n256foreAttr []word -var n256backAttr []word - -func n256setup() { - n256foreAttr = make([]word, 256) - n256backAttr = make([]word, 256) - for i, rgb := range color256 { - c := toConsoleColor(rgb) - n256foreAttr[i] = c.foregroundAttr() - n256backAttr[i] = c.backgroundAttr() - } -} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/.gitignore b/Godeps/_workspace/src/github.com/shiena/ansicolor/.gitignore new file mode 100644 index 000000000..69cec52c4 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/.gitignore @@ -0,0 +1,27 @@ +# Created by http://www.gitignore.io + +### Go ### +# Compiled Object files, Static and Dynamic libs (Shared Objects) +*.o +*.a +*.so + +# Folders +_obj +_test + +# Architecture specific extensions/prefixes +*.[568vq] +[568vq].out + +*.cgo1.go +*.cgo2.c +_cgo_defun.c +_cgo_gotypes.go +_cgo_export.* + +_testmain.go + +*.exe +*.test + diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/LICENSE b/Godeps/_workspace/src/github.com/shiena/ansicolor/LICENSE new file mode 100644 index 000000000..e58473ed9 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/LICENSE @@ -0,0 +1,21 @@ +The MIT License (MIT) + +Copyright (c) [2014] [shiena] + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/README.md b/Godeps/_workspace/src/github.com/shiena/ansicolor/README.md new file mode 100644 index 000000000..7797a4f18 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/README.md @@ -0,0 +1,100 @@ +[![GoDoc](https://godoc.org/github.com/shiena/ansicolor?status.svg)](https://godoc.org/github.com/shiena/ansicolor) + +# ansicolor + +Ansicolor library provides color console in Windows as ANSICON for Golang. + +## Features + +|Escape sequence|Text attributes| +|---------------|----| +|\x1b[0m|All attributes off(color at startup)| +|\x1b[1m|Bold on(enable foreground intensity)| +|\x1b[4m|Underline on| +|\x1b[5m|Blink on(enable background intensity)| +|\x1b[21m|Bold off(disable foreground intensity)| +|\x1b[24m|Underline off| +|\x1b[25m|Blink off(disable background intensity)| + +|Escape sequence|Foreground colors| +|---------------|----| +|\x1b[30m|Black| +|\x1b[31m|Red| +|\x1b[32m|Green| +|\x1b[33m|Yellow| +|\x1b[34m|Blue| +|\x1b[35m|Magenta| +|\x1b[36m|Cyan| +|\x1b[37m|White| +|\x1b[39m|Default(foreground color at startup)| +|\x1b[90m|Light Gray| +|\x1b[91m|Light Red| +|\x1b[92m|Light Green| +|\x1b[93m|Light Yellow| +|\x1b[94m|Light Blue| +|\x1b[95m|Light Magenta| +|\x1b[96m|Light Cyan| +|\x1b[97m|Light White| + +|Escape sequence|Background colors| +|---------------|----| +|\x1b[40m|Black| +|\x1b[41m|Red| +|\x1b[42m|Green| +|\x1b[43m|Yellow| +|\x1b[44m|Blue| +|\x1b[45m|Magenta| +|\x1b[46m|Cyan| +|\x1b[47m|White| +|\x1b[49m|Default(background color at startup)| +|\x1b[100m|Light Gray| +|\x1b[101m|Light Red| +|\x1b[102m|Light Green| +|\x1b[103m|Light Yellow| +|\x1b[104m|Light Blue| +|\x1b[105m|Light Magenta| +|\x1b[106m|Light Cyan| +|\x1b[107m|Light White| + +## Example + +```go +package main + +import ( + "fmt" + "os" + + "github.com/shiena/ansicolor" +) + +func main() { + w := ansicolor.NewAnsiColorWriter(os.Stdout) + text := "%sforeground %sbold%s %sbackground%s\n" + fmt.Fprintf(w, text, "\x1b[31m", "\x1b[1m", "\x1b[21m", "\x1b[41;32m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[32m", "\x1b[1m", "\x1b[21m", "\x1b[42;31m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[33m", "\x1b[1m", "\x1b[21m", "\x1b[43;34m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[34m", "\x1b[1m", "\x1b[21m", "\x1b[44;33m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[35m", "\x1b[1m", "\x1b[21m", "\x1b[45;36m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[36m", "\x1b[1m", "\x1b[21m", "\x1b[46;35m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[37m", "\x1b[1m", "\x1b[21m", "\x1b[47;30m", "\x1b[0m") +} +``` + +![screenshot](https://gist.githubusercontent.com/shiena/a1bada24b525314a7d5e/raw/c763aa7cda6e4fefaccf831e2617adc40b6151c7/main.png) + +## See also: + +- https://github.com/daviddengcn/go-colortext +- https://github.com/adoxa/ansicon +- https://github.com/aslakhellesoy/wac +- https://github.com/wsxiaoys/terminal + +## Contributing + +1. Fork it +2. Create your feature branch (`git checkout -b my-new-feature`) +3. Commit your changes (`git commit -am 'Add some feature'`) +4. Push to the branch (`git push origin my-new-feature`) +5. Create new Pull Request + diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor.go new file mode 100644 index 000000000..d3ece8fc0 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor.go @@ -0,0 +1,20 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// Package ansicolor provides color console in Windows as ANSICON. +package ansicolor + +import "io" + +// NewAnsiColorWriter creates and initializes a new ansiColorWriter +// using io.Writer w as its initial contents. +// In the console of Windows, which change the foreground and background +// colors of the text by the escape sequence. +// In the console of other systems, which writes to w all text. +func NewAnsiColorWriter(w io.Writer) io.Writer { + if _, ok := w.(*ansiColorWriter); !ok { + return &ansiColorWriter{w: w} + } + return w +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor/main.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor/main.go new file mode 100644 index 000000000..d86cfc0f3 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor/main.go @@ -0,0 +1,27 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +/* + +The ansicolor command colors a console text by ANSI escape sequence like wac. + + $ go get github.com/shiena/ansicolor/ansicolor + +See also: + https://github.com/aslakhellesoy/wac + +*/ +package main + +import ( + "io" + "os" + + "github.com/shiena/ansicolor" +) + +func main() { + w := ansicolor.NewAnsiColorWriter(os.Stdout) + io.Copy(w, os.Stdin) +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_ansi.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_ansi.go new file mode 100644 index 000000000..57b4633a7 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_ansi.go @@ -0,0 +1,17 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// +build !windows + +package ansicolor + +import "io" + +type ansiColorWriter struct { + w io.Writer +} + +func (cw *ansiColorWriter) Write(p []byte) (int, error) { + return cw.w.Write(p) +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_test.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_test.go new file mode 100644 index 000000000..4feeb1de6 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_test.go @@ -0,0 +1,25 @@ +package ansicolor_test + +import ( + "bytes" + "testing" + + "github.com/shiena/ansicolor" +) + +func TestNewAnsiColor1(t *testing.T) { + inner := bytes.NewBufferString("") + w := ansicolor.NewAnsiColorWriter(inner) + if w == inner { + t.Errorf("Get %#v, want %#v", w, inner) + } +} + +func TestNewAnsiColor2(t *testing.T) { + inner := bytes.NewBufferString("") + w1 := ansicolor.NewAnsiColorWriter(inner) + w2 := ansicolor.NewAnsiColorWriter(w1) + if w1 != w2 { + t.Errorf("Get %#v, want %#v", w1, w2) + } +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go new file mode 100644 index 000000000..d918ffe91 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows.go @@ -0,0 +1,351 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// +build windows + +package ansicolor + +import ( + "bytes" + "io" + "strings" + "syscall" + "unsafe" +) + +type csiState int + +const ( + outsideCsiCode csiState = iota + firstCsiCode + secondCsiCode +) + +type ansiColorWriter struct { + w io.Writer + state csiState + paramBuf bytes.Buffer +} + +const ( + firstCsiChar byte = '\x1b' + secondeCsiChar byte = '[' + separatorChar byte = ';' + sgrCode byte = 'm' +) + +const ( + foregroundBlue = uint16(0x0001) + foregroundGreen = uint16(0x0002) + foregroundRed = uint16(0x0004) + foregroundIntensity = uint16(0x0008) + backgroundBlue = uint16(0x0010) + backgroundGreen = uint16(0x0020) + backgroundRed = uint16(0x0040) + backgroundIntensity = uint16(0x0080) + underscore = uint16(0x8000) + + foregroundMask = foregroundBlue | foregroundGreen | foregroundRed | foregroundIntensity + backgroundMask = backgroundBlue | backgroundGreen | backgroundRed | backgroundIntensity +) + +const ( + ansiReset = "0" + ansiIntensityOn = "1" + ansiIntensityOff = "21" + ansiUnderlineOn = "4" + ansiUnderlineOff = "24" + ansiBlinkOn = "5" + ansiBlinkOff = "25" + + ansiForegroundBlack = "30" + ansiForegroundRed = "31" + ansiForegroundGreen = "32" + ansiForegroundYellow = "33" + ansiForegroundBlue = "34" + ansiForegroundMagenta = "35" + ansiForegroundCyan = "36" + ansiForegroundWhite = "37" + ansiForegroundDefault = "39" + + ansiBackgroundBlack = "40" + ansiBackgroundRed = "41" + ansiBackgroundGreen = "42" + ansiBackgroundYellow = "43" + ansiBackgroundBlue = "44" + ansiBackgroundMagenta = "45" + ansiBackgroundCyan = "46" + ansiBackgroundWhite = "47" + ansiBackgroundDefault = "49" + + ansiLightForegroundGray = "90" + ansiLightForegroundRed = "91" + ansiLightForegroundGreen = "92" + ansiLightForegroundYellow = "93" + ansiLightForegroundBlue = "94" + ansiLightForegroundMagenta = "95" + ansiLightForegroundCyan = "96" + ansiLightForegroundWhite = "97" + + ansiLightBackgroundGray = "100" + ansiLightBackgroundRed = "101" + ansiLightBackgroundGreen = "102" + ansiLightBackgroundYellow = "103" + ansiLightBackgroundBlue = "104" + ansiLightBackgroundMagenta = "105" + ansiLightBackgroundCyan = "106" + ansiLightBackgroundWhite = "107" +) + +type drawType int + +const ( + foreground drawType = iota + background +) + +type winColor struct { + code uint16 + drawType drawType +} + +var colorMap = map[string]winColor{ + ansiForegroundBlack: {0, foreground}, + ansiForegroundRed: {foregroundRed, foreground}, + ansiForegroundGreen: {foregroundGreen, foreground}, + ansiForegroundYellow: {foregroundRed | foregroundGreen, foreground}, + ansiForegroundBlue: {foregroundBlue, foreground}, + ansiForegroundMagenta: {foregroundRed | foregroundBlue, foreground}, + ansiForegroundCyan: {foregroundGreen | foregroundBlue, foreground}, + ansiForegroundWhite: {foregroundRed | foregroundGreen | foregroundBlue, foreground}, + ansiForegroundDefault: {foregroundRed | foregroundGreen | foregroundBlue, foreground}, + + ansiBackgroundBlack: {0, background}, + ansiBackgroundRed: {backgroundRed, background}, + ansiBackgroundGreen: {backgroundGreen, background}, + ansiBackgroundYellow: {backgroundRed | backgroundGreen, background}, + ansiBackgroundBlue: {backgroundBlue, background}, + ansiBackgroundMagenta: {backgroundRed | backgroundBlue, background}, + ansiBackgroundCyan: {backgroundGreen | backgroundBlue, background}, + ansiBackgroundWhite: {backgroundRed | backgroundGreen | backgroundBlue, background}, + ansiBackgroundDefault: {0, background}, + + ansiLightForegroundGray: {foregroundIntensity, foreground}, + ansiLightForegroundRed: {foregroundIntensity | foregroundRed, foreground}, + ansiLightForegroundGreen: {foregroundIntensity | foregroundGreen, foreground}, + ansiLightForegroundYellow: {foregroundIntensity | foregroundRed | foregroundGreen, foreground}, + ansiLightForegroundBlue: {foregroundIntensity | foregroundBlue, foreground}, + ansiLightForegroundMagenta: {foregroundIntensity | foregroundRed | foregroundBlue, foreground}, + ansiLightForegroundCyan: {foregroundIntensity | foregroundGreen | foregroundBlue, foreground}, + ansiLightForegroundWhite: {foregroundIntensity | foregroundRed | foregroundGreen | foregroundBlue, foreground}, + + ansiLightBackgroundGray: {backgroundIntensity, background}, + ansiLightBackgroundRed: {backgroundIntensity | backgroundRed, background}, + ansiLightBackgroundGreen: {backgroundIntensity | backgroundGreen, background}, + ansiLightBackgroundYellow: {backgroundIntensity | backgroundRed | backgroundGreen, background}, + ansiLightBackgroundBlue: {backgroundIntensity | backgroundBlue, background}, + ansiLightBackgroundMagenta: {backgroundIntensity | backgroundRed | backgroundBlue, background}, + ansiLightBackgroundCyan: {backgroundIntensity | backgroundGreen | backgroundBlue, background}, + ansiLightBackgroundWhite: {backgroundIntensity | backgroundRed | backgroundGreen | backgroundBlue, background}, +} + +var ( + kernel32 = syscall.NewLazyDLL("kernel32.dll") + procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute") + procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo") + defaultAttr *textAttributes +) + +func init() { + screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout)) + if screenInfo != nil { + colorMap[ansiForegroundDefault] = winColor{ + screenInfo.WAttributes & (foregroundRed | foregroundGreen | foregroundBlue), + foreground, + } + colorMap[ansiBackgroundDefault] = winColor{ + screenInfo.WAttributes & (backgroundRed | backgroundGreen | backgroundBlue), + background, + } + defaultAttr = convertTextAttr(screenInfo.WAttributes) + } +} + +type coord struct { + X, Y int16 +} + +type smallRect struct { + Left, Top, Right, Bottom int16 +} + +type consoleScreenBufferInfo struct { + DwSize coord + DwCursorPosition coord + WAttributes uint16 + SrWindow smallRect + DwMaximumWindowSize coord +} + +func getConsoleScreenBufferInfo(hConsoleOutput uintptr) *consoleScreenBufferInfo { + var csbi consoleScreenBufferInfo + ret, _, _ := procGetConsoleScreenBufferInfo.Call( + hConsoleOutput, + uintptr(unsafe.Pointer(&csbi))) + if ret == 0 { + return nil + } + return &csbi +} + +func setConsoleTextAttribute(hConsoleOutput uintptr, wAttributes uint16) bool { + ret, _, _ := procSetConsoleTextAttribute.Call( + hConsoleOutput, + uintptr(wAttributes)) + return ret != 0 +} + +type textAttributes struct { + foregroundColor uint16 + backgroundColor uint16 + foregroundIntensity uint16 + backgroundIntensity uint16 + underscore uint16 + otherAttributes uint16 +} + +func convertTextAttr(winAttr uint16) *textAttributes { + fgColor := winAttr & (foregroundRed | foregroundGreen | foregroundBlue) + bgColor := winAttr & (backgroundRed | backgroundGreen | backgroundBlue) + fgIntensity := winAttr & foregroundIntensity + bgIntensity := winAttr & backgroundIntensity + underline := winAttr & underscore + otherAttributes := winAttr &^ (foregroundMask | backgroundMask | underscore) + return &textAttributes{fgColor, bgColor, fgIntensity, bgIntensity, underline, otherAttributes} +} + +func convertWinAttr(textAttr *textAttributes) uint16 { + var winAttr uint16 = 0 + winAttr |= textAttr.foregroundColor + winAttr |= textAttr.backgroundColor + winAttr |= textAttr.foregroundIntensity + winAttr |= textAttr.backgroundIntensity + winAttr |= textAttr.underscore + winAttr |= textAttr.otherAttributes + return winAttr +} + +func changeColor(param []byte) { + if defaultAttr == nil { + return + } + + screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout)) + if screenInfo == nil { + return + } + + winAttr := convertTextAttr(screenInfo.WAttributes) + strParam := string(param) + if len(strParam) <= 0 { + strParam = "0" + } + csiParam := strings.Split(strParam, string(separatorChar)) + for _, p := range csiParam { + c, ok := colorMap[p] + switch { + case !ok: + switch p { + case ansiReset: + winAttr.foregroundColor = defaultAttr.foregroundColor + winAttr.backgroundColor = defaultAttr.backgroundColor + winAttr.foregroundIntensity = defaultAttr.foregroundIntensity + winAttr.backgroundIntensity = defaultAttr.backgroundIntensity + winAttr.underscore = 0 + winAttr.otherAttributes = 0 + case ansiIntensityOn: + winAttr.foregroundIntensity = foregroundIntensity + case ansiIntensityOff: + winAttr.foregroundIntensity = 0 + case ansiUnderlineOn: + winAttr.underscore = underscore + case ansiUnderlineOff: + winAttr.underscore = 0 + case ansiBlinkOn: + winAttr.backgroundIntensity = backgroundIntensity + case ansiBlinkOff: + winAttr.backgroundIntensity = 0 + default: + // unknown code + } + case c.drawType == foreground: + winAttr.foregroundColor = c.code + case c.drawType == background: + winAttr.backgroundColor = c.code + } + } + winTextAttribute := convertWinAttr(winAttr) + setConsoleTextAttribute(uintptr(syscall.Stdout), winTextAttribute) +} + +func parseEscapeSequence(command byte, param []byte) { + switch command { + case sgrCode: + changeColor(param) + } +} + +func isParameterChar(b byte) bool { + return ('0' <= b && b <= '9') || b == separatorChar +} + +func (cw *ansiColorWriter) Write(p []byte) (int, error) { + r, nw, nc, first, last := 0, 0, 0, 0, 0 + var err error + for i, ch := range p { + switch cw.state { + case outsideCsiCode: + if ch == firstCsiChar { + nc++ + cw.state = firstCsiCode + } + case firstCsiCode: + switch ch { + case firstCsiChar: + nc++ + break + case secondeCsiChar: + nc++ + cw.state = secondCsiCode + last = i - 1 + default: + cw.state = outsideCsiCode + } + case secondCsiCode: + nc++ + if isParameterChar(ch) { + cw.paramBuf.WriteByte(ch) + } else { + nw, err = cw.w.Write(p[first:last]) + r += nw + if err != nil { + return r, err + } + first = i + 1 + param := cw.paramBuf.Bytes() + cw.paramBuf.Reset() + parseEscapeSequence(ch, param) + cw.state = outsideCsiCode + } + default: + cw.state = outsideCsiCode + } + } + + if cw.state == outsideCsiCode { + nw, err = cw.w.Write(p[first:len(p)]) + } + + return r + nw + nc, err +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows_test.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows_test.go new file mode 100644 index 000000000..6c126d517 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/ansicolor_windows_test.go @@ -0,0 +1,236 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// +build windows + +package ansicolor_test + +import ( + "bytes" + "fmt" + "syscall" + "testing" + + "github.com/shiena/ansicolor" + . "github.com/shiena/ansicolor" +) + +func TestWritePlanText(t *testing.T) { + inner := bytes.NewBufferString("") + w := ansicolor.NewAnsiColorWriter(inner) + expected := "plain text" + fmt.Fprintf(w, expected) + actual := inner.String() + if actual != expected { + t.Errorf("Get %s, want %s", actual, expected) + } +} + +func TestWriteParseText(t *testing.T) { + inner := bytes.NewBufferString("") + w := ansicolor.NewAnsiColorWriter(inner) + + inputTail := "\x1b[0mtail text" + expectedTail := "tail text" + fmt.Fprintf(w, inputTail) + actualTail := inner.String() + inner.Reset() + if actualTail != expectedTail { + t.Errorf("Get %s, want %s", actualTail, expectedTail) + } + + inputHead := "head text\x1b[0m" + expectedHead := "head text" + fmt.Fprintf(w, inputHead) + actualHead := inner.String() + inner.Reset() + if actualHead != expectedHead { + t.Errorf("Get %s, want %s", actualHead, expectedHead) + } + + inputBothEnds := "both ends \x1b[0m text" + expectedBothEnds := "both ends text" + fmt.Fprintf(w, inputBothEnds) + actualBothEnds := inner.String() + inner.Reset() + if actualBothEnds != expectedBothEnds { + t.Errorf("Get %s, want %s", actualBothEnds, expectedBothEnds) + } + + inputManyEsc := "\x1b\x1b\x1b\x1b[0m many esc" + expectedManyEsc := "\x1b\x1b\x1b many esc" + fmt.Fprintf(w, inputManyEsc) + actualManyEsc := inner.String() + inner.Reset() + if actualManyEsc != expectedManyEsc { + t.Errorf("Get %s, want %s", actualManyEsc, expectedManyEsc) + } + + expectedSplit := "split text" + for _, ch := range "split \x1b[0m text" { + fmt.Fprintf(w, string(ch)) + } + actualSplit := inner.String() + inner.Reset() + if actualSplit != expectedSplit { + t.Errorf("Get %s, want %s", actualSplit, expectedSplit) + } +} + +type screenNotFoundError struct { + error +} + +func writeAnsiColor(expectedText, colorCode string) (actualText string, actualAttributes uint16, err error) { + inner := bytes.NewBufferString("") + w := ansicolor.NewAnsiColorWriter(inner) + fmt.Fprintf(w, "\x1b[%sm%s", colorCode, expectedText) + + actualText = inner.String() + screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout)) + if screenInfo != nil { + actualAttributes = screenInfo.WAttributes + } else { + err = &screenNotFoundError{} + } + return +} + +type testParam struct { + text string + attributes uint16 + ansiColor string +} + +func TestWriteAnsiColorText(t *testing.T) { + screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout)) + if screenInfo == nil { + t.Fatal("Could not get ConsoleScreenBufferInfo") + } + defer ChangeColor(screenInfo.WAttributes) + defaultFgColor := screenInfo.WAttributes & uint16(0x0007) + defaultBgColor := screenInfo.WAttributes & uint16(0x0070) + defaultFgIntensity := screenInfo.WAttributes & uint16(0x0008) + defaultBgIntensity := screenInfo.WAttributes & uint16(0x0080) + + fgParam := []testParam{ + {"foreground black ", uint16(0x0000 | 0x0000), "30"}, + {"foreground red ", uint16(0x0004 | 0x0000), "31"}, + {"foreground green ", uint16(0x0002 | 0x0000), "32"}, + {"foreground yellow ", uint16(0x0006 | 0x0000), "33"}, + {"foreground blue ", uint16(0x0001 | 0x0000), "34"}, + {"foreground magenta", uint16(0x0005 | 0x0000), "35"}, + {"foreground cyan ", uint16(0x0003 | 0x0000), "36"}, + {"foreground white ", uint16(0x0007 | 0x0000), "37"}, + {"foreground default", defaultFgColor | 0x0000, "39"}, + {"foreground light gray ", uint16(0x0000 | 0x0008 | 0x0000), "90"}, + {"foreground light red ", uint16(0x0004 | 0x0008 | 0x0000), "91"}, + {"foreground light green ", uint16(0x0002 | 0x0008 | 0x0000), "92"}, + {"foreground light yellow ", uint16(0x0006 | 0x0008 | 0x0000), "93"}, + {"foreground light blue ", uint16(0x0001 | 0x0008 | 0x0000), "94"}, + {"foreground light magenta", uint16(0x0005 | 0x0008 | 0x0000), "95"}, + {"foreground light cyan ", uint16(0x0003 | 0x0008 | 0x0000), "96"}, + {"foreground light white ", uint16(0x0007 | 0x0008 | 0x0000), "97"}, + } + + bgParam := []testParam{ + {"background black ", uint16(0x0007 | 0x0000), "40"}, + {"background red ", uint16(0x0007 | 0x0040), "41"}, + {"background green ", uint16(0x0007 | 0x0020), "42"}, + {"background yellow ", uint16(0x0007 | 0x0060), "43"}, + {"background blue ", uint16(0x0007 | 0x0010), "44"}, + {"background magenta", uint16(0x0007 | 0x0050), "45"}, + {"background cyan ", uint16(0x0007 | 0x0030), "46"}, + {"background white ", uint16(0x0007 | 0x0070), "47"}, + {"background default", uint16(0x0007) | defaultBgColor, "49"}, + {"background light gray ", uint16(0x0007 | 0x0000 | 0x0080), "100"}, + {"background light red ", uint16(0x0007 | 0x0040 | 0x0080), "101"}, + {"background light green ", uint16(0x0007 | 0x0020 | 0x0080), "102"}, + {"background light yellow ", uint16(0x0007 | 0x0060 | 0x0080), "103"}, + {"background light blue ", uint16(0x0007 | 0x0010 | 0x0080), "104"}, + {"background light magenta", uint16(0x0007 | 0x0050 | 0x0080), "105"}, + {"background light cyan ", uint16(0x0007 | 0x0030 | 0x0080), "106"}, + {"background light white ", uint16(0x0007 | 0x0070 | 0x0080), "107"}, + } + + resetParam := []testParam{ + {"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, "0"}, + {"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, ""}, + } + + boldParam := []testParam{ + {"bold on", uint16(0x0007 | 0x0008), "1"}, + {"bold off", uint16(0x0007), "21"}, + } + + underscoreParam := []testParam{ + {"underscore on", uint16(0x0007 | 0x8000), "4"}, + {"underscore off", uint16(0x0007), "24"}, + } + + blinkParam := []testParam{ + {"blink on", uint16(0x0007 | 0x0080), "5"}, + {"blink off", uint16(0x0007), "25"}, + } + + mixedParam := []testParam{ + {"both black, bold, underline, blink", uint16(0x0000 | 0x0000 | 0x0008 | 0x8000 | 0x0080), "30;40;1;4;5"}, + {"both red, bold, underline, blink", uint16(0x0004 | 0x0040 | 0x0008 | 0x8000 | 0x0080), "31;41;1;4;5"}, + {"both green, bold, underline, blink", uint16(0x0002 | 0x0020 | 0x0008 | 0x8000 | 0x0080), "32;42;1;4;5"}, + {"both yellow, bold, underline, blink", uint16(0x0006 | 0x0060 | 0x0008 | 0x8000 | 0x0080), "33;43;1;4;5"}, + {"both blue, bold, underline, blink", uint16(0x0001 | 0x0010 | 0x0008 | 0x8000 | 0x0080), "34;44;1;4;5"}, + {"both magenta, bold, underline, blink", uint16(0x0005 | 0x0050 | 0x0008 | 0x8000 | 0x0080), "35;45;1;4;5"}, + {"both cyan, bold, underline, blink", uint16(0x0003 | 0x0030 | 0x0008 | 0x8000 | 0x0080), "36;46;1;4;5"}, + {"both white, bold, underline, blink", uint16(0x0007 | 0x0070 | 0x0008 | 0x8000 | 0x0080), "37;47;1;4;5"}, + {"both default, bold, underline, blink", uint16(defaultFgColor | defaultBgColor | 0x0008 | 0x8000 | 0x0080), "39;49;1;4;5"}, + } + + assertTextAttribute := func(expectedText string, expectedAttributes uint16, ansiColor string) { + actualText, actualAttributes, err := writeAnsiColor(expectedText, ansiColor) + if actualText != expectedText { + t.Errorf("Get %s, want %s", actualText, expectedText) + } + if err != nil { + t.Fatal("Could not get ConsoleScreenBufferInfo") + } + if actualAttributes != expectedAttributes { + t.Errorf("Text: %s, Get 0x%04x, want 0x%04x", expectedText, actualAttributes, expectedAttributes) + } + } + + for _, v := range fgParam { + ResetColor() + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + for _, v := range bgParam { + ChangeColor(uint16(0x0070 | 0x0007)) + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + for _, v := range resetParam { + ChangeColor(uint16(0x0000 | 0x0070 | 0x0008)) + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + ResetColor() + for _, v := range boldParam { + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + ResetColor() + for _, v := range underscoreParam { + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + ResetColor() + for _, v := range blinkParam { + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } + + for _, v := range mixedParam { + ResetColor() + assertTextAttribute(v.text, v.attributes, v.ansiColor) + } +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/example_test.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/example_test.go new file mode 100644 index 000000000..f2ac67c17 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/example_test.go @@ -0,0 +1,24 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +package ansicolor_test + +import ( + "fmt" + "os" + + "github.com/shiena/ansicolor" +) + +func ExampleNewAnsiColorWriter() { + w := ansicolor.NewAnsiColorWriter(os.Stdout) + text := "%sforeground %sbold%s %sbackground%s\n" + fmt.Fprintf(w, text, "\x1b[31m", "\x1b[1m", "\x1b[21m", "\x1b[41;32m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[32m", "\x1b[1m", "\x1b[21m", "\x1b[42;31m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[33m", "\x1b[1m", "\x1b[21m", "\x1b[43;34m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[34m", "\x1b[1m", "\x1b[21m", "\x1b[44;33m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[35m", "\x1b[1m", "\x1b[21m", "\x1b[45;36m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[36m", "\x1b[1m", "\x1b[21m", "\x1b[46;35m", "\x1b[0m") + fmt.Fprintf(w, text, "\x1b[37m", "\x1b[1m", "\x1b[21m", "\x1b[47;30m", "\x1b[0m") +} diff --git a/Godeps/_workspace/src/github.com/shiena/ansicolor/export_test.go b/Godeps/_workspace/src/github.com/shiena/ansicolor/export_test.go new file mode 100644 index 000000000..6d2f7c074 --- /dev/null +++ b/Godeps/_workspace/src/github.com/shiena/ansicolor/export_test.go @@ -0,0 +1,19 @@ +// Copyright 2014 shiena Authors. All rights reserved. +// Use of this source code is governed by a MIT-style +// license that can be found in the LICENSE file. + +// +build windows + +package ansicolor + +import "syscall" + +var GetConsoleScreenBufferInfo = getConsoleScreenBufferInfo + +func ChangeColor(color uint16) { + setConsoleTextAttribute(uintptr(syscall.Stdout), color) +} + +func ResetColor() { + ChangeColor(uint16(0x0007)) +} |