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Diffstat (limited to 'cmd/ethtest/lib/websocket.js')
-rw-r--r-- | cmd/ethtest/lib/websocket.js | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/cmd/ethtest/lib/websocket.js b/cmd/ethtest/lib/websocket.js new file mode 100644 index 000000000..24a072531 --- /dev/null +++ b/cmd/ethtest/lib/websocket.js @@ -0,0 +1,78 @@ +/* + This file is part of ethereum.js. + + ethereum.js is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + ethereum.js is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with ethereum.js. If not, see <http://www.gnu.org/licenses/>. +*/ +/** @file websocket.js + * @authors: + * Jeffrey Wilcke <jeff@ethdev.com> + * Marek Kotewicz <marek@ethdev.com> + * Marian Oancea <marian@ethdev.com> + * @date 2014 + */ + +// TODO: work out which of the following two lines it is supposed to be... +//if (process.env.NODE_ENV !== 'build') { +if ("build" !== "build") {/* + var WebSocket = require('ws'); // jshint ignore:line +*/} + +var WebSocketProvider = function(host) { + // onmessage handlers + this.handlers = []; + // queue will be filled with messages if send is invoked before the ws is ready + this.queued = []; + this.ready = false; + + this.ws = new WebSocket(host); + + var self = this; + this.ws.onmessage = function(event) { + for(var i = 0; i < self.handlers.length; i++) { + self.handlers[i].call(self, JSON.parse(event.data), event); + } + }; + + this.ws.onopen = function() { + self.ready = true; + + for(var i = 0; i < self.queued.length; i++) { + // Resend + self.send(self.queued[i]); + } + }; +}; + +WebSocketProvider.prototype.send = function(payload) { + if(this.ready) { + var data = JSON.stringify(payload); + + this.ws.send(data); + } else { + this.queued.push(payload); + } +}; + +WebSocketProvider.prototype.onMessage = function(handler) { + this.handlers.push(handler); +}; + +WebSocketProvider.prototype.unload = function() { + this.ws.close(); +}; +Object.defineProperty(WebSocketProvider.prototype, "onmessage", { + set: function(provider) { this.onMessage(provider); } +}); + +module.exports = WebSocketProvider; |