diff options
Diffstat (limited to 'core/vm/analysis.go')
-rw-r--r-- | core/vm/analysis.go | 57 |
1 files changed, 43 insertions, 14 deletions
diff --git a/core/vm/analysis.go b/core/vm/analysis.go index d5f048d1d..f9c4298d3 100644 --- a/core/vm/analysis.go +++ b/core/vm/analysis.go @@ -25,7 +25,7 @@ import ( // destinations stores one map per contract (keyed by hash of code). // The maps contain an entry for each location of a JUMPDEST // instruction. -type destinations map[common.Hash][]byte +type destinations map[common.Hash]bitvec // has checks whether code has a JUMPDEST at dest. func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool { @@ -38,24 +38,53 @@ func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool m, analysed := d[codehash] if !analysed { - m = jumpdests(code) + m = codeBitmap(code) d[codehash] = m } - return (m[udest/8] & (1 << (udest % 8))) != 0 + return OpCode(code[udest]) == JUMPDEST && m.codeSegment(udest) } -// jumpdests creates a map that contains an entry for each -// PC location that is a JUMPDEST instruction. -func jumpdests(code []byte) []byte { - m := make([]byte, len(code)/8+1) - for pc := uint64(0); pc < uint64(len(code)); pc++ { +// bitvec is a bit vector which maps bytes in a program. +// An unset bit means the byte is an opcode, a set bit means +// it's data (i.e. argument of PUSHxx). +type bitvec []byte + +func (bits *bitvec) set(pos uint64) { + (*bits)[pos/8] |= 0x80 >> (pos % 8) +} +func (bits *bitvec) set8(pos uint64) { + (*bits)[pos/8] |= 0xFF >> (pos % 8) + (*bits)[pos/8+1] |= ^(0xFF >> (pos % 8)) +} + +// codeSegment checks if the position is in a code segment. +func (bits *bitvec) codeSegment(pos uint64) bool { + return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0 +} + +// codeBitmap collects data locations in code. +func codeBitmap(code []byte) bitvec { + // The bitmap is 4 bytes longer than necessary, in case the code + // ends with a PUSH32, the algorithm will push zeroes onto the + // bitvector outside the bounds of the actual code. + bits := make(bitvec, len(code)/8+1+4) + for pc := uint64(0); pc < uint64(len(code)); { op := OpCode(code[pc]) - if op == JUMPDEST { - m[pc/8] |= 1 << (pc % 8) - } else if op >= PUSH1 && op <= PUSH32 { - a := uint64(op) - uint64(PUSH1) + 1 - pc += a + + if op >= PUSH1 && op <= PUSH32 { + numbits := op - PUSH1 + 1 + pc++ + for ; numbits >= 8; numbits -= 8 { + bits.set8(pc) // 8 + pc += 8 + } + for ; numbits > 0; numbits-- { + bits.set(pc) + pc++ + } + } else { + pc++ } } - return m + return bits } |