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-rw-r--r--core/vm/analysis.go57
1 files changed, 43 insertions, 14 deletions
diff --git a/core/vm/analysis.go b/core/vm/analysis.go
index d5f048d1d..f9c4298d3 100644
--- a/core/vm/analysis.go
+++ b/core/vm/analysis.go
@@ -25,7 +25,7 @@ import (
// destinations stores one map per contract (keyed by hash of code).
// The maps contain an entry for each location of a JUMPDEST
// instruction.
-type destinations map[common.Hash][]byte
+type destinations map[common.Hash]bitvec
// has checks whether code has a JUMPDEST at dest.
func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool {
@@ -38,24 +38,53 @@ func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool
m, analysed := d[codehash]
if !analysed {
- m = jumpdests(code)
+ m = codeBitmap(code)
d[codehash] = m
}
- return (m[udest/8] & (1 << (udest % 8))) != 0
+ return OpCode(code[udest]) == JUMPDEST && m.codeSegment(udest)
}
-// jumpdests creates a map that contains an entry for each
-// PC location that is a JUMPDEST instruction.
-func jumpdests(code []byte) []byte {
- m := make([]byte, len(code)/8+1)
- for pc := uint64(0); pc < uint64(len(code)); pc++ {
+// bitvec is a bit vector which maps bytes in a program.
+// An unset bit means the byte is an opcode, a set bit means
+// it's data (i.e. argument of PUSHxx).
+type bitvec []byte
+
+func (bits *bitvec) set(pos uint64) {
+ (*bits)[pos/8] |= 0x80 >> (pos % 8)
+}
+func (bits *bitvec) set8(pos uint64) {
+ (*bits)[pos/8] |= 0xFF >> (pos % 8)
+ (*bits)[pos/8+1] |= ^(0xFF >> (pos % 8))
+}
+
+// codeSegment checks if the position is in a code segment.
+func (bits *bitvec) codeSegment(pos uint64) bool {
+ return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0
+}
+
+// codeBitmap collects data locations in code.
+func codeBitmap(code []byte) bitvec {
+ // The bitmap is 4 bytes longer than necessary, in case the code
+ // ends with a PUSH32, the algorithm will push zeroes onto the
+ // bitvector outside the bounds of the actual code.
+ bits := make(bitvec, len(code)/8+1+4)
+ for pc := uint64(0); pc < uint64(len(code)); {
op := OpCode(code[pc])
- if op == JUMPDEST {
- m[pc/8] |= 1 << (pc % 8)
- } else if op >= PUSH1 && op <= PUSH32 {
- a := uint64(op) - uint64(PUSH1) + 1
- pc += a
+
+ if op >= PUSH1 && op <= PUSH32 {
+ numbits := op - PUSH1 + 1
+ pc++
+ for ; numbits >= 8; numbits -= 8 {
+ bits.set8(pc) // 8
+ pc += 8
+ }
+ for ; numbits > 0; numbits-- {
+ bits.set(pc)
+ pc++
+ }
+ } else {
+ pc++
}
}
- return m
+ return bits
}