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Diffstat (limited to 'ethereal/config.go')
-rw-r--r--ethereal/config.go27
1 files changed, 14 insertions, 13 deletions
diff --git a/ethereal/config.go b/ethereal/config.go
index 3864126db..2315d1435 100644
--- a/ethereal/config.go
+++ b/ethereal/config.go
@@ -5,8 +5,8 @@ import (
)
var Identifier string
-var StartConsole bool
-var StartMining bool
+
+//var StartMining bool
var StartRpc bool
var RpcPort int
var UseUPnP bool
@@ -18,25 +18,26 @@ var GenAddr bool
var UseSeed bool
var ImportKey string
var ExportKey bool
-var DataDir string
var AssetPath string
+var Datadir string
+
func Init() {
- flag.StringVar(&Identifier, "i", "", "Custom client identifier")
- flag.BoolVar(&StartConsole, "c", false, "debug and testing console")
- flag.BoolVar(&StartMining, "m", false, "start dagger mining")
- flag.BoolVar(&StartRpc, "r", false, "start rpc server")
- flag.BoolVar(&ShowGenesis, "g", false, "prints genesis header and exits")
+ flag.StringVar(&Identifier, "id", "", "Custom client identifier")
+ flag.StringVar(&OutboundPort, "port", "30303", "listening port")
flag.BoolVar(&UseUPnP, "upnp", false, "enable UPnP support")
+ flag.IntVar(&MaxPeer, "maxpeer", 10, "maximum desired peers")
+ flag.IntVar(&RpcPort, "rpcport", 8080, "port to start json-rpc server on")
+ flag.BoolVar(&StartRpc, "rpc", false, "start rpc server")
+ flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory")
+
+ flag.BoolVar(&ShowGenesis, "genesis", false, "prints genesis header and exits")
flag.BoolVar(&UseSeed, "seed", true, "seed peers")
flag.BoolVar(&GenAddr, "genaddr", false, "create a new priv/pub key")
flag.BoolVar(&ExportKey, "export", false, "export private key")
- flag.IntVar(&RpcPort, "rpcport", 8080, "port to start json-rpc server on")
- flag.StringVar(&OutboundPort, "p", "30303", "listening port")
- flag.StringVar(&DataDir, "dir", ".ethereal", "ethereum data directory")
flag.StringVar(&ImportKey, "import", "", "imports the given private key (hex)")
- flag.IntVar(&MaxPeer, "x", 10, "maximum desired peers")
- flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory")
+
+ flag.StringVar(&Datadir, "datadir", ".ethereal", "specifies the datadir to use. Takes precedence over config file.")
flag.Parse()
}