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-rw-r--r--p2p/discover/database.go304
1 files changed, 304 insertions, 0 deletions
diff --git a/p2p/discover/database.go b/p2p/discover/database.go
new file mode 100644
index 000000000..d966a6ac1
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+++ b/p2p/discover/database.go
@@ -0,0 +1,304 @@
+// Contains the node database, storing previously seen nodes and any collected
+// metadata about them for QoS purposes.
+
+package discover
+
+import (
+ "bytes"
+ "encoding/binary"
+ "os"
+ "sync"
+ "time"
+
+ "github.com/ethereum/go-ethereum/logger"
+ "github.com/ethereum/go-ethereum/logger/glog"
+ "github.com/ethereum/go-ethereum/rlp"
+ "github.com/syndtr/goleveldb/leveldb"
+ "github.com/syndtr/goleveldb/leveldb/iterator"
+ "github.com/syndtr/goleveldb/leveldb/storage"
+)
+
+var (
+ nodeDBNilNodeID = NodeID{} // Special node ID to use as a nil element.
+ nodeDBNodeExpiration = 24 * time.Hour // Time after which an unseen node should be dropped.
+ nodeDBCleanupCycle = time.Hour // Time period for running the expiration task.
+)
+
+// nodeDB stores all nodes we know about.
+type nodeDB struct {
+ lvl *leveldb.DB // Interface to the database itself
+ seeder iterator.Iterator // Iterator for fetching possible seed nodes
+
+ runner sync.Once // Ensures we can start at most one expirer
+ quit chan struct{} // Channel to signal the expiring thread to stop
+}
+
+// Schema layout for the node database
+var (
+ nodeDBVersionKey = []byte("version") // Version of the database to flush if changes
+ nodeDBItemPrefix = []byte("n:") // Identifier to prefix node entries with
+
+ nodeDBDiscoverRoot = ":discover"
+ nodeDBDiscoverPing = nodeDBDiscoverRoot + ":lastping"
+ nodeDBDiscoverPong = nodeDBDiscoverRoot + ":lastpong"
+)
+
+// newNodeDB creates a new node database for storing and retrieving infos about
+// known peers in the network. If no path is given, an in-memory, temporary
+// database is constructed.
+func newNodeDB(path string, version int) (*nodeDB, error) {
+ if path == "" {
+ return newMemoryNodeDB()
+ }
+ return newPersistentNodeDB(path, version)
+}
+
+// newMemoryNodeDB creates a new in-memory node database without a persistent
+// backend.
+func newMemoryNodeDB() (*nodeDB, error) {
+ db, err := leveldb.Open(storage.NewMemStorage(), nil)
+ if err != nil {
+ return nil, err
+ }
+ return &nodeDB{
+ lvl: db,
+ quit: make(chan struct{}),
+ }, nil
+}
+
+// newPersistentNodeDB creates/opens a leveldb backed persistent node database,
+// also flushing its contents in case of a version mismatch.
+func newPersistentNodeDB(path string, version int) (*nodeDB, error) {
+ // Try to open the cache, recovering any corruption
+ db, err := leveldb.OpenFile(path, nil)
+ if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted {
+ db, err = leveldb.RecoverFile(path, nil)
+ }
+ if err != nil {
+ return nil, err
+ }
+ // The nodes contained in the cache correspond to a certain protocol version.
+ // Flush all nodes if the version doesn't match.
+ currentVer := make([]byte, binary.MaxVarintLen64)
+ currentVer = currentVer[:binary.PutVarint(currentVer, int64(version))]
+
+ blob, err := db.Get(nodeDBVersionKey, nil)
+ switch err {
+ case leveldb.ErrNotFound:
+ // Version not found (i.e. empty cache), insert it
+ if err := db.Put(nodeDBVersionKey, currentVer, nil); err != nil {
+ db.Close()
+ return nil, err
+ }
+
+ case nil:
+ // Version present, flush if different
+ if !bytes.Equal(blob, currentVer) {
+ db.Close()
+ if err = os.RemoveAll(path); err != nil {
+ return nil, err
+ }
+ return newPersistentNodeDB(path, version)
+ }
+ }
+ return &nodeDB{
+ lvl: db,
+ quit: make(chan struct{}),
+ }, nil
+}
+
+// makeKey generates the leveldb key-blob from a node id and its particular
+// field of interest.
+func makeKey(id NodeID, field string) []byte {
+ if bytes.Equal(id[:], nodeDBNilNodeID[:]) {
+ return []byte(field)
+ }
+ return append(nodeDBItemPrefix, append(id[:], field...)...)
+}
+
+// splitKey tries to split a database key into a node id and a field part.
+func splitKey(key []byte) (id NodeID, field string) {
+ // If the key is not of a node, return it plainly
+ if !bytes.HasPrefix(key, nodeDBItemPrefix) {
+ return NodeID{}, string(key)
+ }
+ // Otherwise split the id and field
+ item := key[len(nodeDBItemPrefix):]
+ copy(id[:], item[:len(id)])
+ field = string(item[len(id):])
+
+ return id, field
+}
+
+// fetchInt64 retrieves an integer instance associated with a particular
+// database key.
+func (db *nodeDB) fetchInt64(key []byte) int64 {
+ blob, err := db.lvl.Get(key, nil)
+ if err != nil {
+ return 0
+ }
+ val, read := binary.Varint(blob)
+ if read <= 0 {
+ return 0
+ }
+ return val
+}
+
+// storeInt64 update a specific database entry to the current time instance as a
+// unix timestamp.
+func (db *nodeDB) storeInt64(key []byte, n int64) error {
+ blob := make([]byte, binary.MaxVarintLen64)
+ blob = blob[:binary.PutVarint(blob, n)]
+
+ return db.lvl.Put(key, blob, nil)
+}
+
+// node retrieves a node with a given id from the database.
+func (db *nodeDB) node(id NodeID) *Node {
+ blob, err := db.lvl.Get(makeKey(id, nodeDBDiscoverRoot), nil)
+ if err != nil {
+ glog.V(logger.Detail).Infof("failed to retrieve node %v: %v", id, err)
+ return nil
+ }
+ node := new(Node)
+ if err := rlp.DecodeBytes(blob, node); err != nil {
+ glog.V(logger.Warn).Infof("failed to decode node RLP: %v", err)
+ return nil
+ }
+ return node
+}
+
+// updateNode inserts - potentially overwriting - a node into the peer database.
+func (db *nodeDB) updateNode(node *Node) error {
+ blob, err := rlp.EncodeToBytes(node)
+ if err != nil {
+ return err
+ }
+ return db.lvl.Put(makeKey(node.ID, nodeDBDiscoverRoot), blob, nil)
+}
+
+// ensureExpirer is a small helper method ensuring that the data expiration
+// mechanism is running. If the expiration goroutine is already running, this
+// method simply returns.
+//
+// The goal is to start the data evacuation only after the network successfully
+// bootstrapped itself (to prevent dumping potentially useful seed nodes). Since
+// it would require significant overhead to exactly trace the first successful
+// convergence, it's simpler to "ensure" the correct state when an appropriate
+// condition occurs (i.e. a successful bonding), and discard further events.
+func (db *nodeDB) ensureExpirer() {
+ db.runner.Do(func() { go db.expirer() })
+}
+
+// expirer should be started in a go routine, and is responsible for looping ad
+// infinitum and dropping stale data from the database.
+func (db *nodeDB) expirer() {
+ tick := time.Tick(nodeDBCleanupCycle)
+ for {
+ select {
+ case <-tick:
+ if err := db.expireNodes(); err != nil {
+ glog.V(logger.Error).Infof("Failed to expire nodedb items: %v", err)
+ }
+
+ case <-db.quit:
+ return
+ }
+ }
+}
+
+// expireNodes iterates over the database and deletes all nodes that have not
+// been seen (i.e. received a pong from) for some alloted time.
+func (db *nodeDB) expireNodes() error {
+ threshold := time.Now().Add(-nodeDBNodeExpiration)
+
+ // Find discovered nodes that are older than the allowance
+ it := db.lvl.NewIterator(nil, nil)
+ defer it.Release()
+
+ for it.Next() {
+ // Skip the item if not a discovery node
+ id, field := splitKey(it.Key())
+ if field != nodeDBDiscoverRoot {
+ continue
+ }
+ // Skip the node if not expired yet
+ if seen := db.lastPong(id); seen.After(threshold) {
+ continue
+ }
+ // Otherwise delete all associated information
+ prefix := makeKey(id, "")
+ for ok := it.Seek(prefix); ok && bytes.HasPrefix(it.Key(), prefix); ok = it.Next() {
+ if err := db.lvl.Delete(it.Key(), nil); err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+// lastPing retrieves the time of the last ping packet send to a remote node,
+// requesting binding.
+func (db *nodeDB) lastPing(id NodeID) time.Time {
+ return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPing)), 0)
+}
+
+// updateLastPing updates the last time we tried contacting a remote node.
+func (db *nodeDB) updateLastPing(id NodeID, instance time.Time) error {
+ return db.storeInt64(makeKey(id, nodeDBDiscoverPing), instance.Unix())
+}
+
+// lastPong retrieves the time of the last successful contact from remote node.
+func (db *nodeDB) lastPong(id NodeID) time.Time {
+ return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPong)), 0)
+}
+
+// updateLastPong updates the last time a remote node successfully contacted.
+func (db *nodeDB) updateLastPong(id NodeID, instance time.Time) error {
+ return db.storeInt64(makeKey(id, nodeDBDiscoverPong), instance.Unix())
+}
+
+// querySeeds retrieves a batch of nodes to be used as potential seed servers
+// during bootstrapping the node into the network.
+//
+// Ideal seeds are the most recently seen nodes (highest probability to be still
+// alive), but yet untried. However, since leveldb only supports dumb iteration
+// we will instead start pulling in potential seeds that haven't been yet pinged
+// since the start of the boot procedure.
+//
+// If the database runs out of potential seeds, we restart the startup counter
+// and start iterating over the peers again.
+func (db *nodeDB) querySeeds(n int) []*Node {
+ // Create a new seed iterator if none exists
+ if db.seeder == nil {
+ db.seeder = db.lvl.NewIterator(nil, nil)
+ }
+ // Iterate over the nodes and find suitable seeds
+ nodes := make([]*Node, 0, n)
+ for len(nodes) < n && db.seeder.Next() {
+ // Iterate until a discovery node is found
+ id, field := splitKey(db.seeder.Key())
+ if field != nodeDBDiscoverRoot {
+ continue
+ }
+ // Load it as a potential seed
+ if node := db.node(id); node != nil {
+ nodes = append(nodes, node)
+ }
+ }
+ // Release the iterator if we reached the end
+ if len(nodes) == 0 {
+ db.seeder.Release()
+ db.seeder = nil
+ }
+ return nodes
+}
+
+// close flushes and closes the database files.
+func (db *nodeDB) close() {
+ if db.seeder != nil {
+ db.seeder.Release()
+ }
+ close(db.quit)
+ db.lvl.Close()
+}