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-rw-r--r--p2p/server.go119
1 files changed, 101 insertions, 18 deletions
diff --git a/p2p/server.go b/p2p/server.go
index e648c72c9..4a78e0bb9 100644
--- a/p2p/server.go
+++ b/p2p/server.go
@@ -18,8 +18,9 @@ import (
)
const (
- defaultDialTimeout = 10 * time.Second
- refreshPeersInterval = 30 * time.Second
+ defaultDialTimeout = 10 * time.Second
+ refreshPeersInterval = 30 * time.Second
+ staticPeerCheckInterval = 15 * time.Second
// This is the maximum number of inbound connection
// that are allowed to linger between 'accepted' and
@@ -59,6 +60,14 @@ type Server struct {
// with the rest of the network.
BootstrapNodes []*discover.Node
+ // Static nodes are used as pre-configured connections which are always
+ // maintained and re-connected on disconnects.
+ StaticNodes []*discover.Node
+
+ // Trusted nodes are used as pre-configured connections which are always
+ // allowed to connect, even above the peer limit.
+ TrustedNodes []*discover.Node
+
// NodeDatabase is the path to the database containing the previously seen
// live nodes in the network.
NodeDatabase string
@@ -95,20 +104,23 @@ type Server struct {
ourHandshake *protoHandshake
- lock sync.RWMutex // protects running and peers
- running bool
- peers map[discover.NodeID]*Peer
+ lock sync.RWMutex // protects running, peers and the trust fields
+ running bool
+ peers map[discover.NodeID]*Peer
+ staticNodes map[discover.NodeID]*discover.Node // Map of currently maintained static remote nodes
+ staticDial chan *discover.Node // Dial request channel reserved for the static nodes
+ staticCycle time.Duration // Overrides staticPeerCheckInterval, used for testing
+ trustedNodes map[discover.NodeID]bool // Set of currently trusted remote nodes
ntab *discover.Table
listener net.Listener
- quit chan struct{}
- loopWG sync.WaitGroup // {dial,listen,nat}Loop
- peerWG sync.WaitGroup // active peer goroutines
- peerConnect chan *discover.Node
+ quit chan struct{}
+ loopWG sync.WaitGroup // {dial,listen,nat}Loop
+ peerWG sync.WaitGroup // active peer goroutines
}
-type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, bool) (*conn, error)
+type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, bool, map[discover.NodeID]bool) (*conn, error)
type newPeerHook func(*Peer)
// Peers returns all connected peers.
@@ -131,10 +143,14 @@ func (srv *Server) PeerCount() int {
return n
}
-// SuggestPeer creates a connection to the given Node if it
-// is not already connected.
-func (srv *Server) SuggestPeer(n *discover.Node) {
- srv.peerConnect <- n
+// AddPeer connects to the given node and maintains the connection until the
+// server is shut down. If the connection fails for any reason, the server will
+// attempt to reconnect the peer.
+func (srv *Server) AddPeer(node *discover.Node) {
+ srv.lock.Lock()
+ defer srv.lock.Unlock()
+
+ srv.staticNodes[node.ID] = node
}
// Broadcast sends an RLP-encoded message to all connected peers.
@@ -195,7 +211,18 @@ func (srv *Server) Start() (err error) {
}
srv.quit = make(chan struct{})
srv.peers = make(map[discover.NodeID]*Peer)
- srv.peerConnect = make(chan *discover.Node)
+
+ // Create the current trust maps, and the associated dialing channel
+ srv.trustedNodes = make(map[discover.NodeID]bool)
+ for _, node := range srv.TrustedNodes {
+ srv.trustedNodes[node.ID] = true
+ }
+ srv.staticNodes = make(map[discover.NodeID]*discover.Node)
+ for _, node := range srv.StaticNodes {
+ srv.staticNodes[node.ID] = node
+ }
+ srv.staticDial = make(chan *discover.Node)
+
if srv.setupFunc == nil {
srv.setupFunc = setupConn
}
@@ -229,6 +256,8 @@ func (srv *Server) Start() (err error) {
if srv.NoDial && srv.ListenAddr == "" {
glog.V(logger.Warn).Infoln("I will be kind-of useless, neither dialing nor listening.")
}
+ // maintain the static peers
+ go srv.staticNodesLoop()
srv.running = true
return nil
@@ -323,6 +352,45 @@ func (srv *Server) listenLoop() {
}
}
+// staticNodesLoop is responsible for periodically checking that static
+// connections are actually live, and requests dialing if not.
+func (srv *Server) staticNodesLoop() {
+ // Create a default maintenance ticker, but override it requested
+ cycle := staticPeerCheckInterval
+ if srv.staticCycle != 0 {
+ cycle = srv.staticCycle
+ }
+ tick := time.NewTicker(cycle)
+
+ for {
+ select {
+ case <-srv.quit:
+ return
+
+ case <-tick.C:
+ // Collect all the non-connected static nodes
+ needed := []*discover.Node{}
+ srv.lock.RLock()
+ for id, node := range srv.staticNodes {
+ if _, ok := srv.peers[id]; !ok {
+ needed = append(needed, node)
+ }
+ }
+ srv.lock.RUnlock()
+
+ // Try to dial each of them (don't hang if server terminates)
+ for _, node := range needed {
+ glog.V(logger.Debug).Infof("Dialing static peer %v", node)
+ select {
+ case srv.staticDial <- node:
+ case <-srv.quit:
+ return
+ }
+ }
+ }
+ }
+}
+
func (srv *Server) dialLoop() {
var (
dialed = make(chan *discover.Node)
@@ -373,7 +441,7 @@ func (srv *Server) dialLoop() {
// below MaxPeers.
refresh.Reset(refreshPeersInterval)
}
- case dest := <-srv.peerConnect:
+ case dest := <-srv.staticDial:
dial(dest)
case dests := <-findresults:
for _, dest := range dests {
@@ -416,10 +484,18 @@ func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
// returns during that exchange need to call peerWG.Done because
// the callers of startPeer added the peer to the wait group already.
fd.SetDeadline(time.Now().Add(handshakeTimeout))
+
+ // Check capacity, but override for static nodes
srv.lock.RLock()
atcap := len(srv.peers) == srv.MaxPeers
+ if dest != nil {
+ if _, ok := srv.staticNodes[dest.ID]; ok {
+ atcap = false
+ }
+ }
srv.lock.RUnlock()
- conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, atcap)
+
+ conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, atcap, srv.trustedNodes)
if err != nil {
fd.Close()
glog.V(logger.Debug).Infof("Handshake with %v failed: %v", fd.RemoteAddr(), err)
@@ -472,11 +548,18 @@ func (srv *Server) addPeer(id discover.NodeID, p *Peer) (bool, DiscReason) {
return true, 0
}
+// checkPeer verifies whether a peer looks promising and should be allowed/kept
+// in the pool, or if it's of no use.
func (srv *Server) checkPeer(id discover.NodeID) (bool, DiscReason) {
+ // First up, figure out if the peer is static or trusted
+ _, static := srv.staticNodes[id]
+ trusted := srv.trustedNodes[id]
+
+ // Make sure the peer passes all required checks
switch {
case !srv.running:
return false, DiscQuitting
- case len(srv.peers) >= srv.MaxPeers:
+ case !static && !trusted && len(srv.peers) >= srv.MaxPeers:
return false, DiscTooManyPeers
case srv.peers[id] != nil:
return false, DiscAlreadyConnected