diff options
Diffstat (limited to 'p2p/server.go')
-rw-r--r-- | p2p/server.go | 119 |
1 files changed, 101 insertions, 18 deletions
diff --git a/p2p/server.go b/p2p/server.go index e648c72c9..4a78e0bb9 100644 --- a/p2p/server.go +++ b/p2p/server.go @@ -18,8 +18,9 @@ import ( ) const ( - defaultDialTimeout = 10 * time.Second - refreshPeersInterval = 30 * time.Second + defaultDialTimeout = 10 * time.Second + refreshPeersInterval = 30 * time.Second + staticPeerCheckInterval = 15 * time.Second // This is the maximum number of inbound connection // that are allowed to linger between 'accepted' and @@ -59,6 +60,14 @@ type Server struct { // with the rest of the network. BootstrapNodes []*discover.Node + // Static nodes are used as pre-configured connections which are always + // maintained and re-connected on disconnects. + StaticNodes []*discover.Node + + // Trusted nodes are used as pre-configured connections which are always + // allowed to connect, even above the peer limit. + TrustedNodes []*discover.Node + // NodeDatabase is the path to the database containing the previously seen // live nodes in the network. NodeDatabase string @@ -95,20 +104,23 @@ type Server struct { ourHandshake *protoHandshake - lock sync.RWMutex // protects running and peers - running bool - peers map[discover.NodeID]*Peer + lock sync.RWMutex // protects running, peers and the trust fields + running bool + peers map[discover.NodeID]*Peer + staticNodes map[discover.NodeID]*discover.Node // Map of currently maintained static remote nodes + staticDial chan *discover.Node // Dial request channel reserved for the static nodes + staticCycle time.Duration // Overrides staticPeerCheckInterval, used for testing + trustedNodes map[discover.NodeID]bool // Set of currently trusted remote nodes ntab *discover.Table listener net.Listener - quit chan struct{} - loopWG sync.WaitGroup // {dial,listen,nat}Loop - peerWG sync.WaitGroup // active peer goroutines - peerConnect chan *discover.Node + quit chan struct{} + loopWG sync.WaitGroup // {dial,listen,nat}Loop + peerWG sync.WaitGroup // active peer goroutines } -type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, bool) (*conn, error) +type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, bool, map[discover.NodeID]bool) (*conn, error) type newPeerHook func(*Peer) // Peers returns all connected peers. @@ -131,10 +143,14 @@ func (srv *Server) PeerCount() int { return n } -// SuggestPeer creates a connection to the given Node if it -// is not already connected. -func (srv *Server) SuggestPeer(n *discover.Node) { - srv.peerConnect <- n +// AddPeer connects to the given node and maintains the connection until the +// server is shut down. If the connection fails for any reason, the server will +// attempt to reconnect the peer. +func (srv *Server) AddPeer(node *discover.Node) { + srv.lock.Lock() + defer srv.lock.Unlock() + + srv.staticNodes[node.ID] = node } // Broadcast sends an RLP-encoded message to all connected peers. @@ -195,7 +211,18 @@ func (srv *Server) Start() (err error) { } srv.quit = make(chan struct{}) srv.peers = make(map[discover.NodeID]*Peer) - srv.peerConnect = make(chan *discover.Node) + + // Create the current trust maps, and the associated dialing channel + srv.trustedNodes = make(map[discover.NodeID]bool) + for _, node := range srv.TrustedNodes { + srv.trustedNodes[node.ID] = true + } + srv.staticNodes = make(map[discover.NodeID]*discover.Node) + for _, node := range srv.StaticNodes { + srv.staticNodes[node.ID] = node + } + srv.staticDial = make(chan *discover.Node) + if srv.setupFunc == nil { srv.setupFunc = setupConn } @@ -229,6 +256,8 @@ func (srv *Server) Start() (err error) { if srv.NoDial && srv.ListenAddr == "" { glog.V(logger.Warn).Infoln("I will be kind-of useless, neither dialing nor listening.") } + // maintain the static peers + go srv.staticNodesLoop() srv.running = true return nil @@ -323,6 +352,45 @@ func (srv *Server) listenLoop() { } } +// staticNodesLoop is responsible for periodically checking that static +// connections are actually live, and requests dialing if not. +func (srv *Server) staticNodesLoop() { + // Create a default maintenance ticker, but override it requested + cycle := staticPeerCheckInterval + if srv.staticCycle != 0 { + cycle = srv.staticCycle + } + tick := time.NewTicker(cycle) + + for { + select { + case <-srv.quit: + return + + case <-tick.C: + // Collect all the non-connected static nodes + needed := []*discover.Node{} + srv.lock.RLock() + for id, node := range srv.staticNodes { + if _, ok := srv.peers[id]; !ok { + needed = append(needed, node) + } + } + srv.lock.RUnlock() + + // Try to dial each of them (don't hang if server terminates) + for _, node := range needed { + glog.V(logger.Debug).Infof("Dialing static peer %v", node) + select { + case srv.staticDial <- node: + case <-srv.quit: + return + } + } + } + } +} + func (srv *Server) dialLoop() { var ( dialed = make(chan *discover.Node) @@ -373,7 +441,7 @@ func (srv *Server) dialLoop() { // below MaxPeers. refresh.Reset(refreshPeersInterval) } - case dest := <-srv.peerConnect: + case dest := <-srv.staticDial: dial(dest) case dests := <-findresults: for _, dest := range dests { @@ -416,10 +484,18 @@ func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) { // returns during that exchange need to call peerWG.Done because // the callers of startPeer added the peer to the wait group already. fd.SetDeadline(time.Now().Add(handshakeTimeout)) + + // Check capacity, but override for static nodes srv.lock.RLock() atcap := len(srv.peers) == srv.MaxPeers + if dest != nil { + if _, ok := srv.staticNodes[dest.ID]; ok { + atcap = false + } + } srv.lock.RUnlock() - conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, atcap) + + conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, atcap, srv.trustedNodes) if err != nil { fd.Close() glog.V(logger.Debug).Infof("Handshake with %v failed: %v", fd.RemoteAddr(), err) @@ -472,11 +548,18 @@ func (srv *Server) addPeer(id discover.NodeID, p *Peer) (bool, DiscReason) { return true, 0 } +// checkPeer verifies whether a peer looks promising and should be allowed/kept +// in the pool, or if it's of no use. func (srv *Server) checkPeer(id discover.NodeID) (bool, DiscReason) { + // First up, figure out if the peer is static or trusted + _, static := srv.staticNodes[id] + trusted := srv.trustedNodes[id] + + // Make sure the peer passes all required checks switch { case !srv.running: return false, DiscQuitting - case len(srv.peers) >= srv.MaxPeers: + case !static && !trusted && len(srv.peers) >= srv.MaxPeers: return false, DiscTooManyPeers case srv.peers[id] != nil: return false, DiscAlreadyConnected |