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-rw-r--r--trie/iterator.go141
1 files changed, 139 insertions, 2 deletions
diff --git a/trie/iterator.go b/trie/iterator.go
index 5f205e081..ceef52ec8 100644
--- a/trie/iterator.go
+++ b/trie/iterator.go
@@ -18,22 +18,27 @@ package trie
import (
"bytes"
+ "fmt"
+ "github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
+// Iterator is a key-value trie iterator to traverse the data contents.
type Iterator struct {
trie *Trie
- Key []byte
- Value []byte
+ Key []byte // Current data key on which the iterator is positioned on
+ Value []byte // Current data value on which the iterator is positioned on
}
+// NewIterator creates a new key-value iterator.
func NewIterator(trie *Trie) *Iterator {
return &Iterator{trie: trie, Key: nil}
}
+// Next moves the iterator forward with one key-value entry.
func (self *Iterator) Next() bool {
isIterStart := false
if self.Key == nil {
@@ -142,6 +147,138 @@ func (self *Iterator) key(node interface{}) []byte {
}
return self.key(rn)
}
+ return nil
+}
+
+// nodeIteratorState represents the iteration state at one particular node of the
+// trie, which can be resumed at a later invocation.
+type nodeIteratorState struct {
+ hash common.Hash // Hash of the node being iterated (nil if not standalone)
+ node node // Trie node being iterated
+ parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
+ child int // Child to be processed next
+}
+
+// NodeIterator is an iterator to traverse the trie post-order.
+type NodeIterator struct {
+ trie *Trie // Trie being iterated
+ stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
+
+ Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
+ Node node // Current node being iterated (internal representation)
+ Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
+ Leaf bool // Flag whether the current node is a value (data) node
+ LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
+
+ Error error // Failure set in case of an internal error in the iterator
+}
+
+// NewNodeIterator creates an post-order trie iterator.
+func NewNodeIterator(trie *Trie) *NodeIterator {
+ if bytes.Compare(trie.Root(), emptyRoot.Bytes()) == 0 {
+ return new(NodeIterator)
+ }
+ return &NodeIterator{trie: trie}
+}
+
+// Next moves the iterator to the next node, returning whether there are any
+// further nodes. In case of an internal error this method returns false and
+// sets the Error field to the encountered failure.
+func (it *NodeIterator) Next() bool {
+ // If the iterator failed previously, don't do anything
+ if it.Error != nil {
+ return false
+ }
+ // Otherwise step forward with the iterator and report any errors
+ if err := it.step(); err != nil {
+ it.Error = err
+ return false
+ }
+ return it.retrieve()
+}
+
+// step moves the iterator to the next node of the trie.
+func (it *NodeIterator) step() error {
+ // Abort if we reached the end of the iteration
+ if it.trie == nil {
+ return nil
+ }
+ // Initialize the iterator if we've just started, or pop off the old node otherwise
+ if len(it.stack) == 0 {
+ it.stack = append(it.stack, &nodeIteratorState{node: it.trie.root, child: -1})
+ if it.stack[0].node == nil {
+ return fmt.Errorf("root node missing: %x", it.trie.Root())
+ }
+ } else {
+ it.stack = it.stack[:len(it.stack)-1]
+ if len(it.stack) == 0 {
+ it.trie = nil
+ return nil
+ }
+ }
+ // Continue iteration to the next child
+ for {
+ parent := it.stack[len(it.stack)-1]
+ ancestor := parent.hash
+ if (ancestor == common.Hash{}) {
+ ancestor = parent.parent
+ }
+ if node, ok := parent.node.(fullNode); ok {
+ // Full node, traverse all children, then the node itself
+ if parent.child >= len(node) {
+ break
+ }
+ for parent.child++; parent.child < len(node); parent.child++ {
+ if current := node[parent.child]; current != nil {
+ it.stack = append(it.stack, &nodeIteratorState{node: current, parent: ancestor, child: -1})
+ break
+ }
+ }
+ } else if node, ok := parent.node.(shortNode); ok {
+ // Short node, traverse the pointer singleton child, then the node itself
+ if parent.child >= 0 {
+ break
+ }
+ parent.child++
+ it.stack = append(it.stack, &nodeIteratorState{node: node.Val, parent: ancestor, child: -1})
+ } else if hash, ok := parent.node.(hashNode); ok {
+ // Hash node, resolve the hash child from the database, then the node itself
+ if parent.child >= 0 {
+ break
+ }
+ parent.child++
+ node, err := it.trie.resolveHash(hash, nil, nil)
+ if err != nil {
+ return err
+ }
+ it.stack = append(it.stack, &nodeIteratorState{hash: common.BytesToHash(hash), node: node, parent: ancestor, child: -1})
+ } else {
+ break
+ }
+ }
return nil
}
+
+// retrieve pulls and caches the current trie node the iterator is traversing.
+// In case of a value node, the additional leaf blob is also populated with the
+// data contents for external interpretation.
+//
+// The method returns whether there are any more data left for inspection.
+func (it *NodeIterator) retrieve() bool {
+ // Clear out any previously set values
+ it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
+
+ // If the iteration's done, return no available data
+ if it.trie == nil {
+ return false
+ }
+ // Otherwise retrieve the current node and resolve leaf accessors
+ state := it.stack[len(it.stack)-1]
+
+ it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
+ if value, ok := it.Node.(valueNode); ok {
+ it.Leaf, it.LeafBlob = true, []byte(value)
+ }
+ return true
+}