diff options
Diffstat (limited to 'vendor/google.golang.org/grpc/clientconn.go')
-rw-r--r-- | vendor/google.golang.org/grpc/clientconn.go | 1508 |
1 files changed, 1508 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/clientconn.go b/vendor/google.golang.org/grpc/clientconn.go new file mode 100644 index 000000000..84b6dbe3e --- /dev/null +++ b/vendor/google.golang.org/grpc/clientconn.go @@ -0,0 +1,1508 @@ +/* + * + * Copyright 2014 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +package grpc + +import ( + "context" + "errors" + "fmt" + "math" + "net" + "reflect" + "strings" + "sync" + "sync/atomic" + "time" + + "google.golang.org/grpc/balancer" + _ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin. + "google.golang.org/grpc/codes" + "google.golang.org/grpc/connectivity" + "google.golang.org/grpc/credentials" + "google.golang.org/grpc/grpclog" + "google.golang.org/grpc/internal" + "google.golang.org/grpc/internal/backoff" + "google.golang.org/grpc/internal/channelz" + "google.golang.org/grpc/internal/envconfig" + "google.golang.org/grpc/internal/grpcsync" + "google.golang.org/grpc/internal/transport" + "google.golang.org/grpc/keepalive" + "google.golang.org/grpc/metadata" + "google.golang.org/grpc/resolver" + _ "google.golang.org/grpc/resolver/dns" // To register dns resolver. + _ "google.golang.org/grpc/resolver/passthrough" // To register passthrough resolver. + "google.golang.org/grpc/status" +) + +const ( + // minimum time to give a connection to complete + minConnectTimeout = 20 * time.Second + // must match grpclbName in grpclb/grpclb.go + grpclbName = "grpclb" +) + +var ( + // ErrClientConnClosing indicates that the operation is illegal because + // the ClientConn is closing. + // + // Deprecated: this error should not be relied upon by users; use the status + // code of Canceled instead. + ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing") + // errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs. + errConnDrain = errors.New("grpc: the connection is drained") + // errConnClosing indicates that the connection is closing. + errConnClosing = errors.New("grpc: the connection is closing") + // errBalancerClosed indicates that the balancer is closed. + errBalancerClosed = errors.New("grpc: balancer is closed") + // We use an accessor so that minConnectTimeout can be + // atomically read and updated while testing. + getMinConnectTimeout = func() time.Duration { + return minConnectTimeout + } +) + +// The following errors are returned from Dial and DialContext +var ( + // errNoTransportSecurity indicates that there is no transport security + // being set for ClientConn. Users should either set one or explicitly + // call WithInsecure DialOption to disable security. + errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)") + // errTransportCredsAndBundle indicates that creds bundle is used together + // with other individual Transport Credentials. + errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials") + // errTransportCredentialsMissing indicates that users want to transmit security + // information (e.g., oauth2 token) which requires secure connection on an insecure + // connection. + errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)") + // errCredentialsConflict indicates that grpc.WithTransportCredentials() + // and grpc.WithInsecure() are both called for a connection. + errCredentialsConflict = errors.New("grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)") +) + +const ( + defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4 + defaultClientMaxSendMessageSize = math.MaxInt32 + // http2IOBufSize specifies the buffer size for sending frames. + defaultWriteBufSize = 32 * 1024 + defaultReadBufSize = 32 * 1024 +) + +// Dial creates a client connection to the given target. +func Dial(target string, opts ...DialOption) (*ClientConn, error) { + return DialContext(context.Background(), target, opts...) +} + +// DialContext creates a client connection to the given target. By default, it's +// a non-blocking dial (the function won't wait for connections to be +// established, and connecting happens in the background). To make it a blocking +// dial, use WithBlock() dial option. +// +// In the non-blocking case, the ctx does not act against the connection. It +// only controls the setup steps. +// +// In the blocking case, ctx can be used to cancel or expire the pending +// connection. Once this function returns, the cancellation and expiration of +// ctx will be noop. Users should call ClientConn.Close to terminate all the +// pending operations after this function returns. +// +// The target name syntax is defined in +// https://github.com/grpc/grpc/blob/master/doc/naming.md. +// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target. +func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) { + cc := &ClientConn{ + target: target, + csMgr: &connectivityStateManager{}, + conns: make(map[*addrConn]struct{}), + dopts: defaultDialOptions(), + blockingpicker: newPickerWrapper(), + czData: new(channelzData), + firstResolveEvent: grpcsync.NewEvent(), + } + cc.retryThrottler.Store((*retryThrottler)(nil)) + cc.ctx, cc.cancel = context.WithCancel(context.Background()) + + for _, opt := range opts { + opt.apply(&cc.dopts) + } + + if channelz.IsOn() { + if cc.dopts.channelzParentID != 0 { + cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, cc.dopts.channelzParentID, target) + channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{ + Desc: "Channel Created", + Severity: channelz.CtINFO, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Nested Channel(id:%d) created", cc.channelzID), + Severity: channelz.CtINFO, + }, + }) + } else { + cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, 0, target) + channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{ + Desc: "Channel Created", + Severity: channelz.CtINFO, + }) + } + cc.csMgr.channelzID = cc.channelzID + } + + if !cc.dopts.insecure { + if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil { + return nil, errNoTransportSecurity + } + if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil { + return nil, errTransportCredsAndBundle + } + } else { + if cc.dopts.copts.TransportCredentials != nil || cc.dopts.copts.CredsBundle != nil { + return nil, errCredentialsConflict + } + for _, cd := range cc.dopts.copts.PerRPCCredentials { + if cd.RequireTransportSecurity() { + return nil, errTransportCredentialsMissing + } + } + } + + cc.mkp = cc.dopts.copts.KeepaliveParams + + if cc.dopts.copts.Dialer == nil { + cc.dopts.copts.Dialer = newProxyDialer( + func(ctx context.Context, addr string) (net.Conn, error) { + network, addr := parseDialTarget(addr) + return (&net.Dialer{}).DialContext(ctx, network, addr) + }, + ) + } + + if cc.dopts.copts.UserAgent != "" { + cc.dopts.copts.UserAgent += " " + grpcUA + } else { + cc.dopts.copts.UserAgent = grpcUA + } + + if cc.dopts.timeout > 0 { + var cancel context.CancelFunc + ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout) + defer cancel() + } + + defer func() { + select { + case <-ctx.Done(): + conn, err = nil, ctx.Err() + default: + } + + if err != nil { + cc.Close() + } + }() + + scSet := false + if cc.dopts.scChan != nil { + // Try to get an initial service config. + select { + case sc, ok := <-cc.dopts.scChan: + if ok { + cc.sc = sc + scSet = true + } + default: + } + } + if cc.dopts.bs == nil { + cc.dopts.bs = backoff.Exponential{ + MaxDelay: DefaultBackoffConfig.MaxDelay, + } + } + if cc.dopts.resolverBuilder == nil { + // Only try to parse target when resolver builder is not already set. + cc.parsedTarget = parseTarget(cc.target) + grpclog.Infof("parsed scheme: %q", cc.parsedTarget.Scheme) + cc.dopts.resolverBuilder = resolver.Get(cc.parsedTarget.Scheme) + if cc.dopts.resolverBuilder == nil { + // If resolver builder is still nil, the parse target's scheme is + // not registered. Fallback to default resolver and set Endpoint to + // the original unparsed target. + grpclog.Infof("scheme %q not registered, fallback to default scheme", cc.parsedTarget.Scheme) + cc.parsedTarget = resolver.Target{ + Scheme: resolver.GetDefaultScheme(), + Endpoint: target, + } + cc.dopts.resolverBuilder = resolver.Get(cc.parsedTarget.Scheme) + } + } else { + cc.parsedTarget = resolver.Target{Endpoint: target} + } + creds := cc.dopts.copts.TransportCredentials + if creds != nil && creds.Info().ServerName != "" { + cc.authority = creds.Info().ServerName + } else if cc.dopts.insecure && cc.dopts.authority != "" { + cc.authority = cc.dopts.authority + } else { + // Use endpoint from "scheme://authority/endpoint" as the default + // authority for ClientConn. + cc.authority = cc.parsedTarget.Endpoint + } + + if cc.dopts.scChan != nil && !scSet { + // Blocking wait for the initial service config. + select { + case sc, ok := <-cc.dopts.scChan: + if ok { + cc.sc = sc + } + case <-ctx.Done(): + return nil, ctx.Err() + } + } + if cc.dopts.scChan != nil { + go cc.scWatcher() + } + + var credsClone credentials.TransportCredentials + if creds := cc.dopts.copts.TransportCredentials; creds != nil { + credsClone = creds.Clone() + } + cc.balancerBuildOpts = balancer.BuildOptions{ + DialCreds: credsClone, + CredsBundle: cc.dopts.copts.CredsBundle, + Dialer: cc.dopts.copts.Dialer, + ChannelzParentID: cc.channelzID, + } + + // Build the resolver. + rWrapper, err := newCCResolverWrapper(cc) + if err != nil { + return nil, fmt.Errorf("failed to build resolver: %v", err) + } + + cc.mu.Lock() + cc.resolverWrapper = rWrapper + cc.mu.Unlock() + // A blocking dial blocks until the clientConn is ready. + if cc.dopts.block { + for { + s := cc.GetState() + if s == connectivity.Ready { + break + } else if cc.dopts.copts.FailOnNonTempDialError && s == connectivity.TransientFailure { + if err = cc.blockingpicker.connectionError(); err != nil { + terr, ok := err.(interface { + Temporary() bool + }) + if ok && !terr.Temporary() { + return nil, err + } + } + } + if !cc.WaitForStateChange(ctx, s) { + // ctx got timeout or canceled. + return nil, ctx.Err() + } + } + } + + return cc, nil +} + +// connectivityStateManager keeps the connectivity.State of ClientConn. +// This struct will eventually be exported so the balancers can access it. +type connectivityStateManager struct { + mu sync.Mutex + state connectivity.State + notifyChan chan struct{} + channelzID int64 +} + +// updateState updates the connectivity.State of ClientConn. +// If there's a change it notifies goroutines waiting on state change to +// happen. +func (csm *connectivityStateManager) updateState(state connectivity.State) { + csm.mu.Lock() + defer csm.mu.Unlock() + if csm.state == connectivity.Shutdown { + return + } + if csm.state == state { + return + } + csm.state = state + if channelz.IsOn() { + channelz.AddTraceEvent(csm.channelzID, &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Channel Connectivity change to %v", state), + Severity: channelz.CtINFO, + }) + } + if csm.notifyChan != nil { + // There are other goroutines waiting on this channel. + close(csm.notifyChan) + csm.notifyChan = nil + } +} + +func (csm *connectivityStateManager) getState() connectivity.State { + csm.mu.Lock() + defer csm.mu.Unlock() + return csm.state +} + +func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} { + csm.mu.Lock() + defer csm.mu.Unlock() + if csm.notifyChan == nil { + csm.notifyChan = make(chan struct{}) + } + return csm.notifyChan +} + +// ClientConn represents a client connection to an RPC server. +type ClientConn struct { + ctx context.Context + cancel context.CancelFunc + + target string + parsedTarget resolver.Target + authority string + dopts dialOptions + csMgr *connectivityStateManager + + balancerBuildOpts balancer.BuildOptions + blockingpicker *pickerWrapper + + mu sync.RWMutex + resolverWrapper *ccResolverWrapper + sc ServiceConfig + scRaw string + conns map[*addrConn]struct{} + // Keepalive parameter can be updated if a GoAway is received. + mkp keepalive.ClientParameters + curBalancerName string + preBalancerName string // previous balancer name. + curAddresses []resolver.Address + balancerWrapper *ccBalancerWrapper + retryThrottler atomic.Value + + firstResolveEvent *grpcsync.Event + + channelzID int64 // channelz unique identification number + czData *channelzData +} + +// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or +// ctx expires. A true value is returned in former case and false in latter. +// This is an EXPERIMENTAL API. +func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool { + ch := cc.csMgr.getNotifyChan() + if cc.csMgr.getState() != sourceState { + return true + } + select { + case <-ctx.Done(): + return false + case <-ch: + return true + } +} + +// GetState returns the connectivity.State of ClientConn. +// This is an EXPERIMENTAL API. +func (cc *ClientConn) GetState() connectivity.State { + return cc.csMgr.getState() +} + +func (cc *ClientConn) scWatcher() { + for { + select { + case sc, ok := <-cc.dopts.scChan: + if !ok { + return + } + cc.mu.Lock() + // TODO: load balance policy runtime change is ignored. + // We may revist this decision in the future. + cc.sc = sc + cc.scRaw = "" + cc.mu.Unlock() + case <-cc.ctx.Done(): + return + } + } +} + +// waitForResolvedAddrs blocks until the resolver has provided addresses or the +// context expires. Returns nil unless the context expires first; otherwise +// returns a status error based on the context. +func (cc *ClientConn) waitForResolvedAddrs(ctx context.Context) error { + // This is on the RPC path, so we use a fast path to avoid the + // more-expensive "select" below after the resolver has returned once. + if cc.firstResolveEvent.HasFired() { + return nil + } + select { + case <-cc.firstResolveEvent.Done(): + return nil + case <-ctx.Done(): + return status.FromContextError(ctx.Err()).Err() + case <-cc.ctx.Done(): + return ErrClientConnClosing + } +} + +func (cc *ClientConn) handleResolvedAddrs(addrs []resolver.Address, err error) { + cc.mu.Lock() + defer cc.mu.Unlock() + if cc.conns == nil { + // cc was closed. + return + } + + if reflect.DeepEqual(cc.curAddresses, addrs) { + return + } + + cc.curAddresses = addrs + cc.firstResolveEvent.Fire() + + if cc.dopts.balancerBuilder == nil { + // Only look at balancer types and switch balancer if balancer dial + // option is not set. + var isGRPCLB bool + for _, a := range addrs { + if a.Type == resolver.GRPCLB { + isGRPCLB = true + break + } + } + var newBalancerName string + if isGRPCLB { + newBalancerName = grpclbName + } else { + // Address list doesn't contain grpclb address. Try to pick a + // non-grpclb balancer. + newBalancerName = cc.curBalancerName + // If current balancer is grpclb, switch to the previous one. + if newBalancerName == grpclbName { + newBalancerName = cc.preBalancerName + } + // The following could be true in two cases: + // - the first time handling resolved addresses + // (curBalancerName="") + // - the first time handling non-grpclb addresses + // (curBalancerName="grpclb", preBalancerName="") + if newBalancerName == "" { + newBalancerName = PickFirstBalancerName + } + } + cc.switchBalancer(newBalancerName) + } else if cc.balancerWrapper == nil { + // Balancer dial option was set, and this is the first time handling + // resolved addresses. Build a balancer with dopts.balancerBuilder. + cc.balancerWrapper = newCCBalancerWrapper(cc, cc.dopts.balancerBuilder, cc.balancerBuildOpts) + } + + cc.balancerWrapper.handleResolvedAddrs(addrs, nil) +} + +// switchBalancer starts the switching from current balancer to the balancer +// with the given name. +// +// It will NOT send the current address list to the new balancer. If needed, +// caller of this function should send address list to the new balancer after +// this function returns. +// +// Caller must hold cc.mu. +func (cc *ClientConn) switchBalancer(name string) { + if cc.conns == nil { + return + } + + if strings.ToLower(cc.curBalancerName) == strings.ToLower(name) { + return + } + + grpclog.Infof("ClientConn switching balancer to %q", name) + if cc.dopts.balancerBuilder != nil { + grpclog.Infoln("ignoring balancer switching: Balancer DialOption used instead") + return + } + // TODO(bar switching) change this to two steps: drain and close. + // Keep track of sc in wrapper. + if cc.balancerWrapper != nil { + cc.balancerWrapper.close() + } + + builder := balancer.Get(name) + // TODO(yuxuanli): If user send a service config that does not contain a valid balancer name, should + // we reuse previous one? + if channelz.IsOn() { + if builder == nil { + channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Channel switches to new LB policy %q due to fallback from invalid balancer name", PickFirstBalancerName), + Severity: channelz.CtWarning, + }) + } else { + channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Channel switches to new LB policy %q", name), + Severity: channelz.CtINFO, + }) + } + } + if builder == nil { + grpclog.Infof("failed to get balancer builder for: %v, using pick_first instead", name) + builder = newPickfirstBuilder() + } + + cc.preBalancerName = cc.curBalancerName + cc.curBalancerName = builder.Name() + cc.balancerWrapper = newCCBalancerWrapper(cc, builder, cc.balancerBuildOpts) +} + +func (cc *ClientConn) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State) { + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return + } + // TODO(bar switching) send updates to all balancer wrappers when balancer + // gracefully switching is supported. + cc.balancerWrapper.handleSubConnStateChange(sc, s) + cc.mu.Unlock() +} + +// newAddrConn creates an addrConn for addrs and adds it to cc.conns. +// +// Caller needs to make sure len(addrs) > 0. +func (cc *ClientConn) newAddrConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) { + ac := &addrConn{ + cc: cc, + addrs: addrs, + scopts: opts, + dopts: cc.dopts, + czData: new(channelzData), + successfulHandshake: true, // make the first nextAddr() call _not_ move addrIdx up by 1 + resetBackoff: make(chan struct{}), + } + ac.ctx, ac.cancel = context.WithCancel(cc.ctx) + // Track ac in cc. This needs to be done before any getTransport(...) is called. + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return nil, ErrClientConnClosing + } + if channelz.IsOn() { + ac.channelzID = channelz.RegisterSubChannel(ac, cc.channelzID, "") + channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{ + Desc: "Subchannel Created", + Severity: channelz.CtINFO, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelzID), + Severity: channelz.CtINFO, + }, + }) + } + cc.conns[ac] = struct{}{} + cc.mu.Unlock() + return ac, nil +} + +// removeAddrConn removes the addrConn in the subConn from clientConn. +// It also tears down the ac with the given error. +func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) { + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return + } + delete(cc.conns, ac) + cc.mu.Unlock() + ac.tearDown(err) +} + +func (cc *ClientConn) channelzMetric() *channelz.ChannelInternalMetric { + return &channelz.ChannelInternalMetric{ + State: cc.GetState(), + Target: cc.target, + CallsStarted: atomic.LoadInt64(&cc.czData.callsStarted), + CallsSucceeded: atomic.LoadInt64(&cc.czData.callsSucceeded), + CallsFailed: atomic.LoadInt64(&cc.czData.callsFailed), + LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&cc.czData.lastCallStartedTime)), + } +} + +// Target returns the target string of the ClientConn. +// This is an EXPERIMENTAL API. +func (cc *ClientConn) Target() string { + return cc.target +} + +func (cc *ClientConn) incrCallsStarted() { + atomic.AddInt64(&cc.czData.callsStarted, 1) + atomic.StoreInt64(&cc.czData.lastCallStartedTime, time.Now().UnixNano()) +} + +func (cc *ClientConn) incrCallsSucceeded() { + atomic.AddInt64(&cc.czData.callsSucceeded, 1) +} + +func (cc *ClientConn) incrCallsFailed() { + atomic.AddInt64(&cc.czData.callsFailed, 1) +} + +// connect starts creating a transport. +// It does nothing if the ac is not IDLE. +// TODO(bar) Move this to the addrConn section. +func (ac *addrConn) connect() error { + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return errConnClosing + } + if ac.state != connectivity.Idle { + ac.mu.Unlock() + return nil + } + ac.updateConnectivityState(connectivity.Connecting) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + ac.mu.Unlock() + + // Start a goroutine connecting to the server asynchronously. + go ac.resetTransport(false) + return nil +} + +// tryUpdateAddrs tries to update ac.addrs with the new addresses list. +// +// It checks whether current connected address of ac is in the new addrs list. +// - If true, it updates ac.addrs and returns true. The ac will keep using +// the existing connection. +// - If false, it does nothing and returns false. +func (ac *addrConn) tryUpdateAddrs(addrs []resolver.Address) bool { + ac.mu.Lock() + defer ac.mu.Unlock() + grpclog.Infof("addrConn: tryUpdateAddrs curAddr: %v, addrs: %v", ac.curAddr, addrs) + if ac.state == connectivity.Shutdown { + ac.addrs = addrs + return true + } + + var curAddrFound bool + for _, a := range addrs { + if reflect.DeepEqual(ac.curAddr, a) { + curAddrFound = true + break + } + } + grpclog.Infof("addrConn: tryUpdateAddrs curAddrFound: %v", curAddrFound) + if curAddrFound { + ac.addrs = addrs + ac.addrIdx = 0 // Start reconnecting from beginning in the new list. + } + + return curAddrFound +} + +// GetMethodConfig gets the method config of the input method. +// If there's an exact match for input method (i.e. /service/method), we return +// the corresponding MethodConfig. +// If there isn't an exact match for the input method, we look for the default config +// under the service (i.e /service/). If there is a default MethodConfig for +// the service, we return it. +// Otherwise, we return an empty MethodConfig. +func (cc *ClientConn) GetMethodConfig(method string) MethodConfig { + // TODO: Avoid the locking here. + cc.mu.RLock() + defer cc.mu.RUnlock() + m, ok := cc.sc.Methods[method] + if !ok { + i := strings.LastIndex(method, "/") + m = cc.sc.Methods[method[:i+1]] + } + return m +} + +func (cc *ClientConn) healthCheckConfig() *healthCheckConfig { + cc.mu.RLock() + defer cc.mu.RUnlock() + return cc.sc.healthCheckConfig +} + +func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, func(balancer.DoneInfo), error) { + hdr, _ := metadata.FromOutgoingContext(ctx) + t, done, err := cc.blockingpicker.pick(ctx, failfast, balancer.PickOptions{ + FullMethodName: method, + Header: hdr, + }) + if err != nil { + return nil, nil, toRPCErr(err) + } + return t, done, nil +} + +// handleServiceConfig parses the service config string in JSON format to Go native +// struct ServiceConfig, and store both the struct and the JSON string in ClientConn. +func (cc *ClientConn) handleServiceConfig(js string) error { + if cc.dopts.disableServiceConfig { + return nil + } + if cc.scRaw == js { + return nil + } + if channelz.IsOn() { + channelz.AddTraceEvent(cc.channelzID, &channelz.TraceEventDesc{ + // The special formatting of \"%s\" instead of %q is to provide nice printing of service config + // for human consumption. + Desc: fmt.Sprintf("Channel has a new service config \"%s\"", js), + Severity: channelz.CtINFO, + }) + } + sc, err := parseServiceConfig(js) + if err != nil { + return err + } + cc.mu.Lock() + // Check if the ClientConn is already closed. Some fields (e.g. + // balancerWrapper) are set to nil when closing the ClientConn, and could + // cause nil pointer panic if we don't have this check. + if cc.conns == nil { + cc.mu.Unlock() + return nil + } + cc.scRaw = js + cc.sc = sc + + if sc.retryThrottling != nil { + newThrottler := &retryThrottler{ + tokens: sc.retryThrottling.MaxTokens, + max: sc.retryThrottling.MaxTokens, + thresh: sc.retryThrottling.MaxTokens / 2, + ratio: sc.retryThrottling.TokenRatio, + } + cc.retryThrottler.Store(newThrottler) + } else { + cc.retryThrottler.Store((*retryThrottler)(nil)) + } + + if sc.LB != nil && *sc.LB != grpclbName { // "grpclb" is not a valid balancer option in service config. + if cc.curBalancerName == grpclbName { + // If current balancer is grpclb, there's at least one grpclb + // balancer address in the resolved list. Don't switch the balancer, + // but change the previous balancer name, so if a new resolved + // address list doesn't contain grpclb address, balancer will be + // switched to *sc.LB. + cc.preBalancerName = *sc.LB + } else { + cc.switchBalancer(*sc.LB) + cc.balancerWrapper.handleResolvedAddrs(cc.curAddresses, nil) + } + } + + cc.mu.Unlock() + return nil +} + +func (cc *ClientConn) resolveNow(o resolver.ResolveNowOption) { + cc.mu.RLock() + r := cc.resolverWrapper + cc.mu.RUnlock() + if r == nil { + return + } + go r.resolveNow(o) +} + +// ResetConnectBackoff wakes up all subchannels in transient failure and causes +// them to attempt another connection immediately. It also resets the backoff +// times used for subsequent attempts regardless of the current state. +// +// In general, this function should not be used. Typical service or network +// outages result in a reasonable client reconnection strategy by default. +// However, if a previously unavailable network becomes available, this may be +// used to trigger an immediate reconnect. +// +// This API is EXPERIMENTAL. +func (cc *ClientConn) ResetConnectBackoff() { + cc.mu.Lock() + defer cc.mu.Unlock() + for ac := range cc.conns { + ac.resetConnectBackoff() + } +} + +// Close tears down the ClientConn and all underlying connections. +func (cc *ClientConn) Close() error { + defer cc.cancel() + + cc.mu.Lock() + if cc.conns == nil { + cc.mu.Unlock() + return ErrClientConnClosing + } + conns := cc.conns + cc.conns = nil + cc.csMgr.updateState(connectivity.Shutdown) + + rWrapper := cc.resolverWrapper + cc.resolverWrapper = nil + bWrapper := cc.balancerWrapper + cc.balancerWrapper = nil + cc.mu.Unlock() + + cc.blockingpicker.close() + + if rWrapper != nil { + rWrapper.close() + } + if bWrapper != nil { + bWrapper.close() + } + + for ac := range conns { + ac.tearDown(ErrClientConnClosing) + } + if channelz.IsOn() { + ted := &channelz.TraceEventDesc{ + Desc: "Channel Deleted", + Severity: channelz.CtINFO, + } + if cc.dopts.channelzParentID != 0 { + ted.Parent = &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Nested channel(id:%d) deleted", cc.channelzID), + Severity: channelz.CtINFO, + } + } + channelz.AddTraceEvent(cc.channelzID, ted) + // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to + // the entity beng deleted, and thus prevent it from being deleted right away. + channelz.RemoveEntry(cc.channelzID) + } + return nil +} + +// addrConn is a network connection to a given address. +type addrConn struct { + ctx context.Context + cancel context.CancelFunc + + cc *ClientConn + dopts dialOptions + acbw balancer.SubConn + scopts balancer.NewSubConnOptions + + // transport is set when there's a viable transport (note: ac state may not be READY as LB channel + // health checking may require server to report healthy to set ac to READY), and is reset + // to nil when the current transport should no longer be used to create a stream (e.g. after GoAway + // is received, transport is closed, ac has been torn down). + transport transport.ClientTransport // The current transport. + + mu sync.Mutex + addrIdx int // The index in addrs list to start reconnecting from. + curAddr resolver.Address // The current address. + addrs []resolver.Address // All addresses that the resolver resolved to. + + // Use updateConnectivityState for updating addrConn's connectivity state. + state connectivity.State + + tearDownErr error // The reason this addrConn is torn down. + + backoffIdx int + // backoffDeadline is the time until which resetTransport needs to + // wait before increasing backoffIdx count. + backoffDeadline time.Time + // connectDeadline is the time by which all connection + // negotiations must complete. + connectDeadline time.Time + + resetBackoff chan struct{} + + channelzID int64 // channelz unique identification number + czData *channelzData + + successfulHandshake bool + + healthCheckEnabled bool +} + +// Note: this requires a lock on ac.mu. +func (ac *addrConn) updateConnectivityState(s connectivity.State) { + ac.state = s + if channelz.IsOn() { + channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchannel Connectivity change to %v", s), + Severity: channelz.CtINFO, + }) + } +} + +// adjustParams updates parameters used to create transports upon +// receiving a GoAway. +func (ac *addrConn) adjustParams(r transport.GoAwayReason) { + switch r { + case transport.GoAwayTooManyPings: + v := 2 * ac.dopts.copts.KeepaliveParams.Time + ac.cc.mu.Lock() + if v > ac.cc.mkp.Time { + ac.cc.mkp.Time = v + } + ac.cc.mu.Unlock() + } +} + +// resetTransport makes sure that a healthy ac.transport exists. +// +// The transport will close itself when it encounters an error, or on GOAWAY, or on deadline waiting for handshake, or +// when the clientconn is closed. Each iteration creating a new transport will try a different address that the balancer +// assigned to the addrConn, until it has tried all addresses. Once it has tried all addresses, it will re-resolve to +// get a new address list. If an error is received, the list is re-resolved and the next reset attempt will try from the +// beginning. This method has backoff built in. The backoff amount starts at 0 and increases each time resolution occurs +// (addresses are exhausted). The backoff amount is reset to 0 each time a handshake is received. +// +// If the DialOption WithWaitForHandshake was set, resetTransport returns successfully only after handshake is received. +func (ac *addrConn) resetTransport(resolveNow bool) { + for { + // If this is the first in a line of resets, we want to resolve immediately. The only other time we + // want to reset is if we have tried all the addresses handed to us. + if resolveNow { + ac.mu.Lock() + ac.cc.resolveNow(resolver.ResolveNowOption{}) + ac.mu.Unlock() + } + + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + + // The transport that was used before is no longer viable. + ac.transport = nil + // If the connection is READY, a failure must have occurred. + // Otherwise, we'll consider this is a transient failure when: + // We've exhausted all addresses + // We're in CONNECTING + // And it's not the very first addr to try TODO(deklerk) find a better way to do this than checking ac.successfulHandshake + if ac.state == connectivity.Ready || (ac.addrIdx == len(ac.addrs)-1 && ac.state == connectivity.Connecting && !ac.successfulHandshake) { + ac.updateConnectivityState(connectivity.TransientFailure) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + } + ac.transport = nil + ac.mu.Unlock() + + if err := ac.nextAddr(); err != nil { + return + } + + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + + backoffIdx := ac.backoffIdx + backoffFor := ac.dopts.bs.Backoff(backoffIdx) + + // This will be the duration that dial gets to finish. + dialDuration := getMinConnectTimeout() + if backoffFor > dialDuration { + // Give dial more time as we keep failing to connect. + dialDuration = backoffFor + } + start := time.Now() + connectDeadline := start.Add(dialDuration) + ac.backoffDeadline = start.Add(backoffFor) + ac.connectDeadline = connectDeadline + + ac.mu.Unlock() + + ac.cc.mu.RLock() + ac.dopts.copts.KeepaliveParams = ac.cc.mkp + ac.cc.mu.RUnlock() + + ac.mu.Lock() + + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + + if ac.state != connectivity.Connecting { + ac.updateConnectivityState(connectivity.Connecting) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + } + + addr := ac.addrs[ac.addrIdx] + copts := ac.dopts.copts + if ac.scopts.CredsBundle != nil { + copts.CredsBundle = ac.scopts.CredsBundle + } + ac.mu.Unlock() + + if channelz.IsOn() { + channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchannel picks a new address %q to connect", addr.Addr), + Severity: channelz.CtINFO, + }) + } + + if err := ac.createTransport(backoffIdx, addr, copts, connectDeadline); err != nil { + continue + } + + return + } +} + +// createTransport creates a connection to one of the backends in addrs. +func (ac *addrConn) createTransport(backoffNum int, addr resolver.Address, copts transport.ConnectOptions, connectDeadline time.Time) error { + oneReset := sync.Once{} + skipReset := make(chan struct{}) + allowedToReset := make(chan struct{}) + prefaceReceived := make(chan struct{}) + onCloseCalled := make(chan struct{}) + + var prefaceMu sync.Mutex + var serverPrefaceReceived bool + var clientPrefaceWrote bool + + hcCtx, hcCancel := context.WithCancel(ac.ctx) + + onGoAway := func(r transport.GoAwayReason) { + hcCancel() + ac.mu.Lock() + ac.adjustParams(r) + ac.mu.Unlock() + select { + case <-skipReset: // The outer resetTransport loop will handle reconnection. + return + case <-allowedToReset: // We're in the clear to reset. + go oneReset.Do(func() { ac.resetTransport(false) }) + } + } + + prefaceTimer := time.NewTimer(connectDeadline.Sub(time.Now())) + + onClose := func() { + hcCancel() + close(onCloseCalled) + prefaceTimer.Stop() + + select { + case <-skipReset: // The outer resetTransport loop will handle reconnection. + return + case <-allowedToReset: // We're in the clear to reset. + oneReset.Do(func() { ac.resetTransport(false) }) + } + } + + target := transport.TargetInfo{ + Addr: addr.Addr, + Metadata: addr.Metadata, + Authority: ac.cc.authority, + } + + onPrefaceReceipt := func() { + close(prefaceReceived) + prefaceTimer.Stop() + + // TODO(deklerk): optimization; does anyone else actually use this lock? maybe we can just remove it for this scope + ac.mu.Lock() + + prefaceMu.Lock() + serverPrefaceReceived = true + if clientPrefaceWrote { + ac.successfulHandshake = true + } + prefaceMu.Unlock() + + ac.mu.Unlock() + } + + connectCtx, cancel := context.WithDeadline(ac.ctx, connectDeadline) + defer cancel() + if channelz.IsOn() { + copts.ChannelzParentID = ac.channelzID + } + + newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, target, copts, onPrefaceReceipt, onGoAway, onClose) + + if err == nil { + prefaceMu.Lock() + clientPrefaceWrote = true + if serverPrefaceReceived || ac.dopts.reqHandshake == envconfig.RequireHandshakeOff { + ac.successfulHandshake = true + } + prefaceMu.Unlock() + + if ac.dopts.reqHandshake == envconfig.RequireHandshakeOn { + select { + case <-prefaceTimer.C: + // We didn't get the preface in time. + newTr.Close() + err = errors.New("timed out waiting for server handshake") + case <-prefaceReceived: + // We got the preface - huzzah! things are good. + case <-onCloseCalled: + // The transport has already closed - noop. + close(allowedToReset) + return nil + } + } else if ac.dopts.reqHandshake == envconfig.RequireHandshakeHybrid { + go func() { + select { + case <-prefaceTimer.C: + // We didn't get the preface in time. + newTr.Close() + case <-prefaceReceived: + // We got the preface just in the nick of time - huzzah! + case <-onCloseCalled: + // The transport has already closed - noop. + } + }() + } + } + + if err != nil { + // newTr is either nil, or closed. + ac.cc.blockingpicker.updateConnectionError(err) + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + // ac.tearDown(...) has been invoked. + ac.mu.Unlock() + + // We don't want to reset during this close because we prefer to kick out of this function and let the loop + // in resetTransport take care of reconnecting. + close(skipReset) + + return errConnClosing + } + ac.mu.Unlock() + grpclog.Warningf("grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting...", addr, err) + + // We don't want to reset during this close because we prefer to kick out of this function and let the loop + // in resetTransport take care of reconnecting. + close(skipReset) + + return err + } + + // Now there is a viable transport to be use, so set ac.transport to reflect the new viable transport. + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + close(skipReset) + newTr.Close() + return nil + } + ac.transport = newTr + ac.mu.Unlock() + + healthCheckConfig := ac.cc.healthCheckConfig() + // LB channel health checking is only enabled when all the four requirements below are met: + // 1. it is not disabled by the user with the WithDisableHealthCheck DialOption, + // 2. the internal.HealthCheckFunc is set by importing the grpc/healthcheck package, + // 3. a service config with non-empty healthCheckConfig field is provided, + // 4. the current load balancer allows it. + if !ac.cc.dopts.disableHealthCheck && healthCheckConfig != nil && ac.scopts.HealthCheckEnabled { + if internal.HealthCheckFunc != nil { + go ac.startHealthCheck(hcCtx, newTr, addr, healthCheckConfig.ServiceName) + close(allowedToReset) + return nil + } + // TODO: add a link to the health check doc in the error message. + grpclog.Error("the client side LB channel health check function has not been set.") + } + + // No LB channel health check case + ac.mu.Lock() + + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + + // unblock onGoAway/onClose callback. + close(skipReset) + return errConnClosing + } + + ac.updateConnectivityState(connectivity.Ready) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + ac.curAddr = addr + + ac.mu.Unlock() + + // Ok, _now_ we will finally let the transport reset if it encounters a closable error. Without this, the reader + // goroutine failing races with all the code in this method that sets the connection to "ready". + close(allowedToReset) + return nil +} + +func (ac *addrConn) startHealthCheck(ctx context.Context, newTr transport.ClientTransport, addr resolver.Address, serviceName string) { + // Set up the health check helper functions + newStream := func() (interface{}, error) { + return ac.newClientStream(ctx, &StreamDesc{ServerStreams: true}, "/grpc.health.v1.Health/Watch", newTr) + } + firstReady := true + reportHealth := func(ok bool) { + ac.mu.Lock() + defer ac.mu.Unlock() + if ac.transport != newTr { + return + } + if ok { + if firstReady { + firstReady = false + ac.curAddr = addr + } + if ac.state != connectivity.Ready { + ac.updateConnectivityState(connectivity.Ready) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + } + } else { + if ac.state != connectivity.TransientFailure { + ac.updateConnectivityState(connectivity.TransientFailure) + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + } + } + } + + err := internal.HealthCheckFunc(ctx, newStream, reportHealth, serviceName) + if err != nil { + if status.Code(err) == codes.Unimplemented { + if channelz.IsOn() { + channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{ + Desc: "Subchannel health check is unimplemented at server side, thus health check is disabled", + Severity: channelz.CtError, + }) + } + grpclog.Error("Subchannel health check is unimplemented at server side, thus health check is disabled") + } else { + grpclog.Errorf("HealthCheckFunc exits with unexpected error %v", err) + } + } +} + +// nextAddr increments the addrIdx if there are more addresses to try. If +// there are no more addrs to try it will re-resolve, set addrIdx to 0, and +// increment the backoffIdx. +// +// nextAddr must be called without ac.mu being held. +func (ac *addrConn) nextAddr() error { + ac.mu.Lock() + + // If a handshake has been observed, we want the next usage to start at + // index 0 immediately. + if ac.successfulHandshake { + ac.successfulHandshake = false + ac.backoffDeadline = time.Time{} + ac.connectDeadline = time.Time{} + ac.addrIdx = 0 + ac.backoffIdx = 0 + ac.mu.Unlock() + return nil + } + + if ac.addrIdx < len(ac.addrs)-1 { + ac.addrIdx++ + ac.mu.Unlock() + return nil + } + + ac.addrIdx = 0 + ac.backoffIdx++ + + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return errConnClosing + } + ac.cc.resolveNow(resolver.ResolveNowOption{}) + backoffDeadline := ac.backoffDeadline + b := ac.resetBackoff + ac.mu.Unlock() + timer := time.NewTimer(backoffDeadline.Sub(time.Now())) + select { + case <-timer.C: + case <-b: + timer.Stop() + case <-ac.ctx.Done(): + timer.Stop() + return ac.ctx.Err() + } + return nil +} + +func (ac *addrConn) resetConnectBackoff() { + ac.mu.Lock() + close(ac.resetBackoff) + ac.backoffIdx = 0 + ac.resetBackoff = make(chan struct{}) + ac.mu.Unlock() +} + +// getReadyTransport returns the transport if ac's state is READY. +// Otherwise it returns nil, false. +// If ac's state is IDLE, it will trigger ac to connect. +func (ac *addrConn) getReadyTransport() (transport.ClientTransport, bool) { + ac.mu.Lock() + if ac.state == connectivity.Ready && ac.transport != nil { + t := ac.transport + ac.mu.Unlock() + return t, true + } + var idle bool + if ac.state == connectivity.Idle { + idle = true + } + ac.mu.Unlock() + // Trigger idle ac to connect. + if idle { + ac.connect() + } + return nil, false +} + +// tearDown starts to tear down the addrConn. +// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in +// some edge cases (e.g., the caller opens and closes many addrConn's in a +// tight loop. +// tearDown doesn't remove ac from ac.cc.conns. +func (ac *addrConn) tearDown(err error) { + ac.mu.Lock() + if ac.state == connectivity.Shutdown { + ac.mu.Unlock() + return + } + curTr := ac.transport + ac.transport = nil + // We have to set the state to Shutdown before anything else to prevent races + // between setting the state and logic that waits on context cancelation / etc. + ac.updateConnectivityState(connectivity.Shutdown) + ac.cancel() + ac.tearDownErr = err + ac.cc.handleSubConnStateChange(ac.acbw, ac.state) + ac.curAddr = resolver.Address{} + if err == errConnDrain && curTr != nil { + // GracefulClose(...) may be executed multiple times when + // i) receiving multiple GoAway frames from the server; or + // ii) there are concurrent name resolver/Balancer triggered + // address removal and GoAway. + // We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu. + ac.mu.Unlock() + curTr.GracefulClose() + ac.mu.Lock() + } + if channelz.IsOn() { + channelz.AddTraceEvent(ac.channelzID, &channelz.TraceEventDesc{ + Desc: "Subchannel Deleted", + Severity: channelz.CtINFO, + Parent: &channelz.TraceEventDesc{ + Desc: fmt.Sprintf("Subchanel(id:%d) deleted", ac.channelzID), + Severity: channelz.CtINFO, + }, + }) + // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to + // the entity beng deleted, and thus prevent it from being deleted right away. + channelz.RemoveEntry(ac.channelzID) + } + ac.mu.Unlock() +} + +func (ac *addrConn) getState() connectivity.State { + ac.mu.Lock() + defer ac.mu.Unlock() + return ac.state +} + +func (ac *addrConn) ChannelzMetric() *channelz.ChannelInternalMetric { + ac.mu.Lock() + addr := ac.curAddr.Addr + ac.mu.Unlock() + return &channelz.ChannelInternalMetric{ + State: ac.getState(), + Target: addr, + CallsStarted: atomic.LoadInt64(&ac.czData.callsStarted), + CallsSucceeded: atomic.LoadInt64(&ac.czData.callsSucceeded), + CallsFailed: atomic.LoadInt64(&ac.czData.callsFailed), + LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&ac.czData.lastCallStartedTime)), + } +} + +func (ac *addrConn) incrCallsStarted() { + atomic.AddInt64(&ac.czData.callsStarted, 1) + atomic.StoreInt64(&ac.czData.lastCallStartedTime, time.Now().UnixNano()) +} + +func (ac *addrConn) incrCallsSucceeded() { + atomic.AddInt64(&ac.czData.callsSucceeded, 1) +} + +func (ac *addrConn) incrCallsFailed() { + atomic.AddInt64(&ac.czData.callsFailed, 1) +} + +type retryThrottler struct { + max float64 + thresh float64 + ratio float64 + + mu sync.Mutex + tokens float64 // TODO(dfawley): replace with atomic and remove lock. +} + +// throttle subtracts a retry token from the pool and returns whether a retry +// should be throttled (disallowed) based upon the retry throttling policy in +// the service config. +func (rt *retryThrottler) throttle() bool { + if rt == nil { + return false + } + rt.mu.Lock() + defer rt.mu.Unlock() + rt.tokens-- + if rt.tokens < 0 { + rt.tokens = 0 + } + return rt.tokens <= rt.thresh +} + +func (rt *retryThrottler) successfulRPC() { + if rt == nil { + return + } + rt.mu.Lock() + defer rt.mu.Unlock() + rt.tokens += rt.ratio + if rt.tokens > rt.max { + rt.tokens = rt.max + } +} + +type channelzChannel struct { + cc *ClientConn +} + +func (c *channelzChannel) ChannelzMetric() *channelz.ChannelInternalMetric { + return c.cc.channelzMetric() +} + +// ErrClientConnTimeout indicates that the ClientConn cannot establish the +// underlying connections within the specified timeout. +// +// Deprecated: This error is never returned by grpc and should not be +// referenced by users. +var ErrClientConnTimeout = errors.New("grpc: timed out when dialing") |