| Commit message (Collapse) | Author | Age | Files | Lines |
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The run loop, which previously contained custom opcode executes have been
removed and has been simplified to a few checks.
Each operation consists of 4 elements: execution function, gas cost function,
stack validation function and memory size function. The execution function
implements the operation's runtime behaviour, the gas cost function implements
the operation gas costs function and greatly depends on the memory and stack,
the stack validation function validates the stack and makes sure that enough
items can be popped off and pushed on and the memory size function calculates
the memory required for the operation and returns it.
This commit also allows the EVM to go unmetered. This is helpful for offline
operations such as contract calls.
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Environment is now a struct (not an interface). This
reduces a lot of tech-debt throughout the codebase where a virtual
machine environment had to be implemented in order to test or run it.
The new environment is suitable to be used en the json tests, core
consensus and light client.
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This CL makes several refactors:
- Define a Tracer interface, implementing the `CaptureState` method
- Add the VM environment as the first argument of
`Tracer.CaptureState`
- Rename existing functionality `StructLogger` an make it an
implementation of `Tracer`
- Delete `StructLogCollector` and make `StructLogger` collect the logs
directly
- Change all callers to use the new `StructLogger` where necessary and
extract logs from that.
- Deletes the apparently obsolete and likely nonfunctional 'TraceCall'
from the eth API.
Callers that only wish accumulated logs can use the `StructLogger`
implementation straightforwardly. Callers that wish to efficiently
capture VM traces and operate on them without excessive copying can now
implement the `Tracer` interface to receive VM state at each step and
do with it as they wish.
This CL also removes the accumulation of logs from the vm.Environment;
this was necessary as part of the refactor, but also simplifies it by
removing a responsibility that doesn't directly belong to the
Environment.
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* multi-push segments
* static jumps segments
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