package glbase // A Context represents an OpenGL context that may be rendered on by the // version-specific APIs under this package. type Context struct { // This is just a marker at the moment, as the GL.API functions will // initialize their GL context from the current context in the // renderer thread. The design supports proper expansion and fixes for // upstream changes that break that model, though. private struct{} } // Contexter is implemented by values that have an assigned OpenGL context. type Contexter interface { GLContext() *Context } type ( Bitfield uint32 Enum uint32 Sync uintptr Clampf float32 Clampd float64 Uniform int32 Attrib int32 Texture uint32 Program uint32 Shader uint32 Buffer uint32 Framebuffer uint32 Renderbuffer uint32 )