// Copyright 2014 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . // Package core implements the Ethereum consensus protocol. package core import ( "errors" "fmt" "io" "math/big" "sync" "sync/atomic" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/core/state" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/event" "github.com/ethereum/go-ethereum/logger" "github.com/ethereum/go-ethereum/logger/glog" "github.com/ethereum/go-ethereum/metrics" "github.com/ethereum/go-ethereum/pow" "github.com/ethereum/go-ethereum/rlp" "github.com/hashicorp/golang-lru" ) var ( chainlogger = logger.NewLogger("CHAIN") jsonlogger = logger.NewJsonLogger() blockInsertTimer = metrics.NewTimer("chain/inserts") ErrNoGenesis = errors.New("Genesis not found in chain") ) const ( headerCacheLimit = 512 bodyCacheLimit = 256 tdCacheLimit = 1024 blockCacheLimit = 256 maxFutureBlocks = 256 maxTimeFutureBlocks = 30 ) type BlockChain struct { chainDb ethdb.Database processor types.BlockProcessor eventMux *event.TypeMux genesisBlock *types.Block // Last known total difficulty mu sync.RWMutex chainmu sync.RWMutex tsmu sync.RWMutex checkpoint int // checkpoint counts towards the new checkpoint currentHeader *types.Header // Current head of the header chain (may be above the block chain!) currentBlock *types.Block // Current head of the block chain headerCache *lru.Cache // Cache for the most recent block headers bodyCache *lru.Cache // Cache for the most recent block bodies bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format tdCache *lru.Cache // Cache for the most recent block total difficulties blockCache *lru.Cache // Cache for the most recent entire blocks futureBlocks *lru.Cache // future blocks are blocks added for later processing quit chan struct{} running int32 // running must be called automically // procInterrupt must be atomically called procInterrupt int32 // interrupt signaler for block processing wg sync.WaitGroup pow pow.PoW } func NewBlockChain(chainDb ethdb.Database, pow pow.PoW, mux *event.TypeMux) (*BlockChain, error) { headerCache, _ := lru.New(headerCacheLimit) bodyCache, _ := lru.New(bodyCacheLimit) bodyRLPCache, _ := lru.New(bodyCacheLimit) tdCache, _ := lru.New(tdCacheLimit) blockCache, _ := lru.New(blockCacheLimit) futureBlocks, _ := lru.New(maxFutureBlocks) bc := &BlockChain{ chainDb: chainDb, eventMux: mux, quit: make(chan struct{}), headerCache: headerCache, bodyCache: bodyCache, bodyRLPCache: bodyRLPCache, tdCache: tdCache, blockCache: blockCache, futureBlocks: futureBlocks, pow: pow, } bc.genesisBlock = bc.GetBlockByNumber(0) if bc.genesisBlock == nil { reader, err := NewDefaultGenesisReader() if err != nil { return nil, err } bc.genesisBlock, err = WriteGenesisBlock(chainDb, reader) if err != nil { return nil, err } glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block") } if err := bc.loadLastState(); err != nil { return nil, err } // Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain for hash, _ := range BadHashes { if header := bc.GetHeader(hash); header != nil { glog.V(logger.Error).Infof("Found bad hash, rewinding chain to block #%d [%x…]", header.Number, header.ParentHash[:4]) bc.SetHead(header.Number.Uint64() - 1) glog.V(logger.Error).Infoln("Chain rewind was successful, resuming normal operation") } } // Take ownership of this particular state go bc.update() return bc, nil } // loadLastState loads the last known chain state from the database. This method // assumes that the chain manager mutex is held. func (self *BlockChain) loadLastState() error { // Restore the last known head block head := GetHeadBlockHash(self.chainDb) if head == (common.Hash{}) { // Corrupt or empty database, init from scratch self.Reset() } else { if block := self.GetBlock(head); block != nil { // Block found, set as the current head self.currentBlock = block } else { // Corrupt or empty database, init from scratch self.Reset() } } // Restore the last known head header self.currentHeader = self.currentBlock.Header() if head := GetHeadHeaderHash(self.chainDb); head != (common.Hash{}) { if header := self.GetHeader(head); header != nil { self.currentHeader = header } } // Issue a status log and return headerTd := self.GetTd(self.currentHeader.Hash()) blockTd := self.GetTd(self.currentBlock.Hash()) glog.V(logger.Info).Infof("Last header: #%d [%x…] TD=%v", self.currentHeader.Number, self.currentHeader.Hash(), headerTd) glog.V(logger.Info).Infof("Last block: #%d [%x…] TD=%v", self.currentBlock.Number(), self.currentBlock.Hash(), blockTd) return nil } // SetHead rewind the local chain to a new head entity. In the case of headers, // everything above the new head will be deleted and the new one set. In the case // of blocks though, the head may be further rewound if block bodies are missing // (non-archive nodes after a fast sync). func (bc *BlockChain) SetHead(head uint64) { bc.mu.Lock() defer bc.mu.Unlock() // Delete everything from the current header head (is above block head) for i := bc.currentHeader.Number.Uint64(); i > head; i-- { if hash := GetCanonicalHash(bc.chainDb, i); hash != (common.Hash{}) { DeleteCanonicalHash(bc.chainDb, i) DeleteHeader(bc.chainDb, hash) DeleteBody(bc.chainDb, hash) DeleteTd(bc.chainDb, hash) } } bc.currentHeader = GetHeader(bc.chainDb, GetCanonicalHash(bc.chainDb, head)) // Rewind the block chain until a whole block is found for bc.GetBlockByNumber(head) == nil { head-- } bc.currentBlock = bc.GetBlockByNumber(head) // Clear out any stale content from the caches bc.headerCache.Purge() bc.bodyCache.Purge() bc.bodyRLPCache.Purge() bc.blockCache.Purge() bc.futureBlocks.Purge() // Update all computed fields to the new head bc.insert(bc.currentBlock) bc.loadLastState() } func (self *BlockChain) GasLimit() *big.Int { self.mu.RLock() defer self.mu.RUnlock() return self.currentBlock.GasLimit() } func (self *BlockChain) LastBlockHash() common.Hash { self.mu.RLock() defer self.mu.RUnlock() return self.currentBlock.Hash() } // CurrentHeader retrieves the current head header of the canonical chain. The // header is retrieved from the chain manager's internal cache, involving no // database operations. func (self *BlockChain) CurrentHeader() *types.Header { self.mu.RLock() defer self.mu.RUnlock() return self.currentHeader } // CurrentBlock retrieves the current head block of the canonical chain. The // block is retrieved from the chain manager's internal cache, involving no // database operations. func (self *BlockChain) CurrentBlock() *types.Block { self.mu.RLock() defer self.mu.RUnlock() return self.currentBlock } func (self *BlockChain) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) { self.mu.RLock() defer self.mu.RUnlock() return self.GetTd(self.currentBlock.Hash()), self.currentBlock.Hash(), self.genesisBlock.Hash() } func (self *BlockChain) SetProcessor(proc types.BlockProcessor) { self.processor = proc } func (self *BlockChain) State() (*state.StateDB, error) { return state.New(self.CurrentBlock().Root(), self.chainDb) } // Reset purges the entire blockchain, restoring it to its genesis state. func (bc *BlockChain) Reset() { bc.ResetWithGenesisBlock(bc.genesisBlock) } // ResetWithGenesisBlock purges the entire blockchain, restoring it to the // specified genesis state. func (bc *BlockChain) ResetWithGenesisBlock(genesis *types.Block) { bc.mu.Lock() defer bc.mu.Unlock() // Dump the entire block chain and purge the caches for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) { DeleteBlock(bc.chainDb, block.Hash()) } for header := bc.currentHeader; header != nil; header = bc.GetHeader(header.ParentHash) { DeleteBlock(bc.chainDb, header.Hash()) } bc.headerCache.Purge() bc.bodyCache.Purge() bc.bodyRLPCache.Purge() bc.blockCache.Purge() bc.futureBlocks.Purge() // Prepare the genesis block and reinitialize the chain if err := WriteTd(bc.chainDb, genesis.Hash(), genesis.Difficulty()); err != nil { glog.Fatalf("failed to write genesis block TD: %v", err) } if err := WriteBlock(bc.chainDb, genesis); err != nil { glog.Fatalf("failed to write genesis block: %v", err) } bc.genesisBlock = genesis bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock bc.currentHeader = bc.genesisBlock.Header() } // Export writes the active chain to the given writer. func (self *BlockChain) Export(w io.Writer) error { if err := self.ExportN(w, uint64(0), self.currentBlock.NumberU64()); err != nil { return err } return nil } // ExportN writes a subset of the active chain to the given writer. func (self *BlockChain) ExportN(w io.Writer, first uint64, last uint64) error { self.mu.RLock() defer self.mu.RUnlock() if first > last { return fmt.Errorf("export failed: first (%d) is greater than last (%d)", first, last) } glog.V(logger.Info).Infof("exporting %d blocks...\n", last-first+1) for nr := first; nr <= last; nr++ { block := self.GetBlockByNumber(nr) if block == nil { return fmt.Errorf("export failed on #%d: not found", nr) } if err := block.EncodeRLP(w); err != nil { return err } } return nil } // insert injects a new head block into the current block chain. This method // assumes that the block is indeed a true head. It will also reset the head // header to this very same block to prevent the headers from diverging on a // different header chain. // // Note, this function assumes that the `mu` mutex is held! func (bc *BlockChain) insert(block *types.Block) { // Add the block to the canonical chain number scheme and mark as the head if err := WriteCanonicalHash(bc.chainDb, block.Hash(), block.NumberU64()); err != nil { glog.Fatalf("failed to insert block number: %v", err) } if err := WriteHeadBlockHash(bc.chainDb, block.Hash()); err != nil { glog.Fatalf("failed to insert head block hash: %v", err) } if err := WriteHeadHeaderHash(bc.chainDb, block.Hash()); err != nil { glog.Fatalf("failed to insert head header hash: %v", err) } // Update the internal state with the head block bc.currentBlock = block bc.currentHeader = block.Header() } // Accessors func (bc *BlockChain) Genesis() *types.Block { return bc.genesisBlock } // HasHeader checks if a block header is present in the database or not, caching // it if present. func (bc *BlockChain) HasHeader(hash common.Hash) bool { return bc.GetHeader(hash) != nil } // GetHeader retrieves a block header from the database by hash, caching it if // found. func (self *BlockChain) GetHeader(hash common.Hash) *types.Header { // Short circuit if the header's already in the cache, retrieve otherwise if header, ok := self.headerCache.Get(hash); ok { return header.(*types.Header) } header := GetHeader(self.chainDb, hash) if header == nil { return nil } // Cache the found header for next time and return self.headerCache.Add(header.Hash(), header) return header } // GetHeaderByNumber retrieves a block header from the database by number, // caching it (associated with its hash) if found. func (self *BlockChain) GetHeaderByNumber(number uint64) *types.Header { hash := GetCanonicalHash(self.chainDb, number) if hash == (common.Hash{}) { return nil } return self.GetHeader(hash) } // GetBody retrieves a block body (transactions and uncles) from the database by // hash, caching it if found. func (self *BlockChain) GetBody(hash common.Hash) *types.Body { // Short circuit if the body's already in the cache, retrieve otherwise if cached, ok := self.bodyCache.Get(hash); ok { body := cached.(*types.Body) return body } body := GetBody(self.chainDb, hash) if body == nil { return nil } // Cache the found body for next time and return self.bodyCache.Add(hash, body) return body } // GetBodyRLP retrieves a block body in RLP encoding from the database by hash, // caching it if found. func (self *BlockChain) GetBodyRLP(hash common.Hash) rlp.RawValue { // Short circuit if the body's already in the cache, retrieve otherwise if cached, ok := self.bodyRLPCache.Get(hash); ok { return cached.(rlp.RawValue) } body := GetBodyRLP(self.chainDb, hash) if len(body) == 0 { return nil } // Cache the found body for next time and return self.bodyRLPCache.Add(hash, body) return body } // GetTd retrieves a block's total difficulty in the canonical chain from the // database by hash, caching it if found. func (self *BlockChain) GetTd(hash common.Hash) *big.Int { // Short circuit if the td's already in the cache, retrieve otherwise if cached, ok := self.tdCache.Get(hash); ok { return cached.(*big.Int) } td := GetTd(self.chainDb, hash) if td == nil { return nil } // Cache the found body for next time and return self.tdCache.Add(hash, td) return td } // HasBlock checks if a block is fully present in the database or not, caching // it if present. func (bc *BlockChain) HasBlock(hash common.Hash) bool { return bc.GetBlock(hash) != nil } // GetBlock retrieves a block from the database by hash, caching it if found. func (self *BlockChain) GetBlock(hash common.Hash) *types.Block { // Short circuit if the block's already in the cache, retrieve otherwise if block, ok := self.blockCache.Get(hash); ok { return block.(*types.Block) } block := GetBlock(self.chainDb, hash) if block == nil { return nil } // Cache the found block for next time and return self.blockCache.Add(block.Hash(), block) return block } // GetBlockByNumber retrieves a block from the database by number, caching it // (associated with its hash) if found. func (self *BlockChain) GetBlockByNumber(number uint64) *types.Block { hash := GetCanonicalHash(self.chainDb, number) if hash == (common.Hash{}) { return nil } return self.GetBlock(hash) } // GetBlockHashesFromHash retrieves a number of block hashes starting at a given // hash, fetching towards the genesis block. func (self *BlockChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash { // Get the origin header from which to fetch header := self.GetHeader(hash) if header == nil { return nil } // Iterate the headers until enough is collected or the genesis reached chain := make([]common.Hash, 0, max) for i := uint64(0); i < max; i++ { if header = self.GetHeader(header.ParentHash); header == nil { break } chain = append(chain, header.Hash()) if header.Number.Cmp(common.Big0) == 0 { break } } return chain } // [deprecated by eth/62] // GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors. func (self *BlockChain) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) { for i := 0; i < n; i++ { block := self.GetBlock(hash) if block == nil { break } blocks = append(blocks, block) hash = block.ParentHash() } return } // GetUnclesInChain retrieves all the uncles from a given block backwards until // a specific distance is reached. func (self *BlockChain) GetUnclesInChain(block *types.Block, length int) []*types.Header { uncles := []*types.Header{} for i := 0; block != nil && i < length; i++ { uncles = append(uncles, block.Uncles()...) block = self.GetBlock(block.ParentHash()) } return uncles } func (bc *BlockChain) Stop() { if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) { return } close(bc.quit) atomic.StoreInt32(&bc.procInterrupt, 1) bc.wg.Wait() glog.V(logger.Info).Infoln("Chain manager stopped") } func (self *BlockChain) procFutureBlocks() { blocks := make([]*types.Block, self.futureBlocks.Len()) for i, hash := range self.futureBlocks.Keys() { block, _ := self.futureBlocks.Get(hash) blocks[i] = block.(*types.Block) } if len(blocks) > 0 { types.BlockBy(types.Number).Sort(blocks) self.InsertChain(blocks) } } type writeStatus byte const ( NonStatTy writeStatus = iota CanonStatTy SplitStatTy SideStatTy ) // writeHeader writes a header into the local chain, given that its parent is // already known. If the total difficulty of the newly inserted header becomes // greater than the old known TD, the canonical chain is re-routed. // // Note: This method is not concurrent-safe with inserting blocks simultaneously // into the chain, as side effects caused by reorganizations cannot be emulated // without the real blocks. Hence, writing headers directly should only be done // in two scenarios: pure-header mode of operation (light clients), or properly // separated header/block phases (non-archive clients). func (self *BlockChain) writeHeader(header *types.Header) error { self.wg.Add(1) defer self.wg.Done() // Calculate the total difficulty of the header ptd := self.GetTd(header.ParentHash) if ptd == nil { return ParentError(header.ParentHash) } td := new(big.Int).Add(header.Difficulty, ptd) // Make sure no inconsistent state is leaked during insertion self.mu.Lock() defer self.mu.Unlock() // If the total difficulty is higher than our known, add it to the canonical chain if td.Cmp(self.GetTd(self.currentHeader.Hash())) > 0 { // Delete any canonical number assignments above the new head for i := header.Number.Uint64() + 1; GetCanonicalHash(self.chainDb, i) != (common.Hash{}); i++ { DeleteCanonicalHash(self.chainDb, i) } // Overwrite any stale canonical number assignments head := self.GetHeader(header.ParentHash) for GetCanonicalHash(self.chainDb, head.Number.Uint64()) != head.Hash() { WriteCanonicalHash(self.chainDb, head.Hash(), head.Number.Uint64()) head = self.GetHeader(head.ParentHash) } // Extend the canonical chain with the new header if err := WriteCanonicalHash(self.chainDb, header.Hash(), header.Number.Uint64()); err != nil { glog.Fatalf("failed to insert header number: %v", err) } if err := WriteHeadHeaderHash(self.chainDb, header.Hash()); err != nil { glog.Fatalf("failed to insert head header hash: %v", err) } self.currentHeader = types.CopyHeader(header) } // Irrelevant of the canonical status, write the header itself to the database if err := WriteTd(self.chainDb, header.Hash(), td); err != nil { glog.Fatalf("failed to write header total difficulty: %v", err) } if err := WriteHeader(self.chainDb, header); err != nil { glog.Fatalf("filed to write header contents: %v", err) } return nil } // InsertHeaderChain will attempt to insert the given header chain in to the // local chain, possibly creating a fork. If an error is returned, it will // return the index number of the failing header as well an error describing // what went wrong. // // The verify parameter can be used to fine tune whether nonce verification // should be done or not. The reason behind the optional check is because some // of the header retrieval mechanisms already need to verfy nonces, as well as // because nonces can be verified sparsely, not needing to check each. func (self *BlockChain) InsertHeaderChain(chain []*types.Header, verify bool) (int, error) { self.wg.Add(1) defer self.wg.Done() // Make sure only one thread manipulates the chain at once self.chainmu.Lock() defer self.chainmu.Unlock() // Collect some import statistics to report on stats := struct{ processed, ignored int }{} start := time.Now() // Start the parallel nonce verifier, with a fake nonce if not requested verifier := self.pow if !verify { verifier = FakePow{} } nonceAbort, nonceResults := verifyNoncesFromHeaders(verifier, chain) defer close(nonceAbort) // Iterate over the headers, inserting any new ones complete := make([]bool, len(chain)) for i, header := range chain { // Short circuit insertion if shutting down if atomic.LoadInt32(&self.procInterrupt) == 1 { glog.V(logger.Debug).Infoln("Premature abort during header chain processing") break } hash := header.Hash() // Accumulate verification results until the next header is verified for !complete[i] { if res := <-nonceResults; res.valid { complete[res.index] = true } else { header := chain[res.index] return res.index, &BlockNonceErr{ Hash: header.Hash(), Number: new(big.Int).Set(header.Number), Nonce: header.Nonce.Uint64(), } } } if BadHashes[hash] { glog.V(logger.Error).Infof("Bad header %d [%x…], known bad hash", header.Number, hash) return i, BadHashError(hash) } // Write the header to the chain and get the status if self.HasHeader(hash) { stats.ignored++ continue } if err := self.writeHeader(header); err != nil { return i, err } stats.processed++ } // Report some public statistics so the user has a clue what's going on first, last := chain[0], chain[len(chain)-1] glog.V(logger.Info).Infof("imported %d header(s) (%d ignored) in %v. #%v [%x… / %x…]", stats.processed, stats.ignored, time.Since(start), last.Number, first.Hash().Bytes()[:4], last.Hash().Bytes()[:4]) return 0, nil } // WriteBlock writes the block to the chain. func (self *BlockChain) WriteBlock(block *types.Block) (status writeStatus, err error) { self.wg.Add(1) defer self.wg.Done() // Calculate the total difficulty of the block ptd := self.GetTd(block.ParentHash()) if ptd == nil { return NonStatTy, ParentError(block.ParentHash()) } td := new(big.Int).Add(block.Difficulty(), ptd) // Make sure no inconsistent state is leaked during insertion self.mu.Lock() defer self.mu.Unlock() // If the total difficulty is higher than our known, add it to the canonical chain if td.Cmp(self.GetTd(self.currentBlock.Hash())) > 0 { // Reorganize the chain if the parent is not the head block if block.ParentHash() != self.currentBlock.Hash() { if err := self.reorg(self.currentBlock, block); err != nil { return NonStatTy, err } } // Insert the block as the new head of the chain self.insert(block) status = CanonStatTy } else { status = SideStatTy } // Irrelevant of the canonical status, write the block itself to the database if err := WriteTd(self.chainDb, block.Hash(), td); err != nil { glog.Fatalf("failed to write block total difficulty: %v", err) } if err := WriteBlock(self.chainDb, block); err != nil { glog.Fatalf("filed to write block contents: %v", err) } self.futureBlocks.Remove(block.Hash()) return } // InsertChain will attempt to insert the given chain in to the canonical chain or, otherwise, create a fork. It an error is returned // it will return the index number of the failing block as well an error describing what went wrong (for possible errors see core/errors.go). func (self *BlockChain) InsertChain(chain types.Blocks) (int, error) { self.wg.Add(1) defer self.wg.Done() self.chainmu.Lock() defer self.chainmu.Unlock() // A queued approach to delivering events. This is generally // faster than direct delivery and requires much less mutex // acquiring. var ( stats struct{ queued, processed, ignored int } events = make([]interface{}, 0, len(chain)) tstart = time.Now() nonceChecked = make([]bool, len(chain)) ) // Start the parallel nonce verifier. nonceAbort, nonceResults := verifyNoncesFromBlocks(self.pow, chain) defer close(nonceAbort) txcount := 0 for i, block := range chain { if atomic.LoadInt32(&self.procInterrupt) == 1 { glog.V(logger.Debug).Infoln("Premature abort during block chain processing") break } bstart := time.Now() // Wait for block i's nonce to be verified before processing // its state transition. for !nonceChecked[i] { r := <-nonceResults nonceChecked[r.index] = true if !r.valid { block := chain[r.index] return r.index, &BlockNonceErr{Hash: block.Hash(), Number: block.Number(), Nonce: block.Nonce()} } } if BadHashes[block.Hash()] { err := BadHashError(block.Hash()) blockErr(block, err) return i, err } // Call in to the block processor and check for errors. It's likely that if one block fails // all others will fail too (unless a known block is returned). logs, receipts, err := self.processor.Process(block) if err != nil { if IsKnownBlockErr(err) { stats.ignored++ continue } if err == BlockFutureErr { // Allow up to MaxFuture second in the future blocks. If this limit // is exceeded the chain is discarded and processed at a later time // if given. max := big.NewInt(time.Now().Unix() + maxTimeFutureBlocks) if block.Time().Cmp(max) == 1 { return i, fmt.Errorf("%v: BlockFutureErr, %v > %v", BlockFutureErr, block.Time(), max) } self.futureBlocks.Add(block.Hash(), block) stats.queued++ continue } if IsParentErr(err) && self.futureBlocks.Contains(block.ParentHash()) { self.futureBlocks.Add(block.Hash(), block) stats.queued++ continue } blockErr(block, err) go ReportBlock(block, err) return i, err } if err := PutBlockReceipts(self.chainDb, block, receipts); err != nil { glog.V(logger.Warn).Infoln("error writing block receipts:", err) } txcount += len(block.Transactions()) // write the block to the chain and get the status status, err := self.WriteBlock(block) if err != nil { return i, err } switch status { case CanonStatTy: if glog.V(logger.Debug) { glog.Infof("[%v] inserted block #%d (%d TXs %v G %d UNCs) (%x...). Took %v\n", time.Now().UnixNano(), block.Number(), len(block.Transactions()), block.GasUsed(), len(block.Uncles()), block.Hash().Bytes()[0:4], time.Since(bstart)) } events = append(events, ChainEvent{block, block.Hash(), logs}) // This puts transactions in a extra db for rpc if err := PutTransactions(self.chainDb, block, block.Transactions()); err != nil { return i, err } // store the receipts if err := PutReceipts(self.chainDb, receipts); err != nil { return i, err } // Write map map bloom filters if err := WriteMipmapBloom(self.chainDb, block.NumberU64(), receipts); err != nil { return i, err } case SideStatTy: if glog.V(logger.Detail) { glog.Infof("inserted forked block #%d (TD=%v) (%d TXs %d UNCs) (%x...). Took %v\n", block.Number(), block.Difficulty(), len(block.Transactions()), len(block.Uncles()), block.Hash().Bytes()[0:4], time.Since(bstart)) } events = append(events, ChainSideEvent{block, logs}) case SplitStatTy: events = append(events, ChainSplitEvent{block, logs}) } stats.processed++ } if (stats.queued > 0 || stats.processed > 0 || stats.ignored > 0) && bool(glog.V(logger.Info)) { tend := time.Since(tstart) start, end := chain[0], chain[len(chain)-1] glog.Infof("imported %d block(s) (%d queued %d ignored) including %d txs in %v. #%v [%x / %x]\n", stats.processed, stats.queued, stats.ignored, txcount, tend, end.Number(), start.Hash().Bytes()[:4], end.Hash().Bytes()[:4]) } go self.postChainEvents(events) return 0, nil } // reorgs takes two blocks, an old chain and a new chain and will reconstruct the blocks and inserts them // to be part of the new canonical chain and accumulates potential missing transactions and post an // event about them func (self *BlockChain) reorg(oldBlock, newBlock *types.Block) error { var ( newChain types.Blocks commonBlock *types.Block oldStart = oldBlock newStart = newBlock deletedTxs types.Transactions ) // first reduce whoever is higher bound if oldBlock.NumberU64() > newBlock.NumberU64() { // reduce old chain for oldBlock = oldBlock; oldBlock != nil && oldBlock.NumberU64() != newBlock.NumberU64(); oldBlock = self.GetBlock(oldBlock.ParentHash()) { deletedTxs = append(deletedTxs, oldBlock.Transactions()...) } } else { // reduce new chain and append new chain blocks for inserting later on for newBlock = newBlock; newBlock != nil && newBlock.NumberU64() != oldBlock.NumberU64(); newBlock = self.GetBlock(newBlock.ParentHash()) { newChain = append(newChain, newBlock) } } if oldBlock == nil { return fmt.Errorf("Invalid old chain") } if newBlock == nil { return fmt.Errorf("Invalid new chain") } numSplit := newBlock.Number() for { if oldBlock.Hash() == newBlock.Hash() { commonBlock = oldBlock break } newChain = append(newChain, newBlock) deletedTxs = append(deletedTxs, oldBlock.Transactions()...) oldBlock, newBlock = self.GetBlock(oldBlock.ParentHash()), self.GetBlock(newBlock.ParentHash()) if oldBlock == nil { return fmt.Errorf("Invalid old chain") } if newBlock == nil { return fmt.Errorf("Invalid new chain") } } if glog.V(logger.Debug) { commonHash := commonBlock.Hash() glog.Infof("Chain split detected @ %x. Reorganising chain from #%v %x to %x", commonHash[:4], numSplit, oldStart.Hash().Bytes()[:4], newStart.Hash().Bytes()[:4]) } var addedTxs types.Transactions // insert blocks. Order does not matter. Last block will be written in ImportChain itself which creates the new head properly for _, block := range newChain { // insert the block in the canonical way, re-writing history self.insert(block) // write canonical receipts and transactions if err := PutTransactions(self.chainDb, block, block.Transactions()); err != nil { return err } receipts := GetBlockReceipts(self.chainDb, block.Hash()) // write receipts if err := PutReceipts(self.chainDb, receipts); err != nil { return err } // Write map map bloom filters if err := WriteMipmapBloom(self.chainDb, block.NumberU64(), receipts); err != nil { return err } addedTxs = append(addedTxs, block.Transactions()...) } // calculate the difference between deleted and added transactions diff := types.TxDifference(deletedTxs, addedTxs) // When transactions get deleted from the database that means the // receipts that were created in the fork must also be deleted for _, tx := range diff { DeleteReceipt(self.chainDb, tx.Hash()) DeleteTransaction(self.chainDb, tx.Hash()) } // Must be posted in a goroutine because of the transaction pool trying // to acquire the chain manager lock go self.eventMux.Post(RemovedTransactionEvent{diff}) return nil } // postChainEvents iterates over the events generated by a chain insertion and // posts them into the event mux. func (self *BlockChain) postChainEvents(events []interface{}) { for _, event := range events { if event, ok := event.(ChainEvent); ok { // We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long // and in most cases isn't even necessary. if self.LastBlockHash() == event.Hash { self.eventMux.Post(ChainHeadEvent{event.Block}) } } // Fire the insertion events individually too self.eventMux.Post(event) } } func (self *BlockChain) update() { futureTimer := time.Tick(5 * time.Second) for { select { case <-futureTimer: self.procFutureBlocks() case <-self.quit: return } } } func blockErr(block *types.Block, err error) { if glog.V(logger.Error) { glog.Errorf("Bad block #%v (%s)\n", block.Number(), block.Hash().Hex()) glog.Errorf(" %v", err) } }