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path: root/ethereal/ui/ui_lib.go
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package ethui

import (
    "bitbucket.org/kardianos/osext"
    "fmt"
    "github.com/ethereum/eth-go"
    "github.com/ethereum/eth-go/ethchain"
    "github.com/ethereum/eth-go/ethutil"
    "github.com/ethereum/go-ethereum/utils"
    "github.com/go-qml/qml"
    "os"
    "path"
    "path/filepath"
    "runtime"
)

type memAddr struct {
    Num   string
    Value string
}

// UI Library that has some basic functionality exposed
type UiLib struct {
    engine    *qml.Engine
    eth       *eth.Ethereum
    connected bool
    assetPath string
    // The main application window
    win *qml.Window
    Db  *Debugger
}

func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
    if assetPath == "" {
        assetPath = DefaultAssetPath()
    }
    return &UiLib{engine: engine, eth: eth, assetPath: assetPath}
}

// Opens a QML file (external application)
func (ui *UiLib) Open(path string) {
    component, err := ui.engine.LoadFile(path[7:])
    if err != nil {
        ethutil.Config.Log.Debugln(err)
    }
    win := component.CreateWindow(nil)

    go func() {
        win.Show()
        win.Wait()
    }()
}

func (ui *UiLib) OpenHtml(path string) {
    component, err := ui.engine.LoadFile(ui.AssetPath("qml/webapp.qml"))
    if err != nil {
        ethutil.Config.Log.Debugln(err)

        return
    }
    win := component.CreateWindow(nil)
    if filepath.Ext(path) == "eth" {
        fmt.Println("Ethereum package not yet supported")

        return

        // TODO
        ethutil.OpenPackage(path)
    }
    win.Set("url", path)

    webView := win.ObjectByName("webView")
    go func() {
        blockChan := make(chan ethutil.React, 1)
        addrChan := make(chan ethutil.React, 1)
        quitChan := make(chan bool)

        go func() {
        out:
            for {
                select {
                case <-quitChan:
                    ui.eth.Reactor().Unsubscribe("newBlock", blockChan)
                    break out
                case block := <-blockChan:
                    if block, ok := block.Resource.(*ethchain.Block); ok {
                        b := &QBlock{Number: int(block.BlockInfo().Number), Hash: ethutil.Hex(block.Hash())}
                        webView.Call("onNewBlockCb", b)
                    }
                case stateObject := <-addrChan:
                    if stateObject, ok := stateObject.Resource.(*ethchain.StateObject); ok {
                        webView.Call("onObjectChangeCb", NewQStateObject(stateObject))
                    }
                }
            }

            // Clean up
            close(blockChan)
            close(quitChan)
        }()
        ui.eth.Reactor().Subscribe("newBlock", blockChan)
        ui.eth.Reactor().Subscribe("addressChanged", addrChan)

        win.Show()
        win.Wait()

        quitChan <- true
    }()
}

func (ui *UiLib) Connect(button qml.Object) {
    if !ui.connected {
        ui.eth.Start()
        ui.connected = true
        button.Set("enabled", false)
    }
}

func (ui *UiLib) ConnectToPeer(addr string) {
    ui.eth.ConnectToPeer(addr)
}

func (ui *UiLib) AssetPath(p string) string {
    return path.Join(ui.assetPath, p)
}

func DefaultAssetPath() string {
    var base string
    // If the current working directory is the go-ethereum dir
    // assume a debug build and use the source directory as
    // asset directory.
    pwd, _ := os.Getwd()
    if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "ethereal") {
        base = path.Join(pwd, "assets")
    } else {
        switch runtime.GOOS {
        case "darwin":
            // Get Binary Directory
            exedir, _ := osext.ExecutableFolder()
            base = filepath.Join(exedir, "../Resources")
        case "linux":
            base = "/usr/share/ethereal"
        case "window":
            fallthrough
        default:
            base = "."
        }
    }

    return base
}

func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
    state := ui.eth.BlockChain().CurrentBlock.State()

    mainInput, _ := ethutil.PreProcess(data)
    callerScript, err := utils.Compile(mainInput)
    if err != nil {
        ethutil.Config.Log.Debugln(err)

        return
    }

    dis := ethchain.Disassemble(callerScript)
    ui.win.Root().Call("clearAsm")

    for _, str := range dis {
        ui.win.Root().Call("setAsm", str)
    }
    callerTx := ethchain.NewContractCreationTx(ethutil.Big(valueStr), ethutil.Big(gasStr), ethutil.Big(gasPriceStr), callerScript, nil)

    // Contract addr as test address
    keyPair := ethutil.Config.Db.GetKeys()[0]
    account := ui.eth.StateManager().GetAddrState(keyPair.Address()).Object
    c := ethchain.MakeContract(callerTx, state)
    callerClosure := ethchain.NewClosure(account, c, c.Script(), state, ethutil.Big(gasStr), ethutil.Big(gasPriceStr), ethutil.Big(valueStr))

    block := ui.eth.BlockChain().CurrentBlock
    vm := ethchain.NewVm(state, ui.eth.StateManager(), ethchain.RuntimeVars{
        Origin:      account.Address(),
        BlockNumber: block.BlockInfo().Number,
        PrevHash:    block.PrevHash,
        Coinbase:    block.Coinbase,
        Time:        block.Time,
        Diff:        block.Difficulty,
        TxData:      nil,
    })

    go func() {
        callerClosure.Call(vm, nil, ui.Db.halting)

        state.Reset()
    }()
}

func (ui *UiLib) Next() {
    ui.Db.Next()
}

type Debugger struct {
    win *qml.Window
    N   chan bool
}

func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
    d.win.Root().Call("setInstruction", pc)
    d.win.Root().Call("clearMem")
    d.win.Root().Call("clearStack")

    addr := 0
    for i := 0; i+32 <= mem.Len(); i += 32 {
        d.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
        addr++
    }

    for _, val := range stack.Data() {
        d.win.Root().Call("setStack", val.String())
    }

out:
    for {
        select {
        case <-d.N:
            break out
        default:
        }
    }
}

func (d *Debugger) Next() {
    d.N <- true
}