aboutsummaryrefslogtreecommitdiffstats
path: root/p2p/discover/database.go
blob: 93a2ded24079f147903799c038f9d3fb09c53278 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
// Contains the node database, storing previously seen nodes and any collected
// metadata about them for QoS purposes.

package discover

import (
    "bytes"
    "encoding/binary"
    "os"
    "time"

    "github.com/ethereum/go-ethereum/rlp"
    "github.com/syndtr/goleveldb/leveldb"
    "github.com/syndtr/goleveldb/leveldb/storage"
)

// nodeDB stores all nodes we know about.
type nodeDB struct {
    lvl *leveldb.DB
}

// Schema layout for the node database
var (
    nodeDBVersionKey = []byte("version") // Version of the database to flush if changes
    nodeDBStartupKey = []byte("startup") // Time when the node discovery started (seed selection)
    nodeDBItemPrefix = []byte("n:")      // Identifier to prefix node entries with

    nodeDBDiscoverRoot = ":discover"
    nodeDBDiscoverPing = nodeDBDiscoverRoot + ":lastping"
    nodeDBDiscoverBond = nodeDBDiscoverRoot + ":lastbond"
)

// newNodeDB creates a new node database for storing and retrieving infos about
// known peers in the network. If no path is given, an in-memory, temporary
// database is constructed.
func newNodeDB(path string) (*nodeDB, error) {
    if path == "" {
        return newMemoryNodeDB()
    }
    return newPersistentNodeDB(path)
}

// newMemoryNodeDB creates a new in-memory node database without a persistent
// backend.
func newMemoryNodeDB() (*nodeDB, error) {
    db, err := leveldb.Open(storage.NewMemStorage(), nil)
    if err != nil {
        return nil, err
    }
    return &nodeDB{lvl: db}, nil
}

// newPersistentNodeDB creates/opens a leveldb backed persistent node database,
// also flushing its contents in case of a version mismatch.
func newPersistentNodeDB(path string) (*nodeDB, error) {
    // Try to open the cache, recovering any corruption
    db, err := leveldb.OpenFile(path, nil)
    if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted {
        db, err = leveldb.RecoverFile(path, nil)
    }
    if err != nil {
        return nil, err
    }
    // The nodes contained in the cache correspond to a certain protocol version.
    // Flush all nodes if the version doesn't match.
    currentVer := make([]byte, binary.MaxVarintLen64)
    currentVer = currentVer[:binary.PutVarint(currentVer, Version)]

    blob, err := db.Get(nodeDBVersionKey, nil)
    switch err {
    case leveldb.ErrNotFound:
        // Version not found (i.e. empty cache), insert it
        err = db.Put(nodeDBVersionKey, currentVer, nil)

    case nil:
        // Version present, flush if different
        if !bytes.Equal(blob, currentVer) {
            db.Close()
            if err = os.RemoveAll(path); err != nil {
                return nil, err
            }
            return newPersistentNodeDB(path)
        }
    }
    // Clean up in case of an error
    if err != nil {
        db.Close()
        return nil, err
    }
    return &nodeDB{lvl: db}, nil
}

// key generates the leveldb key-blob from a node id and its particular field of
// interest.
func (db *nodeDB) key(id NodeID, field string) []byte {
    return append(nodeDBItemPrefix, append(id[:], field...)...)
}

// splitKey tries to split a database key into a node id and a field part.
func (db *nodeDB) splitKey(key []byte) (id NodeID, field string) {
    // If the key is not of a node, return it plainly
    if !bytes.HasPrefix(key, nodeDBItemPrefix) {
        return NodeID{}, string(key)
    }
    // Otherwise split the id and field
    item := key[len(nodeDBItemPrefix):]
    copy(id[:], item[:len(id)])
    field = string(item[len(id):])

    return id, field
}

// fetchTime retrieves a time instance (encoded as a unix timestamp) associated
// with a particular database key.
func (db *nodeDB) fetchTime(key []byte) time.Time {
    blob, err := db.lvl.Get(key, nil)
    if err != nil {
        return time.Time{}
    }
    var unix int64
    if err := rlp.DecodeBytes(blob, &unix); err != nil {
        return time.Time{}
    }
    return time.Unix(unix, 0)
}

// storeTime update a specific database entry to the current time instance as a
// unix timestamp.
func (db *nodeDB) storeTime(key []byte, instance time.Time) error {
    blob, err := rlp.EncodeToBytes(instance.Unix())
    if err != nil {
        return err
    }
    return db.lvl.Put(key, blob, nil)
}

// startup retrieves the time instance when the bootstrapping last begun. Its
// purpose is to prevent contacting potential seed nodes multiple times in the
// same boot cycle.
func (db *nodeDB) startup() time.Time {
    return db.fetchTime(nodeDBStartupKey)
}

// updateStartup updates the bootstrap initiation time to the one specified.
func (db *nodeDB) updateStartup(instance time.Time) error {
    return db.storeTime(nodeDBStartupKey, instance)
}

// node retrieves a node with a given id from the database.
func (db *nodeDB) node(id NodeID) *Node {
    blob, err := db.lvl.Get(db.key(id, nodeDBDiscoverRoot), nil)
    if err != nil {
        return nil
    }
    node := new(Node)
    if err := rlp.DecodeBytes(blob, node); err != nil {
        return nil
    }
    return node
}

// updateNode inserts - potentially overwriting - a node into the peer database.
func (db *nodeDB) updateNode(node *Node) error {
    blob, err := rlp.EncodeToBytes(node)
    if err != nil {
        return err
    }
    return db.lvl.Put(db.key(node.ID, nodeDBDiscoverRoot), blob, nil)
}

// lastPing retrieves the time of the last ping packet send to a remote node,
// requesting binding.
func (db *nodeDB) lastPing(id NodeID) time.Time {
    return db.fetchTime(db.key(id, nodeDBDiscoverPing))
}

// updateLastPing updates the last time we tried contacting a remote node.
func (db *nodeDB) updateLastPing(id NodeID, instance time.Time) error {
    return db.storeTime(db.key(id, nodeDBDiscoverPing), instance)
}

// lastBond retrieves the time of the last successful bonding with a remote node.
func (db *nodeDB) lastBond(id NodeID) time.Time {
    return db.fetchTime(db.key(id, nodeDBDiscoverBond))
}

// updateLastBond updates the last time we successfully bound to a remote node.
func (db *nodeDB) updateLastBond(id NodeID, instance time.Time) error {
    return db.storeTime(db.key(id, nodeDBDiscoverBond), instance)
}

// querySeeds retrieves a batch of nodes to be used as potential seed servers
// during bootstrapping the node into the network.
//
// Ideal seeds are the most recently seen nodes (highest probability to be still
// alive), but yet untried. However, since leveldb only supports dumb iteration
// we will instead start pulling in potential seeds that haven't been yet pinged
// since the start of the boot procedure.
//
// If the database runs out of potential seeds, we restart the startup counter
// and start iterating over the peers again.
func (db *nodeDB) querySeeds(n int) []*Node {
    startup := db.startup()

    it := db.lvl.NewIterator(nil, nil)
    defer it.Release()

    nodes := make([]*Node, 0, n)
    for len(nodes) < n && it.Next() {
        // Iterate until a discovery node is found
        id, field := db.splitKey(it.Key())
        if field != nodeDBDiscoverRoot {
            continue
        }
        // Retrieve the last ping time, and if older than startup, query
        lastPing := db.lastPing(id)
        if lastPing.Before(startup) {
            if node := db.node(id); node != nil {
                nodes = append(nodes, node)
            }
        }
    }
    // Reset the startup time if no seeds were found
    if len(nodes) == 0 {
        db.updateStartup(time.Now())
    }
    return nodes
}

// close flushes and closes the database files.
func (db *nodeDB) close() {
    db.lvl.Close()
}