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authorNot Zed <NotZed@HelixCode.com>2000-12-24 08:58:02 +0800
committerMichael Zucci <zucchi@src.gnome.org>2000-12-24 08:58:02 +0800
commit5674966eeb7eecfa109ad419f1c997dba69ff0af (patch)
treea439ac65139c39f3f551573b1c9f14a8e56b1c82 /e-util/e-msgport.c
parentd5b5b5f0979f0819561fbec36a417a6dcfc3d4d5 (diff)
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Merge from camel-mt-branch.
2000-12-24 Not Zed <NotZed@HelixCode.com> * Merge from camel-mt-branch. svn path=/trunk/; revision=7152
Diffstat (limited to 'e-util/e-msgport.c')
-rw-r--r--e-util/e-msgport.c774
1 files changed, 774 insertions, 0 deletions
diff --git a/e-util/e-msgport.c b/e-util/e-msgport.c
new file mode 100644
index 0000000000..107b889635
--- /dev/null
+++ b/e-util/e-msgport.c
@@ -0,0 +1,774 @@
+
+
+#include <glib.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <errno.h>
+#include <string.h>
+
+#include <stdio.h>
+
+#include "e-msgport.h"
+
+#include <pthread.h>
+
+void e_dlist_init(EDList *v)
+{
+ v->head = (EDListNode *)&v->tail;
+ v->tail = 0;
+ v->tailpred = (EDListNode *)&v->head;
+}
+
+EDListNode *e_dlist_addhead(EDList *l, EDListNode *n)
+{
+ n->next = l->head;
+ n->prev = (EDListNode *)&l->head;
+ l->head->prev = n;
+ l->head = n;
+ return n;
+}
+
+EDListNode *e_dlist_addtail(EDList *l, EDListNode *n)
+{
+ n->next = (EDListNode *)&l->tail;
+ n->prev = l->tailpred;
+ l->tailpred->next = n;
+ l->tailpred = n;
+ return n;
+}
+
+EDListNode *e_dlist_remove(EDListNode *n)
+{
+ n->next->prev = n->prev;
+ n->prev->next = n->next;
+ return n;
+}
+
+EDListNode *e_dlist_remhead(EDList *l)
+{
+ EDListNode *n, *nn;
+
+ n = l->head;
+ nn = n->next;
+ if (nn) {
+ nn->prev = n->prev;
+ l->head = nn;
+ return n;
+ }
+ return NULL;
+}
+
+EDListNode *e_dlist_remtail(EDList *l)
+{
+ EDListNode *n, *np;
+
+ n = l->tailpred;
+ np = n->prev;
+ if (np) {
+ np->next = n->next;
+ l->tailpred = np;
+ return n;
+ }
+ return NULL;
+}
+
+int e_dlist_empty(EDList *l)
+{
+ return (l->head == (EDListNode *)&l->tail);
+}
+
+int e_dlist_length(EDList *l)
+{
+ EDListNode *n, *nn;
+ int count = 0;
+
+ n = l->head;
+ nn = n->next;
+ while (nn) {
+ count++;
+ n = nn;
+ nn = n->next;
+ }
+
+ return 0;
+}
+
+struct _EMsgPort {
+ EDList queue;
+ int condwait; /* how many waiting in condwait */
+ union {
+ int pipe[2];
+ struct {
+ int read;
+ int write;
+ } fd;
+ } pipe;
+ /* @#@$#$ glib stuff */
+ GCond *cond;
+ GMutex *lock;
+};
+
+#define m(x)
+
+EMsgPort *e_msgport_new(void)
+{
+ EMsgPort *mp;
+
+ mp = g_malloc(sizeof(*mp));
+ e_dlist_init(&mp->queue);
+ mp->lock = g_mutex_new();
+ mp->cond = g_cond_new();
+ mp->pipe.fd.read = -1;
+ mp->pipe.fd.write = -1;
+ mp->condwait = 0;
+
+ return mp;
+}
+
+void e_msgport_destroy(EMsgPort *mp)
+{
+ g_mutex_free(mp->lock);
+ g_cond_free(mp->cond);
+ if (mp->pipe.fd.read != -1) {
+ close(mp->pipe.fd.read);
+ close(mp->pipe.fd.write);
+ }
+ g_free(mp);
+}
+
+/* get a fd that can be used to wait on the port asynchronously */
+int e_msgport_fd(EMsgPort *mp)
+{
+ int fd;
+
+ g_mutex_lock(mp->lock);
+ fd = mp->pipe.fd.read;
+ if (fd == -1) {
+ pipe(mp->pipe.pipe);
+ fd = mp->pipe.fd.read;
+ }
+ g_mutex_unlock(mp->lock);
+
+ return fd;
+}
+
+void e_msgport_put(EMsgPort *mp, EMsg *msg)
+{
+ m(printf("put:\n"));
+ g_mutex_lock(mp->lock);
+ e_dlist_addtail(&mp->queue, &msg->ln);
+ if (mp->condwait > 0) {
+ m(printf("put: condwait > 0, waking up\n"));
+ g_cond_signal(mp->cond);
+ }
+ if (mp->pipe.fd.write != -1) {
+ m(printf("put: have pipe, writing notification to it\n"));
+ write(mp->pipe.fd.write, "", 1);
+ }
+ g_mutex_unlock(mp->lock);
+ m(printf("put: done\n"));
+}
+
+EMsg *e_msgport_wait(EMsgPort *mp)
+{
+ EMsg *msg;
+
+ m(printf("wait:\n"));
+ g_mutex_lock(mp->lock);
+ while (e_dlist_empty(&mp->queue)) {
+ if (mp->pipe.fd.read == -1) {
+ m(printf("wait: waiting on condition\n"));
+ mp->condwait++;
+ g_cond_wait(mp->cond, mp->lock);
+ m(printf("wait: got condition\n"));
+ mp->condwait--;
+ } else {
+ fd_set rfds;
+
+ m(printf("wait: waitng on pipe\n"));
+ FD_ZERO(&rfds);
+ FD_SET(mp->pipe.fd.read, &rfds);
+ g_mutex_unlock(mp->lock);
+ select(mp->pipe.fd.read+1, &rfds, NULL, NULL, NULL);
+ pthread_testcancel();
+ g_mutex_lock(mp->lock);
+ m(printf("wait: got pipe\n"));
+ }
+ }
+ msg = (EMsg *)mp->queue.head;
+ m(printf("wait: message = %p\n", msg));
+ g_mutex_unlock(mp->lock);
+ m(printf("wait: done\n"));
+ return msg;
+}
+
+EMsg *e_msgport_get(EMsgPort *mp)
+{
+ EMsg *msg;
+ char dummy[1];
+
+ g_mutex_lock(mp->lock);
+ msg = (EMsg *)e_dlist_remhead(&mp->queue);
+ if (msg && mp->pipe.fd.read != -1)
+ read(mp->pipe.fd.read, dummy, 1);
+ m(printf("get: message = %p\n", msg));
+ g_mutex_unlock(mp->lock);
+
+ return msg;
+}
+
+void e_msgport_reply(EMsg *msg)
+{
+ if (msg->reply_port) {
+ e_msgport_put(msg->reply_port, msg);
+ }
+ /* else lost? */
+}
+
+struct _EThread {
+ EMsgPort *server_port;
+ EMsgPort *reply_port;
+ pthread_mutex_t mutex;
+ e_thread_t type;
+ int queue_limit;
+
+ int waiting; /* if we are waiting for a new message */
+ pthread_t id; /* id of our running child thread */
+ GList *id_list; /* if THREAD_NEW, then a list of our child threads */
+
+ EThreadFunc destroy;
+ void *destroy_data;
+
+ EThreadFunc received;
+ void *received_data;
+
+ EThreadFunc lost;
+ void *lost_data;
+};
+
+static void thread_destroy_msg(EThread *e, EMsg *m);
+
+EThread *e_thread_new(e_thread_t type)
+{
+ EThread *e;
+
+ e = g_malloc0(sizeof(*e));
+ pthread_mutex_init(&e->mutex, 0);
+ e->type = type;
+ e->server_port = e_msgport_new();
+ e->id = ~0;
+ e->queue_limit = INT_MAX;
+
+ return e;
+}
+
+/* close down the threads & resources etc */
+void e_thread_destroy(EThread *e)
+{
+ int tries = 0;
+ int busy = FALSE;
+ EMsg *msg;
+
+ /* make sure we soak up all the messages first */
+ while ( (msg = e_msgport_get(e->server_port)) ) {
+ thread_destroy_msg(e, msg);
+ }
+
+ pthread_mutex_lock(&e->mutex);
+
+ switch(e->type) {
+ case E_THREAD_QUEUE:
+ case E_THREAD_DROP:
+ /* if we have a thread, 'kill' it */
+ while (e->id != ~0 && tries < 5) {
+ if (e->waiting == 1) {
+ pthread_t id = e->id;
+ e->id = ~0;
+ pthread_mutex_unlock(&e->mutex);
+ if (pthread_cancel(id) == 0)
+ pthread_join(id, 0);
+ pthread_mutex_lock(&e->mutex);
+ } else {
+ printf("thread still active, waiting for it to finish\n");
+ pthread_mutex_unlock(&e->mutex);
+ sleep(1);
+ pthread_mutex_lock(&e->mutex);
+ }
+ tries++;
+ }
+ busy = e->id != ~0;
+ break;
+ case E_THREAD_NEW:
+ while (g_list_length(e->id_list) && tries < 5) {
+ printf("thread(s) still active, waiting for them to finish\n");
+ pthread_mutex_unlock(&e->mutex);
+ sleep(1);
+ pthread_mutex_lock(&e->mutex);
+ }
+ busy = g_list_length(e->id_list) != 0;
+ break;
+ }
+
+ pthread_mutex_unlock(&e->mutex);
+
+ /* and clean up, if we can */
+ if (busy) {
+ g_warning("threads were busy, leaked EThread");
+ return;
+ }
+
+ e_msgport_destroy(e->server_port);
+ g_free(e);
+}
+
+/* set the queue maximum depth, what happens when the queue
+ fills up depends on the queue type */
+void e_thread_set_queue_limit(EThread *e, int limit)
+{
+ e->queue_limit = limit;
+}
+
+/* set a msg destroy callback, this can not call any e_thread functions on @e */
+void e_thread_set_msg_destroy(EThread *e, EThreadFunc destroy, void *data)
+{
+ pthread_mutex_lock(&e->mutex);
+ e->destroy = destroy;
+ e->destroy_data = data;
+ pthread_mutex_unlock(&e->mutex);
+}
+
+/* set a message lost callback, called if any message is discarded */
+void e_thread_set_msg_lost(EThread *e, EThreadFunc lost, void *data)
+{
+ pthread_mutex_lock(&e->mutex);
+ e->lost = lost;
+ e->lost_data = lost;
+ pthread_mutex_unlock(&e->mutex);
+}
+
+/* set a reply port, if set, then send messages back once finished */
+void e_thread_set_reply_port(EThread *e, EMsgPort *reply_port)
+{
+ e->reply_port = reply_port;
+}
+
+/* set a received data callback */
+void e_thread_set_msg_received(EThread *e, EThreadFunc received, void *data)
+{
+ pthread_mutex_lock(&e->mutex);
+ e->received = received;
+ e->received_data = data;
+ pthread_mutex_unlock(&e->mutex);
+}
+
+static void
+thread_destroy_msg(EThread *e, EMsg *m)
+{
+ EThreadFunc func;
+ void *func_data;
+
+ /* we do this so we never get an incomplete/unmatched callback + data */
+ pthread_mutex_lock(&e->mutex);
+ func = e->destroy;
+ func_data = e->destroy_data;
+ pthread_mutex_unlock(&e->mutex);
+
+ if (func)
+ func(e, m, func_data);
+}
+
+static void
+thread_received_msg(EThread *e, EMsg *m)
+{
+ EThreadFunc func;
+ void *func_data;
+
+ /* we do this so we never get an incomplete/unmatched callback + data */
+ pthread_mutex_lock(&e->mutex);
+ func = e->received;
+ func_data = e->received_data;
+ pthread_mutex_unlock(&e->mutex);
+
+ if (func)
+ func(e, m, func_data);
+ else
+ g_warning("No processing callback for EThread, message unprocessed");
+}
+
+static void
+thread_lost_msg(EThread *e, EMsg *m)
+{
+ EThreadFunc func;
+ void *func_data;
+
+ /* we do this so we never get an incomplete/unmatched callback + data */
+ pthread_mutex_lock(&e->mutex);
+ func = e->lost;
+ func_data = e->lost_data;
+ pthread_mutex_unlock(&e->mutex);
+
+ if (func)
+ func(e, m, func_data);
+}
+
+/* the actual thread dispatcher */
+static void *
+thread_dispatch(void *din)
+{
+ EThread *e = din;
+ EMsg *m;
+
+ printf("dispatch thread started: %ld\n", pthread_self());
+
+ while (1) {
+ pthread_mutex_lock(&e->mutex);
+ m = e_msgport_get(e->server_port);
+ if (m == NULL) {
+ /* nothing to do? If we are a 'new' type thread, just quit.
+ Otherwise, go into waiting (can be cancelled here) */
+ switch (e->type) {
+ case E_THREAD_QUEUE:
+ case E_THREAD_DROP:
+ e->waiting = 1;
+ pthread_mutex_unlock(&e->mutex);
+ e_msgport_wait(e->server_port);
+ e->waiting = 0;
+ break;
+ case E_THREAD_NEW:
+ e->id_list = g_list_remove(e->id_list, (void *)pthread_self());
+ pthread_mutex_unlock(&e->mutex);
+ return 0;
+ }
+
+ continue;
+ }
+ pthread_mutex_unlock(&e->mutex);
+
+ printf("got message in dispatch thread\n");
+
+ /* process it */
+ thread_received_msg(e, m);
+
+ /* if we have a reply port, send it back, otherwise, lose it */
+ if (m->reply_port) {
+ e_msgport_reply(m);
+ } else {
+ thread_destroy_msg(e, m);
+ }
+ }
+
+ /* if we run out of things to process we could conceivably 'hang around' for a bit,
+ but to do this we need to use the fd interface of the msgport, and its utility
+ is probably debatable anyway */
+
+ /* signify we are no longer running */
+ /* This code isn't used yet, but would be if we ever had a 'quit now' message implemented */
+ pthread_mutex_lock(&e->mutex);
+ switch (e->type) {
+ case E_THREAD_QUEUE:
+ case E_THREAD_DROP:
+ e->id = ~0;
+ break;
+ case E_THREAD_NEW:
+ e->id_list = g_list_remove(e->id_list, (void *)pthread_self());
+ break;
+ }
+ pthread_mutex_unlock(&e->mutex);
+
+ return 0;
+}
+
+/* send a message to the thread, start thread if necessary */
+void e_thread_put(EThread *e, EMsg *msg)
+{
+ pthread_t id;
+ EMsg *dmsg = NULL;
+
+ pthread_mutex_lock(&e->mutex);
+
+ /* the caller forgot to tell us what to do, well, we can't do anything can we */
+ if (e->received == NULL) {
+ pthread_mutex_unlock(&e->mutex);
+ g_warning("EThread called with no receiver function, no work to do!");
+ thread_destroy_msg(e, msg);
+ return;
+ }
+
+ msg->reply_port = e->reply_port;
+
+ switch(e->type) {
+ case E_THREAD_QUEUE:
+ /* if the queue is full, lose this new addition */
+ if (e_dlist_length(&e->server_port->queue) < e->queue_limit) {
+ e_msgport_put(e->server_port, msg);
+ } else {
+ printf("queue limit reached, dropping new message\n");
+ dmsg = msg;
+ }
+ break;
+ case E_THREAD_DROP:
+ /* if the queue is full, lose the oldest (unprocessed) message */
+ if (e_dlist_length(&e->server_port->queue) < e->queue_limit) {
+ e_msgport_put(e->server_port, msg);
+ } else {
+ printf("queue limit reached, dropping old message\n");
+ e_msgport_put(e->server_port, msg);
+ dmsg = e_msgport_get(e->server_port);
+ }
+ break;
+ case E_THREAD_NEW:
+ /* it is possible that an existing thread can catch this message, so
+ we might create a thread with no work to do.
+ but that doesn't matter, the other alternative that it be lost is worse */
+ e_msgport_put(e->server_port, msg);
+ if (g_list_length(e->id_list) < e->queue_limit
+ && pthread_create(&id, NULL, thread_dispatch, e) == 0) {
+ e->id_list = g_list_append(e->id_list, (void *)id);
+ }
+ pthread_mutex_unlock(&e->mutex);
+ return;
+ }
+
+ /* create the thread, if there is none to receive it yet */
+ if (e->id == ~0) {
+ if (pthread_create(&e->id, NULL, thread_dispatch, e) == -1) {
+ g_warning("Could not create dispatcher thread, message queued?: %s", strerror(errno));
+ e->id = ~0;
+ }
+ }
+
+ pthread_mutex_unlock(&e->mutex);
+
+ if (dmsg) {
+ thread_lost_msg(e, dmsg);
+ thread_destroy_msg(e, dmsg);
+ }
+}
+
+/* yet-another-mutex interface */
+struct _EMutex {
+ int type;
+ pthread_t owner;
+ short waiters;
+ short depth;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+};
+
+/* sigh, this is just painful to have to need, but recursive
+ read/write, etc mutexes just aren't very common in thread
+ implementations */
+/* TODO: Just make it use recursive mutexes if they are available */
+EMutex *e_mutex_new(e_mutex_t type)
+{
+ struct _EMutex *m;
+
+ m = g_malloc(sizeof(*m));
+ m->type = type;
+ m->waiters = 0;
+ m->depth = 0;
+ m->owner = ~0;
+
+ switch (type) {
+ case E_MUTEX_SIMPLE:
+ pthread_mutex_init(&m->mutex, 0);
+ break;
+ case E_MUTEX_REC:
+ pthread_mutex_init(&m->mutex, 0);
+ pthread_cond_init(&m->cond, 0);
+ break;
+ /* read / write ? flags for same? */
+ }
+
+ return m;
+}
+
+int e_mutex_destroy(EMutex *m)
+{
+ int ret = 0;
+
+ switch (m->type) {
+ case E_MUTEX_SIMPLE:
+ ret = pthread_mutex_destroy(&m->mutex);
+ if (ret == -1)
+ g_warning("EMutex destroy failed: %s", strerror(errno));
+ g_free(m);
+ break;
+ case E_MUTEX_REC:
+ ret = pthread_mutex_destroy(&m->mutex);
+ if (ret == -1)
+ g_warning("EMutex destroy failed: %s", strerror(errno));
+ ret = pthread_cond_destroy(&m->cond);
+ if (ret == -1)
+ g_warning("EMutex destroy failed: %s", strerror(errno));
+ g_free(m);
+
+ }
+ return ret;
+}
+
+int e_mutex_lock(EMutex *m)
+{
+ pthread_t id;
+
+ switch (m->type) {
+ case E_MUTEX_SIMPLE:
+ return pthread_mutex_lock(&m->mutex);
+ case E_MUTEX_REC:
+ id = pthread_self();
+ if (pthread_mutex_lock(&m->mutex) == -1)
+ return -1;
+ while (1) {
+ if (m->owner == ~0) {
+ m->owner = id;
+ m->depth = 1;
+ break;
+ } else if (id == m->owner) {
+ m->depth++;
+ break;
+ } else {
+ m->waiters++;
+ if (pthread_cond_wait(&m->cond, &m->mutex) == -1)
+ return -1;
+ m->waiters--;
+ }
+ }
+ return pthread_mutex_unlock(&m->mutex);
+ }
+
+ errno = EINVAL;
+ return -1;
+}
+
+int e_mutex_unlock(EMutex *m)
+{
+ switch (m->type) {
+ case E_MUTEX_SIMPLE:
+ return pthread_mutex_unlock(&m->mutex);
+ case E_MUTEX_REC:
+ if (pthread_mutex_lock(&m->mutex) == -1)
+ return -1;
+ g_assert(m->owner == pthread_self());
+
+ m->depth--;
+ if (m->depth == 0) {
+ m->owner = ~0;
+ if (m->waiters > 0)
+ pthread_cond_signal(&m->cond);
+ }
+ return pthread_mutex_unlock(&m->mutex);
+ }
+
+ errno = EINVAL;
+ return -1;
+}
+
+#ifdef STANDALONE
+EMsgPort *server_port;
+
+
+void *fdserver(void *data)
+{
+ int fd;
+ EMsg *msg;
+ int id = (int)data;
+ fd_set rfds;
+
+ fd = e_msgport_fd(server_port);
+
+ while (1) {
+ int count = 0;
+
+ printf("server %d: waiting on fd %d\n", id, fd);
+ FD_ZERO(&rfds);
+ FD_SET(fd, &rfds);
+ select(fd+1, &rfds, NULL, NULL, NULL);
+ printf("server %d: Got async notification, checking for messages\n", id);
+ while ((msg = e_msgport_get(server_port))) {
+ printf("server %d: got message\n", id);
+ sleep(1);
+ printf("server %d: replying\n", id);
+ e_msgport_reply(msg);
+ count++;
+ }
+ printf("server %d: got %d messages\n", id, count);
+ }
+}
+
+void *server(void *data)
+{
+ EMsg *msg;
+ int id = (int)data;
+
+ while (1) {
+ printf("server %d: waiting\n", id);
+ msg = e_msgport_wait(server_port);
+ msg = e_msgport_get(server_port);
+ if (msg) {
+ printf("server %d: got message\n", id);
+ sleep(1);
+ printf("server %d: replying\n", id);
+ e_msgport_reply(msg);
+ } else {
+ printf("server %d: didn't get message\n", id);
+ }
+ }
+}
+
+void *client(void *data)
+{
+ EMsg *msg;
+ EMsgPort *replyport;
+ int i;
+
+ replyport = e_msgport_new();
+ msg = g_malloc0(sizeof(*msg));
+ msg->reply_port = replyport;
+ for (i=0;i<10;i++) {
+ /* synchronous operation */
+ printf("client: sending\n");
+ e_msgport_put(server_port, msg);
+ printf("client: waiting for reply\n");
+ e_msgport_wait(replyport);
+ e_msgport_get(replyport);
+ printf("client: got reply\n");
+ }
+
+ printf("client: sleeping ...\n");
+ sleep(2);
+ printf("client: sending multiple\n");
+
+ for (i=0;i<10;i++) {
+ msg = g_malloc0(sizeof(*msg));
+ msg->reply_port = replyport;
+ e_msgport_put(server_port, msg);
+ }
+
+ printf("client: receiving multiple\n");
+ for (i=0;i<10;i++) {
+ e_msgport_wait(replyport);
+ msg = e_msgport_get(replyport);
+ g_free(msg);
+ }
+
+ printf("client: done\n");
+}
+
+int main(int argc, char **argv)
+{
+ pthread_t serverid, clientid;
+
+ g_thread_init(NULL);
+
+ server_port = e_msgport_new();
+
+ /*pthread_create(&serverid, NULL, server, (void *)1);*/
+ pthread_create(&serverid, NULL, fdserver, (void *)1);
+ pthread_create(&clientid, NULL, client, NULL);
+
+ sleep(60);
+
+ return 0;
+}
+#endif