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author | Ettore Perazzoli <ettore@src.gnome.org> | 2001-03-20 01:22:50 +0800 |
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committer | Ettore Perazzoli <ettore@src.gnome.org> | 2001-03-20 01:22:50 +0800 |
commit | 553bdcc9bd65b653f53145f75455890a314099c5 (patch) | |
tree | 2c5fd7853f941946a1536dd753d3f304138a775c /shell/Evolution-ShellComponentDnd.idl | |
parent | 1d0afa980c9665f0f3e0f6d57333f077a9743ea8 (diff) | |
download | gsoc2013-evolution-553bdcc9bd65b653f53145f75455890a314099c5.tar.gz gsoc2013-evolution-553bdcc9bd65b653f53145f75455890a314099c5.tar.zst gsoc2013-evolution-553bdcc9bd65b653f53145f75455890a314099c5.zip |
Use the new DnD interfaces on the source side of DnD actions.
svn path=/trunk/; revision=8825
Diffstat (limited to 'shell/Evolution-ShellComponentDnd.idl')
-rw-r--r-- | shell/Evolution-ShellComponentDnd.idl | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/shell/Evolution-ShellComponentDnd.idl b/shell/Evolution-ShellComponentDnd.idl index 766bff2b33..f5fa3d0c0e 100644 --- a/shell/Evolution-ShellComponentDnd.idl +++ b/shell/Evolution-ShellComponentDnd.idl @@ -25,13 +25,13 @@ module ShellComponentDnd { struct Data { short format; - short info; + short target; sequence <octet> bytes; }; exception NoData {}; - interface SourceFolder { + interface SourceFolder : Bonobo::Unknown { struct Context { string physical_uri; string folder_type; @@ -61,11 +61,12 @@ module ShellComponentDnd { delete it. */ void deleteData (in Context source_context); - /* The drag is over. */ + /* The drag is over. This should also clean up the data if + there was a `getData()' but no `deleteData()' after it. */ void endDrag (in Context source_context); }; - interface DestinationFolder { + interface DestinationFolder : Bonobo::Unknown { struct Context { string dnd_type; ActionSet possible_actions; @@ -75,7 +76,8 @@ module ShellComponentDnd { /* The user is moving a dragged object over our folder. This will return %FALSE if the specified object cannot be dropped; otherwise, it will return %TRUE and then set the - @action we want to be performed when the drop happens. */ + @default_action and @non_default_action we want to be + performed when the drop happens. */ boolean handleMotion (in Context destination_context, out Action default_action, out Action non_default_action); |