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authorDan Finlay <dan@danfinlay.com>2016-09-09 11:31:42 +0800
committerDan Finlay <dan@danfinlay.com>2016-09-09 11:31:42 +0800
commita4e4c854534a73caeb857cffb321b3b8f98f395a (patch)
tree181e5880ca8c64fa3aea7304fb53b93b42beecb1
parentc97aef2b997e32aeab61d2a81a6513f237c66a31 (diff)
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Fix fox logo password following
The new lightweight svg logo was not following text quite right. The new `lookAt` method was not using the same logic the module was using internally on mouse movement. I simply used that logic and exposed it via the old (expected) API, and got it behaving the way I like.
-rw-r--r--package.json2
-rw-r--r--ui/app/components/mascot.js3
2 files changed, 2 insertions, 3 deletions
diff --git a/package.json b/package.json
index 4b7be8265..1fc9a5f7d 100644
--- a/package.json
+++ b/package.json
@@ -51,7 +51,7 @@
"inject-css": "^0.1.1",
"jazzicon": "^1.1.3",
"menu-droppo": "^1.1.0",
- "metamask-logo": "^2.1.1",
+ "metamask-logo": "^2.1.2",
"mississippi": "^1.2.0",
"multiplex": "^6.7.0",
"once": "^1.3.3",
diff --git a/ui/app/components/mascot.js b/ui/app/components/mascot.js
index ae998406b..f015d0c4d 100644
--- a/ui/app/components/mascot.js
+++ b/ui/app/components/mascot.js
@@ -15,7 +15,7 @@ function Mascot () {
width: 200,
height: 200,
})
- if (!this.logo.webGLSupport) return
+
this.refollowMouse = debounce(this.logo.setFollowMouse.bind(this.logo, true), 1000)
this.unfollowMouse = this.logo.setFollowMouse.bind(this.logo, false)
}
@@ -53,7 +53,6 @@ Mascot.prototype.handleAnimationEvents = function () {
}
Mascot.prototype.lookAt = function (target) {
- if (!this.logo.webGLSupport) return
this.unfollowMouse()
this.logo.lookAt(target)
this.refollowMouse()