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-rw-r--r--CHANGELOG.md1
-rw-r--r--package.json2
-rw-r--r--ui/app/actions.js2
-rw-r--r--ui/app/components/mascot.js3
4 files changed, 5 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index be65b95d0..4548480ec 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -8,6 +8,7 @@
- Block negative values from transactions.
- Fixed a memory leak.
- MetaMask logo now renders as super lightweight SVG, improving compatibility and performance.
+- Now showing loading indication during vault unlocking, to clarify behavior for users who are experience slow unlocks.
- Now only initially creates one wallet when restoring a vault, to reduce some users' confusion.
## 2.10.2 2016-09-02
diff --git a/package.json b/package.json
index 4b7be8265..1fc9a5f7d 100644
--- a/package.json
+++ b/package.json
@@ -51,7 +51,7 @@
"inject-css": "^0.1.1",
"jazzicon": "^1.1.3",
"menu-droppo": "^1.1.0",
- "metamask-logo": "^2.1.1",
+ "metamask-logo": "^2.1.2",
"mississippi": "^1.2.0",
"multiplex": "^6.7.0",
"once": "^1.3.3",
diff --git a/ui/app/actions.js b/ui/app/actions.js
index d49223e71..57c2bf3e8 100644
--- a/ui/app/actions.js
+++ b/ui/app/actions.js
@@ -162,8 +162,10 @@ function goHome () {
function tryUnlockMetamask (password) {
return (dispatch) => {
+ dispatch(actions.showLoadingIndication())
dispatch(actions.unlockInProgress())
_accountManager.submitPassword(password, (err, selectedAccount) => {
+ dispatch(actions.hideLoadingIndication())
if (err) {
dispatch(actions.unlockFailed())
} else {
diff --git a/ui/app/components/mascot.js b/ui/app/components/mascot.js
index ae998406b..f015d0c4d 100644
--- a/ui/app/components/mascot.js
+++ b/ui/app/components/mascot.js
@@ -15,7 +15,7 @@ function Mascot () {
width: 200,
height: 200,
})
- if (!this.logo.webGLSupport) return
+
this.refollowMouse = debounce(this.logo.setFollowMouse.bind(this.logo, true), 1000)
this.unfollowMouse = this.logo.setFollowMouse.bind(this.logo, false)
}
@@ -53,7 +53,6 @@ Mascot.prototype.handleAnimationEvents = function () {
}
Mascot.prototype.lookAt = function (target) {
- if (!this.logo.webGLSupport) return
this.unfollowMouse()
this.logo.lookAt(target)
this.refollowMouse()