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authordanfe <danfe@FreeBSD.org>2008-04-02 18:18:54 +0800
committerdanfe <danfe@FreeBSD.org>2008-04-02 18:18:54 +0800
commit19780265cd1d801a83f2d905a131f6da337a04c1 (patch)
tree8ff0e3046c097c66e869d20f500c53a40d9ebb81
parent9eb266ebd894353743b3f0913edc93396d2a8a0c (diff)
downloadfreebsd-ports-gnome-19780265cd1d801a83f2d905a131f6da337a04c1.tar.gz
freebsd-ports-gnome-19780265cd1d801a83f2d905a131f6da337a04c1.tar.zst
freebsd-ports-gnome-19780265cd1d801a83f2d905a131f6da337a04c1.zip
Add new port of Battle Tanks, fast 2D tank arcade game with multiplayer and
split-screen modes. WWW: http://btanks.sourceforge.net/
-rw-r--r--games/Makefile1
-rw-r--r--games/battletanks/Makefile51
-rw-r--r--games/battletanks/distinfo3
-rw-r--r--games/battletanks/files/patch-SConscript23
-rw-r--r--games/battletanks/files/patch-SConstruct21
-rw-r--r--games/battletanks/files/patch-mrt_tcp_socket.cpp10
-rw-r--r--games/battletanks/files/patch-mrt_udp_socket.cpp10
-rw-r--r--games/battletanks/files/patch-net_monitor.cpp10
-rw-r--r--games/battletanks/files/patch-net_scanner.cpp10
-rw-r--r--games/battletanks/pkg-descr13
-rw-r--r--games/battletanks/pkg-plist424
11 files changed, 576 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index e438a8813450..d8efc5d40e32 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -71,6 +71,7 @@
SUBDIR += bastet
SUBDIR += battalion
SUBDIR += battleball
+ SUBDIR += battletanks
SUBDIR += belooted
SUBDIR += bfm
SUBDIR += biloba
diff --git a/games/battletanks/Makefile b/games/battletanks/Makefile
new file mode 100644
index 000000000000..9393e4cd1158
--- /dev/null
+++ b/games/battletanks/Makefile
@@ -0,0 +1,51 @@
+# New ports collection makefile for: Battle Tanks
+# Date created: 24 Mar 2008
+# Whom: Alexey Dokuchaev <danfe@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= btanks
+PORTVERSION= 0.7.5800
+CATEGORIES= games
+MASTER_SITES= SF
+
+MAINTAINER= danfe@FreeBSD.org
+COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
+
+LIB_DEPENDS= sigc-2.0.0:${PORTSDIR}/devel/libsigc++20 \
+ openal.0:${PORTSDIR}/audio/openal
+
+USE_BZIP2= yes
+USE_LDCONFIG= yes
+USE_SCONS= yes
+USE_SDL= image sdl
+SCONS_BUILDENV= ${SCONS_ENV} LDFLAGS=${PTHREAD_LIBS}
+SCONS_ARGS= prefix=${PREFIX} resources_dir=${DATADIR}
+PORTDOCS= *
+
+OPTIONS= LUA "Build with Lua scripting support" off
+
+.include <bsd.port.pre.mk>
+
+.if defined(WITH_LUA)
+USE_LUA= 5.0+
+.else
+SCONS_ARGS+= enable_lua=false
+.endif
+
+DESKTOP_ENTRIES="Battle Tanks" "${COMMENT}" "" "bt" "Application;Game;" false
+
+do-install:
+ ${INSTALL_PROGRAM} ${WRKSRC}/bt ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${WRKSRC}/*[^s].so ${PREFIX}/lib
+ @${MKDIR} ${DATADIR}
+ ${INSTALL_PROGRAM} ${WRKSRC}/libbt_objects.so ${DATADIR}
+ (cd ${WRKSRC} && ${COPYTREE_SHARE} data ${DATADIR})
+.if !defined(NOPORTDOCS)
+ @${MKDIR} ${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/README-en.txt ${DOCSDIR}/README
+ ${INSTALL_DATA} ${WRKSRC}/*.url ${DOCSDIR}
+.endif
+
+.include <bsd.port.post.mk>
diff --git a/games/battletanks/distinfo b/games/battletanks/distinfo
new file mode 100644
index 000000000000..bc050223bbcd
--- /dev/null
+++ b/games/battletanks/distinfo
@@ -0,0 +1,3 @@
+MD5 (btanks-0.7.5800.tar.bz2) = 538eadf2b78897620f3ef683a4ea423a
+SHA256 (btanks-0.7.5800.tar.bz2) = 1c82a2a1d1acd9bba7498be6623ad94a05783aba23fb0ac84330049a02107c2f
+SIZE (btanks-0.7.5800.tar.bz2) = 56610996
diff --git a/games/battletanks/files/patch-SConscript b/games/battletanks/files/patch-SConscript
new file mode 100644
index 000000000000..5a3965716d3f
--- /dev/null
+++ b/games/battletanks/files/patch-SConscript
@@ -0,0 +1,23 @@
+--- SConscript.orig 2007-12-21 15:36:00.000000000 +0600
++++ SConscript 2008-03-27 06:26:45.000000000 +0600
+@@ -68,17 +68,17 @@
+
+ if sys.platform != 'win32' and env['enable_lua']:
+ got_lua = False
+- for lua in ['lua5.1', 'lua5.0', 'lua']:
++ for lua in ['lua-5.1', 'lua-5.0', 'lua']:
+ try:
+ env.ParseConfig("pkg-config --cflags --libs %s 2>/dev/null" %lua);
+ got_lua = True
+ env.Append(CPPDEFINES=['ENABLE_LUA'])
+- bt_libs.append(lua)
++ bt_libs.append('lua')
+ break
+ except:
+ continue
+ if not got_lua:
+- raise Exception("Cannot find lua5.1/lua5.0 or lua pkg-config information")
++ raise Exception("Cannot find lua-5.1/lua-5.0 or lua pkg-config information")
+
+ if env['enable_lua']:
+ env.Append(CPPDEFINES=['ENABLE_LUA'])
diff --git a/games/battletanks/files/patch-SConstruct b/games/battletanks/files/patch-SConstruct
new file mode 100644
index 000000000000..655fa91540bd
--- /dev/null
+++ b/games/battletanks/files/patch-SConstruct
@@ -0,0 +1,21 @@
+--- SConstruct.orig 2007-12-21 19:45:15.000000000 +0600
++++ SConstruct 2008-03-27 04:41:37.000000000 +0600
+@@ -53,6 +53,8 @@
+ env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
+ if os.environ.has_key('LDFLAGS'):
+ env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
++if os.environ.has_key('CPPPATH'):
++ env['CPPPATH'] = os.environ['CPPPATH'].split()
+
+ if (env['gcc_visibility']):
+ env.Append(CCFLAGS=' -fvisibility-inlines-hidden -fvisibility=hidden -DGCC_HASCLASSVISIBILITY ')
+@@ -97,9 +99,6 @@
+ if debug:
+ env.Append(CCFLAGS='-ggdb ')
+ env.Append(CPPFLAGS='-ggdb ')
+- else:
+- env.Append(CCFLAGS='-O3 ')
+- env.Append(CPPFLAGS='-O3 ')
+
+ al_lib = 'openal'
+ env.Append(CPPFLAGS=' -Wall -pedantic -Wno-long-long -pipe -pthread ')
diff --git a/games/battletanks/files/patch-mrt_tcp_socket.cpp b/games/battletanks/files/patch-mrt_tcp_socket.cpp
new file mode 100644
index 000000000000..dfd7b337021a
--- /dev/null
+++ b/games/battletanks/files/patch-mrt_tcp_socket.cpp
@@ -0,0 +1,10 @@
+--- mrt/tcp_socket.cpp.orig 2007-09-12 15:46:52.000000000 +0700
++++ mrt/tcp_socket.cpp 2008-03-27 06:19:19.000000000 +0600
+@@ -26,6 +26,7 @@
+ # include <sys/socket.h>
+ # include <netinet/in.h>
+ # include <netinet/tcp.h>
++# include <netinet/in_systm.h>
+ # include <netinet/ip.h> /* superset of previous */
+ # include <arpa/inet.h>
+ # include <netdb.h>
diff --git a/games/battletanks/files/patch-mrt_udp_socket.cpp b/games/battletanks/files/patch-mrt_udp_socket.cpp
new file mode 100644
index 000000000000..c7f873fe4f43
--- /dev/null
+++ b/games/battletanks/files/patch-mrt_udp_socket.cpp
@@ -0,0 +1,10 @@
+--- mrt/udp_socket.cpp.orig 2007-09-13 12:28:11.000000000 +0700
++++ mrt/udp_socket.cpp 2008-03-27 06:19:44.000000000 +0600
+@@ -7,6 +7,7 @@
+ # include <sys/socket.h>
+ # include <netinet/in.h>
+ # include <netinet/tcp.h>
++# include <netinet/in_systm.h>
+ # include <netinet/ip.h> /* superset of previous */
+ # include <arpa/inet.h>
+ # include <netdb.h>
diff --git a/games/battletanks/files/patch-net_monitor.cpp b/games/battletanks/files/patch-net_monitor.cpp
new file mode 100644
index 000000000000..042c15065679
--- /dev/null
+++ b/games/battletanks/files/patch-net_monitor.cpp
@@ -0,0 +1,10 @@
+--- net/monitor.cpp.orig 2007-12-21 16:55:30.000000000 +0600
++++ net/monitor.cpp 2008-03-27 06:20:09.000000000 +0600
+@@ -33,6 +33,7 @@
+ #else
+ # include <sys/socket.h>
+ # include <netinet/in.h>
++# include <netinet/in_systm.h>
+ # include <netinet/ip.h> /* superset of previous */
+ # include <arpa/inet.h>
+ # include <netdb.h>
diff --git a/games/battletanks/files/patch-net_scanner.cpp b/games/battletanks/files/patch-net_scanner.cpp
new file mode 100644
index 000000000000..179a4f5d281e
--- /dev/null
+++ b/games/battletanks/files/patch-net_scanner.cpp
@@ -0,0 +1,10 @@
+--- net/scanner.cpp.orig 2007-12-21 19:28:34.000000000 +0600
++++ net/scanner.cpp 2008-03-27 06:20:31.000000000 +0600
+@@ -13,6 +13,7 @@
+ #else
+ # include <sys/socket.h>
+ # include <netinet/in.h>
++# include <netinet/in_systm.h>
+ # include <netinet/ip.h> /* superset of previous */
+ #endif
+
diff --git a/games/battletanks/pkg-descr b/games/battletanks/pkg-descr
new file mode 100644
index 000000000000..8aa0684794b5
--- /dev/null
+++ b/games/battletanks/pkg-descr
@@ -0,0 +1,13 @@
+Battle Tanks is a funny battle on your desk, where you can choose one of
+three vehicles and eliminate your enemy using the whole arsenal of weapons.
+It has original cartoon-like graphics and cool music, its fun and dynamic,
+it has several network modes for deathmatch and cooperative -- what else is
+needed to have some fun with your friends? And all is packed and ready for
+you in Battle Tanks. Features include:
+
+ - Multiplayer
+ - Cross-platform
+ - Free distribution and open source
+ - Old-school oriented
+
+WWW: http://btanks.sourceforge.net/
diff --git a/games/battletanks/pkg-plist b/games/battletanks/pkg-plist
new file mode 100644
index 000000000000..7782cf100271
--- /dev/null
+++ b/games/battletanks/pkg-plist
@@ -0,0 +1,424 @@
+bin/bt
+lib/libbt.so
+lib/libmrt.so
+lib/libsdlx.so
+%%DATADIR%%/data/font/big.png
+%%DATADIR%%/data/font/big_0080.png
+%%DATADIR%%/data/font/big_0400.png
+%%DATADIR%%/data/font/digits.png
+%%DATADIR%%/data/font/medium.png
+%%DATADIR%%/data/font/medium_0080.png
+%%DATADIR%%/data/font/medium_0400.png
+%%DATADIR%%/data/font/medium_dark.png
+%%DATADIR%%/data/font/medium_dark_0080.png
+%%DATADIR%%/data/font/medium_dark_0400.png
+%%DATADIR%%/data/font/small.png
+%%DATADIR%%/data/font/small_0080.png
+%%DATADIR%%/data/font/small_0400.png
+%%DATADIR%%/data/maps/aqua_world.jpg
+%%DATADIR%%/data/maps/aqua_world.tmx
+%%DATADIR%%/data/maps/aqua_world_tactics.jpg
+%%DATADIR%%/data/maps/arena.jpg
+%%DATADIR%%/data/maps/arena.lua
+%%DATADIR%%/data/maps/arena.tmx
+%%DATADIR%%/data/maps/baykonur.jpg
+%%DATADIR%%/data/maps/baykonur.tmx
+%%DATADIR%%/data/maps/baykonur_tactics.jpg
+%%DATADIR%%/data/maps/curfew.jpg
+%%DATADIR%%/data/maps/curfew.tmx
+%%DATADIR%%/data/maps/curfew_tactics.jpg
+%%DATADIR%%/data/maps/dune.jpg
+%%DATADIR%%/data/maps/dune.tmx
+%%DATADIR%%/data/maps/dune_tactics.jpg
+%%DATADIR%%/data/maps/gaddino.jpg
+%%DATADIR%%/data/maps/gaddino.tmx
+%%DATADIR%%/data/maps/gaddino_tactics.jpg
+%%DATADIR%%/data/maps/hell_swamp.jpg
+%%DATADIR%%/data/maps/hell_swamp.tmx
+%%DATADIR%%/data/maps/hell_swamp_tactics.jpg
+%%DATADIR%%/data/maps/lenin_square.jpg
+%%DATADIR%%/data/maps/lenin_square.tmx
+%%DATADIR%%/data/maps/lenin_square_tactics.jpg
+%%DATADIR%%/data/maps/null.png
+%%DATADIR%%/data/maps/paintball.jpg
+%%DATADIR%%/data/maps/paintball.tmx
+%%DATADIR%%/data/maps/paintball_tactics.jpg
+%%DATADIR%%/data/maps/platform.jpg
+%%DATADIR%%/data/maps/platform.lua
+%%DATADIR%%/data/maps/platform.tmx
+%%DATADIR%%/data/maps/platform_tactics.jpg
+%%DATADIR%%/data/maps/university.jpg
+%%DATADIR%%/data/maps/university.lua
+%%DATADIR%%/data/maps/university.tmx
+%%DATADIR%%/data/maps/university_tactics.jpg
+%%DATADIR%%/data/maps/wastes.jpg
+%%DATADIR%%/data/maps/wastes.tmx
+%%DATADIR%%/data/maps/wastes_tactics.jpg
+%%DATADIR%%/data/playlist
+%%DATADIR%%/data/preload.xml
+%%DATADIR%%/data/resources.xml
+%%DATADIR%%/data/sounds/ambient/city.ogg
+%%DATADIR%%/data/sounds/ambient/country.ogg
+%%DATADIR%%/data/sounds/ambient/forest.ogg
+%%DATADIR%%/data/sounds/ambient/horror.ogg
+%%DATADIR%%/data/sounds/ambient/swamp.ogg
+%%DATADIR%%/data/sounds/boomerang-missile.ogg
+%%DATADIR%%/data/sounds/building-explosion1.ogg
+%%DATADIR%%/data/sounds/building-explosion2.ogg
+%%DATADIR%%/data/sounds/building-explosion3.ogg
+%%DATADIR%%/data/sounds/cannon1.ogg
+%%DATADIR%%/data/sounds/cannon2.ogg
+%%DATADIR%%/data/sounds/cannon3.ogg
+%%DATADIR%%/data/sounds/cannon4.ogg
+%%DATADIR%%/data/sounds/deadman1.ogg
+%%DATADIR%%/data/sounds/deadman2.ogg
+%%DATADIR%%/data/sounds/deadman3.ogg
+%%DATADIR%%/data/sounds/dirt-bullet-explosion.ogg
+%%DATADIR%%/data/sounds/disembark.ogg
+%%DATADIR%%/data/sounds/dispersion-bullet.ogg
+%%DATADIR%%/data/sounds/dumb-missile.ogg
+%%DATADIR%%/data/sounds/engine-car.ogg
+%%DATADIR%%/data/sounds/engine-start.ogg
+%%DATADIR%%/data/sounds/engine-vehicle.ogg
+%%DATADIR%%/data/sounds/explosion.ogg
+%%DATADIR%%/data/sounds/fire-fadeout.ogg
+%%DATADIR%%/data/sounds/fire.ogg
+%%DATADIR%%/data/sounds/guided-missile.ogg
+%%DATADIR%%/data/sounds/helicopter.ogg
+%%DATADIR%%/data/sounds/klaxon-funny.ogg
+%%DATADIR%%/data/sounds/klaxon.ogg
+%%DATADIR%%/data/sounds/laugh01.ogg
+%%DATADIR%%/data/sounds/laugh02.ogg
+%%DATADIR%%/data/sounds/machinegunner-bullet.ogg
+%%DATADIR%%/data/sounds/menu/change.ogg
+%%DATADIR%%/data/sounds/menu/move.ogg
+%%DATADIR%%/data/sounds/menu/return.ogg
+%%DATADIR%%/data/sounds/menu/select.ogg
+%%DATADIR%%/data/sounds/mine-tick.ogg
+%%DATADIR%%/data/sounds/nuke-explosion.ogg
+%%DATADIR%%/data/sounds/nuke-missile.ogg
+%%DATADIR%%/data/sounds/old-mine-tick.ogg
+%%DATADIR%%/data/sounds/old-nuke-explosion.ogg
+%%DATADIR%%/data/sounds/respawn.ogg
+%%DATADIR%%/data/sounds/shot.ogg
+%%DATADIR%%/data/sounds/smoke-missile.ogg
+%%DATADIR%%/data/sounds/stun-missile.ogg
+%%DATADIR%%/data/sounds/submarine.ogg
+%%DATADIR%%/data/sounds/taking-item-1.ogg
+%%DATADIR%%/data/sounds/taking-item-2.ogg
+%%DATADIR%%/data/sounds/taking-item-3.ogg
+%%DATADIR%%/data/sounds/taking-item-4.ogg
+%%DATADIR%%/data/sounds/taking-item-5.ogg
+%%DATADIR%%/data/sounds/teleport.ogg
+%%DATADIR%%/data/sounds/train.ogg
+%%DATADIR%%/data/sounds/vehicle-capture.ogg
+%%DATADIR%%/data/sounds/vehicle-explosion.ogg
+%%DATADIR%%/data/sounds/vehicle-explosion2.ogg
+%%DATADIR%%/data/sounds/zombie-dead.ogg
+%%DATADIR%%/data/sounds/zombie.ogg
+%%DATADIR%%/data/strings.xml
+%%DATADIR%%/data/tiles/aviabomb.png
+%%DATADIR%%/data/tiles/baykonur.png
+%%DATADIR%%/data/tiles/biotoilet.png
+%%DATADIR%%/data/tiles/boat.png
+%%DATADIR%%/data/tiles/boat_crash.png
+%%DATADIR%%/data/tiles/boat_missile.png
+%%DATADIR%%/data/tiles/buggy.png
+%%DATADIR%%/data/tiles/buggy_air_bullet1.png
+%%DATADIR%%/data/tiles/buggy_air_bullet2.png
+%%DATADIR%%/data/tiles/buggy_bullet1.png
+%%DATADIR%%/data/tiles/buggy_bullet2.png
+%%DATADIR%%/data/tiles/buggy_crash.png
+%%DATADIR%%/data/tiles/buggy_gun.png
+%%DATADIR%%/data/tiles/building_explosion_128.png
+%%DATADIR%%/data/tiles/bullet.png
+%%DATADIR%%/data/tiles/bullet16.png
+%%DATADIR%%/data/tiles/bus01.png
+%%DATADIR%%/data/tiles/bus01_crash.png
+%%DATADIR%%/data/tiles/bus_stop_left.png
+%%DATADIR%%/data/tiles/bus_stop_right.png
+%%DATADIR%%/data/tiles/bus_stop_top.png
+%%DATADIR%%/data/tiles/cannon.png
+%%DATADIR%%/data/tiles/cannon_bullet.png
+%%DATADIR%%/data/tiles/cannon_corpse.png
+%%DATADIR%%/data/tiles/cannon_explosion.png
+%%DATADIR%%/data/tiles/cannon_explosion_xmas.png
+%%DATADIR%%/data/tiles/car-waypoint.png
+%%DATADIR%%/data/tiles/car01.png
+%%DATADIR%%/data/tiles/car01_crash.png
+%%DATADIR%%/data/tiles/car02.png
+%%DATADIR%%/data/tiles/car02_crash.png
+%%DATADIR%%/data/tiles/car03.png
+%%DATADIR%%/data/tiles/car03_crash.png
+%%DATADIR%%/data/tiles/car04.png
+%%DATADIR%%/data/tiles/car04_crash.png
+%%DATADIR%%/data/tiles/chinook.png
+%%DATADIR%%/data/tiles/chinook_crash.png
+%%DATADIR%%/data/tiles/civilian_outline.png
+%%DATADIR%%/data/tiles/cow.png
+%%DATADIR%%/data/tiles/cow_dead.png
+%%DATADIR%%/data/tiles/cow_mutated.png
+%%DATADIR%%/data/tiles/dirt.png
+%%DATADIR%%/data/tiles/dirt_bullet.png
+%%DATADIR%%/data/tiles/dirt_item.png
+%%DATADIR%%/data/tiles/dispersion_item.png
+%%DATADIR%%/data/tiles/donate.jpg
+%%DATADIR%%/data/tiles/edge.png
+%%DATADIR%%/data/tiles/explosion.png
+%%DATADIR%%/data/tiles/fire.png
+%%DATADIR%%/data/tiles/fog_of_war.png
+%%DATADIR%%/data/tiles/gate01.png
+%%DATADIR%%/data/tiles/gay_paratrooper.png
+%%DATADIR%%/data/tiles/grenade.png
+%%DATADIR%%/data/tiles/heal.png
+%%DATADIR%%/data/tiles/helicopter.png
+%%DATADIR%%/data/tiles/helicopter_bullet1.png
+%%DATADIR%%/data/tiles/helicopter_bullet2.png
+%%DATADIR%%/data/tiles/helicopter_crash.png
+%%DATADIR%%/data/tiles/helmet_cyan.png
+%%DATADIR%%/data/tiles/helmet_cyan_xmas.png
+%%DATADIR%%/data/tiles/helmet_green.png
+%%DATADIR%%/data/tiles/helmet_green_xmas.png
+%%DATADIR%%/data/tiles/helmet_red.png
+%%DATADIR%%/data/tiles/helmet_red_xmas.png
+%%DATADIR%%/data/tiles/helmet_yellow.png
+%%DATADIR%%/data/tiles/helmet_yellow_xmas.png
+%%DATADIR%%/data/tiles/hud/hp.png
+%%DATADIR%%/data/tiles/hud/hud_icons.png
+%%DATADIR%%/data/tiles/hud/hud_line.png
+%%DATADIR%%/data/tiles/hud/hud_splitter.png
+%%DATADIR%%/data/tiles/hud/loading_border.png
+%%DATADIR%%/data/tiles/hud/loading_item.png
+%%DATADIR%%/data/tiles/hud/loading_item_xmas.png
+%%DATADIR%%/data/tiles/hud/split_line.png
+%%DATADIR%%/data/tiles/icon.png
+%%DATADIR%%/data/tiles/kamikaze.png
+%%DATADIR%%/data/tiles/kamikaze_explosion.png
+%%DATADIR%%/data/tiles/kamikaze_explosion_xmas.png
+%%DATADIR%%/data/tiles/launcher01.png
+%%DATADIR%%/data/tiles/launcher01_crash.png
+%%DATADIR%%/data/tiles/launcher02.png
+%%DATADIR%%/data/tiles/launcher02_crash.png
+%%DATADIR%%/data/tiles/launcher03.png
+%%DATADIR%%/data/tiles/launcher03_crash.png
+%%DATADIR%%/data/tiles/launcher04.png
+%%DATADIR%%/data/tiles/launcher04_crash.png
+%%DATADIR%%/data/tiles/launcher_machinegunner.png
+%%DATADIR%%/data/tiles/launcher_mine.png
+%%DATADIR%%/data/tiles/launcher_missile01.png
+%%DATADIR%%/data/tiles/launcher_missile02.png
+%%DATADIR%%/data/tiles/launcher_missile03.png
+%%DATADIR%%/data/tiles/launcher_missile04.png
+%%DATADIR%%/data/tiles/launcher_missile05.png
+%%DATADIR%%/data/tiles/launcher_missile06.png
+%%DATADIR%%/data/tiles/launcher_outline.png
+%%DATADIR%%/data/tiles/launcher_smoke.png
+%%DATADIR%%/data/tiles/launcher_thrower.png
+%%DATADIR%%/data/tiles/lodge.png
+%%DATADIR%%/data/tiles/machinegunner.png
+%%DATADIR%%/data/tiles/machinegunner_bullet.png
+%%DATADIR%%/data/tiles/machinegunner_bullet2.png
+%%DATADIR%%/data/tiles/machinegunner_dead.png
+%%DATADIR%%/data/tiles/machinegunner_item.png
+%%DATADIR%%/data/tiles/machinegunner_outline.png
+%%DATADIR%%/data/tiles/man-waypoint.png
+%%DATADIR%%/data/tiles/man01.png
+%%DATADIR%%/data/tiles/man01_dead01.png
+%%DATADIR%%/data/tiles/man02.png
+%%DATADIR%%/data/tiles/man02_dead01.png
+%%DATADIR%%/data/tiles/man03.png
+%%DATADIR%%/data/tiles/man03_dead01.png
+%%DATADIR%%/data/tiles/megaheal.png
+%%DATADIR%%/data/tiles/menu/background_box.png
+%%DATADIR%%/data/tiles/menu/background_box_dark.png
+%%DATADIR%%/data/tiles/menu/background_box_xmas.png
+%%DATADIR%%/data/tiles/menu/checkbox.png
+%%DATADIR%%/data/tiles/menu/controls.png
+%%DATADIR%%/data/tiles/menu/controls_split.png
+%%DATADIR%%/data/tiles/menu/dice.png
+%%DATADIR%%/data/tiles/menu/edit.png
+%%DATADIR%%/data/tiles/menu/gamepad.png
+%%DATADIR%%/data/tiles/menu/gamepad_buttons.png
+%%DATADIR%%/data/tiles/menu/gamepad_ministick.png
+%%DATADIR%%/data/tiles/menu/highlight_big.png
+%%DATADIR%%/data/tiles/menu/highlight_medium.png
+%%DATADIR%%/data/tiles/menu/keys_selection.png
+%%DATADIR%%/data/tiles/menu/keys_table.png
+%%DATADIR%%/data/tiles/menu/left_right.png
+%%DATADIR%%/data/tiles/menu/radio.png
+%%DATADIR%%/data/tiles/menu/slider.png
+%%DATADIR%%/data/tiles/menu/v_scroller.png
+%%DATADIR%%/data/tiles/menu/vehicles.png
+%%DATADIR%%/data/tiles/mine.png
+%%DATADIR%%/data/tiles/mine_item.png
+%%DATADIR%%/data/tiles/missile01.png
+%%DATADIR%%/data/tiles/missile01_item.png
+%%DATADIR%%/data/tiles/missile02.png
+%%DATADIR%%/data/tiles/missile02_item.png
+%%DATADIR%%/data/tiles/missile03.png
+%%DATADIR%%/data/tiles/missile03_item.png
+%%DATADIR%%/data/tiles/missile04.png
+%%DATADIR%%/data/tiles/missile04_item.png
+%%DATADIR%%/data/tiles/missile05.png
+%%DATADIR%%/data/tiles/missile05_item.png
+%%DATADIR%%/data/tiles/missile06.png
+%%DATADIR%%/data/tiles/missile06_item.png
+%%DATADIR%%/data/tiles/missile_blast.png
+%%DATADIR%%/data/tiles/missile_fire.png
+%%DATADIR%%/data/tiles/missile_launch.png
+%%DATADIR%%/data/tiles/mortar.png
+%%DATADIR%%/data/tiles/mortar_bullet.png
+%%DATADIR%%/data/tiles/mortar_bullet2.png
+%%DATADIR%%/data/tiles/mortar_bullet2_item.png
+%%DATADIR%%/data/tiles/mortar_bullet2_multi_item.png
+%%DATADIR%%/data/tiles/mortar_bullet3.png
+%%DATADIR%%/data/tiles/mortar_bullet3_item.png
+%%DATADIR%%/data/tiles/mortar_bullet3_multi_item.png
+%%DATADIR%%/data/tiles/mortar_bullet_multi_item.png
+%%DATADIR%%/data/tiles/mortar_crash.png
+%%DATADIR%%/data/tiles/mortar_outline.png
+%%DATADIR%%/data/tiles/nuke_explosion.png
+%%DATADIR%%/data/tiles/nuke_mine.png
+%%DATADIR%%/data/tiles/nukeman.png
+%%DATADIR%%/data/tiles/nukeman_outline.png
+%%DATADIR%%/data/tiles/object.png
+%%DATADIR%%/data/tiles/oil-barrels.png
+%%DATADIR%%/data/tiles/paratrooper.png
+%%DATADIR%%/data/tiles/pointer.png
+%%DATADIR%%/data/tiles/pond.png
+%%DATADIR%%/data/tiles/ricochet_item.png
+%%DATADIR%%/data/tiles/road_sign01.png
+%%DATADIR%%/data/tiles/road_sign02.png
+%%DATADIR%%/data/tiles/road_sign03.png
+%%DATADIR%%/data/tiles/road_sign04.png
+%%DATADIR%%/data/tiles/road_sign05.png
+%%DATADIR%%/data/tiles/road_sign06.png
+%%DATADIR%%/data/tiles/road_sign07.png
+%%DATADIR%%/data/tiles/road_sign08.png
+%%DATADIR%%/data/tiles/road_sign09.png
+%%DATADIR%%/data/tiles/road_sign10.png
+%%DATADIR%%/data/tiles/road_sign11.png
+%%DATADIR%%/data/tiles/sandworm.png
+%%DATADIR%%/data/tiles/sandworm_body.png
+%%DATADIR%%/data/tiles/shilka01.png
+%%DATADIR%%/data/tiles/shilka01_crash.png
+%%DATADIR%%/data/tiles/shilka02.png
+%%DATADIR%%/data/tiles/shilka02_crash.png
+%%DATADIR%%/data/tiles/shilka03.png
+%%DATADIR%%/data/tiles/shilka03_crash.png
+%%DATADIR%%/data/tiles/shilka04.png
+%%DATADIR%%/data/tiles/shilka04_crash.png
+%%DATADIR%%/data/tiles/shilka_bullet1.png
+%%DATADIR%%/data/tiles/shilka_bullet2.png
+%%DATADIR%%/data/tiles/shilka_dirt_bullet1.png
+%%DATADIR%%/data/tiles/shilka_dirt_bullet2.png
+%%DATADIR%%/data/tiles/shilka_outline.png
+%%DATADIR%%/data/tiles/skotobaza.png
+%%DATADIR%%/data/tiles/slime.png
+%%DATADIR%%/data/tiles/slime_bullet.png
+%%DATADIR%%/data/tiles/slime_dead.png
+%%DATADIR%%/data/tiles/smoke_cloud.png
+%%DATADIR%%/data/tiles/spawnpoint.png
+%%DATADIR%%/data/tiles/splash_1024_1.jpg
+%%DATADIR%%/data/tiles/splash_1024_2.jpg
+%%DATADIR%%/data/tiles/splash_1024_3.jpg
+%%DATADIR%%/data/tiles/splash_1024_4.jpg
+%%DATADIR%%/data/tiles/splash_1152_1.jpg
+%%DATADIR%%/data/tiles/splash_1152_2.jpg
+%%DATADIR%%/data/tiles/splash_1152_3.jpg
+%%DATADIR%%/data/tiles/splash_1152_4.jpg
+%%DATADIR%%/data/tiles/splash_1280_1.jpg
+%%DATADIR%%/data/tiles/splash_1280_2.jpg
+%%DATADIR%%/data/tiles/splash_1280_3.jpg
+%%DATADIR%%/data/tiles/splash_1280_4.jpg
+%%DATADIR%%/data/tiles/splash_800_1.jpg
+%%DATADIR%%/data/tiles/splash_800_2.jpg
+%%DATADIR%%/data/tiles/splash_800_3.jpg
+%%DATADIR%%/data/tiles/splash_800_4.jpg
+%%DATADIR%%/data/tiles/stack.png
+%%DATADIR%%/data/tiles/stall_left.png
+%%DATADIR%%/data/tiles/stall_right.png
+%%DATADIR%%/data/tiles/submarine.png
+%%DATADIR%%/data/tiles/tank01.png
+%%DATADIR%%/data/tiles/tank01_crash.png
+%%DATADIR%%/data/tiles/tank02.png
+%%DATADIR%%/data/tiles/tank02_crash.png
+%%DATADIR%%/data/tiles/tank03.png
+%%DATADIR%%/data/tiles/tank03_crash.png
+%%DATADIR%%/data/tiles/tank04.png
+%%DATADIR%%/data/tiles/tank04_crash.png
+%%DATADIR%%/data/tiles/tank_mine.png
+%%DATADIR%%/data/tiles/tank_missile01.png
+%%DATADIR%%/data/tiles/tank_missile02.png
+%%DATADIR%%/data/tiles/tank_missile03.png
+%%DATADIR%%/data/tiles/tank_missile04.png
+%%DATADIR%%/data/tiles/tank_missile05.png
+%%DATADIR%%/data/tiles/tank_missile06.png
+%%DATADIR%%/data/tiles/tank_outline.png
+%%DATADIR%%/data/tiles/tank_smoke.png
+%%DATADIR%%/data/tiles/target.png
+%%DATADIR%%/data/tiles/teleport.png
+%%DATADIR%%/data/tiles/tent_left.png
+%%DATADIR%%/data/tiles/tent_right.png
+%%DATADIR%%/data/tiles/tent_top.png
+%%DATADIR%%/data/tiles/thrower.png
+%%DATADIR%%/data/tiles/thrower_dead.png
+%%DATADIR%%/data/tiles/thrower_item.png
+%%DATADIR%%/data/tiles/thrower_missile.png
+%%DATADIR%%/data/tiles/traffic_lights.png
+%%DATADIR%%/data/tiles/train.png
+%%DATADIR%%/data/tiles/train_crash.png
+%%DATADIR%%/data/tiles/train_smoke.png
+%%DATADIR%%/data/tiles/trooper_hut.png
+%%DATADIR%%/data/tiles/trooper_tent.png
+%%DATADIR%%/data/tiles/trooper_tent_xmas.png
+%%DATADIR%%/data/tiles/umbrella.png
+%%DATADIR%%/data/tiles/van.png
+%%DATADIR%%/data/tiles/wagon.png
+%%DATADIR%%/data/tiles/wagon_crash.png
+%%DATADIR%%/data/tiles/watchtower.png
+%%DATADIR%%/data/tiles/waypoint16x16.png
+%%DATADIR%%/data/tiles/ziehharmonikaspieler.png
+%%DATADIR%%/data/tiles/ziehharmonikaspieler_dead.png
+%%DATADIR%%/data/tiles/zombak_vasya.png
+%%DATADIR%%/data/tiles/zombak_vasya_dead.png
+%%DATADIR%%/data/tiles/zombak_vasya_xmas.png
+%%DATADIR%%/data/tilesets/animated.png
+%%DATADIR%%/data/tilesets/animated.xml
+%%DATADIR%%/data/tilesets/captions.png
+%%DATADIR%%/data/tilesets/destroyed_houses.png
+%%DATADIR%%/data/tilesets/destruction.png
+%%DATADIR%%/data/tilesets/fences.png
+%%DATADIR%%/data/tilesets/fences.xml
+%%DATADIR%%/data/tilesets/houses.png
+%%DATADIR%%/data/tilesets/objects.png
+%%DATADIR%%/data/tilesets/roads.png
+%%DATADIR%%/data/tilesets/shadows.png
+%%DATADIR%%/data/tilesets/shadows.xml
+%%DATADIR%%/data/tilesets/stadium.png
+%%DATADIR%%/data/tilesets/terrains.png
+%%DATADIR%%/data/tilesets/terrains.xml
+%%DATADIR%%/data/tilesets/terrains_xmas.png
+%%DATADIR%%/data/tilesets/trees.png
+%%DATADIR%%/data/tilesets/trees_xmas.png
+%%DATADIR%%/data/tunes/batterie.ogg
+%%DATADIR%%/data/tunes/boss-1.ogg
+%%DATADIR%%/data/tunes/boss-2.ogg
+%%DATADIR%%/data/tunes/gameboy.ogg
+%%DATADIR%%/data/tunes/glory.ogg
+%%DATADIR%%/data/tunes/karbofos.ogg
+%%DATADIR%%/data/tunes/nostalgy.ogg
+%%DATADIR%%/data/tunes/utrennik.ogg
+%%DATADIR%%/libbt_objects.so
+@dirrm %%DATADIR%%/data/font
+@dirrm %%DATADIR%%/data/maps
+@dirrm %%DATADIR%%/data/sounds/ambient
+@dirrm %%DATADIR%%/data/sounds/menu
+@dirrm %%DATADIR%%/data/sounds
+@dirrm %%DATADIR%%/data/tiles/hud
+@dirrm %%DATADIR%%/data/tiles/menu
+@dirrm %%DATADIR%%/data/tiles
+@dirrm %%DATADIR%%/data/tilesets
+@dirrm %%DATADIR%%/data/tunes
+@dirrm %%DATADIR%%/data
+@dirrm %%DATADIR%%