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authorjbeich <jbeich@FreeBSD.org>2017-01-03 17:04:28 +0800
committerjbeich <jbeich@FreeBSD.org>2017-01-03 17:04:28 +0800
commit45f6d13ef073ea9933af4b77d972e9c2158c9ae7 (patch)
tree685c763afe0deb7e9f79196b77ee73a93c1a77a0
parent36a0e746a38b29775fdbc12ddf084655c19267c7 (diff)
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games/openbor: fix typos in pkg-descr after r430427
-rw-r--r--games/openbor/pkg-descr6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/openbor/pkg-descr b/games/openbor/pkg-descr
index 7dbc9b2aef97..1657b01a92c5 100644
--- a/games/openbor/pkg-descr
+++ b/games/openbor/pkg-descr
@@ -1,10 +1,10 @@
OpenBOR is the open source continuation of Beats of Rage, a Streets of
Rage tribute game originally developed by Senile Team. In the years
since it has grown into arguably the single most powerful two
-dimensional sprite based engine in the world and certainly the most
-versatile. While intended to allow creation of side scrolling beat em'
+dimensional sprite-based engine in the world and certainly the most
+versatile. While intended to allow creation of side scrolling beat 'em
ups like Double Dragon or Final Fight, the engine is also capable of
-replicating Shumps, RPGs, platformers and the like. A built in
+replicating shoot 'em ups, RPGs, platformers and the like. A built-in
scripting engine allows authors to take it even further, making
imagination the only real limit.