diff options
author | vs <vs@FreeBSD.org> | 2005-02-11 21:04:48 +0800 |
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committer | vs <vs@FreeBSD.org> | 2005-02-11 21:04:48 +0800 |
commit | 6ae9a16838bf014a0267cecfd1626c95a21b1c82 (patch) | |
tree | 37495210074949a478eb3aaa78adbafd050d7fc4 | |
parent | 61ca9ad2cb5822e8cf5b5d1fad920fb2a709a278 (diff) | |
download | freebsd-ports-gnome-6ae9a16838bf014a0267cecfd1626c95a21b1c82.tar.gz freebsd-ports-gnome-6ae9a16838bf014a0267cecfd1626c95a21b1c82.tar.zst freebsd-ports-gnome-6ae9a16838bf014a0267cecfd1626c95a21b1c82.zip |
Update to 0.42.3
PR: ports/76339
Submitted by: Florent Thoumie (maintainer)
-rw-r--r-- | emulators/raine/Makefile | 7 | ||||
-rw-r--r-- | emulators/raine/distinfo | 4 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::alleg::blit.c | 11 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::emumain.c | 13 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::cps1.c | 20 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::dkong.c | 68 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::frogger.c | 30 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::pengo.c | 27 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::gui::rgui.c | 32 | ||||
-rw-r--r-- | emulators/raine/pkg-plist | 47 |
10 files changed, 229 insertions, 30 deletions
diff --git a/emulators/raine/Makefile b/emulators/raine/Makefile index b1cefd3b118c..db6cb69746e4 100644 --- a/emulators/raine/Makefile +++ b/emulators/raine/Makefile @@ -6,7 +6,7 @@ # PORTNAME= raine -PORTVERSION= 0.40.5 +PORTVERSION= 0.42.3 CATEGORIES= emulators games MASTER_SITES= http://www.rainemu.com/html/archive/ DISTNAME= ${PORTNAME}s-${PORTVERSION} @@ -30,12 +30,9 @@ ONLY_FOR_ARCHS= i386 .include <bsd.port.pre.mk> -.if ${OSVERSION} < 500000 -BROKEN= "pengo.c doesn't compile on 4.10 (see ports/69509)" -.endif - post-patch: ${REINPLACE_CMD} -e "s, [$$]_mcpu,,g" ${WRKSRC}/detect-cpu ${REINPLACE_CMD} -e "s,sdl-config,${SDL_CONFIG},g" ${WRKSRC}/makefile + ${REINPLACE_CMD} -e "s,/usr/share/games/raine,${DATADIR},g" ${WRKSRC}/source/raine.c .include <bsd.port.post.mk> diff --git a/emulators/raine/distinfo b/emulators/raine/distinfo index fff79a4ed80d..7f50cc6ef506 100644 --- a/emulators/raine/distinfo +++ b/emulators/raine/distinfo @@ -1,2 +1,2 @@ -MD5 (raines-0.40.5.tar.bz2) = d49cdd9186e5354290283e15866a2b32 -SIZE (raines-0.40.5.tar.bz2) = 1605975 +MD5 (raines-0.42.3.tar.bz2) = a5adc3e4b8e92b28392bc77504707c9e +SIZE (raines-0.42.3.tar.bz2) = 1683108 diff --git a/emulators/raine/files/patch-source::alleg::blit.c b/emulators/raine/files/patch-source::alleg::blit.c new file mode 100644 index 000000000000..f027252d131d --- /dev/null +++ b/emulators/raine/files/patch-source::alleg::blit.c @@ -0,0 +1,11 @@ +--- source/alleg/blit.c.orig Mon Jan 17 12:37:21 2005 ++++ source/alleg/blit.c Mon Jan 17 12:38:10 2005 +@@ -1,6 +1,8 @@ + #ifdef RAINE_WIN32 + #include <allegro.h> + #include <winalleg.h> ++#elif defined(RAINE_UNIX) ++#include <sys/time.h> + #endif + #include "blit_x2.h" + #include "eagle.h" diff --git a/emulators/raine/files/patch-source::emumain.c b/emulators/raine/files/patch-source::emumain.c new file mode 100644 index 000000000000..9776a857b277 --- /dev/null +++ b/emulators/raine/files/patch-source::emumain.c @@ -0,0 +1,13 @@ +--- source/emumain.c.orig Mon Jan 17 11:47:24 2005 ++++ source/emumain.c Mon Jan 17 11:49:36 2005 +@@ -9,6 +9,10 @@ + #include <winalleg.h> + #endif + ++#ifdef RAINE_UNIX ++#include <sys/time.h> ++#endif ++ + #include "raine.h" // General defines and stuff + #include "gui.h" // Interface stuff + #include "sasound.h" // Sound Sample stuff diff --git a/emulators/raine/files/patch-source::games::cps1.c b/emulators/raine/files/patch-source::games::cps1.c new file mode 100644 index 000000000000..c07a2057a832 --- /dev/null +++ b/emulators/raine/files/patch-source::games::cps1.c @@ -0,0 +1,20 @@ +--- source/games/cps1.c.orig Mon Jan 17 10:56:50 2005 ++++ source/games/cps1.c Mon Jan 17 11:35:07 2005 +@@ -1437,11 +1437,13 @@ + + void load_cps2() { + UINT16 *rom = (UINT16*)load_region[REGION_ROM1]; +- xor = (UINT16*)load_region[REGION_USER1]; ++ UINT8 *tmp; ++ int i, size_code, size_user1; + /* int size = get_region_size(REGION_USER1)/2,i,size_code; */ +- int size_code = get_region_size(REGION_ROM1),i; +- int size_user1 = get_region_size(REGION_USER1); +- UINT8 *tmp = AllocateMem(size_user1); ++ xor = (UINT16*)load_region[REGION_USER1]; ++ size_code = get_region_size(REGION_ROM1); ++ size_user1 = get_region_size(REGION_USER1); ++ tmp = AllocateMem(size_user1); + if (!init_tilequeue()) return; + init_pbitmap(); + diff --git a/emulators/raine/files/patch-source::games::dkong.c b/emulators/raine/files/patch-source::games::dkong.c new file mode 100644 index 000000000000..26d12a34281a --- /dev/null +++ b/emulators/raine/files/patch-source::games::dkong.c @@ -0,0 +1,68 @@ +--- source/games/dkong.c.orig Mon Jan 17 10:04:09 2005 ++++ source/games/dkong.c Mon Jan 17 10:33:14 2005 +@@ -479,7 +479,7 @@ + + static void draw_emudx() { + UINT8 code, color; +- SCROLL_REGS; ++ SCROLL_REGS + UINT8 *map,*gfx; + int offs; + int curlev = 0; +@@ -517,8 +517,8 @@ + gfx = gfx_ram; + + if( check_layer_enabled(layer_id_data[0])) { +- MAKE_SCROLL_n_16(512,512,1,0, 0); +- START_SCROLL_16(BORDER,BORDER,512,512); ++ MAKE_SCROLL_n_16(512,512,1,0, 0) ++ START_SCROLL_16(BORDER,BORDER,512,512) + + int sy = y-16*2; + if (sy < 0 || sy > 224*2+BORDER) +@@ -716,20 +716,21 @@ + /* As always for the color prom, great thanks go to mame for their decoding work */ + for (i=0; i<256; i++) { + UINT8 bit0, bit1, bit2; ++ int r,g,b; + /* red component */ + bit0 = (color_prom[256] >> 1) & 1; + bit1 = (color_prom[256] >> 2) & 1; + bit2 = (color_prom[256] >> 3) & 1; +- int r = 7 - (bit0 | (bit1<<1) | (bit2 << 2)); ++ r = 7 - (bit0 | (bit1<<1) | (bit2 << 2)); + /* green component */ + bit0 = (color_prom[0] >> 2) & 1; + bit1 = (color_prom[0] >> 3) & 1; + bit2 = (color_prom[256] >> 0) & 1; +- int g = 7 - (bit0 | (bit1<<1) | (bit2 << 2)); ++ g = 7 - (bit0 | (bit1<<1) | (bit2 << 2)); + /* blue component */ + bit0 = (color_prom[0] >> 0) & 1; + bit1 = (color_prom[0] >> 1) & 1; +- int b = 7 - ((bit0<<1) | (bit1 << 2)); ++ b = 7 - ((bit0<<1) | (bit1 << 2)); + RAM_PAL[i] = (b) | (g<<3) | (r<<6); + color_prom++; + } +@@ -800,9 +801,9 @@ + + static void draw_dkong() { + UINT8 code, color; +- SCROLL_REGS; ++ SCROLL_REGS + UINT8 *map,*gfx; +- int offs; ++ int offs,sy; + + if (*gfx_bank) { + gfx = gfx_ram + 0x100; +@@ -813,7 +814,7 @@ + MAKE_SCROLL_n_8(256,256,1,0, 0); + START_SCROLL_8(BORDER,BORDER,256,256); + +- int sy = y-16; ++ sy = y-16; + if (sy < 0 || sy > 224+BORDER) + continue; + code = gfx[tile_index]; diff --git a/emulators/raine/files/patch-source::games::frogger.c b/emulators/raine/files/patch-source::games::frogger.c new file mode 100644 index 000000000000..8031c33c20a5 --- /dev/null +++ b/emulators/raine/files/patch-source::games::frogger.c @@ -0,0 +1,30 @@ +--- source/games/frogger.c.orig Mon Jan 17 10:37:51 2005 ++++ source/games/frogger.c Mon Jan 17 10:40:26 2005 +@@ -437,7 +437,7 @@ + + static void draw_emudx() { + UINT8 code,color; +- SCROLL_REGS; ++ SCROLL_REGS + UINT8 *map,*solid; + int coul1, coul2; + +@@ -794,7 +794,7 @@ + rotated you call it either col or row scroll ! */ + + UINT8 code, color; +- SCROLL_REGS; ++ SCROLL_REGS + UINT8 *map,*solid; + int coul1, coul2; + +@@ -865,8 +865,8 @@ + } + + if( check_layer_enabled(layer_id_data[1])) { +- solid = GFX_SOLID[1]; + int offs; ++ solid = GFX_SOLID[1]; + for (offs = 0x20 - 4;offs >= 0;offs -= 4) { + UINT8 sx,sy,color; + int flipx,flipy,code; diff --git a/emulators/raine/files/patch-source::games::pengo.c b/emulators/raine/files/patch-source::games::pengo.c new file mode 100644 index 000000000000..e3e254ac0aa6 --- /dev/null +++ b/emulators/raine/files/patch-source::games::pengo.c @@ -0,0 +1,27 @@ +--- source/games/pengo.c.orig Mon Jan 17 10:46:35 2005 ++++ source/games/pengo.c Mon Jan 17 10:47:35 2005 +@@ -444,11 +444,11 @@ + } + + static void load_pengo() { +- RAMSize = 0x1032+0x8000; + UINT8 *color_prom = load_region[REGION_PROMS]; + UINT8 *decode1,*decode2,palette[32*2]; + UINT32 dest_size; + int i; ++ RAMSize = 0x1032+0x8000; + + if(!(RAM=AllocateMem(RAMSize))) return; + +@@ -1536,10 +1536,10 @@ + { + // quite different from pengo for the init : no encoding, different memory map, + // different palette... +- RAMSize = 0x103a; + UINT8 *color_prom = load_region[REGION_PROMS]; + UINT8 palette[32*2]; + int i; ++ RAMSize = 0x103a; + + if (!strcmp(current_game->main_name,"pacplus")) { + for (i = 0; i < 0x4000; i++) diff --git a/emulators/raine/files/patch-source::gui::rgui.c b/emulators/raine/files/patch-source::gui::rgui.c new file mode 100644 index 000000000000..cba39aea3a71 --- /dev/null +++ b/emulators/raine/files/patch-source::gui::rgui.c @@ -0,0 +1,32 @@ +--- source/gui/rgui.c.orig Mon Jan 17 12:07:21 2005 ++++ source/gui/rgui.c Mon Jan 17 12:23:46 2005 +@@ -9,6 +9,10 @@ + #include <winalleg.h> + #endif + ++#ifdef RAINE_UNIX ++#include <sys/time.h> ++#endif ++ + #include "raine.h" + #include "rgui.h" + #include "rguiproc.h" +@@ -1507,6 +1511,10 @@ + void dialog_oxygen(void) + { + ++#ifdef RAINE_UNIX ++ struct timeval timeout; ++#endif ++ + #ifdef BUFFER_GUI + static int z,z1,z2,z3; + int ta; +@@ -1560,7 +1568,6 @@ + // its sleep function has a 1ms resolution instead of 1us. Too bad... + Sleep(1000/60); + #elif defined(RAINE_UNIX) +- struct timeval timeout; + timeout.tv_sec = 0; + timeout.tv_usec = 1000000/60; + select(0, NULL, NULL, NULL, &timeout); diff --git a/emulators/raine/pkg-plist b/emulators/raine/pkg-plist index 72ebc3dd8264..339410d8ace6 100644 --- a/emulators/raine/pkg-plist +++ b/emulators/raine/pkg-plist @@ -1,29 +1,30 @@ bin/raine %%DATADIR%%/cheats.cfg %%DATADIR%%/hiscore.dat -%%DATADIR%%/languages/Brasil.cfg -%%DATADIR%%/languages/CZECH.CFG -%%DATADIR%%/languages/Catala.cfg -%%DATADIR%%/languages/Dansk.cfg -%%DATADIR%%/languages/Dutch.cfg -%%DATADIR%%/languages/English.cfg -%%DATADIR%%/languages/Espaņol.cfg -%%DATADIR%%/languages/Euskera.cfg -%%DATADIR%%/languages/Finnish.cfg -%%DATADIR%%/languages/French.cfg -%%DATADIR%%/languages/French2.cfg -%%DATADIR%%/languages/German.cfg -%%DATADIR%%/languages/German2.cfg -%%DATADIR%%/languages/Italian.cfg -%%DATADIR%%/languages/Japanese.cfg -%%DATADIR%%/languages/POLISH.CFG -%%DATADIR%%/languages/Portugal.cfg -%%DATADIR%%/languages/Spanish.cfg -%%DATADIR%%/languages/Svenska.cfg -%%DATADIR%%/languages/Template.cfg -%%DATADIR%%/languages/Turkish.cfg +%%DATADIR%%/languages/brasil.cfg +%%DATADIR%%/languages/czech.cfg +%%DATADIR%%/languages/catala.cfg +%%DATADIR%%/languages/dansk.cfg +%%DATADIR%%/languages/dutch.cfg +%%DATADIR%%/languages/english.cfg +%%DATADIR%%/languages/espanol.cfg +%%DATADIR%%/languages/euskera.cfg +%%DATADIR%%/languages/finnish.cfg +%%DATADIR%%/languages/french.cfg +%%DATADIR%%/languages/french2.cfg +%%DATADIR%%/languages/german.cfg +%%DATADIR%%/languages/german2.cfg +%%DATADIR%%/languages/italian.cfg +%%DATADIR%%/languages/japanese.cfg +%%DATADIR%%/languages/polish.cfg +%%DATADIR%%/languages/portugal.cfg +%%DATADIR%%/languages/spanish.cfg +%%DATADIR%%/languages/svenska.cfg +%%DATADIR%%/languages/template.cfg +%%DATADIR%%/languages/turkish.cfg %%DATADIR%%/languages/galego.cfg %%DATADIR%%/raine.dat -@dirrm %%DATADIR%%/roms +@exec mkdir -p %D/%%DATADIR%%/roms +@unexec rmdir %D/%%DATADIR%%/roms 2> /dev/null || true @dirrm %%DATADIR%%/languages -@dirrm %%DATADIR%% +@unexec rmdir %D/%%DATADIR%% 2> /dev/null || true |