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authordanfe <danfe@FreeBSD.org>2006-03-20 23:21:27 +0800
committerdanfe <danfe@FreeBSD.org>2006-03-20 23:21:27 +0800
commitcca7d173dc1b81f97d4594856afd357569077c3e (patch)
treee761315d7b655d36d8e3d6584b13843db5237149
parent78562892dbe95e077c3e02c6a27f3292095c6b2a (diff)
downloadfreebsd-ports-gnome-cca7d173dc1b81f97d4594856afd357569077c3e.tar.gz
freebsd-ports-gnome-cca7d173dc1b81f97d4594856afd357569077c3e.tar.zst
freebsd-ports-gnome-cca7d173dc1b81f97d4594856afd357569077c3e.zip
Add CleanQ3, yet another cleaned up copy of the original Quake III Arena
source code. CleanQ3 is a Quake III Arena engine project intended to clean up the original source code, and eliminate bugs. You won't find revolutionary features, just a "better" Quake III. WWW: http://tremor.quakedev.com/cleanq3.html
-rw-r--r--games/Makefile1
-rw-r--r--games/cleanq3/Makefile77
-rw-r--r--games/cleanq3/distinfo3
-rw-r--r--games/cleanq3/files/patch-code-Construct68
-rw-r--r--games/cleanq3/files/patch-code-game-q_shared.h16
-rw-r--r--games/cleanq3/files/patch-code-qcommon-common.c19
-rw-r--r--games/cleanq3/files/patch-code-unix-Conscript-client26
-rw-r--r--games/cleanq3/files/patch-code-unix-cons27
-rw-r--r--games/cleanq3/files/patch-code-unix-unix_main.c44
-rw-r--r--games/cleanq3/files/patch-code-unix-unix_shared.c45
-rw-r--r--games/cleanq3/pkg-descr5
11 files changed, 331 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 0a708d31fc77..c4533ea8fd3f 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -92,6 +92,7 @@
SUBDIR += chromium
SUBDIR += circuslinux
SUBDIR += clanbomber
+ SUBDIR += cleanq3
SUBDIR += columns
SUBDIR += concentration
SUBDIR += connect4
diff --git a/games/cleanq3/Makefile b/games/cleanq3/Makefile
new file mode 100644
index 000000000000..18172428b3fa
--- /dev/null
+++ b/games/cleanq3/Makefile
@@ -0,0 +1,77 @@
+# New ports collection makefile for: CleanQ3
+# Date created: 17 Mar 2006
+# Whom: Alexey Dokuchaev <danfe@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= cleanq3
+PORTVERSION= 0.5.2
+CATEGORIES= games
+MASTER_SITES= http://tremor.quakedev.com/
+DISTNAME= CleanQ3_v${PORTVERSION}-srcbin
+
+MAINTAINER= danfe@FreeBSD.org
+COMMENT= Cleaned up copy of the original Quake III Arena source code
+
+BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
+
+USE_ZIP= yes
+USE_PERL5_BUILD=yes
+USE_DOS2UNIX= yes
+USE_GCC= 3.2+
+USE_GL= yes
+
+WRKSRC= ${WRKDIR}/CleanQ3
+INSTDIR= ${WRKSRC}/code/install
+
+PLIST_FILES= bin/cleanq3 bin/cleanq3ded \
+ lib/cleanq3/baseq3/cgame.so \
+ lib/cleanq3/baseq3/qagame.so \
+ lib/cleanq3/baseq3/ui.so \
+ lib/cleanq3/missionpack/cgame.so \
+ lib/cleanq3/missionpack/qagame.so \
+ lib/cleanq3/missionpack/ui.so
+PLIST_DIRS= lib/cleanq3/baseq3 lib/cleanq3/missionpack lib/cleanq3
+
+OPTIONS= OPTIMIZED_CFLAGS "Build with extra optimization options" on
+
+.include <bsd.port.pre.mk>
+
+.if defined(WITH_OPTIMIZED_CFLAGS)
+CFLAGS= -O6 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 \
+ -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
+.endif
+
+post-patch: .SILENT
+ ${REINPLACE_CMD} -e 's|%%LOCALBASE%%|${LOCALBASE}|g ; \
+ s|%%X11BASE%%|${X11BASE}|g ; s|%%CFLAGS%%|${CFLAGS}|' \
+ ${WRKSRC}/code/Construct ${WRKSRC}/code/unix/Conscript-client
+ ${REINPLACE_CMD} -e 's|-ldl || ; s|i386\.so|\.so|' \
+ ${WRKSRC}/code/cgame/Conscript \
+ ${WRKSRC}/code/game/Conscript ${WRKSRC}/code/q3_ui/Conscript \
+ ${WRKSRC}/code/unix/Conscript-dedicated \
+ ${WRKSRC}/code/ui/Conscript
+ ${REINPLACE_CMD} -e 's|%%Q3DIR%%|"${Q3DIR}"|' \
+ ${WRKSRC}/code/unix/unix_shared.c
+ ${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|' \
+ ${WRKSRC}/code/unix/unix_main.c
+ ${REINPLACE_CMD} -e 's|botlib.log|/dev/null|' \
+ ${WRKSRC}/code/botlib/be_interface.c
+
+do-build:
+ cd ${WRKSRC}/code && ${MAKE_ENV} ${PERL} unix/cons
+
+do-install:
+ ${INSTALL_PROGRAM} ${INSTDIR}/linuxquake3 ${PREFIX}/bin/cleanq3
+ ${INSTALL_PROGRAM} ${INSTDIR}/linuxq3ded ${PREFIX}/bin/cleanq3ded
+.for d in baseq3 missionpack
+ @${MKDIR} ${PREFIX}/lib/cleanq3/${d}
+ ${INSTALL_PROGRAM} ${INSTDIR}/${d}/cgame.so ${PREFIX}/lib/cleanq3/${d}
+ ${INSTALL_PROGRAM} ${INSTDIR}/${d}/qagame.so ${PREFIX}/lib/cleanq3/${d}
+ ${INSTALL_PROGRAM} ${INSTDIR}/${d}/ui.so ${PREFIX}/lib/cleanq3/${d}
+.endfor
+
+.include "${.CURDIR}/../quake3-data/Makefile.include"
+
+.include <bsd.port.post.mk>
diff --git a/games/cleanq3/distinfo b/games/cleanq3/distinfo
new file mode 100644
index 000000000000..07ae509e8542
--- /dev/null
+++ b/games/cleanq3/distinfo
@@ -0,0 +1,3 @@
+MD5 (CleanQ3_v0.5.2-srcbin.zip) = 873e6e0b747bc6dc4f1819f1bdd5a92e
+SHA256 (CleanQ3_v0.5.2-srcbin.zip) = f37224bc717f9c1beae9c3ae7eba71db6f32b713132bee36e517190c35d6cb5f
+SIZE (CleanQ3_v0.5.2-srcbin.zip) = 8970916
diff --git a/games/cleanq3/files/patch-code-Construct b/games/cleanq3/files/patch-code-Construct
new file mode 100644
index 000000000000..9c8e786e9ade
--- /dev/null
+++ b/games/cleanq3/files/patch-code-Construct
@@ -0,0 +1,68 @@
+--- code/Construct.orig Mon Mar 20 18:19:09 2006
++++ code/Construct Mon Mar 20 18:37:12 2006
+@@ -19,8 +19,8 @@
+ use Cons_gcc;
+
+ # defaults
+-$config = 'debug';
+-$do_smp = 1;
++$config = 'release';
++$do_smp = 0;
+ $do_masterserver = 0;
+ $do_authserver = 0;
+ $do_authport = 0;
+@@ -30,10 +30,10 @@
+ $do_pk3 = 0;
+ # those are exported
+ $DO_WIN32 = 0;
+-$NO_VM = 0;
++$NO_VM = 1;
+ $NO_SO = 0;
+-$CC='gcc';
+-$CXX='g++';
++$CC=$ENV{CC};
++$CXX=$ENV{CXX};
+
+ # detect an sdk build (don't attempt client build and other things)
+ if ( -r 'unix/Conscript-client' )
+@@ -63,9 +63,6 @@
+ else
+ {
+ # libc .. do the little magic!
+- $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3';
+- $libc = `$libc_cmd`;
+- chop ($libc);
+ }
+
+ if ($DO_WIN32 eq 1)
+@@ -227,7 +224,7 @@
+ # build the config directory
+ $CONFIG_DIR = $config . '-' . $cpu . '-' . $OS . '-' . $libc;
+
+-$COMMON_CFLAGS = '-pipe -fsigned-char ';
++$COMMON_CFLAGS = '-pipe -fsigned-char -I%%LOCALBASE%%/include -L%%LOCALBASE%%/lib -I%%X11BASE%%/include -L%%X11BASE%%/lib ';
+
+ if ($config eq 'debug')
+ {
+@@ -237,7 +234,7 @@
+ }
+ else
+ {
+- $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
++ $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG %%CFLAGS%% ';
+ $BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp ';
+ }
+
+@@ -302,9 +299,9 @@
+ }
+
+ # build tools
+-$env_tools = new cons();
+-Command $env_tools 'qvmtools/q3lcc', '[perl] &build_tools(\'q3lcc\')';
+-Command $env_tools 'qvmtools/q3asm', '[perl] &build_tools(\'q3asm\')';
++#$env_tools = new cons();
++#Command $env_tools 'qvmtools/q3lcc', '[perl] &build_tools(\'q3lcc\')';
++#Command $env_tools 'qvmtools/q3asm', '[perl] &build_tools(\'q3asm\')';
+
+ if ($do_bspc eq 1)
+ {
diff --git a/games/cleanq3/files/patch-code-game-q_shared.h b/games/cleanq3/files/patch-code-game-q_shared.h
new file mode 100644
index 000000000000..f09f3e35d13b
--- /dev/null
+++ b/games/cleanq3/files/patch-code-game-q_shared.h
@@ -0,0 +1,16 @@
+--- code/game/q_shared.h.orig Tue Aug 16 02:10:07 2005
++++ code/game/q_shared.h Tue Aug 23 14:16:34 2005
+@@ -452,13 +452,9 @@
+ void *Hunk_Alloc( int size, ha_pref preference );
+ #endif
+
+-#ifdef __linux__
+ // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371
+ // custom Snd_Memset implementation for glibc memset bug workaround
+ void Snd_Memset (void* dest, const int val, const size_t count);
+-#else
+-#define Snd_Memset Com_Memset
+-#endif
+
+ #if !( defined __VECTORC )
+ void Com_Memset (void* dest, const int val, const size_t count);
diff --git a/games/cleanq3/files/patch-code-qcommon-common.c b/games/cleanq3/files/patch-code-qcommon-common.c
new file mode 100644
index 000000000000..9db06e6c63a5
--- /dev/null
+++ b/games/cleanq3/files/patch-code-qcommon-common.c
@@ -0,0 +1,19 @@
+--- code/qcommon/common.c.orig Mon Aug 15 23:10:07 2005
++++ code/qcommon/common.c Wed Nov 23 10:53:29 2005
+@@ -24,15 +24,8 @@
+ #include "../game/q_shared.h"
+ #include "qcommon.h"
+ #include <setjmp.h>
+-#ifdef __linux__
++#include <sys/types.h>
+ #include <netinet/in.h>
+-#else
+-#if defined(MACOS_X)
+-#include <netinet/in.h>
+-#else
+-#include <winsock.h>
+-#endif
+-#endif
+
+ int demo_protocols[] =
+ { 66, 67, 68, 0 };
diff --git a/games/cleanq3/files/patch-code-unix-Conscript-client b/games/cleanq3/files/patch-code-unix-Conscript-client
new file mode 100644
index 000000000000..a54e6cc1ff7d
--- /dev/null
+++ b/games/cleanq3/files/patch-code-unix-Conscript-client
@@ -0,0 +1,26 @@
+--- code/unix/Conscript-client.orig Fri Mar 17 13:50:18 2006
++++ code/unix/Conscript-client Fri Mar 17 13:50:40 2006
+@@ -147,13 +147,13 @@
+ LINK => $LINK,
+ ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
+ CFLAGS => $BASE_CFLAGS,
+- LIBS => ' ' . $BUILD_DIR . '/unix/splines.a '
++ LIBS => ' '
+ . $BUILD_DIR . '/unix/botlib.a '
+ . $BUILD_DIR . '/unix/jpeglib.a '
+ . $BUILD_DIR . '/unix/asmlib.a '
+ . $BUILD_DIR . '/unix/inlinelib.a '
+ . $BASE_LDFLAGS
+- . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm'
++ . '-L%%X11BASE%%/lib -lX11 -lXext -lXxf86dga -lXxf86vm -lm'
+ );
+
+ @RENDERER_FILES = qw(
+@@ -231,7 +231,6 @@
+ ../unix/linux_common.c
+ ../unix/linux_qgl.c
+ ../unix/linux_glimp.c
+- ../unix/linux_joystick.c
+ ../unix/linux_snd.c
+ ../unix/linux_signals.c
+ );
diff --git a/games/cleanq3/files/patch-code-unix-cons b/games/cleanq3/files/patch-code-unix-cons
new file mode 100644
index 000000000000..b2e41f55f747
--- /dev/null
+++ b/games/cleanq3/files/patch-code-unix-cons
@@ -0,0 +1,27 @@
+--- code/unix/cons.orig Fri Jun 14 13:01:32 2002
++++ code/unix/cons Wed Nov 23 10:32:49 2005
+@@ -271,11 +271,11 @@
+ # Defaults for a typical (?) UNIX platform.
+ # Your mileage may vary.
+ 'unix' => [
+- 'CC' => 'cc',
+- 'CFLAGS' => '',
++ 'CC' => $ENV{CC},
++ 'CFLAGS' => $ENV{CFLAGS},
+ 'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
+- 'CXX' => '%CC',
+- 'CXXFLAGS' => '%CFLAGS',
++ 'CXX' => $ENV{CXX},
++ 'CXXFLAGS' => $ENV{CXXFLAGS},
+ 'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
+ 'INCDIRPREFIX' => '-I',
+ 'INCDIRSUFFIX' => '',
+@@ -294,7 +294,7 @@
+ 'LD' => 'ld',
+ 'LDFLAGS' => '',
+ 'PREFLIB' => 'lib',
+- 'ENV' => { 'PATH' => '/bin:/usr/bin' },
++ 'ENV' => { 'PATH' => '/bin:/usr/bin:/usr/local/bin' },
+ ],
+ );
+
diff --git a/games/cleanq3/files/patch-code-unix-unix_main.c b/games/cleanq3/files/patch-code-unix-unix_main.c
new file mode 100644
index 000000000000..61d3841662cc
--- /dev/null
+++ b/games/cleanq3/files/patch-code-unix-unix_main.c
@@ -0,0 +1,44 @@
+--- code/unix/unix_main.c.orig Mon Mar 20 18:39:10 2006
++++ code/unix/unix_main.c Mon Mar 20 20:24:22 2006
+@@ -722,17 +722,7 @@
+ assert( name );
+
+ getcwd(curpath, sizeof(curpath));
+-#if defined __i386__
+- snprintf (fname, sizeof(fname), "%si386.so", name);
+-#elif defined __powerpc__ //rcg010207 - PPC support.
+- snprintf (fname, sizeof(fname), "%sppc.so", name);
+-#elif defined __axp__
+- snprintf (fname, sizeof(fname), "%saxp.so", name);
+-#elif defined __mips__
+- snprintf (fname, sizeof(fname), "%smips.so", name);
+-#else
+-#error Unknown arch
+-#endif
++ snprintf (fname, sizeof(fname), "%s.so", name);
+
+ // bk001129 - was RTLD_LAZY
+ #define Q_RTLD RTLD_NOW
+@@ -765,12 +755,22 @@
+
+ if ( !libHandle )
+ {
++ Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() );
++ // FreeBSD package installation path
++ fn = FS_BuildOSPath( "%%PREFIX%%/lib/cleanq3", gamedir, fname );
++ Com_Printf( "Sys_LoadDll(%s)... \n", fn );
++ libHandle = dlopen( fn, Q_RTLD );
++
++ if ( !libHandle )
++ {
+ #ifndef NDEBUG // bk001206 - in debug abort on failure
+ Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
+ #else
+ Com_Printf ( "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
+ #endif
+ return NULL;
++ } else
++ Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
+ } else
+ Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
+ } else
diff --git a/games/cleanq3/files/patch-code-unix-unix_shared.c b/games/cleanq3/files/patch-code-unix-unix_shared.c
new file mode 100644
index 000000000000..013c39f2bc13
--- /dev/null
+++ b/games/cleanq3/files/patch-code-unix-unix_shared.c
@@ -0,0 +1,45 @@
+--- code/unix/unix_shared.c.orig Mon Aug 15 20:10:07 2005
++++ code/unix/unix_shared.c Sun Nov 20 18:41:22 2005
+@@ -38,7 +38,7 @@
+ static char cdPath[MAX_OSPATH];
+
+ // Used to determine local installation path
+-static char installPath[MAX_OSPATH];
++static char installPath[MAX_OSPATH] = %%Q3DIR%%;
+
+ // Used to determine where to store user-specific files
+ static char homePath[MAX_OSPATH];
+@@ -76,7 +76,7 @@
+ return curtime;
+ }
+
+-#if defined(__linux__) && !defined(DEDICATED)
++// #if defined(__linux__) && !defined(DEDICATED)
+ /*
+ ================
+ Sys_XTimeToSysTime
+@@ -98,11 +98,15 @@
+ {
+ int ret, time, test;
+
++ /*
++ Let's try to comment out this and see what will happen :-)
++
+ if (!in_subframe->value)
+ {
+ // if you don't want to do any event times corrections
+ return Sys_Milliseconds();
+ }
++ */
+
+ // test the wrap issue
+ #if 0
+@@ -136,7 +140,7 @@
+
+ return ret;
+ }
+-#endif
++// #endif
+
+ //#if 0 // bk001215 - see snapvector.nasm for replacement
+ #if (defined __APPLE__) // rcg010206 - using this for PPC builds...
diff --git a/games/cleanq3/pkg-descr b/games/cleanq3/pkg-descr
new file mode 100644
index 000000000000..986b042641ec
--- /dev/null
+++ b/games/cleanq3/pkg-descr
@@ -0,0 +1,5 @@
+CleanQ3 is a Quake III Arena engine project intended to clean up the original
+source code, and eliminate bugs. You won't find revolutionary features, just
+a "better" Quake III.
+
+WWW: http://tremor.quakedev.com/cleanq3.html