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authormaho <maho@FreeBSD.org>2005-10-31 15:16:58 +0800
committermaho <maho@FreeBSD.org>2005-10-31 15:16:58 +0800
commitfd6250dda8ab375d1dcd7a30b37def4c50aa61ee (patch)
tree0a98b3cf3a5908c78b7fd06eb9546ecc43add542
parent52aaaa9e9181f7725601e3fbaaf7470b8626f103 (diff)
downloadfreebsd-ports-gnome-fd6250dda8ab375d1dcd7a30b37def4c50aa61ee.tar.gz
freebsd-ports-gnome-fd6250dda8ab375d1dcd7a30b37def4c50aa61ee.tar.zst
freebsd-ports-gnome-fd6250dda8ab375d1dcd7a30b37def4c50aa61ee.zip
Use libart instead of GPC for default, patch is taken from
http://cvs.gnome.org/viewcvs/*checkout*/openoffice/patches/OOO_1_0_3/gpc-libart.diff Implicitly suggested by: Mikhail Teterin <mi+mx@aldan.algebra.com Thanks to: YABUKI Yukiharu <yabuki@good-day.co.jp>
-rw-r--r--editors/openoffice.org-1.0/Makefile14
-rw-r--r--editors/openoffice.org-1.0/files/Makefile.knobs5
-rw-r--r--editors/openoffice.org-1.0/files/gpc-libart-patch4380
3 files changed, 4396 insertions, 3 deletions
diff --git a/editors/openoffice.org-1.0/Makefile b/editors/openoffice.org-1.0/Makefile
index ff5e6d459513..c6b7394d9406 100644
--- a/editors/openoffice.org-1.0/Makefile
+++ b/editors/openoffice.org-1.0/Makefile
@@ -7,7 +7,7 @@
PORTNAME= openoffice.org
PORTVERSION= 1.0.3
-PORTREVISION= 5
+PORTREVISION= 6
CATEGORIES+= editors
MASTER_SITES+= ${MASTER_SITE_RINGSERVER} \
${MASTER_SITE_LOCAL:S/$/:moz/} \
@@ -21,7 +21,10 @@ MASTER_SITE_SUBDIR= misc/openoffice/stable/${PORTVERSION} \
maho/openoffice.org/:moz,ru \
mozilla/releases/mozilla${MOZILLA_VERSION}/src/:mozsrc \
misc/openoffice/contrib/helpcontent-1.0/:help
-DISTFILES+= OOo_${RELEASE_NR}_source.tar.gz gpc231.tar.Z:gpc patch-translation-ru-1.0.3.bz2:ru
+DISTFILES+= OOo_${RELEASE_NR}_source.tar.gz patch-translation-ru-1.0.3.bz2:ru
+.if defined(WITH_GPC)
+DISTFILES+= gpc231.tar.Z:gpc
+.endif
EXTRACT_ONLY= OOo_${RELEASE_NR}_source.tar.gz
MAINTAINER= openoffice@FreeBSD.org
@@ -143,9 +146,14 @@ post-extract:
@#${REINPLACE_CMD} -e 's|"Exec", "\\"\<progpath\>/program/|"Exec", "\\"${PREFIX}/bin/openoffice.org-|' ${WRKSRC}/sysui/oounix/office/kde2/kdeint
@#${REINPLACE_CMD} -e 's|"Exec", "<progpath>/program/|"Exec", "${PREFIX}/bin/openoffice.org-|' ${WRKSRC}/sysui/oounix/office/gnome/gnomeint
@cd ${WRKDIR} ; ${CAT} ${DISTDIR}/${DIST_SUBDIR}/patch-translation-ru-1.0.3.bz2 | ${BZIP2_CMD} | ${PATCH}
+.if defined(WITH_GPC)
@cd ${WRKDIR} ; ${CAT} ${DISTDIR}/${DIST_SUBDIR}/gpc231.tar.Z | ${TAR} xfz -
@${CP} ${WRKDIR}/gpc231/gpc.c ${WRKSRC}/external/gpc/
@${CP} ${WRKDIR}/gpc231/gpc.h ${WRKSRC}/external/gpc/
+.endif
+.if !defined(WITH_GPC)
+ @cd ${WRKSRC} ; ${PATCH} -p0 < ${FILESDIR}/gpc-libart-patch
+.endif
@${CHMOD} +x ${WRKSRC}/solenv/bin/zipdep.pl
@${MKDIR} ${WRKDIR}/L10NHELP
@@ -165,7 +173,7 @@ post-patch:
#patch for SDK
@${REINPLACE_CMD} 's|%%GNUTR%%|${LOCALBASE}/bin/gtr|g' ${WRKSRC}/odk/util/makefile.pmk
@${REINPLACE_CMD} 's|%%GNUCOPY%%|${LOCALBASE}/bin/gcp|g' ${WRKSRC}/solenv/inc/unitools.mk
- ${REINPLACE_CMD} -e 's|%%PTHREAD_CFLAGS%%|${PTHREAD_CFLAGS}|g' \
+ @${REINPLACE_CMD} -e 's|%%PTHREAD_CFLAGS%%|${PTHREAD_CFLAGS}|g' \
-e 's|%%PTHREAD_LIBS%%|${PTHREAD_LIBS}|g' \
${WRKSRC}/product/settings/settings.mk
do-build:
diff --git a/editors/openoffice.org-1.0/files/Makefile.knobs b/editors/openoffice.org-1.0/files/Makefile.knobs
index a62166a46a40..c18ad07db1fe 100644
--- a/editors/openoffice.org-1.0/files/Makefile.knobs
+++ b/editors/openoffice.org-1.0/files/Makefile.knobs
@@ -52,6 +52,11 @@ pre-fetch:
@${ECHO} "quality of glyphs at small bitmap sizes."
@${ECHO}
.endif
+.if !defined(WITH_GPC)
+ @${ECHO}
+ @${ECHO} "You can compile OOo with gpc instead by"
+ @${ECHO} "make -DWITH_GPC"
+.endif
@${ECHO}
@${ECHO} "NOTICE:"
@${ECHO}
diff --git a/editors/openoffice.org-1.0/files/gpc-libart-patch b/editors/openoffice.org-1.0/files/gpc-libart-patch
new file mode 100644
index 000000000000..759cbc89249d
--- /dev/null
+++ b/editors/openoffice.org-1.0/files/gpc-libart-patch
@@ -0,0 +1,4380 @@
+taken from
+http://cvs.gnome.org/viewcvs/*checkout*/openoffice/patches/OOO_1_0_3/gpc-libart.diff
+
+diff -u -r1.41.2.7 configure.in
+--- config_office/configure.in 2002/08/16 09:59:41 1.41.2.7
++++ config_office/configure.in 2002/10/02 00:57:24
+@@ -1075,25 +1074,20 @@
+ fi
+
+ dnl ===================================================================
+-dnl Test for the presence of the required gpc.{c,h} files
++dnl Test for the presence of the required libart files
+ dnl ===================================================================
+
+-AC_MSG_CHECKING([GPC files])
+-if test -f ../external/gpc/gpc.h; then
+- HAVE_GPC_H="yes"
++AC_MSG_CHECKING([libart files])
++if test -f ../external/gpc/art_svp.h; then
++ HAVE_LIBART="yes"
+ else
+- HAVE_GPC_H="no"
++ HAVE_LIBART="no"
+ fi
+-if test -f ../external/gpc/gpc.c; then
+- HAVE_GPC_C="yes"
+-else
+- HAVE_GPC_C="no"
+-fi
+
+-if test "$HAVE_GPC_H" = "yes" -a "$HAVE_GPC_C" = "yes"; then
+- AC_MSG_RESULT([GPC files found])
++if test "$HAVE_LIBART" = "yes" ; then
++ AC_MSG_RESULT([libart files found])
+ else
+- AC_MSG_ERROR([GPC files not found])
++ AC_MSG_ERROR([libart files not found -- did you apply the Ximian patch?])
+ fi
+
+ dnl ===================================================================
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_config.h external/gpc/art_config.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_config.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_config.h Fri Sep 20 21:41:27 2002
+@@ -0,0 +1,8 @@
++#define ART_SIZEOF_CHAR (sizeof char)
++#define ART_SIZEOF_SHORT (sizeof short)
++#define ART_SIZEOF_INT (sizeof int)
++#define ART_SIZEOF_LONG (sizeof long)
++
++typedef unsigned char art_u8;
++typedef unsigned short art_u16;
++typedef unsigned int art_u32;
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_misc.c external/gpc/art_misc.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_misc.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_misc.c Fri Sep 20 16:00:43 2002
+@@ -0,0 +1,78 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* Various utility functions RLL finds useful. */
++
++#include "art_misc.h"
++
++#ifdef HAVE_UINSTD_H
++#include <unistd.h>
++#endif
++#include <stdio.h>
++#include <stdarg.h>
++
++/**
++ * art_die: Print the error message to stderr and exit with a return code of 1.
++ * @fmt: The printf-style format for the error message.
++ *
++ * Used for dealing with severe errors.
++ **/
++void
++art_die (const char *fmt, ...)
++{
++ va_list ap;
++
++ va_start (ap, fmt);
++ vfprintf (stderr, fmt, ap);
++ va_end (ap);
++ exit (1);
++}
++
++/**
++ * art_warn: Print the warning message to stderr.
++ * @fmt: The printf-style format for the warning message.
++ *
++ * Used for generating warnings.
++ **/
++void
++art_warn (const char *fmt, ...)
++{
++ va_list ap;
++
++ va_start (ap, fmt);
++ vfprintf (stderr, fmt, ap);
++ va_end (ap);
++}
++
++/**
++ * art_dprint: Print the debug message to stderr.
++ * @fmt: The printf-style format for the debug message.
++ *
++ * Used for generating debug output.
++ **/
++void
++art_dprint (const char *fmt, ...)
++{
++ va_list ap;
++
++ va_start (ap, fmt);
++ vfprintf (stderr, fmt, ap);
++ va_end (ap);
++}
++
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_misc.h external/gpc/art_misc.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_misc.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_misc.h Fri Sep 20 21:36:13 2002
+@@ -0,0 +1,89 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* Simple macros to set up storage allocation and basic types for libart
++ functions. */
++
++#ifndef __ART_MISC_H__
++#define __ART_MISC_H__
++
++#include <stdlib.h> /* for malloc, etc. */
++
++#include "art_config.h"
++
++#define art_alloc malloc
++#define art_free free
++#define art_realloc realloc
++
++/* These aren't, strictly speaking, configuration macros, but they're
++ damn handy to have around, and may be worth playing with for
++ debugging. */
++#define art_new(type, n) ((type *)art_alloc ((n) * sizeof(type)))
++
++#define art_renew(p, type, n) ((type *)art_realloc (p, (n) * sizeof(type)))
++
++/* This one must be used carefully - in particular, p and max should
++ be variables. They can also be pstruct->el lvalues. */
++#define art_expand(p, type, max) do { if(max) { p = art_renew (p, type, max <<= 1); } else { max = 1; p = art_new(type, 1); } } while (0)
++
++typedef int art_boolean;
++#define ART_FALSE 0
++#define ART_TRUE 1
++
++/* define pi */
++#ifndef M_PI
++#define M_PI 3.14159265358979323846
++#endif /* M_PI */
++
++#ifndef M_SQRT2
++#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */
++#endif /* M_SQRT2 */
++
++/* Provide macros to feature the GCC function attribute.
++ */
++#if defined(__GNUC__) && (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ > 4))
++#define ART_GNUC_PRINTF( format_idx, arg_idx ) \
++ __attribute__((format (printf, format_idx, arg_idx)))
++#define ART_GNUC_NORETURN \
++ __attribute__((noreturn))
++#else /* !__GNUC__ */
++#define ART_GNUC_PRINTF( format_idx, arg_idx )
++#define ART_GNUC_NORETURN
++#endif /* !__GNUC__ */
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++void ART_GNUC_NORETURN
++art_die (const char *fmt, ...) ART_GNUC_PRINTF (1, 2);
++
++void
++art_warn (const char *fmt, ...) ART_GNUC_PRINTF (1, 2);
++
++void
++art_dprint (const char *fmt, ...) ART_GNUC_PRINTF (1, 2);
++
++#ifdef __cplusplus
++}
++#endif
++
++#define ART_USE_NEW_INTERSECTOR
++
++#endif /* __ART_MISC_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_pathcode.h external/gpc/art_pathcode.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_pathcode.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_pathcode.h Fri Sep 20 15:30:03 2002
+@@ -0,0 +1,39 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_PATHCODE_H__
++#define __ART_PATHCODE_H__
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++typedef enum {
++ ART_MOVETO,
++ ART_MOVETO_OPEN,
++ ART_CURVETO,
++ ART_LINETO,
++ ART_END
++} ArtPathcode;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_PATHCODE_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_point.h external/gpc/art_point.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_point.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_point.h Fri Sep 20 16:02:16 2002
+@@ -0,0 +1,38 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_POINT_H__
++#define __ART_POINT_H__
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++typedef struct _ArtPoint ArtPoint;
++
++struct _ArtPoint {
++ /*< public >*/
++ double x, y;
++};
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_POINT_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_rect.c external/gpc/art_rect.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_rect.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_rect.c Fri Sep 20 16:01:29 2002
+@@ -0,0 +1,214 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#include "art_rect.h"
++
++#include <math.h>
++
++#ifndef MAX
++#define MAX(a, b) (((a) > (b)) ? (a) : (b))
++#endif /* MAX */
++
++#ifndef MIN
++#define MIN(a, b) (((a) < (b)) ? (a) : (b))
++#endif /* MIN */
++
++/* rectangle primitives stolen from gzilla */
++
++/**
++ * art_irect_copy: Make a copy of an integer rectangle.
++ * @dest: Where the copy is stored.
++ * @src: The source rectangle.
++ *
++ * Copies the rectangle.
++ **/
++void
++art_irect_copy (ArtIRect *dest, const ArtIRect *src) {
++ dest->x0 = src->x0;
++ dest->y0 = src->y0;
++ dest->x1 = src->x1;
++ dest->y1 = src->y1;
++}
++
++/**
++ * art_irect_union: Find union of two integer rectangles.
++ * @dest: Where the result is stored.
++ * @src1: A source rectangle.
++ * @src2: Another source rectangle.
++ *
++ * Finds the smallest rectangle that includes @src1 and @src2.
++ **/
++void
++art_irect_union (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) {
++ if (art_irect_empty (src1)) {
++ art_irect_copy (dest, src2);
++ } else if (art_irect_empty (src2)) {
++ art_irect_copy (dest, src1);
++ } else {
++ dest->x0 = MIN (src1->x0, src2->x0);
++ dest->y0 = MIN (src1->y0, src2->y0);
++ dest->x1 = MAX (src1->x1, src2->x1);
++ dest->y1 = MAX (src1->y1, src2->y1);
++ }
++}
++
++/**
++ * art_irect_intersection: Find intersection of two integer rectangles.
++ * @dest: Where the result is stored.
++ * @src1: A source rectangle.
++ * @src2: Another source rectangle.
++ *
++ * Finds the intersection of @src1 and @src2.
++ **/
++void
++art_irect_intersect (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) {
++ dest->x0 = MAX (src1->x0, src2->x0);
++ dest->y0 = MAX (src1->y0, src2->y0);
++ dest->x1 = MIN (src1->x1, src2->x1);
++ dest->y1 = MIN (src1->y1, src2->y1);
++}
++
++/**
++ * art_irect_empty: Determine whether integer rectangle is empty.
++ * @src: The source rectangle.
++ *
++ * Return value: TRUE if @src is an empty rectangle, FALSE otherwise.
++ **/
++int
++art_irect_empty (const ArtIRect *src) {
++ return (src->x1 <= src->x0 || src->y1 <= src->y0);
++}
++
++#if 0
++gboolean irect_point_inside (ArtIRect *rect, GzwPoint *point) {
++ return (point->x >= rect->x0 && point->y >= rect->y0 &&
++ point->x < rect->x1 && point->y < rect->y1);
++}
++#endif
++
++/**
++ * art_drect_copy: Make a copy of a rectangle.
++ * @dest: Where the copy is stored.
++ * @src: The source rectangle.
++ *
++ * Copies the rectangle.
++ **/
++void
++art_drect_copy (ArtDRect *dest, const ArtDRect *src) {
++ dest->x0 = src->x0;
++ dest->y0 = src->y0;
++ dest->x1 = src->x1;
++ dest->y1 = src->y1;
++}
++
++/**
++ * art_drect_union: Find union of two rectangles.
++ * @dest: Where the result is stored.
++ * @src1: A source rectangle.
++ * @src2: Another source rectangle.
++ *
++ * Finds the smallest rectangle that includes @src1 and @src2.
++ **/
++void
++art_drect_union (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) {
++ if (art_drect_empty (src1)) {
++ art_drect_copy (dest, src2);
++ } else if (art_drect_empty (src2)) {
++ art_drect_copy (dest, src1);
++ } else {
++ dest->x0 = MIN (src1->x0, src2->x0);
++ dest->y0 = MIN (src1->y0, src2->y0);
++ dest->x1 = MAX (src1->x1, src2->x1);
++ dest->y1 = MAX (src1->y1, src2->y1);
++ }
++}
++
++/**
++ * art_drect_intersection: Find intersection of two rectangles.
++ * @dest: Where the result is stored.
++ * @src1: A source rectangle.
++ * @src2: Another source rectangle.
++ *
++ * Finds the intersection of @src1 and @src2.
++ **/
++void
++art_drect_intersect (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) {
++ dest->x0 = MAX (src1->x0, src2->x0);
++ dest->y0 = MAX (src1->y0, src2->y0);
++ dest->x1 = MIN (src1->x1, src2->x1);
++ dest->y1 = MIN (src1->y1, src2->y1);
++}
++
++/**
++ * art_irect_empty: Determine whether rectangle is empty.
++ * @src: The source rectangle.
++ *
++ * Return value: TRUE if @src is an empty rectangle, FALSE otherwise.
++ **/
++int
++art_drect_empty (const ArtDRect *src) {
++ return (src->x1 <= src->x0 || src->y1 <= src->y0);
++}
++
++/**
++ * art_drect_affine_transform: Affine transform rectangle.
++ * @dst: Where to store the result.
++ * @src: The source rectangle.
++ * @matrix: The affine transformation.
++ *
++ * Find the smallest rectangle enclosing the affine transformed @src.
++ * The result is exactly the affine transformation of @src when
++ * @matrix specifies a rectilinear affine transformation, otherwise it
++ * is a conservative approximation.
++ **/
++void
++art_drect_affine_transform (ArtDRect *dst, const ArtDRect *src, const double matrix[6])
++{
++ double x00, y00, x10, y10;
++ double x01, y01, x11, y11;
++
++ x00 = src->x0 * matrix[0] + src->y0 * matrix[2] + matrix[4];
++ y00 = src->x0 * matrix[1] + src->y0 * matrix[3] + matrix[5];
++ x10 = src->x1 * matrix[0] + src->y0 * matrix[2] + matrix[4];
++ y10 = src->x1 * matrix[1] + src->y0 * matrix[3] + matrix[5];
++ x01 = src->x0 * matrix[0] + src->y1 * matrix[2] + matrix[4];
++ y01 = src->x0 * matrix[1] + src->y1 * matrix[3] + matrix[5];
++ x11 = src->x1 * matrix[0] + src->y1 * matrix[2] + matrix[4];
++ y11 = src->x1 * matrix[1] + src->y1 * matrix[3] + matrix[5];
++ dst->x0 = MIN (MIN (x00, x10), MIN (x01, x11));
++ dst->y0 = MIN (MIN (y00, y10), MIN (y01, y11));
++ dst->x1 = MAX (MAX (x00, x10), MAX (x01, x11));
++ dst->y1 = MAX (MAX (y00, y10), MAX (y01, y11));
++}
++
++/**
++ * art_drect_to_irect: Convert rectangle to integer rectangle.
++ * @dst: Where to store resulting integer rectangle.
++ * @src: The source rectangle.
++ *
++ * Find the smallest integer rectangle that encloses @src.
++ **/
++void
++art_drect_to_irect (ArtIRect *dst, ArtDRect *src)
++{
++ dst->x0 = floor (src->x0);
++ dst->y0 = floor (src->y0);
++ dst->x1 = ceil (src->x1);
++ dst->y1 = ceil (src->y1);
++}
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_rect.h external/gpc/art_rect.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_rect.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_rect.h Fri Sep 20 15:31:32 2002
+@@ -0,0 +1,78 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_RECT_H__
++#define __ART_RECT_H__
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++typedef struct _ArtDRect ArtDRect;
++typedef struct _ArtIRect ArtIRect;
++
++struct _ArtDRect {
++ /*< public >*/
++ double x0, y0, x1, y1;
++};
++
++struct _ArtIRect {
++ /*< public >*/
++ int x0, y0, x1, y1;
++};
++
++/* Make a copy of the rectangle. */
++void art_irect_copy (ArtIRect *dest, const ArtIRect *src);
++
++/* Find the smallest rectangle that includes both source rectangles. */
++void art_irect_union (ArtIRect *dest,
++ const ArtIRect *src1, const ArtIRect *src2);
++
++/* Return the intersection of the two rectangles */
++void art_irect_intersect (ArtIRect *dest,
++ const ArtIRect *src1, const ArtIRect *src2);
++
++/* Return true if the rectangle is empty. */
++int art_irect_empty (const ArtIRect *src);
++
++/* Make a copy of the rectangle. */
++void art_drect_copy (ArtDRect *dest, const ArtDRect *src);
++
++/* Find the smallest rectangle that includes both source rectangles. */
++void art_drect_union (ArtDRect *dest,
++ const ArtDRect *src1, const ArtDRect *src2);
++
++/* Return the intersection of the two rectangles */
++void art_drect_intersect (ArtDRect *dest,
++ const ArtDRect *src1, const ArtDRect *src2);
++
++/* Return true if the rectangle is empty. */
++int art_drect_empty (const ArtDRect *src);
++
++void
++art_drect_affine_transform (ArtDRect *dst, const ArtDRect *src,
++ const double matrix[6]);
++
++void art_drect_to_irect (ArtIRect *dst, ArtDRect *src);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp.c external/gpc/art_svp.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp.c Fri Sep 20 16:01:49 2002
+@@ -0,0 +1,150 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* Basic constructors and operations for sorted vector paths */
++
++#include "art_svp.h"
++#include "art_misc.h"
++
++/* Add a new segment. The arguments can be zero and NULL if the caller
++ would rather fill them in later.
++
++ We also realloc one auxiliary array of ints of size n_segs if
++ desired.
++*/
++/**
++ * art_svp_add_segment: Add a segment to an #ArtSVP structure.
++ * @p_vp: Pointer to where the #ArtSVP structure is stored.
++ * @pn_segs_max: Pointer to the allocated size of *@p_vp.
++ * @pn_points_max: Pointer to where auxiliary array is stored.
++ * @n_points: Number of points for new segment.
++ * @dir: Direction for new segment; 0 is up, 1 is down.
++ * @points: Points for new segment.
++ * @bbox: Bounding box for new segment.
++ *
++ * Adds a new segment to an ArtSVP structure. This routine reallocates
++ * the structure if necessary, updating *@p_vp and *@pn_segs_max as
++ * necessary.
++ *
++ * The new segment is simply added after all other segments. Thus,
++ * this routine should be called in order consistent with the #ArtSVP
++ * sorting rules.
++ *
++ * If the @bbox argument is given, it is simply stored in the new
++ * segment. Otherwise (if it is NULL), the bounding box is computed
++ * from the @points given.
++ **/
++int
++art_svp_add_segment (ArtSVP **p_vp, int *pn_segs_max,
++ int **pn_points_max,
++ int n_points, int dir, ArtPoint *points,
++ ArtDRect *bbox)
++{
++ int seg_num;
++ ArtSVP *svp;
++ ArtSVPSeg *seg;
++
++ svp = *p_vp;
++ seg_num = svp->n_segs++;
++ if (*pn_segs_max == seg_num)
++ {
++ *pn_segs_max <<= 1;
++ svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
++ (*pn_segs_max - 1) * sizeof(ArtSVPSeg));
++ *p_vp = svp;
++ if (pn_points_max != NULL)
++ *pn_points_max = art_renew (*pn_points_max, int, *pn_segs_max);
++ }
++ seg = &svp->segs[seg_num];
++ seg->n_points = n_points;
++ seg->dir = dir;
++ seg->points = points;
++ if (bbox)
++ seg->bbox = *bbox;
++ else if (points)
++ {
++ double x_min, x_max;
++ int i;
++
++ x_min = x_max = points[0].x;
++ for (i = 1; i < n_points; i++)
++ {
++ if (x_min > points[i].x)
++ x_min = points[i].x;
++ if (x_max < points[i].x)
++ x_max = points[i].x;
++ }
++ seg->bbox.x0 = x_min;
++ seg->bbox.y0 = points[0].y;
++
++ seg->bbox.x1 = x_max;
++ seg->bbox.y1 = points[n_points - 1].y;
++ }
++ return seg_num;
++}
++
++
++/**
++ * art_svp_free: Free an #ArtSVP structure.
++ * @svp: #ArtSVP to free.
++ *
++ * Frees an #ArtSVP structure and all the segments in it.
++ **/
++void
++art_svp_free (ArtSVP *svp)
++{
++ int n_segs = svp->n_segs;
++ int i;
++
++ for (i = 0; i < n_segs; i++)
++ art_free (svp->segs[i].points);
++ art_free (svp);
++}
++
++#ifdef ART_USE_NEW_INTERSECTOR
++#define EPSILON 0
++#else
++#define EPSILON 1e-6
++#endif
++
++/**
++ * art_svp_seg_compare: Compare two segments of an svp.
++ * @seg1: First segment to compare.
++ * @seg2: Second segment to compare.
++ *
++ * Compares two segments of an svp. Return 1 if @seg2 is below or to the
++ * right of @seg1, -1 otherwise.
++ **/
++int
++art_svp_seg_compare (const void *s1, const void *s2)
++{
++ const ArtSVPSeg *seg1 = s1;
++ const ArtSVPSeg *seg2 = s2;
++
++ if (seg1->points[0].y - EPSILON > seg2->points[0].y) return 1;
++ else if (seg1->points[0].y + EPSILON < seg2->points[0].y) return -1;
++ else if (seg1->points[0].x - EPSILON > seg2->points[0].x) return 1;
++ else if (seg1->points[0].x + EPSILON < seg2->points[0].x) return -1;
++ else if ((seg1->points[1].x - seg1->points[0].x) *
++ (seg2->points[1].y - seg2->points[0].y) -
++ (seg1->points[1].y - seg1->points[0].y) *
++ (seg2->points[1].x - seg2->points[0].x) > 0) return 1;
++ else return -1;
++}
++
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp.h external/gpc/art_svp.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp.h Fri Sep 20 21:36:42 2002
+@@ -0,0 +1,63 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_SVP_H__
++#define __ART_SVP_H__
++
++/* Basic data structures and constructors for sorted vector paths */
++
++#include "art_rect.h"
++#include "art_point.h"
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++typedef struct _ArtSVP ArtSVP;
++typedef struct _ArtSVPSeg ArtSVPSeg;
++
++struct _ArtSVPSeg {
++ int n_points;
++ int dir; /* == 0 for "up", 1 for "down" */
++ ArtDRect bbox;
++ ArtPoint *points;
++};
++
++struct _ArtSVP {
++ int n_segs;
++ ArtSVPSeg segs[1];
++};
++
++int
++art_svp_add_segment (ArtSVP **p_vp, int *pn_segs_max,
++ int **pn_points_max,
++ int n_points, int dir, ArtPoint *points,
++ ArtDRect *bbox);
++
++void
++art_svp_free (ArtSVP *svp);
++
++int
++art_svp_seg_compare (const void *s1, const void *s2);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_SVP_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_intersect.c external/gpc/art_svp_intersect.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_intersect.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_intersect.c Fri Sep 20 21:42:30 2002
+@@ -0,0 +1,1802 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 2001 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* This file contains a testbed implementation of the new intersection
++ code.
++*/
++
++#include "art_svp_intersect.h"
++
++#include <math.h> /* for sqrt */
++
++/* Sanitychecking verifies the main invariant on every priority queue
++ point. Do not use in production, as it slows things down way too
++ much. */
++#define noSANITYCHECK
++
++/* This can be used in production, to prevent hangs. Eventually, it
++ should not be necessary. */
++#define CHEAP_SANITYCHECK
++
++#define noVERBOSE
++
++#include "art_misc.h"
++
++/* A priority queue - perhaps move to a separate file if it becomes
++ needed somewhere else */
++
++#define ART_PRIQ_USE_HEAP
++
++typedef struct _ArtPriQ ArtPriQ;
++typedef struct _ArtPriPoint ArtPriPoint;
++
++struct _ArtPriQ {
++ int n_items;
++ int n_items_max;
++ ArtPriPoint **items;
++};
++
++struct _ArtPriPoint {
++ double x;
++ double y;
++ void *user_data;
++};
++
++static ArtPriQ *
++art_pri_new (void)
++{
++ ArtPriQ *result = art_new (ArtPriQ, 1);
++
++ result->n_items = 0;
++ result->n_items_max = 16;
++ result->items = art_new (ArtPriPoint *, result->n_items_max);
++ return result;
++}
++
++static void
++art_pri_free (ArtPriQ *pq)
++{
++ art_free (pq->items);
++ art_free (pq);
++}
++
++static art_boolean
++art_pri_empty (ArtPriQ *pq)
++{
++ return pq->n_items == 0;
++}
++
++#ifdef ART_PRIQ_USE_HEAP
++
++/* This heap implementation is based on Vasek Chvatal's course notes:
++ http://www.cs.rutgers.edu/~chvatal/notes/pq.html#heap */
++
++static void
++art_pri_bubble_up (ArtPriQ *pq, int vacant, ArtPriPoint *missing)
++{
++ ArtPriPoint **items = pq->items;
++ int parent;
++
++ parent = (vacant - 1) >> 1;
++ while (vacant > 0 && (missing->y < items[parent]->y ||
++ (missing->y == items[parent]->y &&
++ missing->x < items[parent]->x)))
++ {
++ items[vacant] = items[parent];
++ vacant = parent;
++ parent = (vacant - 1) >> 1;
++ }
++
++ items[vacant] = missing;
++}
++
++static void
++art_pri_insert (ArtPriQ *pq, ArtPriPoint *point)
++{
++ if (pq->n_items == pq->n_items_max)
++ art_expand (pq->items, ArtPriPoint *, pq->n_items_max);
++
++ art_pri_bubble_up (pq, pq->n_items++, point);
++}
++
++static void
++art_pri_sift_down_from_root (ArtPriQ *pq, ArtPriPoint *missing)
++{
++ ArtPriPoint **items = pq->items;
++ int vacant = 0, child = 2;
++ int n = pq->n_items;
++
++ while (child < n)
++ {
++ if (items[child - 1]->y < items[child]->y ||
++ (items[child - 1]->y == items[child]->y &&
++ items[child - 1]->x < items[child]->x))
++ child--;
++ items[vacant] = items[child];
++ vacant = child;
++ child = (vacant + 1) << 1;
++ }
++ if (child == n)
++ {
++ items[vacant] = items[n - 1];
++ vacant = n - 1;
++ }
++
++ art_pri_bubble_up (pq, vacant, missing);
++}
++
++static ArtPriPoint *
++art_pri_choose (ArtPriQ *pq)
++{
++ ArtPriPoint *result = pq->items[0];
++
++ art_pri_sift_down_from_root (pq, pq->items[--pq->n_items]);
++ return result;
++}
++
++#else
++
++/* Choose least point in queue */
++static ArtPriPoint *
++art_pri_choose (ArtPriQ *pq)
++{
++ int i;
++ int best = 0;
++ double best_x, best_y;
++ double y;
++ ArtPriPoint *result;
++
++ if (pq->n_items == 0)
++ return NULL;
++
++ best_x = pq->items[best]->x;
++ best_y = pq->items[best]->y;
++
++ for (i = 1; i < pq->n_items; i++)
++ {
++ y = pq->items[i]->y;
++ if (y < best_y || (y == best_y && pq->items[i]->x < best_x))
++ {
++ best = i;
++ best_x = pq->items[best]->x;
++ best_y = y;
++ }
++ }
++ result = pq->items[best];
++ pq->items[best] = pq->items[--pq->n_items];
++ return result;
++}
++
++static void
++art_pri_insert (ArtPriQ *pq, ArtPriPoint *point)
++{
++ if (pq->n_items == pq->n_items_max)
++ art_expand (pq->items, ArtPriPoint *, pq->n_items_max);
++
++ pq->items[pq->n_items++] = point;
++}
++
++#endif
++
++#ifdef TEST_PRIQ
++
++#include <stdlib.h> /* for rand() */
++#include <stdio.h>
++
++static double
++double_rand (double lo, double hi, int quant)
++{
++ int tmp = rand () / (RAND_MAX * (1.0 / quant)) + 0.5;
++ return lo + tmp * ((hi - lo) / quant);
++}
++
++/*
++ * This custom allocator for priority queue points is here so I can
++ * test speed. It doesn't look like it will be that significant, but
++ * if I want a small improvement later, it's something.
++ */
++
++typedef ArtPriPoint *ArtPriPtPool;
++
++static ArtPriPtPool *
++art_pri_pt_pool_new (void)
++{
++ ArtPriPtPool *result = art_new (ArtPriPtPool, 1);
++ *result = NULL;
++ return result;
++}
++
++static ArtPriPoint *
++art_pri_pt_alloc (ArtPriPtPool *pool)
++{
++ ArtPriPoint *result = *pool;
++ if (result == NULL)
++ return art_new (ArtPriPoint, 1);
++ else
++ {
++ *pool = result->user_data;
++ return result;
++ }
++}
++
++static void
++art_pri_pt_free (ArtPriPtPool *pool, ArtPriPoint *pt)
++{
++ pt->user_data = *pool;
++ *pool = pt;
++}
++
++static void
++art_pri_pt_pool_free (ArtPriPtPool *pool)
++{
++ ArtPriPoint *pt = *pool;
++ while (pt != NULL)
++ {
++ ArtPriPoint *next = pt->user_data;
++ art_free (pt);
++ pt = next;
++ }
++ art_free (pool);
++}
++
++int
++main (int argc, char **argv)
++{
++ ArtPriPtPool *pool = art_pri_pt_pool_new ();
++ ArtPriQ *pq;
++ int i, j;
++ const int n_iter = 1;
++ const int pq_size = 100;
++
++ for (j = 0; j < n_iter; j++)
++ {
++ pq = art_pri_new ();
++
++ for (i = 0; i < pq_size; i++)
++ {
++ ArtPriPoint *pt = art_pri_pt_alloc (pool);
++ pt->x = double_rand (0, 1, 100);
++ pt->y = double_rand (0, 1, 100);
++ pt->user_data = (void *)i;
++ art_pri_insert (pq, pt);
++ }
++
++ while (!art_pri_empty (pq))
++ {
++ ArtPriPoint *pt = art_pri_choose (pq);
++ if (n_iter == 1)
++ printf ("(%g, %g), %d\n", pt->x, pt->y, (int)pt->user_data);
++ art_pri_pt_free (pool, pt);
++ }
++
++ art_pri_free (pq);
++ }
++ art_pri_pt_pool_free (pool);
++ return 0;
++}
++
++#else /* TEST_PRIQ */
++
++/* A virtual class for an "svp writer". A client of this object creates an
++ SVP by repeatedly calling "add segment" and "add point" methods on it.
++*/
++
++typedef struct _ArtSvpWriterRewind ArtSvpWriterRewind;
++
++/* An implementation of the svp writer virtual class that applies the
++ winding rule. */
++
++struct _ArtSvpWriterRewind {
++ ArtSvpWriter super;
++ ArtWindRule rule;
++ ArtSVP *svp;
++ int n_segs_max;
++ int *n_points_max;
++};
++
++static int
++art_svp_writer_rewind_add_segment (ArtSvpWriter *self, int wind_left,
++ int delta_wind, double x, double y)
++{
++ ArtSvpWriterRewind *swr = (ArtSvpWriterRewind *)self;
++ ArtSVP *svp;
++ ArtSVPSeg *seg;
++ art_boolean left_filled, right_filled;
++ int wind_right = wind_left + delta_wind;
++ int seg_num;
++ const int init_n_points_max = 4;
++
++ switch (swr->rule)
++ {
++ case ART_WIND_RULE_NONZERO:
++ left_filled = (wind_left != 0);
++ right_filled = (wind_right != 0);
++ break;
++ case ART_WIND_RULE_INTERSECT:
++ left_filled = (wind_left > 1);
++ right_filled = (wind_right > 1);
++ break;
++ case ART_WIND_RULE_ODDEVEN:
++ left_filled = (wind_left & 1);
++ right_filled = (wind_right & 1);
++ break;
++ case ART_WIND_RULE_POSITIVE:
++ left_filled = (wind_left > 0);
++ right_filled = (wind_right > 0);
++ break;
++ default:
++ art_die ("Unknown wind rule %d\n", swr->rule);
++ }
++ if (left_filled == right_filled)
++ {
++ /* discard segment now */
++#ifdef VERBOSE
++ art_dprint ("swr add_segment: %d += %d (%g, %g) --> -1\n",
++ wind_left, delta_wind, x, y);
++#endif
++ return -1;
++ }
++
++ svp = swr->svp;
++ seg_num = svp->n_segs++;
++ if (swr->n_segs_max == seg_num)
++ {
++ swr->n_segs_max <<= 1;
++ svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
++ (swr->n_segs_max - 1) *
++ sizeof(ArtSVPSeg));
++ swr->svp = svp;
++ swr->n_points_max = art_renew (swr->n_points_max, int,
++ swr->n_segs_max);
++ }
++ seg = &svp->segs[seg_num];
++ seg->n_points = 1;
++ seg->dir = right_filled;
++ swr->n_points_max[seg_num] = init_n_points_max;
++ seg->bbox.x0 = x;
++ seg->bbox.y0 = y;
++ seg->bbox.x1 = x;
++ seg->bbox.y1 = y;
++ seg->points = art_new (ArtPoint, init_n_points_max);
++ seg->points[0].x = x;
++ seg->points[0].y = y;
++#ifdef VERBOSE
++ art_dprint ("swr add_segment: %d += %d (%g, %g) --> %d(%s)\n",
++ wind_left, delta_wind, x, y, seg_num,
++ seg->dir ? "v" : "^");
++#endif
++ return seg_num;
++}
++
++static void
++art_svp_writer_rewind_add_point (ArtSvpWriter *self, int seg_id,
++ double x, double y)
++{
++ ArtSvpWriterRewind *swr = (ArtSvpWriterRewind *)self;
++ ArtSVPSeg *seg;
++ int n_points;
++
++#ifdef VERBOSE
++ art_dprint ("swr add_point: %d (%g, %g)\n", seg_id, x, y);
++#endif
++ if (seg_id < 0)
++ /* omitted segment */
++ return;
++
++ seg = &swr->svp->segs[seg_id];
++ n_points = seg->n_points++;
++ if (swr->n_points_max[seg_id] == n_points)
++ art_expand (seg->points, ArtPoint, swr->n_points_max[seg_id]);
++ seg->points[n_points].x = x;
++ seg->points[n_points].y = y;
++ if (x < seg->bbox.x0)
++ seg->bbox.x0 = x;
++ if (x > seg->bbox.x1)
++ seg->bbox.x1 = x;
++ seg->bbox.y1 = y;
++}
++
++static void
++art_svp_writer_rewind_close_segment (ArtSvpWriter *self, int seg_id)
++{
++ /* Not needed for this simple implementation. A potential future
++ optimization is to merge segments that can be merged safely. */
++#ifdef SANITYCHECK
++ ArtSvpWriterRewind *swr = (ArtSvpWriterRewind *)self;
++ ArtSVPSeg *seg;
++
++ if (seg_id >= 0)
++ {
++ seg = &swr->svp->segs[seg_id];
++ if (seg->n_points < 2)
++ art_warn ("*** closing segment %d with only %d point%s\n",
++ seg_id, seg->n_points, seg->n_points == 1 ? "" : "s");
++ }
++#endif
++
++#ifdef VERBOSE
++ art_dprint ("swr close_segment: %d\n", seg_id);
++#endif
++}
++
++ArtSVP *
++art_svp_writer_rewind_reap (ArtSvpWriter *self)
++{
++ ArtSvpWriterRewind *swr = (ArtSvpWriterRewind *)self;
++ ArtSVP *result = swr->svp;
++
++ art_free (swr->n_points_max);
++ art_free (swr);
++ return result;
++}
++
++ArtSvpWriter *
++art_svp_writer_rewind_new (ArtWindRule rule)
++{
++ ArtSvpWriterRewind *result = art_new (ArtSvpWriterRewind, 1);
++
++ result->super.add_segment = art_svp_writer_rewind_add_segment;
++ result->super.add_point = art_svp_writer_rewind_add_point;
++ result->super.close_segment = art_svp_writer_rewind_close_segment;
++
++ result->rule = rule;
++ result->n_segs_max = 16;
++ result->svp = art_alloc (sizeof(ArtSVP) +
++ (result->n_segs_max - 1) * sizeof(ArtSVPSeg));
++ result->svp->n_segs = 0;
++ result->n_points_max = art_new (int, result->n_segs_max);
++
++ return &result->super;
++}
++
++/* Now, data structures for the active list */
++
++typedef struct _ArtActiveSeg ArtActiveSeg;
++
++/* Note: BNEG is 1 for \ lines, and 0 for /. Thus,
++ x[(flags & BNEG) ^ 1] <= x[flags & BNEG] */
++#define ART_ACTIVE_FLAGS_BNEG 1
++
++/* This flag is set if the segment has been inserted into the active
++ list. */
++#define ART_ACTIVE_FLAGS_IN_ACTIVE 2
++
++/* This flag is set when the segment is to be deleted in the
++ horiz commit process. */
++#define ART_ACTIVE_FLAGS_DEL 4
++
++/* This flag is set if the seg_id is a valid output segment. */
++#define ART_ACTIVE_FLAGS_OUT 8
++
++/* This flag is set if the segment is in the horiz list. */
++#define ART_ACTIVE_FLAGS_IN_HORIZ 16
++
++struct _ArtActiveSeg {
++ int flags;
++ int wind_left, delta_wind;
++ ArtActiveSeg *left, *right; /* doubly linked list structure */
++
++ const ArtSVPSeg *in_seg;
++ int in_curs;
++
++ double x[2];
++ double y0, y1;
++ double a, b, c; /* line equation; ax+by+c = 0 for the line, a^2 + b^2 = 1,
++ and a>0 */
++
++ /* bottom point and intersection point stack */
++ int n_stack;
++ int n_stack_max;
++ ArtPoint *stack;
++
++ /* horiz commit list */
++ ArtActiveSeg *horiz_left, *horiz_right;
++ double horiz_x;
++ int horiz_delta_wind;
++ int seg_id;
++};
++
++typedef struct _ArtIntersectCtx ArtIntersectCtx;
++
++struct _ArtIntersectCtx {
++ const ArtSVP *in;
++ ArtSvpWriter *out;
++
++ ArtPriQ *pq;
++
++ ArtActiveSeg *active_head;
++
++ double y;
++ ArtActiveSeg *horiz_first;
++ ArtActiveSeg *horiz_last;
++
++ /* segment index of next input segment to be added to pri q */
++ int in_curs;
++};
++
++#define EPSILON_A 1e-5 /* Threshold for breaking lines at point insertions */
++
++/**
++ * art_svp_intersect_setup_seg: Set up an active segment from input segment.
++ * @seg: Active segment.
++ * @pri_pt: Priority queue point to initialize.
++ *
++ * Sets the x[], a, b, c, flags, and stack fields according to the
++ * line from the current cursor value. Sets the priority queue point
++ * to the bottom point of this line. Also advances the input segment
++ * cursor.
++ **/
++static void
++art_svp_intersect_setup_seg (ArtActiveSeg *seg, ArtPriPoint *pri_pt)
++{
++ const ArtSVPSeg *in_seg = seg->in_seg;
++ int in_curs = seg->in_curs++;
++ double x0, y0, x1, y1;
++ double dx, dy, s;
++ double a, b, r2;
++
++ x0 = in_seg->points[in_curs].x;
++ y0 = in_seg->points[in_curs].y;
++ x1 = in_seg->points[in_curs + 1].x;
++ y1 = in_seg->points[in_curs + 1].y;
++ pri_pt->x = x1;
++ pri_pt->y = y1;
++ dx = x1 - x0;
++ dy = y1 - y0;
++ r2 = dx * dx + dy * dy;
++ s = r2 == 0 ? 1 : 1 / sqrt (r2);
++ seg->a = a = dy * s;
++ seg->b = b = -dx * s;
++ seg->c = -(a * x0 + b * y0);
++ seg->flags = (seg->flags & ~ART_ACTIVE_FLAGS_BNEG) | (dx > 0);
++ seg->x[0] = x0;
++ seg->x[1] = x1;
++ seg->y0 = y0;
++ seg->y1 = y1;
++ seg->n_stack = 1;
++ seg->stack[0].x = x1;
++ seg->stack[0].y = y1;
++}
++
++/**
++ * art_svp_intersect_add_horiz: Add point to horizontal list.
++ * @ctx: Intersector context.
++ * @seg: Segment with point to insert into horizontal list.
++ *
++ * Inserts @seg into horizontal list, keeping it in ascending horiz_x
++ * order.
++ *
++ * Note: the horiz_commit routine processes "clusters" of segs in the
++ * horiz list, all sharing the same horiz_x value. The cluster is
++ * processed in active list order, rather than horiz list order. Thus,
++ * the order of segs in the horiz list sharing the same horiz_x
++ * _should_ be irrelevant. Even so, we use b as a secondary sorting key,
++ * as a "belt and suspenders" defensive coding tactic.
++ **/
++static void
++art_svp_intersect_add_horiz (ArtIntersectCtx *ctx, ArtActiveSeg *seg)
++{
++ ArtActiveSeg **pp = &ctx->horiz_last;
++ ArtActiveSeg *place;
++ ArtActiveSeg *place_right = NULL;
++
++
++#ifdef CHEAP_SANITYCHECK
++ if (seg->flags & ART_ACTIVE_FLAGS_IN_HORIZ)
++ {
++ art_warn ("*** attempt to put segment in horiz list twice\n");
++ return;
++ }
++ seg->flags |= ART_ACTIVE_FLAGS_IN_HORIZ;
++#endif
++
++#ifdef VERBOSE
++ art_dprint ("add_horiz %lx, x = %g\n", (unsigned long) seg, seg->horiz_x);
++#endif
++ for (place = *pp; place != NULL && (place->horiz_x > seg->horiz_x ||
++ (place->horiz_x == seg->horiz_x &&
++ place->b < seg->b));
++ place = *pp)
++ {
++ place_right = place;
++ pp = &place->horiz_left;
++ }
++ *pp = seg;
++ seg->horiz_left = place;
++ seg->horiz_right = place_right;
++ if (place == NULL)
++ ctx->horiz_first = seg;
++ else
++ place->horiz_right = seg;
++}
++
++static void
++art_svp_intersect_push_pt (ArtIntersectCtx *ctx, ArtActiveSeg *seg,
++ double x, double y)
++{
++ ArtPriPoint *pri_pt;
++ int n_stack = seg->n_stack;
++
++ if (n_stack == seg->n_stack_max)
++ art_expand (seg->stack, ArtPoint, seg->n_stack_max);
++ seg->stack[n_stack].x = x;
++ seg->stack[n_stack].y = y;
++ seg->n_stack++;
++
++ seg->x[1] = x;
++ seg->y1 = y;
++
++ pri_pt = art_new (ArtPriPoint, 1);
++ pri_pt->x = x;
++ pri_pt->y = y;
++ pri_pt->user_data = seg;
++ art_pri_insert (ctx->pq, pri_pt);
++}
++
++typedef enum {
++ ART_BREAK_LEFT = 1,
++ ART_BREAK_RIGHT = 2
++} ArtBreakFlags;
++
++/**
++ * art_svp_intersect_break: Break an active segment.
++ *
++ * Note: y must be greater than the top point's y, and less than
++ * the bottom's.
++ *
++ * Return value: x coordinate of break point.
++ */
++static double
++art_svp_intersect_break (ArtIntersectCtx *ctx, ArtActiveSeg *seg,
++ double x_ref, double y, ArtBreakFlags break_flags)
++{
++ double x0, y0, x1, y1;
++ const ArtSVPSeg *in_seg = seg->in_seg;
++ int in_curs = seg->in_curs;
++ double x;
++
++ x0 = in_seg->points[in_curs - 1].x;
++ y0 = in_seg->points[in_curs - 1].y;
++ x1 = in_seg->points[in_curs].x;
++ y1 = in_seg->points[in_curs].y;
++ x = x0 + (x1 - x0) * ((y - y0) / (y1 - y0));
++ if ((break_flags == ART_BREAK_LEFT && x > x_ref) ||
++ (break_flags == ART_BREAK_RIGHT && x < x_ref))
++ {
++#ifdef VERBOSE
++ art_dprint ("art_svp_intersect_break: limiting x to %f, was %f, %s\n",
++ x_ref, x, break_flags == ART_BREAK_LEFT ? "left" : "right");
++ x = x_ref;
++#endif
++ }
++
++ /* I think we can count on min(x0, x1) <= x <= max(x0, x1) with sane
++ arithmetic, but it might be worthwhile to check just in case. */
++
++ if (y > ctx->y)
++ art_svp_intersect_push_pt (ctx, seg, x, y);
++ else
++ {
++ seg->x[0] = x;
++ seg->y0 = y;
++ seg->horiz_x = x;
++ art_svp_intersect_add_horiz (ctx, seg);
++ }
++
++ return x;
++}
++
++/**
++ * art_svp_intersect_add_point: Add a point, breaking nearby neighbors.
++ * @ctx: Intersector context.
++ * @x: X coordinate of point to add.
++ * @y: Y coordinate of point to add.
++ * @seg: "nearby" segment, or NULL if leftmost.
++ *
++ * Return value: Segment immediately to the left of the new point, or
++ * NULL if the new point is leftmost.
++ **/
++static ArtActiveSeg *
++art_svp_intersect_add_point (ArtIntersectCtx *ctx, double x, double y,
++ ArtActiveSeg *seg, ArtBreakFlags break_flags)
++{
++ ArtActiveSeg *left, *right;
++ double x_min = x, x_max = x;
++ art_boolean left_live, right_live;
++ double d;
++ double new_x;
++ ArtActiveSeg *test, *result = NULL;
++ double x_test;
++
++ left = seg;
++ if (left == NULL)
++ right = ctx->active_head;
++ else
++ right = left->right;
++ left_live = (break_flags & ART_BREAK_LEFT) && (left != NULL);
++ right_live = (break_flags & ART_BREAK_RIGHT) && (right != NULL);
++ while (left_live || right_live)
++ {
++ if (left_live)
++ {
++ if (x <= left->x[left->flags & ART_ACTIVE_FLAGS_BNEG] &&
++ /* It may be that one of these conjuncts turns out to be always
++ true. We test both anyway, to be defensive. */
++ y != left->y0 && y < left->y1)
++ {
++ d = x_min * left->a + y * left->b + left->c;
++ if (d < EPSILON_A)
++ {
++ new_x = art_svp_intersect_break (ctx, left, x_min, y,
++ ART_BREAK_LEFT);
++ if (new_x > x_max)
++ {
++ x_max = new_x;
++ right_live = (right != NULL);
++ }
++ else if (new_x < x_min)
++ x_min = new_x;
++ left = left->left;
++ left_live = (left != NULL);
++ }
++ else
++ left_live = ART_FALSE;
++ }
++ else
++ left_live = ART_FALSE;
++ }
++ else if (right_live)
++ {
++ if (x >= right->x[(right->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1] &&
++ /* It may be that one of these conjuncts turns out to be always
++ true. We test both anyway, to be defensive. */
++ y != right->y0 && y < right->y1)
++ {
++ d = x_max * right->a + y * right->b + right->c;
++ if (d > -EPSILON_A)
++ {
++ new_x = art_svp_intersect_break (ctx, right, x_max, y,
++ ART_BREAK_RIGHT);
++ if (new_x < x_min)
++ {
++ x_min = new_x;
++ left_live = (left != NULL);
++ }
++ else if (new_x >= x_max)
++ x_max = new_x;
++ right = right->right;
++ right_live = (right != NULL);
++ }
++ else
++ right_live = ART_FALSE;
++ }
++ else
++ right_live = ART_FALSE;
++ }
++ }
++
++ /* Ascending order is guaranteed by break_flags. Thus, we don't need
++ to actually fix up non-ascending pairs. */
++
++ /* Now, (left, right) defines an interval of segments broken. Sort
++ into ascending x order. */
++ test = left == NULL ? ctx->active_head : left->right;
++ result = left;
++ if (test != NULL && test != right)
++ {
++ if (y == test->y0)
++ x_test = test->x[0];
++ else /* assert y == test->y1, I think */
++ x_test = test->x[1];
++ for (;;)
++ {
++ if (x_test <= x)
++ result = test;
++ test = test->right;
++ if (test == right)
++ break;
++ new_x = x_test;
++ if (new_x < x_test)
++ {
++ art_warn ("art_svp_intersect_add_point: non-ascending x\n");
++ }
++ x_test = new_x;
++ }
++ }
++ return result;
++}
++
++static void
++art_svp_intersect_swap_active (ArtIntersectCtx *ctx,
++ ArtActiveSeg *left_seg, ArtActiveSeg *right_seg)
++{
++ right_seg->left = left_seg->left;
++ if (right_seg->left != NULL)
++ right_seg->left->right = right_seg;
++ else
++ ctx->active_head = right_seg;
++ left_seg->right = right_seg->right;
++ if (left_seg->right != NULL)
++ left_seg->right->left = left_seg;
++ left_seg->left = right_seg;
++ right_seg->right = left_seg;
++}
++
++/**
++ * art_svp_intersect_test_cross: Test crossing of a pair of active segments.
++ * @ctx: Intersector context.
++ * @left_seg: Left segment of the pair.
++ * @right_seg: Right segment of the pair.
++ * @break_flags: Flags indicating whether to break neighbors.
++ *
++ * Tests crossing of @left_seg and @right_seg. If there is a crossing,
++ * inserts the intersection point into both segments.
++ *
++ * Return value: True if the intersection took place at the current
++ * scan line, indicating further iteration is needed.
++ **/
++static art_boolean
++art_svp_intersect_test_cross (ArtIntersectCtx *ctx,
++ ArtActiveSeg *left_seg, ArtActiveSeg *right_seg,
++ ArtBreakFlags break_flags)
++{
++ double left_x0, left_y0, left_x1;
++ double left_y1 = left_seg->y1;
++ double right_y1 = right_seg->y1;
++ double d;
++
++ const ArtSVPSeg *in_seg;
++ int in_curs;
++ double d0, d1, t;
++ double x, y; /* intersection point */
++
++#ifdef VERBOSE
++ static int count = 0;
++
++ art_dprint ("art_svp_intersect_test_cross %lx <-> %lx: count=%d\n",
++ (unsigned long)left_seg, (unsigned long)right_seg, count++);
++#endif
++
++ if (left_seg->y0 == right_seg->y0 && left_seg->x[0] == right_seg->x[0])
++ {
++ /* Top points of left and right segments coincide. This case
++ feels like a bit of duplication - we may want to merge it
++ with the cases below. However, this way, we're sure that this
++ logic makes only localized changes. */
++
++ if (left_y1 < right_y1)
++ {
++ /* Test left (x1, y1) against right segment */
++ double left_x1 = left_seg->x[1];
++
++ if (left_x1 <
++ right_seg->x[(right_seg->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1] ||
++ left_y1 == right_seg->y0)
++ return ART_FALSE;
++ d = left_x1 * right_seg->a + left_y1 * right_seg->b + right_seg->c;
++ if (d < -EPSILON_A)
++ return ART_FALSE;
++ else if (d < EPSILON_A)
++ {
++ /* I'm unsure about the break flags here. */
++ double right_x1 = art_svp_intersect_break (ctx, right_seg,
++ left_x1, left_y1,
++ ART_BREAK_RIGHT);
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++ }
++ else if (left_y1 > right_y1)
++ {
++ /* Test right (x1, y1) against left segment */
++ double right_x1 = right_seg->x[1];
++
++ if (right_x1 > left_seg->x[left_seg->flags & ART_ACTIVE_FLAGS_BNEG] ||
++ right_y1 == left_seg->y0)
++ return ART_FALSE;
++ d = right_x1 * left_seg->a + right_y1 * left_seg->b + left_seg->c;
++ if (d > EPSILON_A)
++ return ART_FALSE;
++ else if (d > -EPSILON_A)
++ {
++ /* See above regarding break flags. */
++ double left_x1 = art_svp_intersect_break (ctx, left_seg,
++ right_x1, right_y1,
++ ART_BREAK_LEFT);
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++ }
++ else /* left_y1 == right_y1 */
++ {
++ double left_x1 = left_seg->x[1];
++ double right_x1 = right_seg->x[1];
++
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++ art_svp_intersect_swap_active (ctx, left_seg, right_seg);
++ return ART_TRUE;
++ }
++
++ if (left_y1 < right_y1)
++ {
++ /* Test left (x1, y1) against right segment */
++ double left_x1 = left_seg->x[1];
++
++ if (left_x1 <
++ right_seg->x[(right_seg->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1] ||
++ left_y1 == right_seg->y0)
++ return ART_FALSE;
++ d = left_x1 * right_seg->a + left_y1 * right_seg->b + right_seg->c;
++ if (d < -EPSILON_A)
++ return ART_FALSE;
++ else if (d < EPSILON_A)
++ {
++ double right_x1 = art_svp_intersect_break (ctx, right_seg,
++ left_x1, left_y1,
++ ART_BREAK_RIGHT);
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++ }
++ else if (left_y1 > right_y1)
++ {
++ /* Test right (x1, y1) against left segment */
++ double right_x1 = right_seg->x[1];
++
++ if (right_x1 > left_seg->x[left_seg->flags & ART_ACTIVE_FLAGS_BNEG] ||
++ right_y1 == left_seg->y0)
++ return ART_FALSE;
++ d = right_x1 * left_seg->a + right_y1 * left_seg->b + left_seg->c;
++ if (d > EPSILON_A)
++ return ART_FALSE;
++ else if (d > -EPSILON_A)
++ {
++ double left_x1 = art_svp_intersect_break (ctx, left_seg,
++ right_x1, right_y1,
++ ART_BREAK_LEFT);
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++ }
++ else /* left_y1 == right_y1 */
++ {
++ double left_x1 = left_seg->x[1];
++ double right_x1 = right_seg->x[1];
++
++ if (left_x1 <= right_x1)
++ return ART_FALSE;
++ }
++
++ /* The segments cross. Find the intersection point. */
++
++ in_seg = left_seg->in_seg;
++ in_curs = left_seg->in_curs;
++ left_x0 = in_seg->points[in_curs - 1].x;
++ left_y0 = in_seg->points[in_curs - 1].y;
++ left_x1 = in_seg->points[in_curs].x;
++ left_y1 = in_seg->points[in_curs].y;
++ d0 = left_x0 * right_seg->a + left_y0 * right_seg->b + right_seg->c;
++ d1 = left_x1 * right_seg->a + left_y1 * right_seg->b + right_seg->c;
++ if (d0 == d1)
++ {
++ x = left_x0;
++ y = left_y0;
++ }
++ else
++ {
++ /* Is this division always safe? It could possibly overflow. */
++ t = d0 / (d0 - d1);
++ if (t <= 0)
++ {
++ x = left_x0;
++ y = left_y0;
++ }
++ else if (t >= 1)
++ {
++ x = left_x1;
++ y = left_y1;
++ }
++ else
++ {
++ x = left_x0 + t * (left_x1 - left_x0);
++ y = left_y0 + t * (left_y1 - left_y0);
++ }
++ }
++
++ /* Make sure intersection point is within bounds of right seg. */
++ if (y < right_seg->y0)
++ {
++ x = right_seg->x[0];
++ y = right_seg->y0;
++ }
++ else if (y > right_seg->y1)
++ {
++ x = right_seg->x[1];
++ y = right_seg->y1;
++ }
++ else if (x < right_seg->x[(right_seg->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1])
++ x = right_seg->x[(right_seg->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1];
++ else if (x > right_seg->x[right_seg->flags & ART_ACTIVE_FLAGS_BNEG])
++ x = right_seg->x[right_seg->flags & ART_ACTIVE_FLAGS_BNEG];
++
++ if (y == left_seg->y0)
++ {
++ if (y != right_seg->y0)
++ {
++#ifdef VERBOSE
++ art_dprint ("art_svp_intersect_test_cross: intersection (%g, %g) matches former y0 of %lx, %lx\n",
++ x, y, (unsigned long)left_seg, (unsigned long)right_seg);
++#endif
++ art_svp_intersect_push_pt (ctx, right_seg, x, y);
++ if ((break_flags & ART_BREAK_RIGHT) && right_seg->right != NULL)
++ art_svp_intersect_add_point (ctx, x, y, right_seg->right,
++ break_flags);
++ }
++ else
++ {
++ /* Intersection takes place at current scan line; process
++ immediately rather than queueing intersection point into
++ priq. */
++ ArtActiveSeg *winner, *loser;
++
++ /* Choose "most vertical" segement */
++ if (left_seg->a > right_seg->a)
++ {
++ winner = left_seg;
++ loser = right_seg;
++ }
++ else
++ {
++ winner = right_seg;
++ loser = left_seg;
++ }
++
++ loser->x[0] = winner->x[0];
++ loser->horiz_x = loser->x[0];
++ loser->horiz_delta_wind += loser->delta_wind;
++ winner->horiz_delta_wind -= loser->delta_wind;
++
++ art_svp_intersect_swap_active (ctx, left_seg, right_seg);
++ return ART_TRUE;
++ }
++ }
++ else if (y == right_seg->y0)
++ {
++#ifdef VERBOSE
++ art_dprint ("*** art_svp_intersect_test_cross: intersection (%g, %g) matches latter y0 of %lx, %lx\n",
++ x, y, (unsigned long)left_seg, (unsigned long)right_seg);
++#endif
++ art_svp_intersect_push_pt (ctx, left_seg, x, y);
++ if ((break_flags & ART_BREAK_LEFT) && left_seg->left != NULL)
++ art_svp_intersect_add_point (ctx, x, y, left_seg->left,
++ break_flags);
++ }
++ else
++ {
++#ifdef VERBOSE
++ art_dprint ("Inserting (%g, %g) into %lx, %lx\n",
++ x, y, (unsigned long)left_seg, (unsigned long)right_seg);
++#endif
++ /* Insert the intersection point into both segments. */
++ art_svp_intersect_push_pt (ctx, left_seg, x, y);
++ art_svp_intersect_push_pt (ctx, right_seg, x, y);
++ if ((break_flags & ART_BREAK_LEFT) && left_seg->left != NULL)
++ art_svp_intersect_add_point (ctx, x, y, left_seg->left, break_flags);
++ if ((break_flags & ART_BREAK_RIGHT) && right_seg->right != NULL)
++ art_svp_intersect_add_point (ctx, x, y, right_seg->right, break_flags);
++ }
++ return ART_FALSE;
++}
++
++/**
++ * art_svp_intersect_active_delete: Delete segment from active list.
++ * @ctx: Intersection context.
++ * @seg: Segment to delete.
++ *
++ * Deletes @seg from the active list.
++ **/
++static /* todo inline */ void
++art_svp_intersect_active_delete (ArtIntersectCtx *ctx, ArtActiveSeg *seg)
++{
++ ArtActiveSeg *left = seg->left, *right = seg->right;
++
++ if (left != NULL)
++ left->right = right;
++ else
++ ctx->active_head = right;
++ if (right != NULL)
++ right->left = left;
++}
++
++/**
++ * art_svp_intersect_active_free: Free an active segment.
++ * @seg: Segment to delete.
++ *
++ * Frees @seg.
++ **/
++static /* todo inline */ void
++art_svp_intersect_active_free (ArtActiveSeg *seg)
++{
++ art_free (seg->stack);
++#ifdef VERBOSE
++ art_dprint ("Freeing %lx\n", (unsigned long) seg);
++#endif
++ art_free (seg);
++}
++
++/**
++ * art_svp_intersect_insert_cross: Test crossings of newly inserted line.
++ *
++ * Tests @seg against its left and right neighbors for intersections.
++ * Precondition: the line in @seg is not purely horizontal.
++ **/
++static void
++art_svp_intersect_insert_cross (ArtIntersectCtx *ctx,
++ ArtActiveSeg *seg)
++{
++ ArtActiveSeg *left = seg, *right = seg;
++
++ for (;;)
++ {
++ if (left != NULL)
++ {
++ ArtActiveSeg *leftc;
++
++ for (leftc = left->left; leftc != NULL; leftc = leftc->left)
++ if (!(leftc->flags & ART_ACTIVE_FLAGS_DEL))
++ break;
++ if (leftc != NULL &&
++ art_svp_intersect_test_cross (ctx, leftc, left,
++ ART_BREAK_LEFT))
++ {
++ if (left == right || right == NULL)
++ right = left->right;
++ }
++ else
++ {
++ left = NULL;
++ }
++ }
++ else if (right != NULL && right->right != NULL)
++ {
++ ArtActiveSeg *rightc;
++
++ for (rightc = right->right; rightc != NULL; rightc = rightc->right)
++ if (!(rightc->flags & ART_ACTIVE_FLAGS_DEL))
++ break;
++ if (rightc != NULL &&
++ art_svp_intersect_test_cross (ctx, right, rightc,
++ ART_BREAK_RIGHT))
++ {
++ if (left == right || left == NULL)
++ left = right->left;
++ }
++ else
++ {
++ right = NULL;
++ }
++ }
++ else
++ break;
++ }
++}
++
++/**
++ * art_svp_intersect_horiz: Add horizontal line segment.
++ * @ctx: Intersector context.
++ * @seg: Segment on which to add horizontal line.
++ * @x0: Old x position.
++ * @x1: New x position.
++ *
++ * Adds a horizontal line from @x0 to @x1, and updates the current
++ * location of @seg to @x1.
++ **/
++static void
++art_svp_intersect_horiz (ArtIntersectCtx *ctx, ArtActiveSeg *seg,
++ double x0, double x1)
++{
++ ArtActiveSeg *hs;
++
++ if (x0 == x1)
++ return;
++
++ hs = art_new (ArtActiveSeg, 1);
++
++ hs->flags = ART_ACTIVE_FLAGS_DEL | (seg->flags & ART_ACTIVE_FLAGS_OUT);
++ if (seg->flags & ART_ACTIVE_FLAGS_OUT)
++ {
++ ArtSvpWriter *swr = ctx->out;
++
++ swr->add_point (swr, seg->seg_id, x0, ctx->y);
++ }
++ hs->seg_id = seg->seg_id;
++ hs->horiz_x = x0;
++ hs->horiz_delta_wind = seg->delta_wind;
++ hs->stack = NULL;
++
++ /* Ideally, the (a, b, c) values will never be read. However, there
++ are probably some tests remaining that don't check for _DEL
++ before evaluating the line equation. For those, these
++ initializations will at least prevent a UMR of the values, which
++ can crash on some platforms. */
++ hs->a = 0.0;
++ hs->b = 0.0;
++ hs->c = 0.0;
++
++ seg->horiz_delta_wind -= seg->delta_wind;
++
++ art_svp_intersect_add_horiz (ctx, hs);
++
++ if (x0 > x1)
++ {
++ ArtActiveSeg *left;
++ art_boolean first = ART_TRUE;
++
++ for (left = seg->left; left != NULL; left = seg->left)
++ {
++ int left_bneg = left->flags & ART_ACTIVE_FLAGS_BNEG;
++
++ if (left->x[left_bneg] <= x1)
++ break;
++ if (left->x[left_bneg ^ 1] <= x1 &&
++ x1 * left->a + ctx->y * left->b + left->c >= 0)
++ break;
++ if (left->y0 != ctx->y && left->y1 != ctx->y)
++ {
++ art_svp_intersect_break (ctx, left, x1, ctx->y, ART_BREAK_LEFT);
++ }
++#ifdef VERBOSE
++ art_dprint ("x0=%g > x1=%g, swapping %lx, %lx\n",
++ x0, x1, (unsigned long)left, (unsigned long)seg);
++#endif
++ art_svp_intersect_swap_active (ctx, left, seg);
++ if (first && left->right != NULL)
++ {
++ art_svp_intersect_test_cross (ctx, left, left->right,
++ ART_BREAK_RIGHT);
++ first = ART_FALSE;
++ }
++ }
++ }
++ else
++ {
++ ArtActiveSeg *right;
++ art_boolean first = ART_TRUE;
++
++ for (right = seg->right; right != NULL; right = seg->right)
++ {
++ int right_bneg = right->flags & ART_ACTIVE_FLAGS_BNEG;
++
++ if (right->x[right_bneg ^ 1] >= x1)
++ break;
++ if (right->x[right_bneg] >= x1 &&
++ x1 * right->a + ctx->y * right->b + right->c <= 0)
++ break;
++ if (right->y0 != ctx->y && right->y1 != ctx->y)
++ {
++ art_svp_intersect_break (ctx, right, x1, ctx->y,
++ ART_BREAK_LEFT);
++ }
++#ifdef VERBOSE
++ art_dprint ("[right]x0=%g < x1=%g, swapping %lx, %lx\n",
++ x0, x1, (unsigned long)seg, (unsigned long)right);
++#endif
++ art_svp_intersect_swap_active (ctx, seg, right);
++ if (first && right->left != NULL)
++ {
++ art_svp_intersect_test_cross (ctx, right->left, right,
++ ART_BREAK_RIGHT);
++ first = ART_FALSE;
++ }
++ }
++ }
++
++ seg->x[0] = x1;
++ seg->x[1] = x1;
++ seg->horiz_x = x1;
++ seg->flags &= ~ART_ACTIVE_FLAGS_OUT;
++}
++
++/**
++ * art_svp_intersect_insert_line: Insert a line into the active list.
++ * @ctx: Intersector context.
++ * @seg: Segment containing line to insert.
++ *
++ * Inserts the line into the intersector context, taking care of any
++ * intersections, and adding the appropriate horizontal points to the
++ * active list.
++ **/
++static void
++art_svp_intersect_insert_line (ArtIntersectCtx *ctx, ArtActiveSeg *seg)
++{
++ if (seg->y1 == seg->y0)
++ {
++#ifdef VERBOSE
++ art_dprint ("art_svp_intersect_insert_line: %lx is horizontal\n",
++ (unsigned long)seg);
++#endif
++ art_svp_intersect_horiz (ctx, seg, seg->x[0], seg->x[1]);
++ }
++ else
++ {
++ art_svp_intersect_insert_cross (ctx, seg);
++ art_svp_intersect_add_horiz (ctx, seg);
++ }
++}
++
++static void
++art_svp_intersect_process_intersection (ArtIntersectCtx *ctx,
++ ArtActiveSeg *seg)
++{
++ int n_stack = --seg->n_stack;
++ seg->x[1] = seg->stack[n_stack - 1].x;
++ seg->y1 = seg->stack[n_stack - 1].y;
++ seg->x[0] = seg->stack[n_stack].x;
++ seg->y0 = seg->stack[n_stack].y;
++ seg->horiz_x = seg->x[0];
++ art_svp_intersect_insert_line (ctx, seg);
++}
++
++static void
++art_svp_intersect_advance_cursor (ArtIntersectCtx *ctx, ArtActiveSeg *seg,
++ ArtPriPoint *pri_pt)
++{
++ const ArtSVPSeg *in_seg = seg->in_seg;
++ int in_curs = seg->in_curs;
++ ArtSvpWriter *swr = seg->flags & ART_ACTIVE_FLAGS_OUT ? ctx->out : NULL;
++
++ if (swr != NULL)
++ swr->add_point (swr, seg->seg_id, seg->x[1], seg->y1);
++ if (in_curs + 1 == in_seg->n_points)
++ {
++ ArtActiveSeg *left = seg->left, *right = seg->right;
++
++#if 0
++ if (swr != NULL)
++ swr->close_segment (swr, seg->seg_id);
++ seg->flags &= ~ART_ACTIVE_FLAGS_OUT;
++#endif
++ seg->flags |= ART_ACTIVE_FLAGS_DEL;
++ art_svp_intersect_add_horiz (ctx, seg);
++ art_svp_intersect_active_delete (ctx, seg);
++ if (left != NULL && right != NULL)
++ art_svp_intersect_test_cross (ctx, left, right,
++ ART_BREAK_LEFT | ART_BREAK_RIGHT);
++ art_free (pri_pt);
++ }
++ else
++ {
++ seg->horiz_x = seg->x[1];
++
++ art_svp_intersect_setup_seg (seg, pri_pt);
++ art_pri_insert (ctx->pq, pri_pt);
++ art_svp_intersect_insert_line (ctx, seg);
++ }
++}
++
++static void
++art_svp_intersect_add_seg (ArtIntersectCtx *ctx, const ArtSVPSeg *in_seg)
++{
++ ArtActiveSeg *seg = art_new (ArtActiveSeg, 1);
++ ArtActiveSeg *test;
++ double x0, y0;
++ ArtActiveSeg *beg_range;
++ ArtActiveSeg *last = NULL;
++ ArtActiveSeg *left, *right;
++ ArtPriPoint *pri_pt = art_new (ArtPriPoint, 1);
++
++ seg->flags = 0;
++ seg->in_seg = in_seg;
++ seg->in_curs = 0;
++
++ seg->n_stack_max = 4;
++ seg->stack = art_new (ArtPoint, seg->n_stack_max);
++
++ seg->horiz_delta_wind = 0;
++
++ seg->wind_left = 0;
++
++ pri_pt->user_data = seg;
++ art_svp_intersect_setup_seg (seg, pri_pt);
++ art_pri_insert (ctx->pq, pri_pt);
++
++ /* Find insertion place for new segment */
++ /* This is currently a left-to-right scan, but should be replaced
++ with a binary search as soon as it's validated. */
++
++ x0 = in_seg->points[0].x;
++ y0 = in_seg->points[0].y;
++ beg_range = NULL;
++ for (test = ctx->active_head; test != NULL; test = test->right)
++ {
++ double d;
++ int test_bneg = test->flags & ART_ACTIVE_FLAGS_BNEG;
++
++ if (x0 < test->x[test_bneg])
++ {
++ if (x0 < test->x[test_bneg ^ 1])
++ break;
++ d = x0 * test->a + y0 * test->b + test->c;
++ if (d < 0)
++ break;
++ }
++ last = test;
++ }
++
++ left = art_svp_intersect_add_point (ctx, x0, y0, last, ART_BREAK_LEFT | ART_BREAK_RIGHT);
++ seg->left = left;
++ if (left == NULL)
++ {
++ right = ctx->active_head;
++ ctx->active_head = seg;
++ }
++ else
++ {
++ right = left->right;
++ left->right = seg;
++ }
++ seg->right = right;
++ if (right != NULL)
++ right->left = seg;
++
++ seg->delta_wind = in_seg->dir ? 1 : -1;
++ seg->horiz_x = x0;
++
++ art_svp_intersect_insert_line (ctx, seg);
++}
++
++#ifdef SANITYCHECK
++static void
++art_svp_intersect_sanitycheck_winding (ArtIntersectCtx *ctx)
++{
++#if 0
++ /* At this point, we seem to be getting false positives, so it's
++ turned off for now. */
++
++ ArtActiveSeg *seg;
++ int winding_number = 0;
++
++ for (seg = ctx->active_head; seg != NULL; seg = seg->right)
++ {
++ /* Check winding number consistency. */
++ if (seg->flags & ART_ACTIVE_FLAGS_OUT)
++ {
++ if (winding_number != seg->wind_left)
++ art_warn ("*** art_svp_intersect_sanitycheck_winding: seg %lx has wind_left of %d, expected %d\n",
++ (unsigned long) seg, seg->wind_left, winding_number);
++ winding_number = seg->wind_left + seg->delta_wind;
++ }
++ }
++ if (winding_number != 0)
++ art_warn ("*** art_svp_intersect_sanitycheck_winding: non-balanced winding number %d\n",
++ winding_number);
++#endif
++}
++#endif
++
++/**
++ * art_svp_intersect_horiz_commit: Commit points in horiz list to output.
++ * @ctx: Intersection context.
++ *
++ * The main function of the horizontal commit is to output new
++ * points to the output writer.
++ *
++ * This "commit" pass is also where winding numbers are assigned,
++ * because doing it here provides much greater tolerance for inputs
++ * which are not in strict SVP order.
++ *
++ * Each cluster in the horiz_list contains both segments that are in
++ * the active list (ART_ACTIVE_FLAGS_DEL is false) and that are not,
++ * and are scheduled to be deleted (ART_ACTIVE_FLAGS_DEL is true). We
++ * need to deal with both.
++ **/
++static void
++art_svp_intersect_horiz_commit (ArtIntersectCtx *ctx)
++{
++ ArtActiveSeg *seg;
++ int winding_number = 0; /* initialization just to avoid warning */
++ int horiz_wind = 0;
++ double last_x = 0; /* initialization just to avoid warning */
++
++#ifdef VERBOSE
++ art_dprint ("art_svp_intersect_horiz_commit: y=%g\n", ctx->y);
++ for (seg = ctx->horiz_first; seg != NULL; seg = seg->horiz_right)
++ art_dprint (" %lx: %g %+d\n",
++ (unsigned long)seg, seg->horiz_x, seg->horiz_delta_wind);
++#endif
++
++ /* Output points to svp writer. */
++ for (seg = ctx->horiz_first; seg != NULL;)
++ {
++ /* Find a cluster with common horiz_x, */
++ ArtActiveSeg *curs;
++ double x = seg->horiz_x;
++
++ /* Generate any horizontal segments. */
++ if (horiz_wind != 0)
++ {
++ ArtSvpWriter *swr = ctx->out;
++ int seg_id;
++
++ seg_id = swr->add_segment (swr, winding_number, horiz_wind,
++ last_x, ctx->y);
++ swr->add_point (swr, seg_id, x, ctx->y);
++ swr->close_segment (swr, seg_id);
++ }
++
++ /* Find first active segment in cluster. */
++
++ for (curs = seg; curs != NULL && curs->horiz_x == x;
++ curs = curs->horiz_right)
++ if (!(curs->flags & ART_ACTIVE_FLAGS_DEL))
++ break;
++
++ if (curs != NULL && curs->horiz_x == x)
++ {
++ /* There exists at least one active segment in this cluster. */
++
++ /* Find beginning of cluster. */
++ for (; curs->left != NULL; curs = curs->left)
++ if (curs->left->horiz_x != x)
++ break;
++
++ if (curs->left != NULL)
++ winding_number = curs->left->wind_left + curs->left->delta_wind;
++ else
++ winding_number = 0;
++
++ do
++ {
++#ifdef VERBOSE
++ art_dprint (" curs %lx: winding_number = %d += %d\n",
++ (unsigned long)curs, winding_number, curs->delta_wind);
++#endif
++ if (!(curs->flags & ART_ACTIVE_FLAGS_OUT) ||
++ curs->wind_left != winding_number)
++ {
++ ArtSvpWriter *swr = ctx->out;
++
++ if (curs->flags & ART_ACTIVE_FLAGS_OUT)
++ {
++ swr->add_point (swr, curs->seg_id,
++ curs->horiz_x, ctx->y);
++ swr->close_segment (swr, curs->seg_id);
++ }
++
++ curs->seg_id = swr->add_segment (swr, winding_number,
++ curs->delta_wind,
++ x, ctx->y);
++ curs->flags |= ART_ACTIVE_FLAGS_OUT;
++ }
++ curs->wind_left = winding_number;
++ winding_number += curs->delta_wind;
++ curs = curs->right;
++ }
++ while (curs != NULL && curs->horiz_x == x);
++ }
++
++ /* Skip past cluster. */
++ do
++ {
++ ArtActiveSeg *next = seg->horiz_right;
++
++ seg->flags &= ~ART_ACTIVE_FLAGS_IN_HORIZ;
++ horiz_wind += seg->horiz_delta_wind;
++ seg->horiz_delta_wind = 0;
++ if (seg->flags & ART_ACTIVE_FLAGS_DEL)
++ {
++ if (seg->flags & ART_ACTIVE_FLAGS_OUT)
++ {
++ ArtSvpWriter *swr = ctx->out;
++ swr->close_segment (swr, seg->seg_id);
++ }
++ art_svp_intersect_active_free (seg);
++ }
++ seg = next;
++ }
++ while (seg != NULL && seg->horiz_x == x);
++
++ last_x = x;
++ }
++ ctx->horiz_first = NULL;
++ ctx->horiz_last = NULL;
++#ifdef SANITYCHECK
++ art_svp_intersect_sanitycheck_winding (ctx);
++#endif
++}
++
++#ifdef VERBOSE
++static void
++art_svp_intersect_print_active (ArtIntersectCtx *ctx)
++{
++ ArtActiveSeg *seg;
++
++ art_dprint ("Active list (y = %g):\n", ctx->y);
++ for (seg = ctx->active_head; seg != NULL; seg = seg->right)
++ {
++ art_dprint (" %lx: (%g, %g)-(%g, %g), (a, b, c) = (%g, %g, %g)\n",
++ (unsigned long)seg,
++ seg->x[0], seg->y0, seg->x[1], seg->y1,
++ seg->a, seg->b, seg->c);
++ }
++}
++#endif
++
++#ifdef SANITYCHECK
++static void
++art_svp_intersect_sanitycheck (ArtIntersectCtx *ctx)
++{
++ ArtActiveSeg *seg;
++ ArtActiveSeg *last = NULL;
++ double d;
++
++ for (seg = ctx->active_head; seg != NULL; seg = seg->right)
++ {
++ if (seg->left != last)
++ {
++ art_warn ("*** art_svp_intersect_sanitycheck: last=%lx, seg->left=%lx\n",
++ (unsigned long)last, (unsigned long)seg->left);
++ }
++ if (last != NULL)
++ {
++ /* pairwise compare with previous seg */
++
++ /* First the top. */
++ if (last->y0 < seg->y0)
++ {
++ }
++ else
++ {
++ }
++
++ /* Then the bottom. */
++ if (last->y1 < seg->y1)
++ {
++ if (!((last->x[1] <
++ seg->x[(seg->flags & ART_ACTIVE_FLAGS_BNEG) ^ 1]) ||
++ last->y1 == seg->y0))
++ {
++ d = last->x[1] * seg->a + last->y1 * seg->b + seg->c;
++ if (d >= -EPSILON_A)
++ art_warn ("*** bottom (%g, %g) of %lx is not clear of %lx to right (d = %g)\n",
++ last->x[1], last->y1, (unsigned long) last,
++ (unsigned long) seg, d);
++ }
++ }
++ else if (last->y1 > seg->y1)
++
++ {
++ if (!((seg->x[1] >
++ last->x[last->flags & ART_ACTIVE_FLAGS_BNEG]) ||
++ seg->y1 == last->y0))
++ {
++ d = seg->x[1] * last->a + seg->y1 * last->b + last->c;
++ if (d <= EPSILON_A)
++ art_warn ("*** bottom (%g, %g) of %lx is not clear of %lx to left (d = %g)\n",
++ seg->x[1], seg->y1, (unsigned long) seg,
++ (unsigned long) last, d);
++ }
++ }
++ else
++ {
++ if (last->x[1] > seg->x[1])
++ art_warn ("*** bottoms (%g, %g) of %lx and (%g, %g) of %lx out of order\n",
++ last->x[1], last->y1, (unsigned long)last,
++ seg->x[1], seg->y1, (unsigned long)seg);
++ }
++ }
++ last = seg;
++ }
++}
++#endif
++
++void
++art_svp_intersector (const ArtSVP *in, ArtSvpWriter *out)
++{
++ ArtIntersectCtx *ctx;
++ ArtPriQ *pq;
++ ArtPriPoint *first_point;
++#ifdef VERBOSE
++ int count = 0;
++#endif
++
++ if (in->n_segs == 0)
++ return;
++
++ ctx = art_new (ArtIntersectCtx, 1);
++ ctx->in = in;
++ ctx->out = out;
++ pq = art_pri_new ();
++ ctx->pq = pq;
++
++ ctx->active_head = NULL;
++
++ ctx->horiz_first = NULL;
++ ctx->horiz_last = NULL;
++
++ ctx->in_curs = 0;
++ first_point = art_new (ArtPriPoint, 1);
++ first_point->x = in->segs[0].points[0].x;
++ first_point->y = in->segs[0].points[0].y;
++ first_point->user_data = NULL;
++ ctx->y = first_point->y;
++ art_pri_insert (pq, first_point);
++
++ while (!art_pri_empty (pq))
++ {
++ ArtPriPoint *pri_point = art_pri_choose (pq);
++ ArtActiveSeg *seg = (ArtActiveSeg *)pri_point->user_data;
++
++#ifdef VERBOSE
++ art_dprint ("\nIntersector step %d\n", count++);
++ art_svp_intersect_print_active (ctx);
++ art_dprint ("priq choose (%g, %g) %lx\n", pri_point->x, pri_point->y,
++ (unsigned long)pri_point->user_data);
++#endif
++#ifdef SANITYCHECK
++ art_svp_intersect_sanitycheck(ctx);
++#endif
++
++ if (ctx->y != pri_point->y)
++ {
++ art_svp_intersect_horiz_commit (ctx);
++ ctx->y = pri_point->y;
++ }
++
++ if (seg == NULL)
++ {
++ /* Insert new segment from input */
++ const ArtSVPSeg *in_seg = &in->segs[ctx->in_curs++];
++ art_svp_intersect_add_seg (ctx, in_seg);
++ if (ctx->in_curs < in->n_segs)
++ {
++ const ArtSVPSeg *next_seg = &in->segs[ctx->in_curs];
++ pri_point->x = next_seg->points[0].x;
++ pri_point->y = next_seg->points[0].y;
++ /* user_data is already NULL */
++ art_pri_insert (pq, pri_point);
++ }
++ else
++ art_free (pri_point);
++ }
++ else
++ {
++ int n_stack = seg->n_stack;
++
++ if (n_stack > 1)
++ {
++ art_svp_intersect_process_intersection (ctx, seg);
++ art_free (pri_point);
++ }
++ else
++ {
++ art_svp_intersect_advance_cursor (ctx, seg, pri_point);
++ }
++ }
++ }
++
++ art_svp_intersect_horiz_commit (ctx);
++
++ art_pri_free (pq);
++ art_free (ctx);
++}
++
++#endif /* not TEST_PRIQ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_intersect.h external/gpc/art_svp_intersect.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_intersect.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_intersect.h Fri Sep 20 21:42:19 2002
+@@ -0,0 +1,66 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 2001 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_SVP_INTERSECT_H__
++#define __ART_SVP_INTERSECT_H__
++
++/* The funky new SVP intersector. */
++
++#include "art_svp.h"
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++#ifndef ART_WIND_RULE_DEFINED
++#define ART_WIND_RULE_DEFINED
++typedef enum {
++ ART_WIND_RULE_NONZERO,
++ ART_WIND_RULE_INTERSECT,
++ ART_WIND_RULE_ODDEVEN,
++ ART_WIND_RULE_POSITIVE
++} ArtWindRule;
++#endif
++
++typedef struct _ArtSvpWriter ArtSvpWriter;
++
++struct _ArtSvpWriter {
++ int (*add_segment) (ArtSvpWriter *self, int wind_left, int delta_wind,
++ double x, double y);
++ void (*add_point) (ArtSvpWriter *self, int seg_id, double x, double y);
++ void (*close_segment) (ArtSvpWriter *self, int seg_id);
++};
++
++ArtSvpWriter *
++art_svp_writer_rewind_new (ArtWindRule rule);
++
++ArtSVP *
++art_svp_writer_rewind_reap (ArtSvpWriter *self);
++
++int
++art_svp_seg_compare (const void *s1, const void *s2);
++
++void
++art_svp_intersector (const ArtSVP *in, ArtSvpWriter *out);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_SVP_INTERSECT_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_ops.c external/gpc/art_svp_ops.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_ops.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_ops.c Wed Oct 9 20:16:52 2002
+@@ -0,0 +1,398 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998-2000 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#define noVERBOSE
++
++/* Vector path set operations, over sorted vpaths. */
++
++#include "art_svp_ops.h"
++#include "art_misc.h"
++#include "art_svp.h"
++#include "art_vpath.h"
++#include "art_svp_vpath.h"
++#include "art_svp.h"
++#ifdef ART_USE_NEW_INTERSECTOR
++#include "art_svp_intersect.h"
++#else
++#include "art_svp_wind.h"
++#endif
++#include "art_vpath_svp.h"
++
++/* Merge the segments of the two svp's. The resulting svp will share
++ segments with args passed in, so be super-careful with the
++ allocation. */
++/**
++ * art_svp_merge: Merge the segments of two svp's.
++ * @svp1: One svp to merge.
++ * @svp2: The other svp to merge.
++ *
++ * Merges the segments of two SVP's into a new one. The resulting
++ * #ArtSVP data structure will share the segments of the argument
++ * svp's, so it is probably a good idea to free it shallowly,
++ * especially if the arguments will be freed with art_svp_free().
++ *
++ * Return value: The merged #ArtSVP.
++ **/
++static ArtSVP *
++art_svp_merge (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++ ArtSVP *svp_new;
++ int ix;
++ int ix1, ix2;
++
++ svp_new = (ArtSVP *)art_alloc (sizeof(ArtSVP) +
++ (svp1->n_segs + svp2->n_segs - 1) *
++ sizeof(ArtSVPSeg));
++ ix1 = 0;
++ ix2 = 0;
++ for (ix = 0; ix < svp1->n_segs + svp2->n_segs; ix++)
++ {
++ if (ix1 < svp1->n_segs &&
++ (ix2 == svp2->n_segs ||
++ art_svp_seg_compare (&svp1->segs[ix1], &svp2->segs[ix2]) < 1))
++ svp_new->segs[ix] = svp1->segs[ix1++];
++ else
++ svp_new->segs[ix] = svp2->segs[ix2++];
++ }
++
++ svp_new->n_segs = ix;
++ return svp_new;
++}
++
++#ifdef VERBOSE
++
++#define XOFF 50
++#define YOFF 700
++
++static void
++print_ps_vpath (ArtVpath *vpath)
++{
++ int i;
++
++ printf ("gsave %d %d translate 1 -1 scale\n", XOFF, YOFF);
++ for (i = 0; vpath[i].code != ART_END; i++)
++ {
++ switch (vpath[i].code)
++ {
++ case ART_MOVETO:
++ printf ("%g %g moveto\n", vpath[i].x, vpath[i].y);
++ break;
++ case ART_LINETO:
++ printf ("%g %g lineto\n", vpath[i].x, vpath[i].y);
++ break;
++ default:
++ break;
++ }
++ }
++ printf ("stroke grestore showpage\n");
++}
++
++#define DELT 4
++
++static void
++print_ps_svp (ArtSVP *vpath)
++{
++ int i, j;
++
++ printf ("%% begin\n");
++ for (i = 0; i < vpath->n_segs; i++)
++ {
++ printf ("%g setgray\n", vpath->segs[i].dir ? 0.7 : 0);
++ for (j = 0; j < vpath->segs[i].n_points; j++)
++ {
++ printf ("%g %g %s\n",
++ XOFF + vpath->segs[i].points[j].x,
++ YOFF - vpath->segs[i].points[j].y,
++ j ? "lineto" : "moveto");
++ }
++ printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n",
++ XOFF + vpath->segs[i].points[0].x - DELT,
++ YOFF - DELT - vpath->segs[i].points[0].y,
++ XOFF + vpath->segs[i].points[0].x - DELT,
++ YOFF - vpath->segs[i].points[0].y,
++ XOFF + vpath->segs[i].points[0].x + DELT,
++ YOFF - vpath->segs[i].points[0].y,
++ XOFF + vpath->segs[i].points[0].x + DELT,
++ YOFF - DELT - vpath->segs[i].points[0].y);
++ printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n",
++ XOFF + vpath->segs[i].points[j - 1].x - DELT,
++ YOFF + DELT - vpath->segs[i].points[j - 1].y,
++ XOFF + vpath->segs[i].points[j - 1].x - DELT,
++ YOFF - vpath->segs[i].points[j - 1].y,
++ XOFF + vpath->segs[i].points[j - 1].x + DELT,
++ YOFF - vpath->segs[i].points[j - 1].y,
++ XOFF + vpath->segs[i].points[j - 1].x + DELT,
++ YOFF + DELT - vpath->segs[i].points[j - 1].y);
++ printf ("stroke\n");
++ }
++
++ printf ("showpage\n");
++}
++#endif
++
++#ifndef ART_USE_NEW_INTERSECTOR
++static ArtSVP *
++art_svp_merge_perturbed (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++ ArtVpath *vpath1, *vpath2;
++ ArtVpath *vpath1_p, *vpath2_p;
++ ArtSVP *svp1_p, *svp2_p;
++ ArtSVP *svp_new;
++
++ vpath1 = art_vpath_from_svp (svp1);
++ vpath1_p = art_vpath_perturb (vpath1);
++ art_free (vpath1);
++ svp1_p = art_svp_from_vpath (vpath1_p);
++ art_free (vpath1_p);
++
++ vpath2 = art_vpath_from_svp (svp2);
++ vpath2_p = art_vpath_perturb (vpath2);
++ art_free (vpath2);
++ svp2_p = art_svp_from_vpath (vpath2_p);
++ art_free (vpath2_p);
++
++ svp_new = art_svp_merge (svp1_p, svp2_p);
++#ifdef VERBOSE
++ print_ps_svp (svp1_p);
++ print_ps_svp (svp2_p);
++ print_ps_svp (svp_new);
++#endif
++ art_free (svp1_p);
++ art_free (svp2_p);
++
++ return svp_new;
++}
++#endif
++
++/* Compute the union of two vector paths.
++
++ Status of this routine:
++
++ Basic correctness: Seems to work.
++
++ Numerical stability: We cheat (adding random perturbation). Thus,
++ it seems very likely that no numerical stability problems will be
++ seen in practice.
++
++ Speed: Would be better if we didn't go to unsorted vector path
++ and back to add the perturbation.
++
++ Precision: The perturbation fuzzes the coordinates slightly. In
++ cases of butting segments, razor thin long holes may appear.
++
++*/
++/**
++ * art_svp_union: Compute the union of two sorted vector paths.
++ * @svp1: One sorted vector path.
++ * @svp2: The other sorted vector path.
++ *
++ * Computes the union of the two argument svp's. Given two svp's with
++ * winding numbers of 0 and 1 everywhere, the resulting winding number
++ * will be 1 where either (or both) of the argument svp's has a
++ * winding number 1, 0 otherwise. The result is newly allocated.
++ *
++ * Currently, this routine has accuracy problems pending the
++ * implementation of the new intersector.
++ *
++ * Return value: The union of @svp1 and @svp2.
++ **/
++ArtSVP *
++art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++#ifdef ART_USE_NEW_INTERSECTOR
++ ArtSVP *svp3, *svp_new;
++ ArtSvpWriter *swr;
++
++ svp3 = art_svp_merge (svp1, svp2);
++ swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE);
++ art_svp_intersector (svp3, swr);
++ svp_new = art_svp_writer_rewind_reap (swr);
++ art_free (svp3); /* shallow free because svp3 contains shared segments */
++
++ return svp_new;
++#else
++ ArtSVP *svp3, *svp4, *svp_new;
++
++ svp3 = art_svp_merge_perturbed (svp1, svp2);
++ svp4 = art_svp_uncross (svp3);
++ art_svp_free (svp3);
++
++ svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_POSITIVE);
++#ifdef VERBOSE
++ print_ps_svp (svp4);
++ print_ps_svp (svp_new);
++#endif
++ art_svp_free (svp4);
++ return svp_new;
++#endif
++}
++
++/* Compute the intersection of two vector paths.
++
++ Status of this routine:
++
++ Basic correctness: Seems to work.
++
++ Numerical stability: We cheat (adding random perturbation). Thus,
++ it seems very likely that no numerical stability problems will be
++ seen in practice.
++
++ Speed: Would be better if we didn't go to unsorted vector path
++ and back to add the perturbation.
++
++ Precision: The perturbation fuzzes the coordinates slightly. In
++ cases of butting segments, razor thin long isolated segments may
++ appear.
++
++*/
++
++/**
++ * art_svp_intersect: Compute the intersection of two sorted vector paths.
++ * @svp1: One sorted vector path.
++ * @svp2: The other sorted vector path.
++ *
++ * Computes the intersection of the two argument svp's. Given two
++ * svp's with winding numbers of 0 and 1 everywhere, the resulting
++ * winding number will be 1 where both of the argument svp's has a
++ * winding number 1, 0 otherwise. The result is newly allocated.
++ *
++ * Currently, this routine has accuracy problems pending the
++ * implementation of the new intersector.
++ *
++ * Return value: The intersection of @svp1 and @svp2.
++ **/
++ArtSVP *
++art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++#ifdef ART_USE_NEW_INTERSECTOR
++ ArtSVP *svp3, *svp_new;
++ ArtSvpWriter *swr;
++
++ svp3 = art_svp_merge (svp1, svp2);
++ swr = art_svp_writer_rewind_new (ART_WIND_RULE_INTERSECT);
++ art_svp_intersector (svp3, swr);
++ svp_new = art_svp_writer_rewind_reap (swr);
++ art_free (svp3); /* shallow free because svp3 contains shared segments */
++
++ return svp_new;
++#else
++ ArtSVP *svp3, *svp4, *svp_new;
++
++ svp3 = art_svp_merge_perturbed (svp1, svp2);
++ svp4 = art_svp_uncross (svp3);
++ art_svp_free (svp3);
++
++ svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_INTERSECT);
++ art_svp_free (svp4);
++ return svp_new;
++#endif
++}
++
++/* Compute the symmetric difference of two vector paths.
++
++ Status of this routine:
++
++ Basic correctness: Seems to work.
++
++ Numerical stability: We cheat (adding random perturbation). Thus,
++ it seems very likely that no numerical stability problems will be
++ seen in practice.
++
++ Speed: We could do a lot better by scanning through the svp
++ representations and culling out any segments that are exactly
++ identical. It would also be better if we didn't go to unsorted
++ vector path and back to add the perturbation.
++
++ Precision: Awful. In the case of inputs which are similar (the
++ common case for canvas display), the entire outline is "hairy." In
++ addition, the perturbation fuzzes the coordinates slightly. It can
++ be used as a conservative approximation.
++
++*/
++
++/**
++ * art_svp_diff: Compute the symmetric difference of two sorted vector paths.
++ * @svp1: One sorted vector path.
++ * @svp2: The other sorted vector path.
++ *
++ * Computes the symmetric of the two argument svp's. Given two svp's
++ * with winding numbers of 0 and 1 everywhere, the resulting winding
++ * number will be 1 where either, but not both, of the argument svp's
++ * has a winding number 1, 0 otherwise. The result is newly allocated.
++ *
++ * Currently, this routine has accuracy problems pending the
++ * implementation of the new intersector.
++ *
++ * Return value: The symmetric difference of @svp1 and @svp2.
++ **/
++ArtSVP *
++art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++#ifdef ART_USE_NEW_INTERSECTOR
++ ArtSVP *svp3, *svp_new;
++ ArtSvpWriter *swr;
++
++ svp3 = art_svp_merge (svp1, svp2);
++ swr = art_svp_writer_rewind_new (ART_WIND_RULE_ODDEVEN);
++ art_svp_intersector (svp3, swr);
++ svp_new = art_svp_writer_rewind_reap (swr);
++ art_free (svp3); /* shallow free because svp3 contains shared segments */
++
++ return svp_new;
++#else
++ ArtSVP *svp3, *svp4, *svp_new;
++
++ svp3 = art_svp_merge_perturbed (svp1, svp2);
++ svp4 = art_svp_uncross (svp3);
++ art_svp_free (svp3);
++
++ svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_ODDEVEN);
++ art_svp_free (svp4);
++ return svp_new;
++#endif
++}
++
++#ifdef ART_USE_NEW_INTERSECTOR
++ArtSVP *
++art_svp_minus (const ArtSVP *svp1, const ArtSVP *svp2)
++{
++ ArtSVP *svp2_mod;
++ ArtSVP *svp3, *svp_new;
++ ArtSvpWriter *swr;
++ int i;
++
++ svp2_mod = (ArtSVP *) svp2; /* get rid of the const for a while */
++
++ /* First invert svp2 to "turn it inside out" */
++ for (i = 0; i < svp2_mod->n_segs; i++)
++ svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir;
++
++ svp3 = art_svp_merge (svp1, svp2_mod);
++ swr = art_svp_writer_rewind_new (ART_WIND_RULE_POSITIVE);
++ art_svp_intersector (svp3, swr);
++ svp_new = art_svp_writer_rewind_reap (swr);
++ art_free (svp3); /* shallow free because svp3 contains shared segments */
++
++ /* Flip svp2 back to its original state */
++ for (i = 0; i < svp2_mod->n_segs; i++)
++ svp2_mod->segs[i].dir = !svp2_mod->segs[i].dir;
++
++ return svp_new;
++}
++#endif
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_ops.h external/gpc/art_svp_ops.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_ops.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_ops.h Fri Sep 20 21:36:53 2002
+@@ -0,0 +1,40 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_SVP_OPS_H__
++#define __ART_SVP_OPS_H__
++
++#include "art_svp.h"
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Vector path set operations, over sorted vpaths. */
++
++ArtSVP *art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2);
++ArtSVP *art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2);
++ArtSVP *art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2);
++ArtSVP *art_svp_minus (const ArtSVP *svp1, const ArtSVP *svp2);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_SVP_OPS_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_vpath.c external/gpc/art_svp_vpath.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_vpath.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_vpath.c Fri Sep 20 20:33:09 2002
+@@ -0,0 +1,213 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998-2000 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* Sort vector paths into sorted vector paths */
++
++#include "art_svp_vpath.h"
++
++#include <stdlib.h>
++#include <math.h>
++
++#include "art_misc.h"
++#include "art_vpath.h"
++#include "art_svp.h"
++
++
++/* reverse a list of points in place */
++static void
++reverse_points (ArtPoint *points, int n_points)
++{
++ int i;
++ ArtPoint tmp_p;
++
++ for (i = 0; i < (n_points >> 1); i++)
++ {
++ tmp_p = points[i];
++ points[i] = points[n_points - (i + 1)];
++ points[n_points - (i + 1)] = tmp_p;
++ }
++}
++
++/**
++ * art_svp_from_vpath: Convert a vpath to a sorted vector path.
++ * @vpath: #ArtVPath to convert.
++ *
++ * Converts a vector path into sorted vector path form. The svp form is
++ * more efficient for rendering and other vector operations.
++ *
++ * Basically, the implementation is to traverse the vector path,
++ * generating a new segment for each "run" of points in the vector
++ * path with monotonically increasing Y values. All the resulting
++ * values are then sorted.
++ *
++ * Note: I'm not sure that the sorting rule is correct with respect
++ * to numerical stability issues.
++ *
++ * Return value: Resulting sorted vector path.
++ **/
++ArtSVP *
++art_svp_from_vpath (ArtVpath *vpath)
++{
++ int n_segs, n_segs_max;
++ ArtSVP *svp;
++ int dir;
++ int new_dir;
++ int i;
++ ArtPoint *points;
++ int n_points, n_points_max;
++ double x, y;
++ double x_min, x_max;
++
++ n_segs = 0;
++ n_segs_max = 16;
++ svp = (ArtSVP *)art_alloc (sizeof(ArtSVP) +
++ (n_segs_max - 1) * sizeof(ArtSVPSeg));
++
++ dir = 0;
++ n_points = 0;
++ n_points_max = 0;
++ points = NULL;
++ i = 0;
++
++ x = y = 0; /* unnecessary, given "first code must not be LINETO" invariant,
++ but it makes gcc -Wall -ansi -pedantic happier */
++ x_min = x_max = 0; /* same */
++
++ while (vpath[i].code != ART_END) {
++ if (vpath[i].code == ART_MOVETO || vpath[i].code == ART_MOVETO_OPEN)
++ {
++ if (points != NULL && n_points >= 2)
++ {
++ if (n_segs == n_segs_max)
++ {
++ n_segs_max <<= 1;
++ svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
++ (n_segs_max - 1) *
++ sizeof(ArtSVPSeg));
++ }
++ svp->segs[n_segs].n_points = n_points;
++ svp->segs[n_segs].dir = (dir > 0);
++ if (dir < 0)
++ reverse_points (points, n_points);
++ svp->segs[n_segs].points = points;
++ svp->segs[n_segs].bbox.x0 = x_min;
++ svp->segs[n_segs].bbox.x1 = x_max;
++ svp->segs[n_segs].bbox.y0 = points[0].y;
++ svp->segs[n_segs].bbox.y1 = points[n_points - 1].y;
++ n_segs++;
++ points = NULL;
++ }
++
++ if (points == NULL)
++ {
++ n_points_max = 4;
++ points = art_new (ArtPoint, n_points_max);
++ }
++
++ n_points = 1;
++ points[0].x = x = vpath[i].x;
++ points[0].y = y = vpath[i].y;
++ x_min = x;
++ x_max = x;
++ dir = 0;
++ }
++ else /* must be LINETO */
++ {
++ new_dir = (vpath[i].y > y ||
++ (vpath[i].y == y && vpath[i].x > x)) ? 1 : -1;
++ if (dir && dir != new_dir)
++ {
++ /* new segment */
++ x = points[n_points - 1].x;
++ y = points[n_points - 1].y;
++ if (n_segs == n_segs_max)
++ {
++ n_segs_max <<= 1;
++ svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
++ (n_segs_max - 1) *
++ sizeof(ArtSVPSeg));
++ }
++ svp->segs[n_segs].n_points = n_points;
++ svp->segs[n_segs].dir = (dir > 0);
++ if (dir < 0)
++ reverse_points (points, n_points);
++ svp->segs[n_segs].points = points;
++ svp->segs[n_segs].bbox.x0 = x_min;
++ svp->segs[n_segs].bbox.x1 = x_max;
++ svp->segs[n_segs].bbox.y0 = points[0].y;
++ svp->segs[n_segs].bbox.y1 = points[n_points - 1].y;
++ n_segs++;
++
++ n_points = 1;
++ n_points_max = 4;
++ points = art_new (ArtPoint, n_points_max);
++ points[0].x = x;
++ points[0].y = y;
++ x_min = x;
++ x_max = x;
++ }
++
++ if (points != NULL)
++ {
++ if (n_points == n_points_max)
++ art_expand (points, ArtPoint, n_points_max);
++ points[n_points].x = x = vpath[i].x;
++ points[n_points].y = y = vpath[i].y;
++ if (x < x_min) x_min = x;
++ else if (x > x_max) x_max = x;
++ n_points++;
++ }
++ dir = new_dir;
++ }
++ i++;
++ }
++
++ if (points != NULL)
++ {
++ if (n_points >= 2)
++ {
++ if (n_segs == n_segs_max)
++ {
++ n_segs_max <<= 1;
++ svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) +
++ (n_segs_max - 1) *
++ sizeof(ArtSVPSeg));
++ }
++ svp->segs[n_segs].n_points = n_points;
++ svp->segs[n_segs].dir = (dir > 0);
++ if (dir < 0)
++ reverse_points (points, n_points);
++ svp->segs[n_segs].points = points;
++ svp->segs[n_segs].bbox.x0 = x_min;
++ svp->segs[n_segs].bbox.x1 = x_max;
++ svp->segs[n_segs].bbox.y0 = points[0].y;
++ svp->segs[n_segs].bbox.y1 = points[n_points - 1].y;
++ n_segs++;
++ }
++ else
++ art_free (points);
++ }
++
++ svp->n_segs = n_segs;
++
++ qsort (&svp->segs, n_segs, sizeof (ArtSVPSeg), art_svp_seg_compare);
++
++ return svp;
++}
++
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_vpath.h external/gpc/art_svp_vpath.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_svp_vpath.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_svp_vpath.h Fri Sep 20 21:37:06 2002
+@@ -0,0 +1,39 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_SVP_VPATH_H__
++#define __ART_SVP_VPATH_H__
++
++#include "art_svp.h"
++#include "art_vpath.h"
++
++/* Sort vector paths into sorted vector paths. */
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++ArtSVP *
++art_svp_from_vpath (ArtVpath *vpath);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_SVP_VPATH_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath.c external/gpc/art_vpath.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_vpath.c Fri Sep 20 20:33:38 2002
+@@ -0,0 +1,239 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998-2000 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* Basic constructors and operations for vector paths */
++
++#include "art_vpath.h"
++
++#include <math.h>
++#include <stdlib.h>
++
++#include "art_misc.h"
++#include "art_rect.h"
++
++/**
++ * art_vpath_add_point: Add point to vpath.
++ * @p_vpath: Where the pointer to the #ArtVpath structure is stored.
++ * @pn_points: Pointer to the number of points in *@p_vpath.
++ * @pn_points_max: Pointer to the number of points allocated.
++ * @code: The pathcode for the new point.
++ * @x: The X coordinate of the new point.
++ * @y: The Y coordinate of the new point.
++ *
++ * Adds a new point to *@p_vpath, reallocating and updating *@p_vpath
++ * and *@pn_points_max as necessary. *@pn_points is incremented.
++ *
++ * This routine always adds the point after all points already in the
++ * vpath. Thus, it should be called in the order the points are
++ * desired.
++ **/
++void
++art_vpath_add_point (ArtVpath **p_vpath, int *pn_points, int *pn_points_max,
++ ArtPathcode code, double x, double y)
++{
++ int i;
++
++ i = (*pn_points)++;
++ if (i == *pn_points_max)
++ art_expand (*p_vpath, ArtVpath, *pn_points_max);
++ (*p_vpath)[i].code = code;
++ (*p_vpath)[i].x = x;
++ (*p_vpath)[i].y = y;
++}
++
++/* number of steps should really depend on radius. */
++#define CIRCLE_STEPS 128
++
++/**
++ * art_vpath_new_circle: Create a new circle.
++ * @x: X coordinate of center.
++ * @y: Y coordinate of center.
++ * @r: radius.
++ *
++ * Creates a new polygon closely approximating a circle with center
++ * (@x, @y) and radius @r. Currently, the number of points used in the
++ * approximation is fixed, but that will probably change.
++ *
++ * Return value: The newly created #ArtVpath.
++ **/
++ArtVpath *
++art_vpath_new_circle (double x, double y, double r)
++{
++ int i;
++ ArtVpath *vec;
++ double theta;
++
++ vec = art_new (ArtVpath, CIRCLE_STEPS + 2);
++
++ for (i = 0; i < CIRCLE_STEPS + 1; i++)
++ {
++ vec[i].code = i ? ART_LINETO : ART_MOVETO;
++ theta = (i & (CIRCLE_STEPS - 1)) * (M_PI * 2.0 / CIRCLE_STEPS);
++ vec[i].x = x + r * cos (theta);
++ vec[i].y = y - r * sin (theta);
++ }
++ vec[i].code = ART_END;
++
++ return vec;
++}
++
++/**
++ * art_vpath_affine_transform: Affine transform a vpath.
++ * @src: Source vpath to transform.
++ * @matrix: Affine transform.
++ *
++ * Computes the affine transform of the vpath, using @matrix as the
++ * transform. @matrix is stored in the same format as PostScript, ie.
++ * x' = @matrix[0] * x + @matrix[2] * y + @matrix[4]
++ * y' = @matrix[1] * x + @matrix[3] * y + @matrix[5]
++ *
++ * Return value: the newly allocated vpath resulting from the transform.
++**/
++ArtVpath *
++art_vpath_affine_transform (const ArtVpath *src, const double matrix[6])
++{
++ int i;
++ int size;
++ ArtVpath *new;
++ double x, y;
++
++ for (i = 0; src[i].code != ART_END; i++);
++ size = i;
++
++ new = art_new (ArtVpath, size + 1);
++
++ for (i = 0; i < size; i++)
++ {
++ new[i].code = src[i].code;
++ x = src[i].x;
++ y = src[i].y;
++ new[i].x = matrix[0] * x + matrix[2] * y + matrix[4];
++ new[i].y = matrix[1] * x + matrix[3] * y + matrix[5];
++ }
++ new[i].code = ART_END;
++
++ return new;
++}
++
++/**
++ * art_vpath_bbox_drect: Determine bounding box of vpath.
++ * @vec: Source vpath.
++ * @drect: Where to store bounding box.
++ *
++ * Determines bounding box of @vec, and stores it in @drect.
++ **/
++void
++art_vpath_bbox_drect (const ArtVpath *vec, ArtDRect *drect)
++{
++ int i;
++ double x0, y0, x1, y1;
++
++ if (vec[0].code == ART_END)
++ {
++ x0 = y0 = x1 = y1 = 0;
++ }
++ else
++ {
++ x0 = x1 = vec[0].x;
++ y0 = y1 = vec[0].y;
++ for (i = 1; vec[i].code != ART_END; i++)
++ {
++ if (vec[i].x < x0) x0 = vec[i].x;
++ if (vec[i].x > x1) x1 = vec[i].x;
++ if (vec[i].y < y0) y0 = vec[i].y;
++ if (vec[i].y > y1) y1 = vec[i].y;
++ }
++ }
++ drect->x0 = x0;
++ drect->y0 = y0;
++ drect->x1 = x1;
++ drect->y1 = y1;
++}
++
++/**
++ * art_vpath_bbox_irect: Determine integer bounding box of vpath.
++ * @vec: Source vpath.
++ * idrect: Where to store bounding box.
++ *
++ * Determines integer bounding box of @vec, and stores it in @irect.
++ **/
++void
++art_vpath_bbox_irect (const ArtVpath *vec, ArtIRect *irect)
++{
++ ArtDRect drect;
++
++ art_vpath_bbox_drect (vec, &drect);
++ art_drect_to_irect (irect, &drect);
++}
++
++#define PERTURBATION 2e-3
++
++/**
++ * art_vpath_perturb: Perturb each point in vpath by small random amount.
++ * @src: Source vpath.
++ *
++ * Perturbs each of the points by a small random amount. This is
++ * helpful for cheating in cases when algorithms haven't attained
++ * numerical stability yet.
++ *
++ * Return value: Newly allocated vpath containing perturbed @src.
++ **/
++ArtVpath *
++art_vpath_perturb (ArtVpath *src)
++{
++ int i;
++ int size;
++ ArtVpath *new;
++ double x, y;
++ double x_start, y_start;
++ int open;
++
++ for (i = 0; src[i].code != ART_END; i++);
++ size = i;
++
++ new = art_new (ArtVpath, size + 1);
++
++ x_start = 0;
++ y_start = 0;
++ open = 0;
++ for (i = 0; i < size; i++)
++ {
++ new[i].code = src[i].code;
++ x = src[i].x + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5;
++ y = src[i].y + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5;
++ if (src[i].code == ART_MOVETO)
++ {
++ x_start = x;
++ y_start = y;
++ open = 0;
++ }
++ else if (src[i].code == ART_MOVETO_OPEN)
++ open = 1;
++ if (!open && (i + 1 == size || src[i + 1].code != ART_LINETO))
++ {
++ x = x_start;
++ y = y_start;
++ }
++ new[i].x = x;
++ new[i].y = y;
++ }
++ new[i].code = ART_END;
++
++ return new;
++}
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath.h external/gpc/art_vpath.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_vpath.h Fri Sep 20 21:37:17 2002
+@@ -0,0 +1,66 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_VPATH_H__
++#define __ART_VPATH_H__
++
++#include "art_rect.h"
++#include "art_pathcode.h"
++
++/* Basic data structures and constructors for simple vector paths */
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++typedef struct _ArtVpath ArtVpath;
++
++/* CURVETO is not allowed! */
++struct _ArtVpath {
++ ArtPathcode code;
++ double x;
++ double y;
++};
++
++/* Some of the functions need to go into their own modules */
++
++void
++art_vpath_add_point (ArtVpath **p_vpath, int *pn_points, int *pn_points_max,
++ ArtPathcode code, double x, double y);
++
++ArtVpath *
++art_vpath_new_circle (double x, double y, double r);
++
++ArtVpath *
++art_vpath_affine_transform (const ArtVpath *src, const double matrix[6]);
++
++void
++art_vpath_bbox_drect (const ArtVpath *vec, ArtDRect *drect);
++
++void
++art_vpath_bbox_irect (const ArtVpath *vec, ArtIRect *irect);
++
++ArtVpath *
++art_vpath_perturb (ArtVpath *src);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_VPATH_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath_svp.c external/gpc/art_vpath_svp.c
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath_svp.c Wed Dec 31 18:00:00 1969
++++ external/gpc/art_vpath_svp.c Fri Sep 20 20:34:11 2002
+@@ -0,0 +1,195 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998-2000 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++/* "Unsort" a sorted vector path into an ordinary vector path. */
++
++#include "art_vpath_svp.h"
++
++#include <stdio.h> /* for printf - debugging */
++#include "art_misc.h"
++
++#include "art_vpath.h"
++#include "art_svp.h"
++
++typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd;
++
++struct _ArtVpathSVPEnd {
++ int seg_num;
++ int which; /* 0 = top, 1 = bottom */
++ double x, y;
++};
++
++#define EPSILON 1e-6
++
++static int
++art_vpath_svp_point_compare (double x1, double y1, double x2, double y2)
++{
++ if (y1 - EPSILON > y2) return 1;
++ if (y1 + EPSILON < y2) return -1;
++ if (x1 - EPSILON > x2) return 1;
++ if (x1 + EPSILON < x2) return -1;
++ return 0;
++}
++
++static int
++art_vpath_svp_compare (const void *s1, const void *s2)
++{
++ const ArtVpathSVPEnd *e1 = s1;
++ const ArtVpathSVPEnd *e2 = s2;
++
++ return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y);
++}
++
++/* Convert from sorted vector path representation into regular
++ vector path representation.
++
++ Status of this routine:
++
++ Basic correctness: Only works with closed paths.
++
++ Numerical stability: Not known to work when more than two segments
++ meet at a point.
++
++ Speed: Should be pretty good.
++
++ Precision: Does not degrade precision.
++
++*/
++/**
++ * art_vpath_from_svp: Convert from svp to vpath form.
++ * @svp: Original #ArtSVP.
++ *
++ * Converts the sorted vector path @svp into standard vpath form.
++ *
++ * Return value: the newly allocated vpath.
++ **/
++ArtVpath *
++art_vpath_from_svp (const ArtSVP *svp)
++{
++ int n_segs = svp->n_segs;
++ ArtVpathSVPEnd *ends;
++ ArtVpath *new;
++ int *visited;
++ int n_new, n_new_max;
++ int i, k;
++ int j = 0; /* Quiet compiler */
++ int seg_num;
++ int first;
++ double last_x, last_y;
++ int n_points;
++ int pt_num;
++
++ last_x = 0; /* to eliminate "uninitialized" warning */
++ last_y = 0;
++
++ ends = art_new (ArtVpathSVPEnd, n_segs * 2);
++ for (i = 0; i < svp->n_segs; i++)
++ {
++ int lastpt;
++
++ ends[i * 2].seg_num = i;
++ ends[i * 2].which = 0;
++ ends[i * 2].x = svp->segs[i].points[0].x;
++ ends[i * 2].y = svp->segs[i].points[0].y;
++
++ lastpt = svp->segs[i].n_points - 1;
++ ends[i * 2 + 1].seg_num = i;
++ ends[i * 2 + 1].which = 1;
++ ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x;
++ ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y;
++ }
++ qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare);
++
++ n_new = 0;
++ n_new_max = 16; /* I suppose we _could_ estimate this from traversing
++ the svp, so we don't have to reallocate */
++ new = art_new (ArtVpath, n_new_max);
++
++ visited = art_new (int, n_segs);
++ for (i = 0; i < n_segs; i++)
++ visited[i] = 0;
++
++ first = 1;
++ for (i = 0; i < n_segs; i++)
++ {
++ if (!first)
++ {
++ /* search for the continuation of the existing subpath */
++ /* This could be a binary search (which is why we sorted, above) */
++ for (j = 0; j < n_segs * 2; j++)
++ {
++ if (!visited[ends[j].seg_num] &&
++ art_vpath_svp_point_compare (last_x, last_y,
++ ends[j].x, ends[j].y) == 0)
++ break;
++ }
++ if (j == n_segs * 2)
++ first = 1;
++ }
++ if (first)
++ {
++ /* start a new subpath */
++ for (j = 0; j < n_segs * 2; j++)
++ if (!visited[ends[j].seg_num])
++ break;
++ }
++ if (j == n_segs * 2)
++ {
++ printf ("failure\n");
++ }
++ seg_num = ends[j].seg_num;
++ n_points = svp->segs[seg_num].n_points;
++ for (k = 0; k < n_points; k++)
++ {
++ pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k);
++ if (k == 0)
++ {
++ if (first)
++ {
++ art_vpath_add_point (&new, &n_new, &n_new_max,
++ ART_MOVETO,
++ svp->segs[seg_num].points[pt_num].x,
++ svp->segs[seg_num].points[pt_num].y);
++ }
++ }
++ else
++ {
++ art_vpath_add_point (&new, &n_new, &n_new_max,
++ ART_LINETO,
++ svp->segs[seg_num].points[pt_num].x,
++ svp->segs[seg_num].points[pt_num].y);
++ if (k == n_points - 1)
++ {
++ last_x = svp->segs[seg_num].points[pt_num].x;
++ last_y = svp->segs[seg_num].points[pt_num].y;
++ /* to make more robust, check for meeting first_[xy],
++ set first if so */
++ }
++ }
++ first = 0;
++ }
++ visited[seg_num] = 1;
++ }
++
++ art_vpath_add_point (&new, &n_new, &n_new_max,
++ ART_END, 0, 0);
++ art_free (visited);
++ art_free (ends);
++ return new;
++}
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath_svp.h external/gpc/art_vpath_svp.h
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/art_vpath_svp.h Wed Dec 31 18:00:00 1969
++++ external/gpc/art_vpath_svp.h Fri Sep 20 21:37:33 2002
+@@ -0,0 +1,38 @@
++/* Libart_LGPL - library of basic graphic primitives
++ * Copyright (C) 1998 Raph Levien
++ *
++ * This library is free software; you can redistribute it and/or
++ * modify it under the terms of the GNU Library General Public
++ * License as published by the Free Software Foundation; either
++ * version 2 of the License, or (at your option) any later version.
++ *
++ * This library is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ * Library General Public License for more details.
++ *
++ * You should have received a copy of the GNU Library General Public
++ * License along with this library; if not, write to the
++ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
++ * Boston, MA 02111-1307, USA.
++ */
++
++#ifndef __ART_VPATH_SVP_H__
++#define __ART_VPATH_SVP_H__
++
++/* "Unsort" a sorted vector path into an ordinary vector path. */
++
++#include "art_svp.h"
++#include "art_vpath.h"
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++ArtVpath *art_vpath_from_svp (const ArtSVP *svp);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* __ART_VPATH_SVP_H__ */
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/gpc/makefile.mk external/gpc/makefile.mk
+--- /oocvs/OOO_STABLE_1-backup/external/gpc/makefile.mk Wed Apr 18 08:41:33 2001
++++ external/gpc/makefile.mk Fri Sep 20 21:42:54 2002
+@@ -73,7 +73,12 @@
+
+ # --- Files --------------------------------------------------------
+
+-SLOFILES = $(SLO)$/gpc.obj
++#SLOFILES = $(SLO)$/gpc.obj
++
++OBJFILES = $(OBJ)$/art_svp_intersect.obj $(OBJ)$/art_misc.obj $(OBJ)$/art_rect.obj $(OBJ)$/art_svp.obj $(OBJ)$/art_svp_ops.obj $(OBJ)$/art_svp_vpath.obj $(OBJ)$/art_vpath.obj $(OBJ)$/art_vpath_svp.obj
++
++SLOFILES = $(SLO)$/art_svp_intersect.obj $(SLO)$/art_misc.obj $(SLO)$/art_rect.obj $(SLO)$/art_svp.obj $(SLO)$/art_svp_ops.obj $(SLO)$/art_svp_vpath.obj $(SLO)$/art_vpath.obj $(SLO)$/art_vpath_svp.obj
++
+
+
+ LIB1TARGET=$(SLB)$/$(TARGET).lib
+diff -uNr /oocvs/OOO_STABLE_1-backup/external/prj/d.lst external/prj/d.lst
+--- /oocvs/OOO_STABLE_1-backup/external/prj/d.lst Tue Jun 26 06:07:02 2001
++++ external/prj/d.lst Fri Sep 20 22:19:37 2002
+@@ -36,7 +36,7 @@
+ ..\dt\rtufiles\*.h %_DEST%\inc%_EXT%\external\dt\*.h
+ ..\glibc\rtufiles\config.h %_DEST%\inc%_EXT%\external\glibc\config.h
+ ..\glibc\rtufiles\getopt.h %_DEST%\inc%_EXT%\external\glibc\getopt.h
+-..\gpc\gpc.h %_DEST%\inc%_EXT%\external\gpc\gpc.h
++..\gpc\*.h %_DEST%\inc%_EXT%\external\gpc\*.h
+ ..\npsdk\rtufiles\*.h %_DEST%\inc%_EXT%\external\npsdk\*.h
+ ..\odbc\rtufiles\*.h %_DEST%\inc%_EXT%\external\odbc\*.h
+ ..\sane\*.h %_DEST%\inc%_EXT%\external\sane\*.h
+diff -u -r1.5 poly.hxx
+--- poly.hxx 2001/03/22 13:19:21 1.5
++++ vcl/inc/poly.hxx 2002/10/02 17:00:08
+@@ -250,13 +250,16 @@
+ private:
+
+ ImplPolyPolygon* mpImplPolyPolygon;
+-
++#if 0
+ #if _SOLAR__PRIVATE
+
+ void* ImplCreateGPCPolygon() const;
+ void ImplDoOperation( const PolyPolygon& rPolyPoly, PolyPolygon& rResult, ULONG nOperation ) const;
+
+ #endif // __PRIVATE
++#endif
++ void *ImplCreateArtVpath () const;
++ void ImplSetFromArtVpath (void *_vpath);
+
+ public:
+
+diff -u -r1.4.16.1 poly2.cxx
+--- poly2.cxx 2002/06/04 12:56:14 1.4.16.1
++++ vcl/source/gdi/poly2.cxx 2002/10/10 00:47:04
+@@ -60,13 +60,21 @@
+ ************************************************************************/
+
+ #define _SV_POLY2_CXX
+-
++#if 0
+ #ifndef __gpc_h
+-extern "C"
++extern "C"
+ {
+- #include <external/gpc/gpc.h>
++ #include <external/gpc/gpc.h>
+ }
+ #endif
++#endif
++#include <external/gpc/art_misc.h>
++#include <external/gpc/art_vpath.h>
++#include <external/gpc/art_svp.h>
++#include <external/gpc/art_svp_vpath.h>
++#include <external/gpc/art_vpath_svp.h>
++#include <external/gpc/art_svp_ops.h>
++#include <external/gpc/art_svp_intersect.h>
+
+ #ifdef W31
+ #include <tools/svwin.h>
+@@ -357,7 +365,7 @@
+ if( bEdges )
+ {
+ const Rectangle aBound( GetBoundRect() );
+-
++
+ fArea = ( aBound.GetWidth() + aBound.GetHeight() ) * 0.5;
+ nPercent = pData ? pData->GetPercentValue() : 50;
+ nOptimizeFlags &= ~POLY_OPTIMIZE_EDGES;
+@@ -402,36 +410,133 @@
+ }
+ }
+
++/* Converts an arbitrary SVP to an even-odd SVP */
++static ArtSVP *
++svp_to_even_odd (ArtSVP *svp)
++{
++ ArtSvpWriter *svw;
++ ArtSVP *result;
++
++ svw = art_svp_writer_rewind_new (ART_WIND_RULE_ODDEVEN);
++ art_svp_intersector (svp, svw);
++
++ result = art_svp_writer_rewind_reap (svw);
++ art_free (svp); /* Shallow free because the result contains shared segments */
++
++ return result;
++}
++
++
+ // -----------------------------------------------------------------------
+
+ void PolyPolygon::GetIntersection( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
+-{
++{
++ ArtVpath *a, *b;
++ ArtSVP *sa, *sb, *s;
++
++ a = (ArtVpath *) ImplCreateArtVpath ();
++ b = (ArtVpath *) rPolyPoly.ImplCreateArtVpath ();
++
++ sa = svp_to_even_odd (art_svp_from_vpath (a));
++ sb = svp_to_even_odd (art_svp_from_vpath (b));
++
++ art_free (a);
++ art_free (b);
++
++ s = art_svp_intersect (sa, sb);
++ a = art_vpath_from_svp (s);
++ art_svp_free (s);
++
++ rResult.ImplSetFromArtVpath (a);
++ art_free (a);
++#if 0
+ ImplDoOperation( rPolyPoly, rResult, GPC_INT );
++#endif
+ }
+
+ // -----------------------------------------------------------------------
+
+ void PolyPolygon::GetUnion( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
+ {
++ ArtVpath *a, *b;
++ ArtSVP *sa, *sb, *s;
++
++ a = (ArtVpath *) ImplCreateArtVpath ();
++ b = (ArtVpath *) rPolyPoly.ImplCreateArtVpath ();
++
++ sa = svp_to_even_odd (art_svp_from_vpath (a));
++ sb = svp_to_even_odd (art_svp_from_vpath (b));
++
++ art_free (a);
++ art_free (b);
++
++ s = art_svp_union (sa, sb);
++ a = art_vpath_from_svp (s);
++ art_svp_free (s);
++
++ rResult.ImplSetFromArtVpath (a);
++ art_free (a);
++#if 0
+ ImplDoOperation( rPolyPoly, rResult, GPC_UNION );
++#endif
+ }
+
+ // -----------------------------------------------------------------------
+
+ void PolyPolygon::GetDifference( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
+ {
++ ArtVpath *a, *b;
++ ArtSVP *sa, *sb, *s;
++
++ a = (ArtVpath *) ImplCreateArtVpath ();
++ b = (ArtVpath *) rPolyPoly.ImplCreateArtVpath ();
++
++ sa = svp_to_even_odd (art_svp_from_vpath (a));
++ sb = svp_to_even_odd (art_svp_from_vpath (b));
++
++ art_free (a);
++ art_free (b);
++
++ s = art_svp_minus (sa, sb);
++ a = art_vpath_from_svp (s);
++ art_svp_free (s);
++
++ rResult.ImplSetFromArtVpath (a);
++ art_free (a);
++#if 0
+ ImplDoOperation( rPolyPoly, rResult, GPC_DIFF );
++#endif
+ }
+
+ // -----------------------------------------------------------------------
+
+ void PolyPolygon::GetXOR( const PolyPolygon& rPolyPoly, PolyPolygon& rResult ) const
+ {
++ ArtVpath *a, *b;
++ ArtSVP *sa, *sb, *s;
++
++ a = (ArtVpath *) ImplCreateArtVpath ();
++ b = (ArtVpath *) rPolyPoly.ImplCreateArtVpath ();
++
++ sa = svp_to_even_odd (art_svp_from_vpath (a));
++ sb = svp_to_even_odd (art_svp_from_vpath (b));
++
++ art_free (a);
++ art_free (b);
++
++ s = art_svp_diff (sa, sb); /* symmetric difference, *not* set difference */
++ a = art_vpath_from_svp (s);
++ art_svp_free (s);
++
++ rResult.ImplSetFromArtVpath (a);
++ art_free (a);
++#if 0
+ ImplDoOperation( rPolyPoly, rResult, GPC_XOR );
++#endif
+ }
+
+ // -----------------------------------------------------------------------
+-
++#if 0
+ void* PolyPolygon::ImplCreateGPCPolygon() const
+ {
+ gpc_polygon* pRet = new gpc_polygon;
+@@ -482,6 +587,8 @@
+
+ gpc_polygon_clip( (gpc_op) nOperation, pGPCPoly1, pGPCPoly2, pResult );
+
++ fprintf (stderr, "PolyPolygon::ImplDoOperation %ld\n", nOperation);
++
+ rResult.Clear();
+
+ for( int i = 0; i < pResult->num_contours; i++ )
+@@ -508,6 +615,178 @@
+ gpc_free_polygon( pResult );
+ delete pResult;
+ }
++#endif
++
++/* Finds the index of the upper rightmost vertex of a polygon */
++static int
++upper_rightmost_vertex (const Polygon &poly)
++{
++ int n;
++ int i;
++ double x, y;
++ int k;
++
++ n = poly.GetSize ();
++
++ k = 0;
++ x = poly[0].X ();
++ y = poly[0].Y ();
++
++ for (i = 1; i < n; i++)
++ if (poly[i].Y () < y || (poly[0].Y () == y && poly[i].X () > x)) {
++ k = i;
++ x = poly[i].X ();
++ y = poly[i].Y ();
++ }
++
++ return k;
++}
++
++/* Returns whether a polygon is specified in counterclockwise order */
++static BOOL
++poly_is_ccw (const Polygon &poly)
++{
++ int n;
++ int k;
++ double cross;
++
++ n = poly.GetSize ();
++
++ if (n == 0)
++ return TRUE;
++
++ k = upper_rightmost_vertex (poly);
++
++ const Point &a = poly[(k + n - 1) % n];
++ const Point &b = poly[k];
++ const Point &c = poly[(k + 1) % n];
++
++ cross = -(a.X () * b.Y () - a.Y () * b.X () +
++ a.Y () * c.X () - a.X () * c.Y () +
++ b.X () * c.Y () - c.X () * b.Y ());
++
++ return (cross > 0);
++}
++
++void *
++PolyPolygon::ImplCreateArtVpath () const
++{
++ ArtVpath *vpath;
++ int n_contours;
++ int n_vertices;
++ int i, v;
++
++ n_contours = Count ();
++ n_vertices = 0;
++ for (i = 0; i < n_contours; i++) {
++ const Polygon &poly = GetObject (i);
++ n_vertices += poly.GetSize () + 1; /* plus 1 for if we have to close the path */
++ }
++
++ n_vertices++; /* for the ART_END terminator */
++
++ vpath = art_new (ArtVpath, n_vertices);
++ v = 0;
++
++ for (i = 0; i < n_contours; i++) {
++ int j, k;
++ int n;
++ const Polygon &poly = GetObject (i);
++ BOOL ccw;
++
++ n = poly.GetSize ();
++
++ ccw = poly_is_ccw (poly);
++
++ /* Holes or inside contours need to be listed out in reverse
++ * clockwise direction to the main outwards contour, but OO.o
++ * does not seem to handle holes at all. So we'll just list all
++ * the contours as non-holes, e.g. in normal counterclockwise
++ * order.
++ */
++
++ if (ccw)
++ k = 0;
++ else
++ k = n - 1;
++
++ for (j = 0; j < n; j++) {
++ const Point &point = poly[k];
++ vpath[v].code = (j == 0) ? ART_MOVETO : ART_LINETO;
++ vpath[v].x = point.X ();
++ vpath[v].y = point.Y ();
++
++ if (ccw)
++ k++;
++ else
++ k--;
++
++ v++;
++ }
++
++ /* Close the path if needed */
++ if (n > 0 &&
++ (vpath[v - 1].x != vpath[v - n].x ||
++ vpath[v - 1].y != vpath[v - n].y)) {
++ vpath[v].code = ART_LINETO;
++ vpath[v].x = vpath[v - n].x;
++ vpath[v].y = vpath[v - n].y;
++ v++;
++ }
++ }
++
++ vpath[v].code = ART_END;
++
++ return vpath;
++}
++
++void
++PolyPolygon::ImplSetFromArtVpath (void *_vpath)
++{
++ ArtVpath *vpath;
++
++ vpath = (ArtVpath *) _vpath;
++
++ Clear ();
++
++ while (vpath->code != ART_END) {
++ ArtVpath *p;
++ int n, n_vertices;
++
++ n = 0;
++ for (p = vpath; n == 0 || p->code == ART_LINETO; p++)
++ n++;
++
++ /* Remove the last duplicated point from closed subpaths */
++ if (n > 0 &&
++ vpath[n - 1].x == vpath[0].x &&
++ vpath[n - 1].y == vpath[0].y)
++ n_vertices = n - 1;
++ else
++ n_vertices = n;
++
++ if (n_vertices != 0) {
++ int i;
++
++ Polygon poly (n_vertices);
++
++ p = vpath;
++ for (i = 0; i < n_vertices; i++) {
++ Point &point = poly[i];
++
++ point.X () = FRound (p->x);
++ point.Y () = FRound (p->y);
++
++ p++;
++ }
++
++ Insert (poly);
++ }
++
++ vpath += n;
++ }
++}
++
+
+ // -----------------------------------------------------------------------
+