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authoranders <anders@FreeBSD.org>2002-11-18 13:08:19 +0800
committeranders <anders@FreeBSD.org>2002-11-18 13:08:19 +0800
commit8c0a55206febd120e77e436183b6358fcee1bf1b (patch)
treef7dce016ba89ff9c280fc00fe9c37d9769da041c /audio/libsidplay2
parentdaf8eb1264c441f07fd37eb3744bd731ae895102 (diff)
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Update to version 2.0.7 after repo-copy from ports/audio/libsidplay.
Diffstat (limited to 'audio/libsidplay2')
-rw-r--r--audio/libsidplay2/Makefile30
-rw-r--r--audio/libsidplay2/distinfo2
-rw-r--r--audio/libsidplay2/files/patch-libtool12
-rw-r--r--audio/libsidplay2/files/patch-src-player.cpp73
-rw-r--r--audio/libsidplay2/pkg-comment2
-rw-r--r--audio/libsidplay2/pkg-descr21
-rw-r--r--audio/libsidplay2/pkg-plist25
7 files changed, 113 insertions, 52 deletions
diff --git a/audio/libsidplay2/Makefile b/audio/libsidplay2/Makefile
index ea90f96d6863..e5e21fe2b54c 100644
--- a/audio/libsidplay2/Makefile
+++ b/audio/libsidplay2/Makefile
@@ -1,25 +1,27 @@
-# New ports collection makefile for: libsidplay
-# Date created: 31 October 1996
-# Whom: Stefan Zehl <sec@42.org>
+# New ports collection makefile for: libsidplay2
+# Date created: 6 October 2002
+# Whom: Anders Nordby <anders@FreeBSD.org>
#
# $FreeBSD$
#
-PORTNAME= libsidplay
-PORTVERSION= 1.36.57
+PORTNAME= libsidplay2
+PORTVERSION= 2.0.7
CATEGORIES= audio emulators
-MASTER_SITES= http://www.geocities.com/SiliconValley/Lakes/5147/sidplay/packages/
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
+MASTER_SITE_SUBDIR= sidplay2
+DISTNAME= ${PORTNAME:S/2//}-${PORTVERSION}-5
EXTRACT_SUFX= .tgz
-MAINTAINER= sec@42.org
+MAINTAINER= ports@FreeBSD.org
-USE_LIBTOOL= yes
-INSTALLS_SHLIB= yes
+LIB_DEPENDS= resid.2:${PORTSDIR}/audio/resid
-.include <bsd.port.pre.mk>
+WRKSRC= ${WRKDIR}/${PORTNAME:S/2//}-${PORTVERSION}
-.if (${ARCH} == i386)
-CONFIGURE_ARGS+= --enable-optendian --enable-optfixpoint
-.endif
+GNU_CONFIGURE= yes
+INSTALLS_SHLIB= yes
+USE_GMAKE= yes
+USE_LIBTOOL= yes
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff --git a/audio/libsidplay2/distinfo b/audio/libsidplay2/distinfo
index bdddf044077e..bae5d12226b0 100644
--- a/audio/libsidplay2/distinfo
+++ b/audio/libsidplay2/distinfo
@@ -1 +1 @@
-MD5 (libsidplay-1.36.57.tgz) = a935ec67d5600b079e22ecac58cc19d5
+MD5 (libsidplay-2.0.7-5.tgz) = 3c2d7e5b8f733a131a03fe14a97d76a0
diff --git a/audio/libsidplay2/files/patch-libtool b/audio/libsidplay2/files/patch-libtool
index 3087118bc186..d32b8a312bdf 100644
--- a/audio/libsidplay2/files/patch-libtool
+++ b/audio/libsidplay2/files/patch-libtool
@@ -1,11 +1,11 @@
---- configure.orig Sat Jan 12 02:17:19 2002
-+++ configure Sat Jan 12 02:18:08 2002
-@@ -6159,7 +6159,7 @@
- LIBTOOL_DEPS="$ac_aux_dir/ltmain.sh"
+--- configure.orig Mon May 7 19:23:11 2001
++++ configure Mon Nov 18 05:04:02 2002
+@@ -1841,7 +1841,7 @@
+ LIBTOOL_DEPS="$ac_aux_dir/ltconfig $ac_aux_dir/ltmain.sh"
# Always use our own libtool.
-LIBTOOL='$(SHELL) $(top_builddir)/libtool'
+LIBTOOL='libtool'
- # Prevent multiple expansion
-
+ # Redirect the config.log output again, so that the ltconfig log is not
+ # clobbered by the next message.
diff --git a/audio/libsidplay2/files/patch-src-player.cpp b/audio/libsidplay2/files/patch-src-player.cpp
new file mode 100644
index 000000000000..77b0365c449b
--- /dev/null
+++ b/audio/libsidplay2/files/patch-src-player.cpp
@@ -0,0 +1,73 @@
+--- src/player.cpp.orig Mon May 7 17:09:39 2001
++++ src/player.cpp Sun Oct 6 20:53:45 2002
+@@ -580,34 +580,49 @@
+ int player::loadFilter (const sid_fc_t *cutoffs, uint_least16_t points)
+ {
+ #ifndef HAVE_HARDSID
+- fc_point fc[0x800];
+-
+- // Make sure there are enough filter points and they are legal
+- if ((points < 2) || (points > 0x800))
+- goto player_loadFilter_error;
++ fc_point fc[0x802];
++ const fc_point *f0 = fc;
++ int pnts = 0;
+
++ if (cutoffs == NULL)
++ { // Select default filter
++ sid.fc_default (f0, pnts);
++ sid2.fc_default (f0, pnts);
++ }
++ else
+ {
+- const sid_fc_t *val, *valp, vals = {-1, 0};
+- // Last check, make sure they are list in numerical order
+- // for both axis
+- val = &vals; // (start)
+- for (int i = 0; i < points; i++)
++ pnts = points;
++ // Make sure there are enough filter points and they are legal
++ if ((pnts < 2) || (pnts > 0x800))
++ goto player_loadFilter_error;
++
+ {
+- valp = val;
+- val = &cutoffs[i];
+- if ((*valp)[0] > (*val)[0])
+- goto player_loadFilter_error;
+-// if ((*valp)[1] >= (*val)[1])
+-// goto player_loadFilter_error;
+- fc[i][0] = (sound_sample) (*val)[0];
+- fc[i][1] = (sound_sample) (*val)[1];
++ const sid_fc_t fstart = {-1, 0};
++ const sid_fc_t *fprev = &fstart, *fin = cutoffs;
++ fc_point *fout = fc;
++ // Last check, make sure they are list in numerical order
++ // for both axis
++ while (pnts-- > 0)
++ {
++ if ((*fprev)[0] >= (*fin)[0])
++ goto player_loadFilter_error;
++ fout++;
++ (*fout)[0] = (sound_sample) (*fin)[0];
++ (*fout)[1] = (sound_sample) (*fin)[1];
++ fprev = fin++;
++ }
++ // Updated ReSID interpolate requires we
++ // repeat the end pnts
++ *(fout+1) = *fout;
++ fc[0] = fc[1];
++ pnts = points + 2;
+ }
+ }
+
+ // function from reSID
+- points--;
+- interpolate (fc, fc, fc + points, fc + points, sid.fc_plotter (), 1.0);
+- interpolate (fc, fc, fc + points, fc + points, sid2.fc_plotter(), 1.0);
++ pnts--;
++ interpolate (f0, f0 + pnts, sid.fc_plotter (), 1.0);
++ interpolate (f0, f0 + pnts, sid2.fc_plotter (), 1.0);
+ return 0;
+
+ player_loadFilter_error:
diff --git a/audio/libsidplay2/pkg-comment b/audio/libsidplay2/pkg-comment
index cced7b195bac..5a472bce421e 100644
--- a/audio/libsidplay2/pkg-comment
+++ b/audio/libsidplay2/pkg-comment
@@ -1 +1 @@
-A Commodore SID-chip emulator library to play SID music files
+Library to play Commodore 64 SID-tunes cycle accurate
diff --git a/audio/libsidplay2/pkg-descr b/audio/libsidplay2/pkg-descr
index e2604b8bdbf0..6dcdf731c012 100644
--- a/audio/libsidplay2/pkg-descr
+++ b/audio/libsidplay2/pkg-descr
@@ -1,17 +1,6 @@
-Basically, SIDPLAY is just an ordinary music player software. More
-specifically, it emulates the Sound Interface Device chip (MOS 6581,
-known as SID) and the Micro Processor Unit (MOS 6510) of the
-Commodore 64 on your computer. Its platform-independent software
-emulates hardware components. Therefore it is able to load and execute
-C64 machine code programs which produce music or sound. In general,
-these are independent fragments of code and data which have been
-ripped from games and demonstration programs and were transferred
-directly from the C64. All you need is a supported operating system and
-audio hardware with average PCM waveform playback capabilities. A
-fast CPU and a 16-bit sound card are recommended for better
-performance.
+Sidplay 2 is the second in the Sidplay series originally developed by Michael
+Schwendt. This version is written by Simon White and is cycle accurate for
+improved sound reproduction. Sidplay 2 is capable of playing all C64 mono and
+stereo file formats.
-This is just the library. To actually use it, you need one of the
-front-ends like 'sidplay' or 'xsidplay'.
-
-WWW: http://www.geocities.com/SiliconValley/Lakes/5147/index.html
+WWW: http://sidplay2.sourceforge.net/
diff --git a/audio/libsidplay2/pkg-plist b/audio/libsidplay2/pkg-plist
index e4c0e360ae51..84fe65071168 100644
--- a/audio/libsidplay2/pkg-plist
+++ b/audio/libsidplay2/pkg-plist
@@ -1,15 +1,12 @@
-include/sidplay/compconf.h
-include/sidplay/emucfg.h
-include/sidplay/fformat.h
-include/sidplay/fixpoint.h
-include/sidplay/libcfg.h
-include/sidplay/myendian.h
-include/sidplay/mytypes.h
-include/sidplay/player.h
-include/sidplay/sidtune.h
-include/sidplay/version.h
-lib/libsidplay.a
-lib/libsidplay.la
-lib/libsidplay.so
-lib/libsidplay.so.1
+include/sidplay/Buffer.h
+include/sidplay/SidTune.h
+include/sidplay/SmartPtr.h
+include/sidplay/sidconfig.h
+include/sidplay/sidendian.h
+include/sidplay/sidplay2.h
+include/sidplay/sidtypes.h
+lib/libsidplay2.a
+lib/libsidplay2.la
+lib/libsidplay2.so
+lib/libsidplay2.so.0
@dirrm include/sidplay