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author | adamw <adamw@FreeBSD.org> | 2004-08-25 11:01:57 +0800 |
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committer | adamw <adamw@FreeBSD.org> | 2004-08-25 11:01:57 +0800 |
commit | 840a815e0d78e62ab4d96422e34a98f58833a6ea (patch) | |
tree | ebf75383ab1eefc8d7a72390de20721cf68dbf75 /devel/frink | |
parent | 185cbd8f49de7ad897d43ae92c8f6da262fb3712 (diff) | |
download | freebsd-ports-gnome-840a815e0d78e62ab4d96422e34a98f58833a6ea.tar.gz freebsd-ports-gnome-840a815e0d78e62ab4d96422e34a98f58833a6ea.tar.zst freebsd-ports-gnome-840a815e0d78e62ab4d96422e34a98f58833a6ea.zip |
Update to 0.3.2.
Note: there is a sneaking suspicion abounding that this program
will not work with libc_r. If you are forcing libc_r for something
like the NVidia kernel module, update that port and switch over
to libpthread.
Note also: a noticible pause when starting a new game seems to be
normal. This pause is also associated with a gigantic memory spike,
but it'll subside once the game starts.
Diffstat (limited to 'devel/frink')
0 files changed, 0 insertions, 0 deletions