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author | Jan Beich <jbeich@FreeBSD.org> | 2019-09-10 14:59:38 +0800 |
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committer | Jan Beich <jbeich@FreeBSD.org> | 2019-09-10 14:59:38 +0800 |
commit | 31f6a3db408e8de35147d30e2b6c1f947f3a58a8 (patch) | |
tree | a31e6603caaac78592049922b92229c6aa5de408 /emulators | |
parent | 11df02f5e85aea4051d4de18b3d5fbd819a96c6c (diff) | |
download | freebsd-ports-gnome-31f6a3db408e8de35147d30e2b6c1f947f3a58a8.tar.gz freebsd-ports-gnome-31f6a3db408e8de35147d30e2b6c1f947f3a58a8.tar.zst freebsd-ports-gnome-31f6a3db408e8de35147d30e2b6c1f947f3a58a8.zip |
emulators/rpcs3: disable ALSA as OpenAL is good enough
For almost a year OpenAL backend has options to mitigate crackling per game.
OTOH, ALSA recently regressed to crackling with low sound(4) latency.
Diffstat (limited to 'emulators')
-rw-r--r-- | emulators/rpcs3/Makefile | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/emulators/rpcs3/Makefile b/emulators/rpcs3/Makefile index 40026e560976..368a0a71bcc8 100644 --- a/emulators/rpcs3/Makefile +++ b/emulators/rpcs3/Makefile @@ -4,6 +4,7 @@ PORTNAME= rpcs3 DISTVERSIONPREFIX= v DISTVERSION= 0.0.7-8674 # git rev-list --count HEAD DISTVERSIONSUFFIX= -gcb66d0569 +PORTREVISION= 1 CATEGORIES= emulators MAINTAINER= jbeich@FreeBSD.org @@ -54,7 +55,7 @@ EXTRA_PATCHES+= ${PATCHDIR}/extra-patch-revert-5bd17a44c972 .endif OPTIONS_DEFINE= ALSA EVDEV GDB LLVM PULSEAUDIO VULKAN -OPTIONS_DEFAULT=ALSA LLVM VULKAN +OPTIONS_DEFAULT=LLVM VULKAN ALSA_LIB_DEPENDS= libasound.so:audio/alsa-lib ALSA_RUN_DEPENDS= ${LOCALBASE}/lib/alsa-lib/libasound_module_pcm_oss.so:audio/alsa-plugins |