diff options
author | dinoex <dinoex@FreeBSD.org> | 2004-10-12 13:00:24 +0800 |
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committer | dinoex <dinoex@FreeBSD.org> | 2004-10-12 13:00:24 +0800 |
commit | 53c264ef6e18f5580038f851be454e04bcec0564 (patch) | |
tree | 4ef8ce113d98a53b7f288f87c245cc66d3103384 /emulators | |
parent | 1a031425515aa36a3afbcb7a87c915684cacb20d (diff) | |
download | freebsd-ports-gnome-53c264ef6e18f5580038f851be454e04bcec0564.tar.gz freebsd-ports-gnome-53c264ef6e18f5580038f851be454e04bcec0564.tar.zst freebsd-ports-gnome-53c264ef6e18f5580038f851be454e04bcec0564.zip |
glN64 graphics plugin for Mupen64
-
Mupen64 is a highly portable Nintendo 64 emulator. It has been developed
on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.
In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.
WWW: http://mupen64.emulation64.com/
PR: 71895
Submitted by: Travis Poppe
Diffstat (limited to 'emulators')
-rw-r--r-- | emulators/Makefile | 1 | ||||
-rw-r--r-- | emulators/mupen64-gln64/Makefile | 55 | ||||
-rw-r--r-- | emulators/mupen64-gln64/distinfo | 2 | ||||
-rw-r--r-- | emulators/mupen64-gln64/files/patch-Combiner.cpp | 11 | ||||
-rw-r--r-- | emulators/mupen64-gln64/files/patch-Makefile | 21 | ||||
-rw-r--r-- | emulators/mupen64-gln64/files/patch-winlnxdefs.h | 24 | ||||
-rw-r--r-- | emulators/mupen64-gln64/pkg-descr | 15 | ||||
-rw-r--r-- | emulators/mupen64-gln64/pkg-message | 9 |
8 files changed, 138 insertions, 0 deletions
diff --git a/emulators/Makefile b/emulators/Makefile index 8f52617e6d05..b8f06659b60e 100644 --- a/emulators/Makefile +++ b/emulators/Makefile @@ -63,6 +63,7 @@ SUBDIR += mupen64-base SUBDIR += mupen64-dummyaudio SUBDIR += mupen64-glide + SUBDIR += mupen64-gln64 SUBDIR += osf1_base SUBDIR += p-interp SUBDIR += pcemu diff --git a/emulators/mupen64-gln64/Makefile b/emulators/mupen64-gln64/Makefile new file mode 100644 index 000000000000..e478d3a5c676 --- /dev/null +++ b/emulators/mupen64-gln64/Makefile @@ -0,0 +1,55 @@ +# New ports collection makefile for: mupen64-gln64 +# Date created: 11.Aug 2004 +# Whom: dirk.meyer@dinoex.sub.org +# +# $FreeBSD$ +# + +PORTNAME= mupen64 +PORTVERSION= 0.4.1 +CATEGORIES+= emulators +MASTER_SITES= http://mupen64.emulation64.com/files/0.4/ +PKGNAMESUFFIX= -gln64 +DISTNAME= glN64-${PORTVERSION}-rc2 + +MAINTAINER?= tlp@LiquidX.org +COMMENT= GlN64 graphics plugin for Mupen64 + +USE_BZIP2= yes +USE_REINPLACE= yes +USE_GMAKE= yes +USE_SDL= sdl +USE_GNOME= gtk12 +USE_GCC= 3.4 +ONLY_FOR_ARCHS= i386 + +PLUGIN_NAME= glN64-${PORTVERSION} +PLIST_FILES= share/mupen64/plugins/${PLUGIN_NAME}.so +PLIST_DIRS= share/mupen64/plugins +PLIST_DIRS+= share/mupen64 + +ALL_TARGET= ${PLUGIN_NAME}.so + +post-patch: + @${REINPLACE_CMD} -e 's|malloc.h|stdlib.h|' ${WRKSRC}/DepthBuffer.cpp + +do-install: + @${MKDIR} ${PREFIX}/share/mupen64/plugins + ${INSTALL_SCRIPT} ${WRKSRC}/${PLUGIN_NAME}.so \ + ${PREFIX}/share/mupen64/plugins/ + +.include <bsd.port.pre.mk> + +CFLAGS+= -I. -D__LINUX__ -D__USE_GNU `${SDL_CONFIG} --cflags` +CFLAGS+= -DUSE_GTK `${GTK_CONFIG} --cflags gtk gthread` `${GLIB_CONFIG} --cflags` -fPIC +CFLAGS+= -O3 -fomit-frame-pointer -funroll-loops -ffast-math -finline-functions -Wall -pipe +CFLAGS+= -DX86_ASM -mcpu=athlon +LDFLAGS+= -shared -Wl,-Bsymbolic +LDFLAGS+= `${SDL_CONFIG} --libs` `${GTK_CONFIG} --libs gtk gthread` `${GLIB_CONFIG} --libs` -lGL -lGLU + +MAKE_ARGS+= CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}" LD="${CXX}" + +post-install: + @${CAT} ${PKGMESSAGE} + +.include <bsd.port.post.mk> diff --git a/emulators/mupen64-gln64/distinfo b/emulators/mupen64-gln64/distinfo new file mode 100644 index 000000000000..575188783da4 --- /dev/null +++ b/emulators/mupen64-gln64/distinfo @@ -0,0 +1,2 @@ +MD5 (glN64-0.4.1-rc2.tar.bz2) = 0cb22a6bce17723a18ab0b16118eb37a +SIZE (glN64-0.4.1-rc2.tar.bz2) = 137423 diff --git a/emulators/mupen64-gln64/files/patch-Combiner.cpp b/emulators/mupen64-gln64/files/patch-Combiner.cpp new file mode 100644 index 000000000000..b9545cf967c1 --- /dev/null +++ b/emulators/mupen64-gln64/files/patch-Combiner.cpp @@ -0,0 +1,11 @@ +--- Combiner.cpp.orig Tue Sep 21 16:59:01 2004 ++++ Combiner.cpp Tue Sep 21 16:59:37 2004 +@@ -348,7 +348,7 @@ + void Combiner_SelectCombine( u64 mux ) + { + // Hack for the Banjo-Tooie shadow (framebuffer textures must be enabled too) +- if ((gDP.otherMode.cycleType == G_CYC_1CYCLE) && (mux == 0x00ffe7ffffcf9fcf) && (cache.current[0]->frameBufferTexture)) ++ if ((gDP.otherMode.cycleType == G_CYC_1CYCLE) && (mux == 0x00ffe7ffffcf9fcfLL) && (cache.current[0]->frameBufferTexture)) + { + mux = EncodeCombineMode( 0, 0, 0, 0, TEXEL0, 0, PRIMITIVE, 0, + 0, 0, 0, 0, TEXEL0, 0, PRIMITIVE, 0 ); diff --git a/emulators/mupen64-gln64/files/patch-Makefile b/emulators/mupen64-gln64/files/patch-Makefile new file mode 100644 index 000000000000..7d61968c4097 --- /dev/null +++ b/emulators/mupen64-gln64/files/patch-Makefile @@ -0,0 +1,21 @@ +--- Makefile.orig Sat Jul 3 22:34:59 2004 ++++ Makefile Thu Aug 12 16:48:48 2004 +@@ -1,13 +1,13 @@ + DEFINES = -D__LINUX__ -DX86_ASM +-CXX = g++ +-CXXFLAGS = -I. $(DEFINES) `sdl-config --cflags` `gtk-config --cflags gtk gthread` \ ++#CXX = g++ ++#CXXFLAGS = -I. $(DEFINES) `sdl-config --cflags` `gtk-config --cflags gtk gthread` \ + `glib-config --cflags` -finline-functions -funroll-loops \ + -ffast-math -fomit-frame-pointer -mcpu=`uname -m` -O3 + #CXXFLAGS = -I. $(DEFINES) `sdl-config --cflags` `gtk-config --cflags gtk gthread` \ + # `glib-config --cflags` -g3 #-DDEBUG +-LD = g++ +-LDFLAGS = -shared -Wl,-Bsymbolic +-LIBS = `sdl-config --libs` `gtk-config --libs gtk gthread` `glib-config --libs` -lGL -lGLU ++#LD = g++ ++#LDFLAGS = -shared -Wl,-Bsymbolic ++#LIBS = `sdl-config --libs` `gtk-config --libs gtk gthread` `glib-config --libs` -lGL -lGLU + TARGET = glN64-0.4.1.so + OBJECTS = 2xSAI.o \ + CRC.o \ diff --git a/emulators/mupen64-gln64/files/patch-winlnxdefs.h b/emulators/mupen64-gln64/files/patch-winlnxdefs.h new file mode 100644 index 000000000000..2ff16f96000e --- /dev/null +++ b/emulators/mupen64-gln64/files/patch-winlnxdefs.h @@ -0,0 +1,24 @@ +--- winlnxdefs.h.orig Thu Oct 16 01:01:08 2003 ++++ winlnxdefs.h Wed Sep 22 05:32:54 2004 +@@ -30,7 +30,9 @@ + #ifndef WINLNXDEFS_H + #define WINLNXDEFS_H + ++#ifndef __FreeBSD__ + #include <features.h> // we want GNU extensions ++#endif + #include <dlfcn.h> + #include <errno.h> + #include <limits.h> // PATH_MAX +@@ -113,7 +115,11 @@ + { + fprintf( stderr, "(WW) Couldn't get path of .so, trying to get emulator's path\n" ); + #endif // __USE_GNU ++#ifndef __FreeBSD__ + if (readlink( "/proc/self/exe", path, PATH_MAX ) == -1) ++#else ++ if (readlink( "/proc/curproc/file", path, PATH_MAX ) == -1) ++#endif // __FreeBSD__ + { + fprintf( stderr, "(WW) readlink() /proc/self/exe failed: %s\n", strerror( errno ) ); + path[0] = '.'; diff --git a/emulators/mupen64-gln64/pkg-descr b/emulators/mupen64-gln64/pkg-descr new file mode 100644 index 000000000000..a016fd024232 --- /dev/null +++ b/emulators/mupen64-gln64/pkg-descr @@ -0,0 +1,15 @@ +glN64 graphics plugin for Mupen64 +- +Mupen64 is a highly portable Nintendo 64 emulator. It has been developed +on/for Linux originally but has already been ported successfully to other +operating systems. The program can easily be ported to all operating systems +supported by the SDL library. + +In its current state, the emulator is highly compatible and uses a plugin +system. With the correct plugins ("correct" can be computer dependent), it +can achieve nearly perfect graphics and sound in many games. + +WWW: http://mupen64.emulation64.com/ + +- Travis Poppe +tlp@liquidx.org diff --git a/emulators/mupen64-gln64/pkg-message b/emulators/mupen64-gln64/pkg-message new file mode 100644 index 000000000000..d53470396a22 --- /dev/null +++ b/emulators/mupen64-gln64/pkg-message @@ -0,0 +1,9 @@ +------------------------------------------------------------------------------- +If you have installed/upgraded any new plugins or are upgrading from a previous +version of Mupen64, please note that in order for these changes to take effect, +you -must- backup and then remove ~/.mupen64 first. After you have removed the +directory, run 'mupen64' to re-create it. Then, manually copy back your save +files/other data you need from the backup if necessary. + +Enjoy! +------------------------------------------------------------------------------- |