aboutsummaryrefslogtreecommitdiffstats
path: root/games/Makefile
diff options
context:
space:
mode:
authoralepulver <alepulver@FreeBSD.org>2006-05-16 04:55:00 +0800
committeralepulver <alepulver@FreeBSD.org>2006-05-16 04:55:00 +0800
commit21405ba7883a8361a08882ed030e21fd70fa1337 (patch)
treee75e668bf7764e673bd4d0fc51005ac765dcce3e /games/Makefile
parent1de0fbc7a1f08a56b8f152e9a3e43d5e40bda00d (diff)
downloadfreebsd-ports-gnome-21405ba7883a8361a08882ed030e21fd70fa1337.tar.gz
freebsd-ports-gnome-21405ba7883a8361a08882ed030e21fd70fa1337.tar.zst
freebsd-ports-gnome-21405ba7883a8361a08882ed030e21fd70fa1337.zip
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire modes), the game has an endless supply of replayability. Billed as the sequel to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials and tribulations of software development, endless hours of playing, gathering feedback, COR Entertainment has been able to not only fine tune and perfect it's flagship game, but add completely new dimensions to it. Note: this port only contains the data needed to run AA2K6, shared by the Linux and native ports of the game engine. To play AA2K6 you have to install one of "games/alienarena" or "games/linux-alienarena". WWW: http://red.planetarena.org/ PR: ports/91802 Approved by: garga (mentor)
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index b3b030d3238d..6bafa851d77b 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -28,6 +28,7 @@
SUBDIR += airrox
SUBDIR += alephone
SUBDIR += alephone-data
+ SUBDIR += alienarena-data
SUBDIR += alienblaster
SUBDIR += alienwave
SUBDIR += amphetamine