diff options
author | tobik <tobik@FreeBSD.org> | 2017-06-09 21:45:20 +0800 |
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committer | tobik <tobik@FreeBSD.org> | 2017-06-09 21:45:20 +0800 |
commit | 7127cb1c138cac842b17fc1481636af5303bd5f0 (patch) | |
tree | d242f324447a2d66b7b131363b95e0c521dfbc72 /games/OpenTomb/pkg-plist | |
parent | f9a53782e4e02a8f4bdac07e2feef94577baa61b (diff) | |
download | freebsd-ports-gnome-7127cb1c138cac842b17fc1481636af5303bd5f0.tar.gz freebsd-ports-gnome-7127cb1c138cac842b17fc1481636af5303bd5f0.tar.zst freebsd-ports-gnome-7127cb1c138cac842b17fc1481636af5303bd5f0.zip |
New port: games/OpenTomb
OpenTomb is an open-source engine reimplementation project intended to
play levels from all classic-era Tomb Raider games (TR 1-5) and custom
TRLE levels. The project does not use any old Tomb Raider source
code, because all attempts to retrieve sources from Eidos / Core were
in vain.
WWW: https://opentomb.github.io/
PR: 218883
Submitted by: Piotr Kubaj <pkubaj@anongoth.pl>
Approved by: lme (mentor)
Differential Revision: https://reviews.freebsd.org/D10664
Diffstat (limited to 'games/OpenTomb/pkg-plist')
-rw-r--r-- | games/OpenTomb/pkg-plist | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/games/OpenTomb/pkg-plist b/games/OpenTomb/pkg-plist new file mode 100644 index 000000000000..b4c9e29b9a65 --- /dev/null +++ b/games/OpenTomb/pkg-plist @@ -0,0 +1,212 @@ +bin/OpenTomb +%%DATADIR%%/OpenTomb +%%DATADIR%%/autoexec.lua +%%DATADIR%%/resource/fonts/DroidSansMono.ttf +%%DATADIR%%/resource/fonts/LICENSE +%%DATADIR%%/resource/fonts/Roboto-Regular.ttf +%%DATADIR%%/resource/fonts/RobotoCondensed-Regular.ttf +%%DATADIR%%/resource/fonts/VeraMoBd.ttf +%%DATADIR%%/resource/fonts/VeraMono.ttf +%%DATADIR%%/resource/fonts/Verdana.ttf +%%DATADIR%%/resource/graphics/legal.png +%%DATADIR%%/resource/icon/opentomb.ico +%%DATADIR%%/resource/icon/opentomb.rc +%%DATADIR%%/resource/mac/Images.xcassets/AppIcon.appiconset/Contents.json +%%DATADIR%%/resource/mac/Info.plist +%%DATADIR%%/scripts/audio/common_sounds.lua +%%DATADIR%%/scripts/audio/sample_override.lua +%%DATADIR%%/scripts/audio/soundtrack.lua +%%DATADIR%%/scripts/autoexec.lua +%%DATADIR%%/scripts/character/character.lua +%%DATADIR%%/scripts/character/hair.lua +%%DATADIR%%/scripts/character/ragdoll.lua +%%DATADIR%%/scripts/config/control_constants.lua +%%DATADIR%%/scripts/entity/entity_functions.lua +%%DATADIR%%/scripts/entity/entity_functions_common.lua +%%DATADIR%%/scripts/entity/entity_functions_enemies.lua +%%DATADIR%%/scripts/entity/entity_functions_platforms.lua +%%DATADIR%%/scripts/entity/entity_functions_switch.lua +%%DATADIR%%/scripts/entity/entity_functions_traps.lua +%%DATADIR%%/scripts/entity/entity_functions_unique.lua +%%DATADIR%%/scripts/entity/entity_model_ID_override.lua +%%DATADIR%%/scripts/entity/entity_properties.lua +%%DATADIR%%/scripts/gameflow/TR1.lua +%%DATADIR%%/scripts/gameflow/TR1_gold.lua +%%DATADIR%%/scripts/gameflow/TR2.lua +%%DATADIR%%/scripts/gameflow/TR2_gold.lua +%%DATADIR%%/scripts/gameflow/TR3.lua +%%DATADIR%%/scripts/gameflow/TR3_gold.lua +%%DATADIR%%/scripts/gameflow/TR4.lua +%%DATADIR%%/scripts/gameflow/TR5.lua +%%DATADIR%%/scripts/gameflow/gameflow.lua +%%DATADIR%%/scripts/gui/fonts.lua +%%DATADIR%%/scripts/inventory/item_combine.lua +%%DATADIR%%/scripts/inventory/item_list.lua +%%DATADIR%%/scripts/inventory/items.lua +%%DATADIR%%/scripts/level/tr1/CAT.lua +%%DATADIR%%/scripts/level/tr1/CUT1.lua +%%DATADIR%%/scripts/level/tr1/CUT2.lua +%%DATADIR%%/scripts/level/tr1/CUT3.lua +%%DATADIR%%/scripts/level/tr1/CUT4.lua +%%DATADIR%%/scripts/level/tr1/EGYPT.lua +%%DATADIR%%/scripts/level/tr1/END.lua +%%DATADIR%%/scripts/level/tr1/END2.lua +%%DATADIR%%/scripts/level/tr1/GYM.lua +%%DATADIR%%/scripts/level/tr1/LEVEL1.lua +%%DATADIR%%/scripts/level/tr1/LEVEL10A.lua +%%DATADIR%%/scripts/level/tr1/LEVEL10B.lua +%%DATADIR%%/scripts/level/tr1/LEVEL10C.lua +%%DATADIR%%/scripts/level/tr1/LEVEL2.lua +%%DATADIR%%/scripts/level/tr1/LEVEL3A.lua +%%DATADIR%%/scripts/level/tr1/LEVEL3B.lua +%%DATADIR%%/scripts/level/tr1/LEVEL4.lua +%%DATADIR%%/scripts/level/tr1/LEVEL5.lua +%%DATADIR%%/scripts/level/tr1/LEVEL6.lua +%%DATADIR%%/scripts/level/tr1/LEVEL7A.lua +%%DATADIR%%/scripts/level/tr1/LEVEL7B.lua +%%DATADIR%%/scripts/level/tr1/LEVEL8A.lua +%%DATADIR%%/scripts/level/tr1/LEVEL8B.lua +%%DATADIR%%/scripts/level/tr1/LEVEL8C.lua +%%DATADIR%%/scripts/level/tr1/TITLE.lua +%%DATADIR%%/scripts/level/tr2/ASSAULT.lua +%%DATADIR%%/scripts/level/tr2/BOAT.lua +%%DATADIR%%/scripts/level/tr2/CATACOMB.lua +%%DATADIR%%/scripts/level/tr2/CUT1.lua +%%DATADIR%%/scripts/level/tr2/CUT2.lua +%%DATADIR%%/scripts/level/tr2/CUT3.lua +%%DATADIR%%/scripts/level/tr2/CUT4.lua +%%DATADIR%%/scripts/level/tr2/DECK.lua +%%DATADIR%%/scripts/level/tr2/EMPRTOMB.lua +%%DATADIR%%/scripts/level/tr2/FLOATING.lua +%%DATADIR%%/scripts/level/tr2/HOUSE.lua +%%DATADIR%%/scripts/level/tr2/ICECAVE.lua +%%DATADIR%%/scripts/level/tr2/KEEL.lua +%%DATADIR%%/scripts/level/tr2/LEVEL1.lua +%%DATADIR%%/scripts/level/tr2/LEVEL2.lua +%%DATADIR%%/scripts/level/tr2/LEVEL3.lua +%%DATADIR%%/scripts/level/tr2/LEVEL4.lua +%%DATADIR%%/scripts/level/tr2/LEVEL5.lua +%%DATADIR%%/scripts/level/tr2/LIVING.lua +%%DATADIR%%/scripts/level/tr2/MONASTRY.lua +%%DATADIR%%/scripts/level/tr2/OPERA.lua +%%DATADIR%%/scripts/level/tr2/PLATFORM.lua +%%DATADIR%%/scripts/level/tr2/RIG.lua +%%DATADIR%%/scripts/level/tr2/SKIDOO.lua +%%DATADIR%%/scripts/level/tr2/TITLE.lua +%%DATADIR%%/scripts/level/tr2/UNWATER.lua +%%DATADIR%%/scripts/level/tr2/VENICE.lua +%%DATADIR%%/scripts/level/tr2/WALL.lua +%%DATADIR%%/scripts/level/tr2/XIAN.lua +%%DATADIR%%/scripts/level/tr3/ANTARC.lua +%%DATADIR%%/scripts/level/tr3/AREA51.lua +%%DATADIR%%/scripts/level/tr3/CHAMBER.lua +%%DATADIR%%/scripts/level/tr3/CHUNNEL.lua +%%DATADIR%%/scripts/level/tr3/CITY.lua +%%DATADIR%%/scripts/level/tr3/COMPOUND.lua +%%DATADIR%%/scripts/level/tr3/CRASH.lua +%%DATADIR%%/scripts/level/tr3/HOUSE.lua +%%DATADIR%%/scripts/level/tr3/JUNGLE.lua +%%DATADIR%%/scripts/level/tr3/MINES.lua +%%DATADIR%%/scripts/level/tr3/NEVADA.lua +%%DATADIR%%/scripts/level/tr3/OFFICE.lua +%%DATADIR%%/scripts/level/tr3/QUADCHAS.lua +%%DATADIR%%/scripts/level/tr3/RAPIDS.lua +%%DATADIR%%/scripts/level/tr3/ROOFS.lua +%%DATADIR%%/scripts/level/tr3/SCOTLAND.lua +%%DATADIR%%/scripts/level/tr3/SEWER.lua +%%DATADIR%%/scripts/level/tr3/SHORE.lua +%%DATADIR%%/scripts/level/tr3/SLINC.lua +%%DATADIR%%/scripts/level/tr3/STPAUL.lua +%%DATADIR%%/scripts/level/tr3/TEMPLE.lua +%%DATADIR%%/scripts/level/tr3/TITLE.lua +%%DATADIR%%/scripts/level/tr3/TONYBOSS.lua +%%DATADIR%%/scripts/level/tr3/TOWER.lua +%%DATADIR%%/scripts/level/tr3/TRIBOSS.lua +%%DATADIR%%/scripts/level/tr3/TRTLA.lua +%%DATADIR%%/scripts/level/tr3/UNDERSEA.lua +%%DATADIR%%/scripts/level/tr3/VICT.lua +%%DATADIR%%/scripts/level/tr3/WILLSDEN.lua +%%DATADIR%%/scripts/level/tr3/ZOO.lua +%%DATADIR%%/scripts/level/tr4/ALEXHUB.lua +%%DATADIR%%/scripts/level/tr4/ALEXHUB2.lua +%%DATADIR%%/scripts/level/tr4/ANGKOR1.lua +%%DATADIR%%/scripts/level/tr4/ANG_RACE.lua +%%DATADIR%%/scripts/level/tr4/BIKEBIT.lua +%%DATADIR%%/scripts/level/tr4/CITNEW.lua +%%DATADIR%%/scripts/level/tr4/CORTYARD.lua +%%DATADIR%%/scripts/level/tr4/CSPLIT1.lua +%%DATADIR%%/scripts/level/tr4/CSPLIT2.lua +%%DATADIR%%/scripts/level/tr4/HALL.lua +%%DATADIR%%/scripts/level/tr4/HIGHSTRT.lua +%%DATADIR%%/scripts/level/tr4/JEEPCHAS.lua +%%DATADIR%%/scripts/level/tr4/JEEPCHS2.lua +%%DATADIR%%/scripts/level/tr4/JOBY1A.lua +%%DATADIR%%/scripts/level/tr4/JOBY1B.lua +%%DATADIR%%/scripts/level/tr4/JOBY2.lua +%%DATADIR%%/scripts/level/tr4/JOBY3A.lua +%%DATADIR%%/scripts/level/tr4/JOBY3B.lua +%%DATADIR%%/scripts/level/tr4/JOBY4A.lua +%%DATADIR%%/scripts/level/tr4/JOBY4B.lua +%%DATADIR%%/scripts/level/tr4/JOBY4C.lua +%%DATADIR%%/scripts/level/tr4/JOBY5A.lua +%%DATADIR%%/scripts/level/tr4/JOBY5B.lua +%%DATADIR%%/scripts/level/tr4/JOBY5C.lua +%%DATADIR%%/scripts/level/tr4/KARNAK1.lua +%%DATADIR%%/scripts/level/tr4/LAKE.lua +%%DATADIR%%/scripts/level/tr4/LIBEND.lua +%%DATADIR%%/scripts/level/tr4/LIBRARY.lua +%%DATADIR%%/scripts/level/tr4/LOWSTRT.lua +%%DATADIR%%/scripts/level/tr4/NUTRENCH.lua +%%DATADIR%%/scripts/level/tr4/PALACES.lua +%%DATADIR%%/scripts/level/tr4/PALACES2.lua +%%DATADIR%%/scripts/level/tr4/SEMER.lua +%%DATADIR%%/scripts/level/tr4/SEMER2.lua +%%DATADIR%%/scripts/level/tr4/SETTOMB1.lua +%%DATADIR%%/scripts/level/tr4/SETTOMB2.lua +%%DATADIR%%/scripts/level/tr4/TITLE.lua +%%DATADIR%%/scripts/level/tr4/TRAIN.lua +%%DATADIR%%/scripts/level/tr5/ANDREA1.lua +%%DATADIR%%/scripts/level/tr5/ANDREA2.lua +%%DATADIR%%/scripts/level/tr5/ANDREA3.lua +%%DATADIR%%/scripts/level/tr5/ANDY1.lua +%%DATADIR%%/scripts/level/tr5/ANDY2.lua +%%DATADIR%%/scripts/level/tr5/ANDY3.lua +%%DATADIR%%/scripts/level/tr5/DEL.lua +%%DATADIR%%/scripts/level/tr5/JOBY2.lua +%%DATADIR%%/scripts/level/tr5/JOBY3.lua +%%DATADIR%%/scripts/level/tr5/JOBY4.lua +%%DATADIR%%/scripts/level/tr5/JOBY5.lua +%%DATADIR%%/scripts/level/tr5/RICH1.lua +%%DATADIR%%/scripts/level/tr5/RICH2.lua +%%DATADIR%%/scripts/level/tr5/RICH3.lua +%%DATADIR%%/scripts/level/tr5/RICHCUT2.lua +%%DATADIR%%/scripts/level/tr5/TITLE.lua +%%DATADIR%%/scripts/level_preload.lua +%%DATADIR%%/scripts/loadscript.lua +%%DATADIR%%/scripts/strings/english/generic.lua +%%DATADIR%%/scripts/strings/english/global_items.lua +%%DATADIR%%/scripts/strings/english/sys_notify.lua +%%DATADIR%%/scripts/strings/french/generic.lua +%%DATADIR%%/scripts/strings/french/global_items.lua +%%DATADIR%%/scripts/strings/french/sys_notify.lua +%%DATADIR%%/scripts/strings/getstring.lua +%%DATADIR%%/scripts/strings/italian/generic.lua +%%DATADIR%%/scripts/strings/italian/global_items.lua +%%DATADIR%%/scripts/strings/russian/generic.lua +%%DATADIR%%/scripts/strings/russian/global_items.lua +%%DATADIR%%/scripts/strings/russian/sys_notify.lua +%%DATADIR%%/scripts/strings/spanish/generic.lua +%%DATADIR%%/scripts/strings/spanish/global_items.lua +%%DATADIR%%/scripts/system/debug.lua +%%DATADIR%%/scripts/system/sys_scripts.lua +%%DATADIR%%/scripts/trigger/flipeffects.lua +%%DATADIR%%/scripts/trigger/helper_functions.lua +%%DATADIR%%/scripts/trigger/trigger_functions.lua +%%DATADIR%%/shaders/entity.fsh +%%DATADIR%%/shaders/entity.vsh +%%DATADIR%%/shaders/room.fsh +%%DATADIR%%/shaders/room.vsh +%%DATADIR%%/shaders/static_mesh.fsh +%%DATADIR%%/shaders/static_mesh.vsh +%%DATADIR%%/shaders/text.fsh +%%DATADIR%%/shaders/text.vsh |