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authormiwi <miwi@FreeBSD.org>2008-03-27 00:53:46 +0800
committermiwi <miwi@FreeBSD.org>2008-03-27 00:53:46 +0800
commit63fb42f14ff087460a880fb80062445ba104b647 (patch)
treecd4574d6087656a68ed3e919e9ce463c6281fa04 /games/glsfcave/pkg-descr
parente8a210f5f62ff609853a436c9e4506276ae51ce1 (diff)
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GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is
a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ PR: ports/121847 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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+GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is
+a game where the player controls a ribbon to avoid hitting walls.
+
+You have only one control: when you hold the mouse button, the
+ribbon goes up. Otherwise the ribbon goes down.
+
+The game uses OpenGL for drawing two-dimensional frames. This is
+for portability(for MacOS X) and to offload CPU.
+
+WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/