diff options
author | cpm <cpm@FreeBSD.org> | 2016-08-17 08:45:17 +0800 |
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committer | cpm <cpm@FreeBSD.org> | 2016-08-17 08:45:17 +0800 |
commit | 8e3d13a494c6de29061caaf478025550cabb95d4 (patch) | |
tree | 56535c13fe8a0aa9aa15190c7da99f759e16cacc /games/iortcw | |
parent | 2f9b192c1f80f58b8c2c3a43fce519c7f942ea94 (diff) | |
download | freebsd-ports-gnome-8e3d13a494c6de29061caaf478025550cabb95d4.tar.gz freebsd-ports-gnome-8e3d13a494c6de29061caaf478025550cabb95d4.tar.zst freebsd-ports-gnome-8e3d13a494c6de29061caaf478025550cabb95d4.zip |
New port: games/iortcw Game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001. It is a sequel to Wolfenstein 3D.
This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.
Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).
WWW: https://github.com/iortcw/iortcw/
PR: 211456
Submitted by: Tobias Kortkamp <t@tobik.me>
Reviewed by: amdmi3 (mentor)
Approved by: amdmi3 (mentor)
Diffstat (limited to 'games/iortcw')
-rw-r--r-- | games/iortcw/Makefile | 56 | ||||
-rw-r--r-- | games/iortcw/distinfo | 3 | ||||
-rw-r--r-- | games/iortcw/files/Makefile | 39 | ||||
-rw-r--r-- | games/iortcw/files/iowolfded.in | 4 | ||||
-rw-r--r-- | games/iortcw/files/iowolfmp.in | 4 | ||||
-rw-r--r-- | games/iortcw/files/iowolfsp.in | 4 | ||||
-rw-r--r-- | games/iortcw/files/patch-MP_code_qcommon_q__platform.h | 23 | ||||
-rw-r--r-- | games/iortcw/files/patch-SP_code_qcommon_q__platform.h | 23 | ||||
-rw-r--r-- | games/iortcw/pkg-descr | 12 | ||||
-rw-r--r-- | games/iortcw/pkg-message | 10 | ||||
-rw-r--r-- | games/iortcw/pkg-plist | 17 |
11 files changed, 195 insertions, 0 deletions
diff --git a/games/iortcw/Makefile b/games/iortcw/Makefile new file mode 100644 index 000000000000..f3fd39c90e37 --- /dev/null +++ b/games/iortcw/Makefile @@ -0,0 +1,56 @@ +# Created by: Tobias Kortkamp <t@tobik.me> +# $FreeBSD$ + +PORTNAME= iortcw +PORTVERSION= 1.42d +CATEGORIES= games + +MAINTAINER= t@tobik.me +COMMENT= Game engine for Return to Castle Wolfenstein + +LICENSE= GPLv3 + +BUILD_DEPENDS= opusfile>0:audio/opusfile +LIB_DEPENDS= libcurl.so:ftp/curl \ + libopus.so:audio/opus \ + libfreetype.so:print/freetype2 + +USES= jpeg openal pkgconfig gmake +USE_GL= gl +USE_SDL= sdl2 + +USE_GITHUB= yes + +WOLFDIR= "libexec/${PORTNAME}" +MAKE_ARGS= BINDIR="${STAGEDIR}${PREFIX}/bin" \ + COPYDIR="${STAGEDIR}${PREFIX}/${WOLFDIR}" + +PLIST_SUB= ARCH="${ARCH}" WOLFDIR="${WOLFDIR}" + +SUB_FILES= iowolfsp iowolfmp iowolfded +SUB_LIST= ARCH="${ARCH}" WOLFDIR="${PREFIX}/${WOLFDIR}" + +OPTIONS_DEFINE= MP SP +OPTIONS_DEFAULT= MP SP +OPTIONS_SUB= yes + +MP_DESC= Build multiplayer support +SP_DESC= Build singleplayer support + +SP_ALL_TARGET= sp +SP_INSTALL_TARGET= sp-install + +MP_ALL_TARGET= mp +MP_INSTALL_TARGET= mp-install + +post-extract: + ${CP} ${FILESDIR}/Makefile ${WRKSRC} + +post-install-MP-on: + ${INSTALL_SCRIPT} ${WRKDIR}/iowolfmp ${STAGEDIR}${PREFIX}/bin/iowolfmp + ${INSTALL_SCRIPT} ${WRKDIR}/iowolfded ${STAGEDIR}${PREFIX}/bin/iowolfded + +post-install-SP-on: + ${INSTALL_SCRIPT} ${WRKDIR}/iowolfsp ${STAGEDIR}${PREFIX}/bin/iowolfsp + +.include <bsd.port.mk> diff --git a/games/iortcw/distinfo b/games/iortcw/distinfo new file mode 100644 index 000000000000..b5266bfa452a --- /dev/null +++ b/games/iortcw/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1469455810 +SHA256 (iortcw-iortcw-1.42d_GH0.tar.gz) = 78fd5e1639c014af91b076c4034ca2f5d57ce84e8d3d93b84ca13c91e2840d9a +SIZE (iortcw-iortcw-1.42d_GH0.tar.gz) = 29852958 diff --git a/games/iortcw/files/Makefile b/games/iortcw/files/Makefile new file mode 100644 index 000000000000..14e49bb488d1 --- /dev/null +++ b/games/iortcw/files/Makefile @@ -0,0 +1,39 @@ +MAKE_ARGS= BUILD_CLIENT=1 \ + BUILD_SERVER=1 \ + BUILD_GAME_SO=1 \ + BUILD_GAME_QVM=0 \ + TOOLS_CC=${CC} \ + BUILD_BASEGAME=1 \ + USE_CURL=1 \ + USE_CURL_DLOPEN=0 \ + USE_INTERNAL_LIBS=0 \ + USE_OPENAL=1 \ + USE_OPENAL_DLOPEN=0 \ + USE_INTERNAL_SPEEX=0 \ + USE_INTERNAL_ZLIB=0 \ + USE_INTERNAL_JPEG=0 \ + CLIENT_LIBS+="-L${PREFIX}/lib -lSDL2 -lcurl -lopenal -lopus" \ + USE_INTERNAL_OGG=0 \ + USE_INTERNAL_OPUS=0 \ + USE_CODEC_VORBIS=0 \ + USE_CODEC_OPUS=0 \ + USE_FREETYPE=1 \ + USE_LOCAL_HEADERS=0 \ + V=1 \ + OPTIMIZEVM="" \ + OPTIMIZE="" \ + COPYDIR="${COPYDIR}" + +sp: + ${MAKE} -C SP ${MAKE_ARGS} + +sp-install: + mkdir -p ${COPYDIR} + ${MAKE} -C SP ${MAKE_ARGS} copyfiles + +mp: + ${MAKE} -C MP ${MAKE_ARGS} + +mp-install: + mkdir -p ${COPYDIR} + ${MAKE} -C MP ${MAKE_ARGS} copyfiles diff --git a/games/iortcw/files/iowolfded.in b/games/iortcw/files/iowolfded.in new file mode 100644 index 000000000000..19336b4c6c95 --- /dev/null +++ b/games/iortcw/files/iowolfded.in @@ -0,0 +1,4 @@ +#!/bin/sh +set -e +cd %%WOLFDIR%% +exec ./iowolfded.%%ARCH%% diff --git a/games/iortcw/files/iowolfmp.in b/games/iortcw/files/iowolfmp.in new file mode 100644 index 000000000000..6e8a24c6cd75 --- /dev/null +++ b/games/iortcw/files/iowolfmp.in @@ -0,0 +1,4 @@ +#!/bin/sh +set -e +cd %%WOLFDIR%% +exec ./iowolfmp.%%ARCH%% diff --git a/games/iortcw/files/iowolfsp.in b/games/iortcw/files/iowolfsp.in new file mode 100644 index 000000000000..29f16a5c86b7 --- /dev/null +++ b/games/iortcw/files/iowolfsp.in @@ -0,0 +1,4 @@ +#!/bin/sh +set -e +cd %%WOLFDIR%% +exec ./iowolfsp.%%ARCH%% diff --git a/games/iortcw/files/patch-MP_code_qcommon_q__platform.h b/games/iortcw/files/patch-MP_code_qcommon_q__platform.h new file mode 100644 index 000000000000..df8ffe75c7f0 --- /dev/null +++ b/games/iortcw/files/patch-MP_code_qcommon_q__platform.h @@ -0,0 +1,23 @@ +--- MP/code/qcommon/q_platform.h.orig 2016-07-29 22:00:04 UTC ++++ MP/code/qcommon/q_platform.h +@@ -35,11 +35,7 @@ Foundation, Inc., 51 Franklin St, Fifth + + #else + +-#if (defined _M_IX86 || defined __i386__) && !defined(C_ONLY) +-#define id386 1 +-#else + #define id386 0 +-#endif + + #if (defined(powerc) || defined(powerpc) || defined(ppc) || \ + defined(__ppc) || defined(__ppc__)) && !defined(C_ONLY) +@@ -229,8 +225,6 @@ Foundation, Inc., 51 Franklin St, Fifth + #ifdef __i386__ + #define ARCH_STRING "i386" + #elif defined __amd64__ +-#undef idx64 +-#define idx64 1 + #define ARCH_STRING "amd64" + #elif defined __axp__ + #define ARCH_STRING "alpha" diff --git a/games/iortcw/files/patch-SP_code_qcommon_q__platform.h b/games/iortcw/files/patch-SP_code_qcommon_q__platform.h new file mode 100644 index 000000000000..e103bf7c91ef --- /dev/null +++ b/games/iortcw/files/patch-SP_code_qcommon_q__platform.h @@ -0,0 +1,23 @@ +--- SP/code/qcommon/q_platform.h.orig 2015-12-26 14:21:49 UTC ++++ SP/code/qcommon/q_platform.h +@@ -35,11 +35,7 @@ Foundation, Inc., 51 Franklin St, Fifth + + #else + +-#if (defined _M_IX86 || defined __i386__) && !defined(C_ONLY) +-#define id386 1 +-#else + #define id386 0 +-#endif + + #if (defined(powerc) || defined(powerpc) || defined(ppc) || \ + defined(__ppc) || defined(__ppc__)) && !defined(C_ONLY) +@@ -229,8 +225,6 @@ Foundation, Inc., 51 Franklin St, Fifth + #ifdef __i386__ + #define ARCH_STRING "i386" + #elif defined __amd64__ +-#undef idx64 +-#define idx64 1 + #define ARCH_STRING "amd64" + #elif defined __axp__ + #define ARCH_STRING "alpha" diff --git a/games/iortcw/pkg-descr b/games/iortcw/pkg-descr new file mode 100644 index 000000000000..b914a2dcdda9 --- /dev/null +++ b/games/iortcw/pkg-descr @@ -0,0 +1,12 @@ +Return to Castle Wolfenstein is a military- and occult-themed +first-person shooter game in a Second World War setting, originally +released in 2001. It is a sequel to Wolfenstein 3D. + +This port contains the iortcw game engines for the single-player +campaign and multiplayer, based on ioquake3 and the GPL source +releases of RtCW. + +Return to Castle Wolfenstein requires non-distributable game data +files, which you have to install manually (see pkg-message). + +WWW: https://github.com/iortcw/iortcw/ diff --git a/games/iortcw/pkg-message b/games/iortcw/pkg-message new file mode 100644 index 000000000000..33339f0a562a --- /dev/null +++ b/games/iortcw/pkg-message @@ -0,0 +1,10 @@ +To play Return to Castle Wolfenstein: + +1. Install RtCW from your CD using emulators/i386-wine +2. Copy your game files to ~/.wolf. They should be in + "~/.wine/drive_c/Program Files/Return to Castle Wolfenstein" +3. Download patch-data-141.zip (and the language specific patch-data-* file if needed) + from https://github.com/iortcw/iortcw/releases/tag/1.42d +4. Extract all patch-data-*.zip in ~/.wolf +5a. Start a single player game with iowolfsp +5b. Or a multiplayer game with iowolfmp diff --git a/games/iortcw/pkg-plist b/games/iortcw/pkg-plist new file mode 100644 index 000000000000..758ef6615479 --- /dev/null +++ b/games/iortcw/pkg-plist @@ -0,0 +1,17 @@ +%%MP%%%%WOLFDIR%%/iowolfded.%%ARCH%% +%%MP%%%%WOLFDIR%%/iowolfmp.%%ARCH%% +%%MP%%%%WOLFDIR%%/main/cgame.mp.%%ARCH%%.so +%%MP%%%%WOLFDIR%%/main/qagame.mp.%%ARCH%%.so +%%MP%%%%WOLFDIR%%/main/ui.mp.%%ARCH%%.so +%%MP%%%%WOLFDIR%%/renderer_mp_opengl1_%%ARCH%%.so +%%MP%%%%WOLFDIR%%/renderer_mp_rend2_%%ARCH%%.so +%%MP%%bin/iowolfded +%%MP%%bin/iowolfmp +%%SP%%%%WOLFDIR%%/iowolfsp.%%ARCH%% +%%SP%%%%WOLFDIR%%/iowolfspded.%%ARCH%% +%%SP%%%%WOLFDIR%%/main/cgame.sp.%%ARCH%%.so +%%SP%%%%WOLFDIR%%/main/qagame.sp.%%ARCH%%.so +%%SP%%%%WOLFDIR%%/main/ui.sp.%%ARCH%%.so +%%SP%%%%WOLFDIR%%/renderer_sp_opengl1_%%ARCH%%.so +%%SP%%%%WOLFDIR%%/renderer_sp_rend2_%%ARCH%%.so +%%SP%%bin/iowolfsp |