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author | amdmi3 <amdmi3@FreeBSD.org> | 2009-07-06 21:21:52 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2009-07-06 21:21:52 +0800 |
commit | cb9a03eac3d174e1e2fe95bba1e0fd9fa9177fcf (patch) | |
tree | c47e7993ab0bca5b30fd37901e023cf9497b2413 /games/jag/pkg-plist | |
parent | bde629a074e28f1ef35b7d00443433dc6cbe1604 (diff) | |
download | freebsd-ports-gnome-cb9a03eac3d174e1e2fe95bba1e0fd9fa9177fcf.tar.gz freebsd-ports-gnome-cb9a03eac3d174e1e2fe95bba1e0fd9fa9177fcf.tar.zst freebsd-ports-gnome-cb9a03eac3d174e1e2fe95bba1e0fd9fa9177fcf.zip |
JAG is an arcade-puzzle 2D game similar to KDiamonds, Cradle of
Rome, Big Kahuna Reef etc.
The aim of JAG is to break all of the target pieces on each level,
and to do this before the time runs out.
WWW: http://jag.xlabsoft.com/
Diffstat (limited to 'games/jag/pkg-plist')
-rw-r--r-- | games/jag/pkg-plist | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/games/jag/pkg-plist b/games/jag/pkg-plist new file mode 100644 index 000000000000..0f2c0722430f --- /dev/null +++ b/games/jag/pkg-plist @@ -0,0 +1,67 @@ +bin/jag +%%DATADIR%%/data/bonus/clock.png +%%DATADIR%%/data/bonus/power2.png +%%DATADIR%%/data/bonus/power3.png +%%DATADIR%%/data/bonus/power4.png +%%DATADIR%%/data/bonus/power5.png +%%DATADIR%%/data/bonus/score.png +%%DATADIR%%/data/bonus/timer.png +%%DATADIR%%/data/bonus/x.png +%%DATADIR%%/data/levels/default.lpk +%%DATADIR%%/data/schemes/default/bg1.jpg +%%DATADIR%%/data/schemes/default/bg2.jpg +%%DATADIR%%/data/schemes/default/bg3.jpg +%%DATADIR%%/data/schemes/default/bg4.jpg +%%DATADIR%%/data/schemes/default/bg5.jpg +%%DATADIR%%/data/schemes/default/bg6.jpg +%%DATADIR%%/data/schemes/default/bg7.jpg +%%DATADIR%%/data/schemes/default/block1.png +%%DATADIR%%/data/schemes/default/block2.png +%%DATADIR%%/data/schemes/default/con1.png +%%DATADIR%%/data/schemes/default/item1.png +%%DATADIR%%/data/schemes/default/item2.png +%%DATADIR%%/data/schemes/default/item3.png +%%DATADIR%%/data/schemes/default/item4.png +%%DATADIR%%/data/schemes/default/item5.png +%%DATADIR%%/data/schemes/default/item6.png +%%DATADIR%%/data/schemes/default/target1.png +%%DATADIR%%/data/schemes/default/target2.png +%%DATADIR%%/data/sounds/beep.wav +%%DATADIR%%/data/sounds/bighammer.wav +%%DATADIR%%/data/sounds/bomb.wav +%%DATADIR%%/data/sounds/bonus.wav +%%DATADIR%%/data/sounds/bonusend.wav +%%DATADIR%%/data/sounds/clock.wav +%%DATADIR%%/data/sounds/disappear.wav +%%DATADIR%%/data/sounds/hammer.wav +%%DATADIR%%/data/sounds/levelfail.wav +%%DATADIR%%/data/sounds/levelstart.wav +%%DATADIR%%/data/sounds/levelwon.wav +%%DATADIR%%/data/sounds/mixer.wav +%%DATADIR%%/data/sounds/newitem.wav +%%DATADIR%%/data/sounds/newtool.wav +%%DATADIR%%/data/sounds/randomkill.wav +%%DATADIR%%/data/sounds/row.wav +%%DATADIR%%/data/sounds/smallhammer.wav +%%DATADIR%%/data/sounds/target.wav +%%DATADIR%%/data/sounds/twin.wav +%%DATADIR%%/data/sounds/unblock.wav +%%DATADIR%%/data/tools/big_star.png +%%DATADIR%%/data/tools/bolt.png +%%DATADIR%%/data/tools/bomb.png +%%DATADIR%%/data/tools/clock.png +%%DATADIR%%/data/tools/cross.png +%%DATADIR%%/data/tools/hammer.png +%%DATADIR%%/data/tools/random.png +%%DATADIR%%/data/tools/star.png +%%DATADIR%%/data/tools/twins.png +%%DATADIR%%/data/tools/unblock.png +@dirrm %%DATADIR%%/data/tools +@dirrm %%DATADIR%%/data/sounds +@dirrm %%DATADIR%%/data/schemes/default +@dirrm %%DATADIR%%/data/schemes +@dirrm %%DATADIR%%/data/music +@dirrm %%DATADIR%%/data/levels +@dirrm %%DATADIR%%/data/bonus +@dirrm %%DATADIR%%/data +@dirrm %%DATADIR%% |