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authoramdmi3 <amdmi3@FreeBSD.org>2014-09-13 14:28:58 +0800
committeramdmi3 <amdmi3@FreeBSD.org>2014-09-13 14:28:58 +0800
commit3cdf9998e9559baa00c1a031be5cedabbe8944cb (patch)
tree151ee99d56329532a74bae9655435b23c1ce2339 /games/joequake
parent3fc30949f59a016cfef4d01e5e996237f9464608 (diff)
downloadfreebsd-ports-gnome-3cdf9998e9559baa00c1a031be5cedabbe8944cb.tar.gz
freebsd-ports-gnome-3cdf9998e9559baa00c1a031be5cedabbe8944cb.tar.zst
freebsd-ports-gnome-3cdf9998e9559baa00c1a031be5cedabbe8944cb.zip
- Only enable X86_ASM on amd64: breaks build on i386, and is probably useless on other archs
Diffstat (limited to 'games/joequake')
-rw-r--r--games/joequake/Makefile3
1 files changed, 2 insertions, 1 deletions
diff --git a/games/joequake/Makefile b/games/joequake/Makefile
index 54e7f6b1004e..8449562e73f7 100644
--- a/games/joequake/Makefile
+++ b/games/joequake/Makefile
@@ -26,7 +26,8 @@ MAKEFILE= Makefile.linux
OPTIONS_MULTI= UI
OPTIONS_MULTI_UI= OPENGL X11
OPTIONS_DEFINE= HUD HUD_SA OPTIMIZED_CFLAGS X86_ASM
-OPTIONS_DEFAULT= OPENGL OPTIMIZED_CFLAGS X11 X86_ASM
+OPTIONS_DEFAULT= OPENGL OPTIMIZED_CFLAGS X11
+OPTIONS_DEFAULT_amd64= X86_ASM
HUD_DESC= High quality HUD images (for OpenGL)
HUD_SA_DESC= Same for Scourge of Armagon (hipnotic)
X86_ASM_DESC= Enable x86 assembly code