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authoralepulver <alepulver@FreeBSD.org>2006-07-29 05:38:59 +0800
committeralepulver <alepulver@FreeBSD.org>2006-07-29 05:38:59 +0800
commitd994967abd12c418918553406c23922f2de3e9d5 (patch)
tree49bb47afc14d99a2ce7b288c34379f33a28e4a83 /games/quake2-data/pkg-descr
parent81dca499419e0f77280eb217fc3f7ba9573ebaba (diff)
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- Bump PORTREVISION.
- Build an install the original game.so file to avoid each engine having to build its own version (unless it provides additional features or is incompatible). - Add MANUAL option (to install the game manual). - Add some notes about Quake II ports in Makefile.include. - Remove CTF option (split to "games/quake2-ctf"). - Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split to "games/quake2/rogue" and "games/quake2-xatrix").
Diffstat (limited to 'games/quake2-data/pkg-descr')
-rw-r--r--games/quake2-data/pkg-descr11
1 files changed, 5 insertions, 6 deletions
diff --git a/games/quake2-data/pkg-descr b/games/quake2-data/pkg-descr
index 37b96f624d2d..c8876984219c 100644
--- a/games/quake2-data/pkg-descr
+++ b/games/quake2-data/pkg-descr
@@ -1,7 +1,6 @@
-Quake II data files.
+This port installs the data files needed to run Quake II: the updates for the
+original game, or the demo (shareware) data if requested. In the first case
+you need to have a legitimate copy of the game in order to obtain the pak0.pak
+file.
-This port installs the data files needed to run Quake II. It installs the
-updates and Capture The Flag mod data.
-
-You still need to have a legitimate copy of the game in order to obtain
-the .pak files. Otherwise you can use the shareware version of the game data.
+WWW: http://www.idsoftware.com/games/quake/quake2/