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author | edwin <edwin@FreeBSD.org> | 2005-12-29 05:15:32 +0800 |
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committer | edwin <edwin@FreeBSD.org> | 2005-12-29 05:15:32 +0800 |
commit | 00733a701a3c6ae08efaac5f251da8b705de1a1c (patch) | |
tree | 4b07a77f2a0f3e262a7ccc4beefd39a052485cbe /games/quake2lnx | |
parent | e1313b8bbc9fc2f71656dfcc5a41d61fd2a14486 (diff) | |
download | freebsd-ports-gnome-00733a701a3c6ae08efaac5f251da8b705de1a1c.tar.gz freebsd-ports-gnome-00733a701a3c6ae08efaac5f251da8b705de1a1c.tar.zst freebsd-ports-gnome-00733a701a3c6ae08efaac5f251da8b705de1a1c.zip |
[MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports
- Changed quake2-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's
variables.
- Change dependant ports.
PR: ports/90147
Subnmitted by: Alejandro Pulver <alejandro@varnet.biz>
Diffstat (limited to 'games/quake2lnx')
-rw-r--r-- | games/quake2lnx/Makefile | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile index 97a1b3ba3d62..9218561fd525 100644 --- a/games/quake2lnx/Makefile +++ b/games/quake2lnx/Makefile @@ -45,8 +45,10 @@ OPTIONS= AA "Build ASCII software renderer" off \ X11 "Build X11 software driver" on \ X86_ASM "Enable use of x86 assembly code" on +DATADIR= ${Q2DIR} + ALL_TARGET= build_release -MAKE_ENV= DATADIR="${DATADIR}" LIBDIR="${LIBDIR}" +MAKE_ENV= LIBDIR="${LIBDIR}" PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" |