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authoredwin <edwin@FreeBSD.org>2005-12-29 05:15:32 +0800
committeredwin <edwin@FreeBSD.org>2005-12-29 05:15:32 +0800
commit00733a701a3c6ae08efaac5f251da8b705de1a1c (patch)
tree4b07a77f2a0f3e262a7ccc4beefd39a052485cbe /games/quake2lnx
parente1313b8bbc9fc2f71656dfcc5a41d61fd2a14486 (diff)
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[MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports
- Changed quake2-data/Makefile.include to be more similar to bsd.*.mk files, also it doesn't override port's variables. - Change dependant ports. PR: ports/90147 Subnmitted by: Alejandro Pulver <alejandro@varnet.biz>
Diffstat (limited to 'games/quake2lnx')
-rw-r--r--games/quake2lnx/Makefile4
1 files changed, 3 insertions, 1 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile
index 97a1b3ba3d62..9218561fd525 100644
--- a/games/quake2lnx/Makefile
+++ b/games/quake2lnx/Makefile
@@ -45,8 +45,10 @@ OPTIONS= AA "Build ASCII software renderer" off \
X11 "Build X11 software driver" on \
X86_ASM "Enable use of x86 assembly code" on
+DATADIR= ${Q2DIR}
+
ALL_TARGET= build_release
-MAKE_ENV= DATADIR="${DATADIR}" LIBDIR="${LIBDIR}"
+MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"